I’ve been thinking about the mistakes I make in the early game, and what I should probably be doing instead. It seems to me that the primary driver for much of the game is the quest for stability. Basically, sustainable oxygen and food production, particularly in the early game. Secondarily there’s water, power, and heat. The early game feels like dealing with crisis after crisis. Early oxygen is algae. There’s a choice between oxygen diffusers, which require electricity and thus hamst