Developer Jason Posted June 14, 2019 Developer Share Posted June 14, 2019 We've added a new Performance setting in Settings called Dynamic Asset Loading. It saves memory by loading certain data as needed, and unloading it when it’s not used for a while. Like most optimizations there’s a trade-off - while the dynamic loading decreases memory usage significantly it also means the game has to load assets in the background - depending on your hardware this may be noticeable. The game needs a restart for any change to the asset loading to take effect. Bug Fixes: Added a “Dynamic Asset Loading” feature to reduce the memory usage on some machines* Improved performance of Tall Grass. Fixed graphic bug when punching with Bug B’Gone Pugalisk Gaze will now freeze birds, butterflies, bees, fish and some other things it didn’t before. Frozen flytraps won’t go to sleep now. Flower of life sparkles won’t block building placement Minimap icons for Wheeler’s Tracker, Pew-Matic, Bramble Core and Spiky Bush 2nd Aporkalypse ends properly now. Toucans won’t land in Mangrove biomes now. Roc Egg won’t world hop, like the gizzard stone. Fixed Silver Necklace floating anim and minimap icon. Krampus can’t steal some things he shouldn’t be able to now. Flower of Life just burns to ash now. Gnats can be frozen by flingomatic. Controller players can eat again with non-Wormwood characters in Hamlet compatible worlds. Using the Deconstruction Staff on pig city items will remove them completely, no reconstruction project left behind. Ancient Pickaxe won’t destroy a coral before it can be hammered now. Wormwood will gain sanity planting seeds in a farmplot now. Butterfly spawners don’t block placement. Fixed the ruins and jungle seasonal music. Queen Womant plays boss fight music now. Fixed a caps problem with Wilba’s speech/ The Magic Water will cure poison. Fixed a “double hair” bug on the character anim Capped vampire bats that will collect in caves. Pig Beautician will accept Doy Doy Feathers. Fixed minimap texture for dense turf. Corkboat will float if the player sinks while holding one Fixed hover text on the Tar Lamp Fixed some Wheeler tracker bugs so it will track more items now. Changed Lily Pad collision so things won’t get stuck in the middle of them. Vampire Bats will drop bat wings occasionally now. Fixed a bug with hounds spawning where they shouldn’t. Fixed bug where Ro-bin could randomly disappear when the gizzard stone was left in an interior. Fixed a graphic problem with the size of the some of the growable products. Fixed a problem with hounds arriving too soon after jumping back to an ROG world. Fences can only be built on land now. Fences are now taken into consideration for pathfinding, Wheeler won’t always dodge towards things she’s attacking now. Wheeler’s dodge target moves faster for controllers now. View full update 14 13 Link to comment Share on other sites More sharing options...
minespatch Posted June 14, 2019 Share Posted June 14, 2019 4 minutes ago, Jason said: Dynamic Asset Loading. It saves memory by loading certain data as needed I don't know what it means but it sounds good and fancy. 2 6 Link to comment Share on other sites More sharing options...
TheKingDedede Posted June 14, 2019 Share Posted June 14, 2019 These are some fantastic changes and bug fixes. Thank you guys for your hard work and continuation of squashing of some of the more annoying bugs. 7 Link to comment Share on other sites More sharing options...
SpoonyBardIV Posted June 14, 2019 Share Posted June 14, 2019 (edited) 13 minutes ago, Jason said: Minimap icons for Wheeler’s Tracker, Pew-Matic, Bramble Core and Spiky Bush Is there any chance that we will ever get icons for Gold Boulders and Tree Stumps (after the tree is chopped down)? Those would be really useful... Great update, by the way! Edited June 14, 2019 by SpoonyBardIV 5 2 Link to comment Share on other sites More sharing options...
Machine Reaper Posted June 14, 2019 Share Posted June 14, 2019 11 minutes ago, Jason said: Fixed bug where Ro-bin could randomly disappear when the gizzard stone was left in an interior. View full update I wanted to report this further that Chester and Gloomer can also disappear in RoG interiors (if eyebone/flower left in interior) , specifically if you place them near Walls of interior, they do this randomly and you can also hear Glommer's wings flapping while he is disappeared. its not much trouble since you can just bring them back by changing rooms/getting out of interior with eyebone/flower. 1 Link to comment Share on other sites More sharing options...
Cline Posted June 14, 2019 Share Posted June 14, 2019 15 minutes ago, Jason said: Spiky Bush Look who's getting the Spiky Bush map icon! take that you filthy DST Players with gold vein boulders... 9 Link to comment Share on other sites More sharing options...
Machine Reaper Posted June 14, 2019 Share Posted June 14, 2019 16 minutes ago, Jason said: Vampire Bats will drop bat wings occasionally now. Thank you very much! I 1 minute ago, Cline said: Look who's getting the Spiky Bush map icon! take that you filthy DST Players with gold vein boulders... wonder what is keeping them from putting those in as of yet 1 Link to comment Share on other sites More sharing options...
Developer bizziboi Posted June 14, 2019 Developer Share Posted June 14, 2019 16 minutes ago, MWY said: I wanted to report this further that Chester and Gloomer can also disappear in RoG interiors (if eyebone/flower left in interior) , I think this would be fixed by the same fix. 1 4 Link to comment Share on other sites More sharing options...
