Ermac__

Issue with the game not finding token

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Ermac__    0

So I've been trying to make a dedicated server and I've tried multiple different guides. The latest one I've tried was this one.

However every method I tried gives me the same error. Here is the log

[00:00:00]:
System Memory:
        Memory Load: 40%
        Available Physical Memory: 9724m/16331m
        Available Page File: 8531m/18763m
        Available Virtual Memory: 3990m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 11m
        Working Set Size: 11m
        Quota Peak Page Pool Usage: 194k
        Quota Page Pool Usage: 193k
        Quota Peak Non Paged Pool Usage:15k
        Quota Non Paged Pool Usage: 15k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 342121
[00:00:00]: Current time: Sat Jul 06 10:17:53 2019

[00:00:00]: Don't Starve Together: 342121 WIN32
[00:00:00]: Build Date: 4231
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (19856)
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:3.99
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'Ping Job Thread' (18728)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Error trying to change cluster setting (NETWORK->cluster_intention) from '' to 'cooperative'
[00:00:00]: Authorized application A:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (9208)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/Cluster_1/whitelist.txt (Failure)
[00:00:00]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Education
    version                   10.0.17134
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
    manufacturer              GenuineIntel
    clockSpeed                3401
  RAM
    megsOfRam                 16384
  GPU
    name                      NVIDIA GeForce GTX 970
    driverDate                20180624000000.000000-000
    megsOfRam                 4095
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             24.21.13.9836

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]:   taskgrouplist:    default Together
[00:00:00]:   taskgrouplist:    classic Classic
[00:00:00]:   taskgrouplist:    cave_default    Underground
[00:00:00]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:00]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:00]: running main.lua

[00:00:00]: loaded modindex
[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: DownloadMods(0)
[00:00:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: ServerPreferences could not load server_preferences
[00:00:01]: bloom_enabled       false
[00:00:01]: Could not load saveindex
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Klump load on boot started.
[00:00:01]: Klump files loaded:         0
[00:00:02]:     Load FE
[00:00:03]:     Load FE: done
[00:00:03]: THREAD - started 'FilesExistAsyncThread' (14716)
[00:00:03]: FilesExistAsyncThread started (10828 files)...
[00:00:03]: ModIndex: Load sequence finished successfully.
[00:00:03]: Reset() returning
[00:00:03]: [200] Account Failed (6): "E_INVALID_TOKEN"
[00:00:03]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[00:00:03]: !!!! Your Server Will Not Start !!!!
[00:00:03]: !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[00:00:03]: No auth token could be found.
[00:00:03]: To generate a cluster_token you must
[00:00:03]: open the console from a logged-in game
[00:00:03]: client with the tilda key (~ / ) and type:
[00:00:03]: TheNet:GenerateClusterToken()
[00:00:03]: This will create 'cluster_token.txt' in
[00:00:03]: your client settings directory. Copy this
[00:00:03]: into your cluster settings directory.
[00:00:03]: [Connect] PendingConnection::Reset(true)
[00:00:04]: ... FilesExistAsyncThread complete











 I have generated the token using the command TheNet:GenerateClusterToken() and the token is indeed a text file extension, and it should be under the correct directory according to the video.

 

My directory looks like this

Klei

  DoNotStarveTogether

  DoNotStarveTogether_EasyConfigCaves

     Cluster_1

          Master

          cluster.ini

          clsuter_token.txt

  DoNotStarveTogether_EasyConfigCaves

     Cluster_1          

          Master

          cluster.ini

          clsuter_token.txt

These are the logs when running launch_preconfigured_servers.bat

overworld

Spoiler

[00:00:00]:
Process Memory:
        Peak Working Set Size: 11m
        Working Set Size: 10m
        Quota Peak Page Pool Usage: 193k
        Quota Page Pool Usage: 193k
        Quota Peak Non Paged Pool Usage:15k
        Quota Non Paged Pool Usage: 14k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 342121
[00:00:00]: Current time: Sat Jul 06 10:24:23 2019

