dycdycdyc

How to make water ripples for custom items?

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dycdycdyc    6

aaa.gif.9ffc1015cb0358aff629e99b0c70b747.gif

Even though I used "MakeInventoryFloatable", there is still no ripple.

 

rewrewr.png.c73c38851914ac71f9ec560d607fc35e.png

I checked staffs.zip. No ripple texture was found.

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zetake    10
Posted (edited)

Try inst.components.floatable.useownripples = false

Or add own riples to on water animation.

Edited by zetake

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dycdycdyc    6

I never set inst.components.floatable.useownripples, so it should be nil.

I want to use the buildin ripples, but don't know how the "OverrideSymbol" works.

What do I need to do in my custom animation?

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zetake    10

IDK, I can't make custom prefab to use them... :C

But, if you will add

            <timeline id="1" name="ripple2">
            <timeline id="2" name="shadow_0">
            <timeline id="3" name="shadow_1">
            <timeline id="4" name="shadow_2">

to water animation, it will work.

You can fin ripples in log.zip

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