Developer Ipsquiggle Posted July 23, 2019 Developer Share Posted July 23, 2019 Hello friends! Next week, July 30, Oxygen Not Included will be launching out of Early Access! Here is a brief list of the things we've added for launch, a full list will be available on launch day. New asteroids to explore, with their own rolled traits Three new biomes complete with plants and critters New buildings to process and upgrade the materials you'll find there Colony goals for the duplicants to strive for Balance and polish passes on food, temperature, Duplicant selection, and more For us, launch means that the main features of the game are complete and we feel the general public can enjoy the game. Rest assured, we will continue to be working on the game post-launch. After July 30, we will continue with bug fixes and balance changes; we also have more content we want to explore with the game in the future, and we will let people know more about our plans when the time comes. Thank you everyone for staying with us the past two years, and I look forward to continuing the journey with you! Link to comment Share on other sites More sharing options...
BlackGoat Posted July 23, 2019 Share Posted July 23, 2019 awesome! Link to comment Share on other sites More sharing options...
minespatch Posted July 23, 2019 Share Posted July 23, 2019 Nice to see the dupe fixed this monstrosity to the right date. Link to comment Share on other sites More sharing options...
MauPow Posted July 23, 2019 Share Posted July 23, 2019 WOOOOOOOOO!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Caochu Posted July 23, 2019 Share Posted July 23, 2019 11 minutes ago, Ipsquiggle said: Thank you everyone for staying with us the past two years, and I look forward to continuing the journey with you! Same here, and congratulations for the launch Link to comment Share on other sites More sharing options...
Yoma_Nosme Posted July 23, 2019 Share Posted July 23, 2019 Go Klei! You Rock! *unintended asteroid pun Link to comment Share on other sites More sharing options...
Giltirn Posted July 23, 2019 Share Posted July 23, 2019 Great job guys! Link to comment Share on other sites More sharing options...
goboking Posted July 23, 2019 Share Posted July 23, 2019 Here's wishing you a commercially and critically successful, bug-free launch. Link to comment Share on other sites More sharing options...
DariaDragon228 Posted July 23, 2019 Share Posted July 23, 2019 YYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSS!!!!!!!!!! Link to comment Share on other sites More sharing options...
Andz Posted July 23, 2019 Share Posted July 23, 2019 Please pin this one and unpin the "moved to july" thread. Link to comment Share on other sites More sharing options...
phod Posted July 23, 2019 Share Posted July 23, 2019 This has to be pretty exciting (and stressful, I'd imagine) for everyone involved. Good luck, I hope you have a clean launch and great reviews! Link to comment Share on other sites More sharing options...
Nightinggale Posted July 23, 2019 Share Posted July 23, 2019 So ONI launches two days after LTX (a gaming expo) and they are both in the same city, yet apparently completely unrelated Link to comment Share on other sites More sharing options...
marmot Posted July 23, 2019 Share Posted July 23, 2019 Congrats! Link to comment Share on other sites More sharing options...
Kangaax Posted July 23, 2019 Share Posted July 23, 2019 Amazing job, and congratulations I'm looking forward to follow you through the future content as well! Link to comment Share on other sites More sharing options...
Ayka Posted July 23, 2019 Share Posted July 23, 2019 Congrats Dev Team, looking forward to it! Link to comment Share on other sites More sharing options...
Xenologist Posted July 23, 2019 Share Posted July 23, 2019 Can't Wait for the dlcs and free major updates! Link to comment Share on other sites More sharing options...
Ellilea Posted July 23, 2019 Share Posted July 23, 2019 Can't wait to hear what else you guys want to toy with. The possibilities are endless! Congratulations on the long awaited launch, I think it will go smoothly I'm 99.9% sure 99.9% of newbies won't even find any of the bugs lurking behind the scenes as I don't think there's much left in the way of immediate problems. And them newbies will be too busy restarting their degenerate starving/boiling/freezing/self-entoming/sliming colonies And by the time they all learn to play either the bugs will be squashed, or they'll love the game enough not to mind an occasional hiccup or another, just like the rest of us Link to comment Share on other sites More sharing options...
mathmanican Posted July 23, 2019 Share Posted July 23, 2019 49 minutes ago, Ellilea said: And them newbies will be too busy restarting their degenerate starving/boiling/freezing/self-entoming/sliming colonies Amen. The first few hundred hours was a blast. The next thousand just as great. Link to comment Share on other sites More sharing options...
Ambaire Posted July 23, 2019 Share Posted July 23, 2019 Is the game actually ready for release? There's still tons of bugs with duplicant pathfinding and the pickup logic for large numbers of light items could be improved.. it's basically nonexistent right now. Link to comment Share on other sites More sharing options...
paulcdejean Posted July 23, 2019 Share Posted July 23, 2019 There's still a lot of bugs... But hopefully this will bring in a new era of stability and bugfixes to the game. Link to comment Share on other sites More sharing options...
Harrold Saxon Posted July 24, 2019 Share Posted July 24, 2019 "Launch" really hasn't had much to do with number of bugs since the advent of patch culture. It's more about the game having mechanics and systems that won't see huge overhauls or complete replacements, just improvements, fixes, and tweaks. Link to comment Share on other sites More sharing options...
SakuraKoi Posted July 24, 2019 Share Posted July 24, 2019 7 hours ago, Ipsquiggle said: For us, launch means that the main features of the game are complete *looks at sulfur* ... *looks very sad* Link to comment Share on other sites More sharing options...
JouNin Posted July 24, 2019 Share Posted July 24, 2019 Congrats Link to comment Share on other sites More sharing options...
AireeShadow Posted July 24, 2019 Share Posted July 24, 2019 I saw a lot of related to nuclear power plants stuff in game, so I guess new content will about that. Link to comment Share on other sites More sharing options...
AlexGLeon Posted July 24, 2019 Share Posted July 24, 2019 Off on a sidetrack, the achievement/colony goal system would be a good addition to DS or DST, just saying Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.