[00:00:00]: Don't Starve Together: 342121 WIN32
[00:00:00]: Build Date: 4231
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -conf_dir DoNotStarveTogether_EasyConfigOverworld -console
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: THREAD - started 'GAClient' (1688)
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:3.72
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (16956)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application A:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (596)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigOverworld/Cluster_1/cluster_token.txt
[00:00:01]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Education
    version                   10.0.17134
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
    manufacturer              GenuineIntel
    clockSpeed                3401
  RAM
    megsOfRam                 16384
  GPU
    name                      NVIDIA GeForce GTX 970
    driverDate                20180624000000.000000-000
    megsOfRam                 4095
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             24.21.13.9836

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]:   taskgrouplist:    default Together
[00:00:01]:   taskgrouplist:    classic Classic
[00:00:01]:   taskgrouplist:    cave_default    Underground
[00:00:01]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:01]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:01]: running main.lua

[00:00:01]: loaded modindex
[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:01]: DownloadMods(0)
[00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue
[00:00:02]: PlayerHistory could not load player_history
[00:00:02]: ServerPreferences could not load server_preferences
[00:00:02]: bloom_enabled       false
[00:00:02]: loaded saveindex
[00:00:02]: OnFilesLoaded()
[00:00:02]: OnUpdatePurchaseStateComplete
[00:00:02]: Klump load on boot started.
[00:00:02]: Klump files loaded:         0
[00:00:03]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (16256)
[00:00:04]: FilesExistAsyncThread started (10828 files)...
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_axSdrQb9) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: false
[00:00:04]:   ServerPort: 10999
[00:00:04]:   SteamAuthPort: 12345
[00:00:04]:   SteamMasterServerPort: 12346
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 10
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS:
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: social
[00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall.
[00:00:04]: Online Server Started on port: 10999
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.02 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:04]: Cancelling LuaQueryCallback handle [1]
[00:00:04]: FilesExistAsyncThread aborted.
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: lua_close took 0.04 seconds
[00:00:04]: ReleaseAll
[00:00:04]: ReleaseAll Finished
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:04]:   taskgrouplist:    default Together
[00:00:04]:   taskgrouplist:    classic Classic
[00:00:04]:   taskgrouplist:    cave_default    Underground
[00:00:04]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:04]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:04]: running main.lua

