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nakomaru    1,395
1 hour ago, woodenstars said:

Can't you pair "none" with NOT-gate? I use "gold" with a not-gate for liquids and gases too.

You might think. But currently that just produces a permanent green signal.

Gold and NOT will be the same. It won't let you differentiate between nothing and something. Only gold and anything else.

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Nightinggale    967

I added a pipe mass sensor to sensory overload. It can be used for this purpose. Just set it to above 0 and it will turn green regardless of passing element and red if there is no element. It also has special code that allows you to set above 1/10/20 kg to detect full pipes. (there is also a sensor for conveyor rails in case you are wondering about the 20 kg)

I agree Klei should add this to the game, but then again people on steam keep asking why my mods aren't in the game.

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ruslanbes    9

In my opinion both "None" and "Any" options should be added to all filters and gas/liquid sensors in the game. 

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Steve8    14

+1

I also currently have an application where I may want to detected water or polluted water, but I can only select one.

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