Next week, July 30, Oxygen Not Included will be launching out of Early Access! Here is a brief list of the things we've added for launch, a full list will be available on launch day.
New asteroids to explore, with their own rolled traits
Three new biomes complete with plants and critters
New buildings to process and upgrade the materials you'll find there
Colony goals for the duplicants to strive for
Balance and polish passes on food, temperature, Duplicant selection, and more
For us, launch means that the main features of the game are complete and we feel the general public can enjoy the game. Rest assured, we will continue to be working on the game post-launch. After July 30, we will continue with bug fixes and balance changes; we also have more content we want to explore with the game in the future, and we will let people know more about our plans when the time comes.
Thank you everyone for staying with us the past two years, and I look forward to continuing the journey with you!