[00:00:04]: loaded modindex
[00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: ServerPreferences could not load server_preferences
[00:00:05]: bloom_enabled       false
[00:00:05]: loaded saveindex
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Loading world: session/55134CADDB808593/0000000005
[00:00:05]: Save file is at version 4.77
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded:         0
[00:00:05]:     Unload FE
[00:00:05]:     Unload FE done
[00:00:05]:     LOAD BE
[00:00:08]:     LOAD BE: done
[00:00:08]: Begin Session: 55134CADDB808593
[00:00:08]: saving to server_temp/server_save
[00:00:08]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:08]: Loading 14 new character(s)
[00:00:08]: Total 14 character(s) loaded
[00:00:08]: Loading Nav Grid
[00:00:08]: setting     summerlength    15
[00:00:08]: setting     isnightmaredawn false
[00:00:08]: setting     elapseddaysinseason     0
[00:00:08]: setting     isfullmoon      false
[00:00:08]: setting     moisture        0.058333333581686
[00:00:08]: setting     springlength    20
[00:00:08]: setting     isnightmarewild false
[00:00:08]: setting     moonphase       new
[00:00:08]: setting     precipitationrate       0
[00:00:08]: setting     iswet   false
[00:00:08]: setting     isnewmoon       false
[00:00:08]: setting     iswinter        false
[00:00:08]: setting     israining       false
[00:00:08]: setting     isnightmarewarn false
[00:00:08]: setting     precipitation   none
[00:00:08]: setting     cavephase       day
[00:00:08]: setting     moistureceil    861.23724365234
[00:00:08]: setting     isday   true
[00:00:08]: setting     iscaveday       true
[00:00:08]: setting     season  autumn
[00:00:08]: setting     timeinphase     0.00097242991129554
[00:00:08]: setting     temperature     30.059774963915
[00:00:08]: setting     isnightmarecalm false
[00:00:08]: setting     isnight false
[00:00:08]: setting     isdusk  false
[00:00:08]: setting     iscavedusk      false
[00:00:08]: setting     isautumn        true
[00:00:08]: setting     issnowing       false
[00:00:08]: setting     iswaxingmoon    true
[00:00:08]: setting     pop     6.7732014623875e-005
[00:00:08]: setting     snowlevel       0
[00:00:08]: setting     issnowcovered   false
[00:00:08]: setting     autumnlength    20
[00:00:08]: setting     phase   day
[00:00:08]: setting     nightmaretime   0
[00:00:08]: setting     winterlength    15
[00:00:08]: setting     isspring        false
[00:00:08]: setting     nightmarephase  none
[00:00:08]: setting     remainingdaysinseason   20
[00:00:08]: setting     cycles  0
[00:00:08]: setting     iscavenight     false
[00:00:08]: setting     nightmaretimeinphase    0
[00:00:08]: setting     wetness 0
[00:00:08]: setting     time    0.00048621495564777
[00:00:08]: setting     issummer        false
[00:00:11]: Reconstructing topology
[00:00:11]:     ...Sorting points
[00:00:11]:     ...Sorting edges
[00:00:11]:     ...Connecting nodes
[00:00:11]:     ...Validating connections
[00:00:11]:     ...Housekeeping
[00:00:11]:     ...Done!
[00:00:11]: 1 uploads added to server. From server_temp
[00:00:11]: About to start a shard with these settings:
[00:00:11]:   ShardName: [SHDMASTER]
[00:00:11]:   ShardID: 1
[00:00:11]:   ShardRole: MASTER
[00:00:11]:   MasterHost: (null)
[00:00:11]:   MasterBind: 127.0.0.1
[00:00:11]:   MasterPort: 11001
[00:00:11]: [Shard] Starting master server
[00:00:11]: [Warning] Could not confirm port 11001 is open in the firewall.
[00:00:11]: [Shard] Shard server started on port: 11001
[00:00:11]: Telling Client our new session identifier: 55134CADDB808593
[00:00:11]: ModIndex: Load sequence finished successfully.
[00:00:12]: Reset() returning
[00:00:12]: [Steam] SteamGameServer_Init(12345, 10999, 12346)
Setting breakpad minidump AppID = 322330
[00:00:12]: [Steam] SteamGameServer_Init success
[00:00:12]: Validating portal[6] <-> 3837325257[6] (inactive)
[00:00:12]: Validating portal[4] <-> 3837325257[4] (inactive)
[00:00:12]: Validating portal[8] <-> 3837325257[8] (inactive)
[00:00:12]: Validating portal[7] <-> 3837325257[7] (inactive)
[00:00:12]: Validating portal[9] <-> 3837325257[9] (inactive)
[00:00:12]: Validating portal[5] <-> 3837325257[5] (inactive)
[00:00:12]: Validating portal[3] <-> 3837325257[3] (inactive)
[00:00:12]: Validating portal[2] <-> 3837325257[2] (inactive)
[00:00:12]: Validating portal[10] <-> 3837325257[10] (inactive)
[00:00:12]: Validating portal[1] <-> 3837325257[1] (inactive)
[00:00:12]: Sim paused
[00:00:13]: Gameserver logged on to Steam, assigned SteamID [A:1:3486610437:12873]
[00:00:14]: Best lobby region is aws/US (ping 34)
[00:00:14]: Registering master server in US lobby
[00:00:15]: [Shard] Slave Caves(3837325257) connected: [LAN] 127.0.0.1
[00:00:15]: [Shard] Slave Caves(3837325257) ready!
[00:00:15]: World 3837325257 is now connected
[00:00:15]: Validating portal[6] <-> 3837325257[6] (disabled)
[00:00:15]: Validating portal[4] <-> 3837325257[4] (disabled)
[00:00:15]: Validating portal[8] <-> 3837325257[8] (disabled)
[00:00:15]: Validating portal[7] <-> 3837325257[7] (disabled)
[00:00:15]: Validating portal[9] <-> 3837325257[9] (disabled)
[00:00:15]: Validating portal[5] <-> 3837325257[5] (disabled)
[00:00:15]: Validating portal[3] <-> 3837325257[3] (disabled)
[00:00:15]: Validating portal[2] <-> 3837325257[2] (disabled)
[00:00:15]: Validating portal[10] <-> 3837325257[10] (disabled)
[00:00:15]: Validating portal[1] <-> 3837325257[1] (disabled)
[00:00:24]: Registering master server in US lobby
 

