lifetheuniverse

Wagstaff Projection potato and DST's future

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Cytryn7    132
8 hours ago, lifetheuniverse said:

Well...
He refers to the throne as a 'portal' that 'links worlds'. But...what use is a portal when it's been shut off? The realms of the Constant have been separated for so long...

I think Constant, Forge and Elder Bog are different realms, not the same. Each one of them has its own throne and ruler. Ancient Gateway links all realms and allow you to travel between them.

 

Recently I was also thinking, about Wagstaff and why he isn't present in DST. It's interesting theory about him being a projection in the Constant (maybe he is a king of some other realm). But is it possible for a projection to be harmed?

Another possibilty is that Wagstaff got to the Constant, but didn't make it to DST, because something happened to him. Remember that Wagstaff is very wise and can be valuable prisoner. Maybe Maxwell imprisoned him like Wes and ordered to create mechanic clockworks; or Charlie wanted his knowlage for some reason. Well, he could be even dead.

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lifetheuniverse    1,896
3 hours ago, Cytryn7 said:

Recently I was also thinking, about Wagstaff and why he isn't present in DST. It's interesting theory about him being a projection in the Constant (maybe he is a king of some other realm). But is it possible for a projection to be harmed?

There's actually a bit of special animation for him being harmed/dying.

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axxel    883

Even if Klei stated that Maxwell was the first who sat on the Throne it doesn't mean the portal was a throne all the time and somebody formed it (though it might be irrelevant how it was designed maybe to feel kingly, maybe there is more behind it). I have the feel we play Wagstaff's projection and his other fragment was thrown in the past and make some stupid things. This could explain why the megaphone was near the Throne and you need the Divining rod to activate the Nightmare lock and the similarities between Maxwell's and his teleportato base design. But I wonder...does the Divining rod REALLY activates the Throne. Theory time:

Each portal could have its own key and the diving rod is artificial. Maybe Charlie "sent" the survivor to search for the original key and thus ended in the Forge and Gorge event (yeah "sent" not the right word but she had her plans that Wilson and co. might find something/someone they could bring back). Mumsy stated she saw somebody of their kind. This might be the gatekeeper who holds the real key for the Throne portal. This could be Wagstaff. The Throne binds its master on itself might be a trap built by Wagstaff however it was broken by Charlie. Could Wagstaff see the dangers of the Throne and tried to limit it? Well we will see it in about a year:D

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lifetheuniverse    1,896
Posted (edited)
3 hours ago, TheKingDedede said:

Also, it's really weird that he found out about the Constant on his own. The place almost feels like it's actively trying to reject him. He was never meant to be there.

That's something that makes me think he'll have further importance in the future. He's possibly the only person who wants to be here, to take the Throne...but it doesn't seem to want him. And yet, I just can't see the guy giving up when it's all within reach.
Good narrative potential, and he seems the most fit for the power of the Throne out of present characters.
Someone who could just ignore the corruption and play god to his heart's content, because he's truly in it for the science; 3 parts GLaDOS and 1 part Gilgamesh. A superior scientist to Wilson, with all of the intellect and none of the restraint.
He might actually frighten Them.

 

3 hours ago, TheKingDedede said:

The way I see it, every survivor was in their own separate version of The Constant.

I didn't manage to find a good quality version of the map that Wilson scribbled his notes on this time around, but his crazed ramblings from the DST Announcement Puzzle mention evidence of other islands and being seen by people on them. Though with the weird laws of the Constant, that could still be somewhat true, while...also not.
 

Also, for anyone who hasn't seen it, that puzzle had some of the first noticeable significance assigned to the Moon and Birds while also being the first public mention of DST's existence.

...hey, wait a second, there's a Spool on that map too. Dangit Klei.

Edited by lifetheuniverse
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axxel    883
5 hours ago, TheKingDedede said:

However, Winona and Wagstaff came after certain events had already unfolded, which makes it really odd that Wagstaff was added in Don't Starve and not Together. 

Winona was abducted by Charlie. Wagstaff was sucked in without the interference of Charlie or Them. It seems natural to me that both characters were separated. It's the same for any other character from SW or Ham but Warly and Wormwood who somehow entered the DST Constant maybe through the use of the Teleportato.

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Cytryn7    132
3 hours ago, lifetheuniverse said:
6 hours ago, TheKingDedede said:

The way I see it, every survivor was in their own separate version of The Constant.

I didn't manage to find a good quality version of the map that Wilson scribbled his notes on this time around, but his crazed ramblings from the DST Announcement Puzzle mention evidence of other islands and being seen by people on them. Though with the weird laws of the Constant, that could still be somewhat true, while...also not.

