watermelen671

Return of Data Mining, Art Assets, Model Dumping & More! (SPOILERS!)

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thegreatJash    1428
14 hours ago, minespatch said:

Melen said that the one with the crossed out eye was the unimplemented one. I just shared out of curiosity.

I actually prefer that one. Thanks.

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Well-met    5513
On 6/1/2021 at 7:26 PM, W0l0l0 said:

I like how Crab King looks like he's hiding his shame mid air like from a cartoon or something.

he's not hiding he's trying to keep hold of the celestial tribute

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Tim S.    274

Soooo

"You can't beat a good old rubber ball." - Winona exam. CARNIVAL_BALL

Seems like Cawnival almost added bouncy balls. Anyone found any clue in the game files on how they would've worked? 

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Tim S.    274

Thank you very much! I have another request, but it's a big big one so it would be great too if you just provided me with one or two animations!

Specifically I'd love to have the animations of magic being used/magic light cones shining:


- using Telelocator Staff (purple)
- prototyping at default Shadow Manipulator (purple)
- using Star-Callers Staff (yellow)
- using Deconstruction Staff (green)
- reviving with Life Giving Amulet (red)
- Klaus reviving with Life Giving Amulet (red)
- using Moon Callers Staff (blueish/purple)
- Crab King using magic (white)
- Petrifying Tome/Tome of Beckoning/Living Staff/Infernal Staff (all the same red I think, so one animation would suffice)

And also:
- the Fire Staff Projectile flying
- the Ice Staff Projectile flying
- Klaus' deer using fire magic
- Klaus' deer using ice magic
- the shimmer when socketing Gems in Crab King
- the moonbeam transforming the Star-Callers Staff (if possible including the transparent light cone surrounding it)


Like I said quite the big request, but I'd be so grateful if one of you would provide me with (a few) of these animations!

 

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Gourmand    934
1 hour ago, Tim S. said:

Thank you very much! I have another request, but it's a big big one so it would be great too if you just provided me with one or two animations!

Specifically I'd love to have the animations of magic being used/magic light cones shining:


- using Telelocator Staff (purple)
- prototyping at default Shadow Manipulator (purple)
- using Star-Callers Staff (yellow)
- using Deconstruction Staff (green)
- reviving with Life Giving Amulet (red)
- Klaus reviving with Life Giving Amulet (red)
- using Moon Callers Staff (blueish/purple)
- Crab King using magic (white)
- Petrifying Tome/Tome of Beckoning/Living Staff/Infernal Staff (all the same red I think, so one animation would suffice)

And also:
- the Fire Staff Projectile flying
- the Ice Staff Projectile flying
- Klaus' deer using fire magic
- Klaus' deer using ice magic
- the shimmer when socketing Gems in Crab King
- the moonbeam transforming the Star-Callers Staff (if possible including the transparent light cone surrounding it)


Like I said quite the big request, but I'd be so grateful if one of you would provide me with (a few) of these animations!

 

Why

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Tim S.    274
9 hours ago, Gourmand said:

Why

Well mainly because I'm a fool who still can't get Spriter to work..

Secondly because I wanna spend some time thinking about Gems, Moonlight and light passing through Gems, to theorize a lil bit about how magic is presented in DST and whether there are any parallels to light diffraction. Since I'm done with my exams for now, spending hours looking at sprites and animations seems a perfect way to spend my spare time.

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Gourmand    934
9 hours ago, Tim S. said:

Well mainly because I'm a fool who still can't get Spriter to work..

Secondly because I wanna spend some time thinking about Gems, Moonlight and light passing through Gems, to theorize a lil bit about how magic is presented in DST and whether there are any parallels to light diffraction. Since I'm done with my exams for now, spending hours looking at sprites and animations seems a perfect way to spend my spare time.

Oh cool, I always wondered why people asked for those. I have a better idea now, thank you!

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minespatch    85416
11 hours ago, Gourmand said:

I always wondered why people asked for those.

I ask because I print them out for individual frames and use them for references on my art. The wiki is slowly posting animations now but the data mining threads have way more to offer.

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