and caves

Spoiler

 Available Virtual Memory: 3990m/4095m
        Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
        Peak Working Set Size: 11m
        Working Set Size: 10m
        Quota Peak Page Pool Usage: 194k
        Quota Page Pool Usage: 193k
        Quota Peak Non Paged Pool Usage:15k
        Quota Non Paged Pool Usage: 14k
        Page File Usage: 3m
        Peak Page File Usage: 3m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 342121
[00:00:00]: Current time: Sat Jul 06 10:24:23 2019

[00:00:00]: Don't Starve Together: 342121 WIN32
[00:00:00]: Build Date: 4231
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -conf_dir DoNotStarveTogether_EasyConfigCaves -console
[00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: ....Done
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: THREAD - started 'GAClient' (15788)
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: ProfileIndex:4.15
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: THREAD - started 'Ping Job Thread' (2700)
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application A:\SteamLibrary\steamapps\common\Don't Starve Together Dedicated Server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/blocklist.txt (Failure)
[00:00:00]: THREAD - started 'StreamInput' (9968)
[00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/whitelist.txt (Failure)
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/cluster_token.txt
[00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether_EasyConfigCaves/Cluster_1/cluster_token.txt
[00:00:01]: HardwareStats:
  OS
    name                      Microsoft Windows 10 Education
    version                   10.0.17134
    architecture              64-bit
    platformSpecific          SP 0.0
  CPU
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
    name                      Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
    manufacturer              GenuineIntel
    clockSpeed                3401
  RAM
    megsOfRam                 16384
  GPU
    name                      NVIDIA GeForce GTX 970
    driverDate                20180624000000.000000-000
    megsOfRam                 4095
    refreshRate               60
    videoModeDescription      1920 x 1080 x 4294967296 colors
    driverVersion             24.21.13.9836

[00:00:01]: cGame::InitializeOnMainThread
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:01]: Buffers initialize: Okay
[00:00:01]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:01]: GameSpecific initialize: Okay
[00:00:01]: cGame::StartPlaying
[00:00:01]: LOADING LUA
[00:00:01]: DoLuaFile scripts/main.lua
[00:00:01]: DoLuaFile loading buffer scripts/main.lua
[00:00:01]:   taskgrouplist:    default Together
[00:00:01]:   taskgrouplist:    classic Classic
[00:00:01]:   taskgrouplist:    cave_default    Underground
[00:00:01]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:01]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:01]: running main.lua

