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ScottHansen

[Game Update] - 338375

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shadowDigga    939
19 minutes ago, ScottHansen said:
  • Creatures should no longer try to eat or pick up items in the ocean
  • Flying creatures and hounds are no longer killed by sinking boats

NOOOOO :(

Edited by shadowDigga

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Nullum    1072
1 hour ago, ScottHansen said:

Fixed Caves world gen layout and cave Stairs (requires a new world)

You have made me alive again. Alleluia! This is the peak of content creation.

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DST_LSJ    1672
2 hours ago, ScottHansen said:

Further optimized lunacy overlay effect.

What's mean about this?

I have no idea about "lunacy" in Chinese.

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zzKratoszz    122
10 minutes ago, 359368170 said:

What's mean about this?

I have no idea about "lunacy" in Chinese.

Replace "lunacy" with "lunar" and it will probably sound right. Its the island effect.

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DST_LSJ    1672
Just now, zzKratoszz said:

Replace "lunacy" with "lunar" and it will probably sound right. Its the island effect.

THX.

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lakhnish    2935
16 hours ago, ScottHansen said:

Fixed Caves world gen layout and cave Stairs (requires a new world)

Cave gen layout seems have been fixed for the most part. However, ruins generation is still a little wonky.

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AdventZen    882
21 hours ago, ScottHansen said:

Flying creatures and hounds are no longer killed by sinking boats

Ladies and Gentlemen, we got him!

Does that mean Bearger, Deerclops, Goose-Goose, and the Shadow Knights are still cheese-able, since they fly?

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lakhnish    2935
32 minutes ago, Slagger said:

Oh you guys should add sw's "shadow monsters" because the walking animation of shadows on sea look too ugly. The sea creatures on sw is so cool.

That's not a shadow monster, that's a lakhnish monster /s.

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JazzyGames    1380
On 5/29/2019 at 4:22 PM, ScottHansen said:
  • Items going out of world in caves should behave as normal.

Uh oh.
Guys and gals, Fuelweaver's snare will catch you even on the edge of the map now.

Edited by JazzyGames
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cezarica    535

@ScottHansen Something it's up since last upgrade cos Master (above) crashed like 4 times now with a message like:

[00:09:32]: Out of memory. Bytes requested: 24


and didn't get this before this update. Got 8GB of RAM and usually the game doesn't take more than 1.5GB or something like this.
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ScottHansen    7362
10 hours ago, cezarica said:

@ScottHansen Something it's up since last upgrade cos Master (above) crashed like 4 times now with a message like:


[00:09:32]: Out of memory. Bytes requested: 24

 


and didn't get this before this update. Got 8GB of RAM and usually the game doesn't take more than 1.5GB or something like this.

Can you please submit a bug report with the client, master and caves log files? I'd like to take a look at them. 

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cezarica    535

I would but when re-started the servers the log files where erased. Looked into Master/backup/server_log/ folder but none of the logs in this folder are from that day when it crashed for some reason.

From what I recall there was no error, no out of ordinary message or anything like that, just basic stuff. WIll open a ticket when will get another crash, so far so good all was fine.

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