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BoinkBoy

Farm Fertilize?

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BoinkBoy    10

Hello! I 've got one little question because my Turbo Farm Plot dont want to grow vegetables and it says " I think it needs to e fertilized" does i mean that i should find manure :confused: Please help.

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Xacktastic    12
It may be a load of crap, but you're going to need you some good ol' fashioned Beefalo Manure!

I see what you did there.

And yeah, stockpile like 60 manure and you wont have to worry about it for awhile.

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Excess    53

I feel that the turbo farms should make better use of the manure provided. Perhaps don't make it THAT fast but make it so 1 manure lasts 3 harvests. I hate having to run to beefalotown and buy manure, only to get a measly berry on my turbo farm.

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Excess    53
I love it when berries and carrots grow. -_-

Carrots are ok... barely. But berries? I have 32 berry bushes constantly feeding my bird traps, I don't need any more. I would prefer a nice DragonFruit instead.

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Kevin    1,120

Oops. You aren't supposed to get berries from farms. I introduced that by accident when I was doing cooking stuff.

In fact, in the current build, all of the veggies have an equal chance of growing! I'll fix that.

Edited by Kevin

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KonradosHut    29

Well, I guess that it really would be cool to have a new tier of Farm Plots, not a faster one, but a "resistent" one. One that remais fertile longer!

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Excess    53

Yeah, but WHAT?

I've read Wikipedia's article on Fertilizers (ok, skimmed over) but couldn't relate anything on the game to the things used to make fertilizers.

The only thing that I though of is composting. We now have cooking, and that should produce a lot of waste. Perhaps the action of cooking should produce 2 results: The dish and a pile of waste. If there's some dish over the crooked pot, clicking it would retrieve said dish, but if it was empty it would retrieve this "compost" of sorts. Or perhaps just the organic waste, which then you have to put on a composter and wait for it to become "manure". Having this would of course attract the spiders to your camp.

But I don't know, too many new things to craft with just ONE purpose, not sure it's worth the time of the developers.

With the pigs out of the picture to produce manure (I'm not building a pig house near my camp NEVER again) the only alternative is having a farming camp near the beefalos.

I insist that turbo farms should be slower but less manure demanding.

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cptCalavera    616

I say the ability to build a fence and capture a beefalo to keep near your camp. Without it pooping all over the place.

I Like your food-waste idea. Maybe this waste, combined with manure could make fertilizer? Then you dont need the composter. But i kinda like the composter idea as well :) And you can always find more uses out o a crafted item in the future.

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Shadoweangel    12

Alternatively our next update could include Wilson's personal commode! A harvestable building, similar to the bee box that produces... Hmm... That might not be family friendly... =P

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Jov    11
Alternatively our next update could include Wilson's personal commode! A harvestable building, similar to the bee box that produces... Hmm... That might not be family friendly... =P
I like it. Could even skip the commode and "fertilize" the farm directly.

Also, I do agree with an earlier post that a farm should stay fertilized through more than one harvest.

And Protip: Feed your piggy companions stacks of flowers for stacks of dung! Cheap and easy, in fact - it's the best use for both!

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Skaven252    10

I never found any beefalos... at least not yet. I got my manure by offering flowers to pig-men. That's the first thing I tried.

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