[00:00:01]: loaded modindex
[00:00:01]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:01]: DownloadMods(0)
[00:00:01]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:02]: LOADING LUA SUCCESS
[00:00:02]: PlayerDeaths could not load morgue
[00:00:02]: PlayerHistory could not load player_history
[00:00:02]: ServerPreferences could not load server_preferences
[00:00:02]: bloom_enabled       false
[00:00:02]: loaded saveindex
[00:00:02]: OnFilesLoaded()
[00:00:02]: OnUpdatePurchaseStateComplete
[00:00:02]: Klump load on boot started.
[00:00:02]: Klump files loaded:         0
[00:00:04]:     Load FE
[00:00:04]:     Load FE: done
[00:00:04]: THREAD - started 'FilesExistAsyncThread' (19848)
[00:00:04]: FilesExistAsyncThread started (10828 files)...
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: [200] Account Communication Success (6)
[00:00:04]: Received (KU_axSdrQb9) from TokenPurpose
[00:00:04]: Starting Dedicated Server Game
[00:00:04]: Network tick rate: U=15(2), D=0
[00:00:04]: About to start a server with the following settings:
[00:00:04]:   Dedicated: true
[00:00:04]:   Online: true
[00:00:04]:   Passworded: false
[00:00:04]:   ServerPort: 11000
[00:00:04]:   SteamAuthPort: 12347
[00:00:04]:   SteamMasterServerPort: 12348
[00:00:04]:   ClanID: false
[00:00:04]:   ClanOnly: false
[00:00:04]:   ClanAdmin: false
[00:00:04]:   LanOnly: false
[00:00:04]:   FriendsOnly: false
[00:00:04]:   EnableAutosaver: true
[00:00:04]:   EncodeUserPath: true
[00:00:04]:   PVP: false
[00:00:04]:   MaxPlayers: 10
[00:00:04]:   GameMode: survival
[00:00:04]:   OverridenDNS:
[00:00:04]:   PauseWhenEmpty: true
[00:00:04]:   IdleTimeout: 1800s
[00:00:04]:   VoteEnabled: true
[00:00:04]:   InternetBroadcasting: true
[00:00:04]:   Intent: social
[00:00:04]: [Warning] Could not confirm port 11000 is open in the firewall.
[00:00:04]: Online Server Started on port: 11000
[00:00:04]: Collecting garbage...
[00:00:04]: lua_gc took 0.02 seconds
[00:00:04]: ~ShardLuaProxy()
[00:00:04]: ~cEventLeaderboardProxy()
[00:00:04]: ~ItemServerLuaProxy()
[00:00:04]: ~InventoryLuaProxy()
[00:00:04]: ~NetworkLuaProxy()
[00:00:04]: ~SimLuaProxy()
[00:00:04]: FilesExistAsyncThread aborted.
[00:00:04]: ... FilesExistAsyncThread complete
[00:00:04]: lua_close took 0.04 seconds
[00:00:04]: ReleaseAll
[00:00:04]: ReleaseAll Finished
[00:00:04]: cGame::StartPlaying
[00:00:04]: LOADING LUA
[00:00:04]: DoLuaFile scripts/main.lua
[00:00:04]: DoLuaFile loading buffer scripts/main.lua
[00:00:05]:   taskgrouplist:    default Together
[00:00:05]:   taskgrouplist:    classic Classic
[00:00:05]:   taskgrouplist:    cave_default    Underground
[00:00:05]:   taskgrouplist:    lavaarena_taskset       The Forge
[00:00:05]:   taskgrouplist:    quagmire_taskset        The Gorge
[00:00:05]: running main.lua