Machine Reaper Posted June 14, 2019 Share Posted June 14, 2019 5 minutes ago, bizziboi said: I think this would be fixed by the same fix. Okay, will report if it doesn't : ) 1 Link to comment Share on other sites More sharing options...
trinket_4 Posted June 14, 2019 Share Posted June 14, 2019 1 hour ago, Jason said: Vampire Bats will drop bat wings occasionally now. THANK GOD! Cowl is renewable now 7 Link to comment Share on other sites More sharing options...
FreyaMaluk Posted June 14, 2019 Share Posted June 14, 2019 1 hour ago, Jason said: Vampire Bats will drop bat wings occasionally now. Any info on drop chance for the wings? 1 hour ago, Jason said: Pig Beautician will accept Doy Doy Feathers Ty so much. Is there a chance other SW items can be sold in the shops? 3 Link to comment Share on other sites More sharing options...
Owlrust Posted June 14, 2019 Share Posted June 14, 2019 I don't really know where to report this, but sometimes in interiors when the player places objects in corners the player will disappear; only to take damage as if they were in darkness, ultimately dying (mostly happens when placing walls I've noticed). Link to comment Share on other sites More sharing options...
QuartzBeam Posted June 14, 2019 Share Posted June 14, 2019 2 minutes ago, FreyaMaluk said: Any info on drop chance for the wings? 10%. @Jason The Dynamic Asset Loading looks great, but it appears the options for rendering shadows and canopy vines in the deep rainforest have disappeared completely. 3 1 Link to comment Share on other sites More sharing options...
Alexias Posted June 14, 2019 Share Posted June 14, 2019 Wow that a lot of bugs get fixed. Thank you devs. 2 Link to comment Share on other sites More sharing options...
Developer bizziboi Posted June 14, 2019 Developer Share Posted June 14, 2019 Just now, Owlrus98 said: I don't really know where to report this, but sometimes in interiors when the player places objects in corners the player will disappear; only to take damage as if they were in darkness, ultimately dying (mostly happens when placing walls I've noticed). That should actually be fixed as well with this update (there's pathfinding issues, but it shouldn't warp the player outside the interior anymore) 3 2 Link to comment Share on other sites More sharing options...
Owlrust Posted June 14, 2019 Share Posted June 14, 2019 Just now, Jason said: Are you placing walls? We're working on a bug where you can disappear due to walls in an interior. Yes, it really only happens with walls; however it has happened (albeit very rarely) when placing structures in general (such as pillars). Hopefully this helps in any way I can manage. 1 Link to comment Share on other sites More sharing options...
SilverBisexual Posted June 14, 2019 Share Posted June 14, 2019 Oh my, so many bugs fixed! Thank you so much, Klei! Link to comment Share on other sites More sharing options...
JosePapp Posted June 15, 2019 Share Posted June 15, 2019 Wooo you guys rock! Link to comment Share on other sites More sharing options...
Developer bizziboi Posted June 15, 2019 Developer Share Posted June 15, 2019 4 hours ago, QuartzBeam said: The Dynamic Asset Loading looks great, but it appears the options for rendering shadows and canopy vines in the deep rainforest have disappeared completely. There's a third options page with Hamlet specific options? 2 Link to comment Share on other sites More sharing options...
TheOnlyGuyEver Posted June 15, 2019 Share Posted June 15, 2019 7 hours ago, Jason said: Using the Deconstruction Staff on pig city items will remove them completely, no reconstruction project left behind. R.I.P. farm. Also, is this change coming in the next update? I just wanna make sure it wasn't missed in the patch notes: 2 1 Link to comment Share on other sites More sharing options...
inferjus4 Posted June 15, 2019 Share Posted June 15, 2019 I just wanted to say Thank You, Devs! 1 Link to comment Share on other sites More sharing options...
SonicDen220 Posted June 15, 2019 Share Posted June 15, 2019 Volt goat horns and water beefalo horns are added to shops now, but are morning star and horned helmet blueprints available in Hamlet? Though for the horned helmet you'd also need seashells. Link to comment Share on other sites More sharing options...
QuartzBeam Posted June 15, 2019 Share Posted June 15, 2019 6 hours ago, TheOnlyGuyEver said: R.I.P. farm. Also, is this change coming in the next update? I just wanna make sure it wasn't missed in the patch notes: It's already here. 3 Link to comment Share on other sites More sharing options...
FreyaMaluk Posted June 15, 2019 Share Posted June 15, 2019 (edited) 6 hours ago, SonicDen220 said: Volt goat horns and water beefalo horns are added to shops now, but are morning star and horned helmet blueprints available in Hamlet? Though for the horned helmet you'd also need seashells. You can indeed find the blueprints in Hamlet. Tinker store. Edited June 15, 2019 by FreyaMaluk 2 Link to comment Share on other sites More sharing options...
Machine Reaper Posted June 15, 2019 Share Posted June 15, 2019 14 minutes ago, FreyaMaluk said: You can indeed find the blueprints in Hamlet. Tinker store. now we want sea shells in Oddity store! 2 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now