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minespatch    49,568
Just now, ScottHansen said:

Fixed hound art while asleep in the water

Can I see screenshots of this bug?

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Omaremad74    450
5 minutes ago, ScottHansen said:

Lazy Explorer/Wortox teleports now work on boats.

Does this go for all right click actions? I've got a Wheeler mod who dodges with a right click, and Wagstaff whos telebrella allows him to teleport with a right click.

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FreyaMaluk    4,258
9 minutes ago, Zeklo said:

I can't seem to use WASD to steer.

u don't... use left click

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Zeklo    14,885
Just now, FreyaMaluk said:

u don't... use left click

You could before. That's why I'm confused. 

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-Variant    2,806
1 hour ago, FreyaMaluk said:

u don't... use left click

You could beforehand, it was slow, but it worked.

  • Thanks 1

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MarkPatak    11
34 minutes ago, ScottHansen said:

Fixed Moon Glass Axe durability when fighting shadows

Do you mean that the 2x durability was a mistake 

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26 minutes ago, ScottHansen said:

We are looking into this issue. Thanks.

By the way, will Boss monsters like Deerclops and Bearger learn to swim later?

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Auth    9,271
1 hour ago, ScottHansen said:
  • Fixed crash when Tallbird Eggs hatch

While on the topic of Tallbirds, is the fact that Tallbirds kill their own hatched young (Tallbirds auto targeting smallbirds/teenbirds) and that their young try to kill them (Teenbirds also auto target tallbirds) a bug or an intended feature? If this is what's intended, then... why do their eggs even naturally hatch...?

 

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FreyaMaluk    4,258
Just now, Auth said:

While on the topic of Tallbirds, is the fact that Tallbirds kill their own hatched young (Tallbirds auto targeting smallbirds/teenbirds) and that their young try to kill them (Teenbirds also auto target tallbirds) a bug or an intended feature? If this is what's intended, then... why do their eggs even naturally hatch...?

 

intended to avoid overpopulation

  • Haha 1

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5 minutes ago, S19TealPenguin said:

Are you working on the birds disappearing from birdcages glitch?

That was a glitch? I thought hounds kept eating them...

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Auth    9,271
50 minutes ago, FreyaMaluk said:

intended to avoid overpopulation

52 minutes ago, Auth said:

If this is what's intended, then... why do their eggs even naturally hatch...?

 

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watermelen671    9,189
Posted (edited)
1 hour ago, Auth said:

 

To organically introduce the player to the fact that you can hatch smolbirbs.

At least, that's my theory.

Edited by watermelen671
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AdventZen    276

Worldgen fixes? amore! <3
big props to the bug-swatting team, tackling the oddities right on the money, hoping to see more solid landmasses and less "lakes on the desert" in the future, too
...God, I sound like an 90s car salesman...

By the way, IIRC WX-78's water-damage quirk is not being applied when miss-timed oars and ship-abandoning wetness is acquired, only the generic sanity debuff.
It'd consider an even bigger health loss with those specific scenarios since saltwater is more conductive, but that'd roam into suggestion and balancing territory.

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Zeklo    14,885
28 minutes ago, CutChemist said:

what about existing worlds with the wormholes close to the water? @ScottHansen

The tragic reality of playing a Beta.

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Mahoood    95
6 hours ago, S19TealPenguin said:

Are you working on the birds disappearing from birdcages glitch?

haha really? i thought i was going crazy lol. yeah happend to me too lost 3 in 9 days 

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