[00:00:05]: loaded modindex
[00:00:05]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:05]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:05]: LOADING LUA SUCCESS
[00:00:05]: PlayerDeaths could not load morgue
[00:00:05]: PlayerHistory could not load player_history
[00:00:05]: ServerPreferences could not load server_preferences
[00:00:05]: bloom_enabled       false
[00:00:05]: loaded saveindex
[00:00:05]: OnFilesLoaded()
[00:00:05]: OnUpdatePurchaseStateComplete
[00:00:05]: Loading world: session/0F665E05ABA5E5A1/0000000005
[00:00:05]: Save file is at version 4.77
[00:00:05]: Klump load on boot started.
[00:00:05]: Klump files loaded:         0
[00:00:05]:     Unload FE
[00:00:05]:     Unload FE done
[00:00:06]:     LOAD BE
[00:00:08]:     LOAD BE: done
[00:00:08]: Begin Session: 0F665E05ABA5E5A1
[00:00:08]: saving to server_temp/server_save
[00:00:08]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:08]: Loading 14 new character(s)
[00:00:08]: Total 14 character(s) loaded
[00:00:09]: Loading Nav Grid
[00:00:09]: setting     summerlength    15
[00:00:09]: setting     isnightmaredawn false
[00:00:09]: setting     elapseddaysinseason     0
[00:00:09]: setting     isfullmoon      false
[00:00:09]: setting     moisture        1.8416652679443
[00:00:09]: setting     springlength    20
[00:00:09]: setting     isnightmarewild false
[00:00:09]: setting     moonphase       new
[00:00:09]: setting     precipitationrate       0
[00:00:09]: setting     iswet   false
[00:00:09]: setting     isnewmoon       false
[00:00:09]: setting     iswinter        false
[00:00:09]: setting     israining       false
[00:00:09]: setting     isnightmarewarn false
[00:00:09]: setting     precipitation   none
[00:00:09]: setting     cavephase       day
[00:00:09]: setting     moistureceil    757.55242919922
[00:00:09]: setting     isday   false
[00:00:09]: setting     iscaveday       true
[00:00:09]: setting     season  autumn
[00:00:09]: setting     timeinphase     0.0051399866739908
[00:00:09]: setting     temperature     19.072057958352
[00:00:09]: setting     isnightmarecalm true
[00:00:09]: setting     isnight true
[00:00:09]: setting     isdusk  false
[00:00:09]: setting     iscavedusk      false
[00:00:09]: setting     isautumn        true
[00:00:09]: setting     issnowing       false
[00:00:09]: setting     iswaxingmoon    true
[00:00:09]: setting     pop     0.0024310730148289
[00:00:09]: setting     snowlevel       0
[00:00:09]: setting     issnowcovered   false
[00:00:09]: setting     autumnlength    20
[00:00:09]: setting     phase   night
[00:00:09]: setting     nightmaretime   7.3648681640625
[00:00:09]: setting     winterlength    15
[00:00:09]: setting     isspring        false
[00:00:09]: setting     nightmarephase  calm
[00:00:09]: setting     remainingdaysinseason   20
[00:00:09]: setting     cycles  0
[00:00:09]: setting     iscavenight     false
[00:00:09]: setting     nightmaretimeinphase    0.020457967122396
[00:00:09]: setting     wetness 0
[00:00:09]: setting     time    0.0025699933369954
[00:00:09]: setting     issummer        false
[00:00:09]: [Shard] Slave is waiting for LUA...
[00:00:11]: Reconstructing topology
[00:00:11]:     ...Sorting points
[00:00:11]:     ...Sorting edges
[00:00:11]:     ...Connecting nodes
[00:00:11]:     ...Validating connections
[00:00:11]:     ...Housekeeping
[00:00:11]:     ...Done!
[00:00:11]: 1 uploads added to server. From server_temp
[00:00:11]: About to start a shard with these settings:
[00:00:11]:   ShardName: Caves
[00:00:11]:   ShardID: 3837325257
[00:00:11]:   ShardRole: SLAVE
[00:00:11]:   MasterHost: 127.0.0.1
[00:00:11]:   MasterBind: (null)
[00:00:11]:   MasterPort: 11001
[00:00:11]: [Shard] Connecting to master...
[00:00:11]: Telling Client our new session identifier: 0F665E05ABA5E5A1
[00:00:11]: ModIndex: Load sequence finished successfully.
[00:00:11]: Reset() returning
[00:00:11]: [Steam] SteamGameServer_Init(12347, 11000, 12348)
Setting breakpad minidump AppID = 322330
[00:00:11]: [Steam] SteamGameServer_Init success
[00:00:11]: Validating portal[8] <-> 1[8] (inactive)
[00:00:11]: Validating portal[9] <-> 1[9] (inactive)
[00:00:11]: Validating portal[4] <-> 1[4] (inactive)
[00:00:11]: Validating portal[1] <-> 1[1] (inactive)
[00:00:11]: Validating portal[2] <-> 1[2] (inactive)
[00:00:11]: Validating portal[7] <-> 1[7] (inactive)
[00:00:11]: Validating portal[5] <-> 1[5] (inactive)
[00:00:11]: Validating portal[3] <-> 1[3] (inactive)
[00:00:11]: Validating portal[6] <-> 1[6] (inactive)
[00:00:11]: Validating portal[10] <-> 1[10] (inactive)
[00:00:12]: [Shard] Sending slave information to master...
[00:00:12]: Gameserver logged on to Steam, assigned SteamID [A:1:3486575625:12873]
[00:00:15]: Overriding region to US
[00:00:15]: Registering slave in US lobby
[00:00:15]: [Shard] Slave is now ready!
[00:00:15]: World 1 is now connected
[00:00:15]: Validating portal[8] <-> 1[8] (active)
[00:00:15]: Validating portal[9] <-> 1[9] (active)
[00:00:15]: Validating portal[4] <-> 1[4] (active)
[00:00:15]: Validating portal[1] <-> 1[1] (active)
[00:00:15]: Validating portal[2] <-> 1[2] (active)
[00:00:15]: Validating portal[7] <-> 1[7] (active)
[00:00:15]: Validating portal[5] <-> 1[5] (active)
[00:00:15]: Validating portal[3] <-> 1[3] (active)
[00:00:15]: Validating portal[6] <-> 1[6] (active)
[00:00:15]: Validating portal[10] <-> 1[10] (active)
[00:00:16]: [Shard] Slave LUA is now ready!
[00:00:16]: Sim paused
 