I think, before DST, all characters were in different dimensions of the Constant. This is why characters couldn't see each other (Except Maxwell, because he was dropped to the same dimension what Wilson was). After Florid Postern has been made, all dimensions were merged to one.

But there is another thing what makes me wonder. What happened to Winona after she was brought to the Constant. Winona enters in 1919, but Wilson in 1921. Nevertheless, Wilson appears in DS, but Winona doesn't. And please don't say "time goes different in the Constant". I underdstand that some factors like speed of the planet's rotation around its axis and around the star, or distance rfom the star can be different which causes different length of the day and seasons, but there is no way that one character enters before another and arrives later. Sorry this is how logic works.

So what are your ideas about Winona and what happened to her in time between her entrance and DST.

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minespatch    50,131
5 hours ago, Cytryn7 said:

But there is another thing what makes me wonder. What happened to Winona after she was brought to the Constant. Winona enters in 1919, but Wilson in 1921.

She might've been in another side of the Constant. In "What lies beyond", Charlie sees her sister after you finish the metheus puzzle.

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4 Da LOLs    1,742
18 hours ago, TheKingDedede said:

Could he possibly be on the Moon?

we had never actually seen what pulled him through Charlie came after it was reactivated

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Cytryn7    132
11 hours ago, Zeklo said:

Sorry bucko, this is the Constant. Your "logic" doesn't apply here.

"Time works differently in the Constant," isn't just an excuse said by us, but the developers as well.

I know it's an excuse. But don't you think it's just laziness from the side of developers? Lore of the game should be logic even if it's a fictional world.

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1 hour ago, Cytryn7 said:

I know it's an excuse. But don't you think it's just laziness from the side of developers? Lore of the game should be logic even if it's a fictional world.

Laziness? Maybe. But for sure laziness with purpose. The difference of time shows how the Constant is like a whole different dimension with its own rules fabricated by Them. It also sets it up for the developers to have more ability to choose which way they wanna go in the story. The game does have aspects of logic, but it's supposed to be whimsical and has its own take on things.

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Hell-met    853

Doesn't DST have a halloween radio trinket? It had good quotes from the survivors IIRC

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minespatch    50,131
13 hours ago, Hell-met said:

Doesn't DST have a halloween radio trinket? It had good quotes from the survivors IIRC

5bb32852e34d0_WinonadealngwithBendyradioonwilson.thumb.png.fc4994030d799743788c3683fc5ea76e.png

Particularly this quote.

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__IvoCZE__    4,062

 

On 23. 5. 2019 at 10:18 PM, lifetheuniverse said:

There's actually a bit of special animation for him being harmed/dying.

evidence or dismissed as fake

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lifetheuniverse    1,896
15 hours ago, __IvoCZE__ said:

 

evidence or dismissed as fake

https://dontstarve.fandom.com/wiki/Wagstaff
Images section has at least one still of his damaged flickeryness; below that are examples of the differences in his speech files.

If you want to see it in action, open the base game, spawn armor and teleport to some mobs. Clockworks are usually promising.

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-Variant    2,966
On 5/26/2019 at 2:50 AM, __IvoCZE__ said:

 

evidence or dismissed as fake

 

23 hours ago, lifetheuniverse said:

https://dontstarve.fandom.com/wiki/Wagstaff
Images section has at least one still of his damaged flickeryness; below that are examples of the differences in his speech files.

If you want to see it in action, open the base game, spawn armor and teleport to some mobs. Clockworks are usually promising.

The post said: 

"There's actually a bit of special animation for him being harmed/dying."

This however, is false. 
Yes, there is a flicker/static effect that's applied to him when he's below 100% health, but there is no unique death or taking damage animations for Wagstaff.

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lifetheuniverse    1,896
Posted (edited)
On 5/27/2019 at 4:45 PM, -Variant said:

Yes, there is a flicker/static effect that's applied to him when he's below 100% health, but there is no unique death or taking damage animations for Wagstaff.

That's one heck of a nitpick. Might not have been in perfect technical terms, but here:
'Wagstaff has a constant, animated effect different from his original state when damaged and dying.'

The original point was in response to his back-end reference as a projection being backed up by in-game features.

Edited by lifetheuniverse
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-Variant    2,966
1 hour ago, lifetheuniverse said:

That's one heck of a nitpick.

Wasn't trying to nitpick, but rather have straight facts.

Else it'd turn into the Wiki incident, where someone said the Iron Hulks had unique animations for attacking shadows, where as they do not.
Or Forge, in the Forge, the player characters have a slightly different death animation then that of the normal game. 
Sorry for the nitpick(?) though.

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