 

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Daniel86268    335
Posted (edited)
19 hours ago, Ermac__ said:

clsuter_token.txt

It's cluster_token.txt :p

Jokes aside your log indicates that the file itself is found, yet it's not valid. Usually that happens if you copy the content of the token file into your token file on the server, which sometimes doesn't properly copy some invisible symbols n stuff.

Instead try copying the entire file as it is.

Edited by Daniel86268

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Ermac__    0
7 hours ago, Daniel86268 said:

It's cluster_token.txt :p

Jokes aside your log indicates that the file itself is found, yet it's not valid. Usually that happens if you copy the content of the token file into your token file on the server, which sometimes doesn't properly copy some invisible symbols n stuff.

Instead try copying the entire file as it is.

I did copy the file, I didn't Copy paste the token itself

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Daniel86268    335
32 minutes ago, Ermac__ said:

I did copy the file, I didn't Copy paste the token itself

If that's the case then try generating and using a fresh one. Maybe the old one got corrupted/invalidated somehow.

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Daniel86268    335
16 hours ago, Ermac__ said:

Fresh one is still giving me the same issue

ok

2 hours ago, Ermac__ said:

Don't know if this helps but here are where the tokens are located

Yep, the location is correct, since the server log itself already indicated that it found the key, yet it wasn't valid for whatever reason.
The only other thing that comes to my mind is that your firewall might block the authentication attempt. So try disabling your firewall for a test to see if it actually blocks it. If it works afterwards, reenable your firewall and track the service you have to let through.

Otherwise you might have to tag a dev.

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Ermac__    0

Yeah So I turned of firewall and defender and still tried it and it's the same error. 

 

How would I tag a dev?

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dread3ddie    42

Have you tried with someone else's token? I.e. ask a friend to generate one and try it? If the file is being found and the content is correct but still the token is invalid, perhaps there could be something off with your Steam/Klei account? I don't know if that could really be it, am just trying to think out of the box here.

Not sure if it makes any difference, but do you own the game on Steam or are you playing through Family Sharing? If the answer is the latter, maybe that could be the cause? See if someone else's token works.

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Ermac__    0
Posted (edited)

I own the game on steam, it's not family shared. I haven't tried someone else's token. I don't have any friends who own this game, but if someone here can generate a token and give it to me I can try.

 

 

Edited by Ermac__

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