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Kalmageddon

New update: instant sanity loss and other problems

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Kalmageddon    10

So I loaded my previous save, curious to check out the new update and I noticed that my sanity, which was previously full, is now at 50%. Not only that, it doesn't go up in daylight anymore, nor eating food seems to replenish it.Also, honey hardly replenish health and everything does massive damage, to the point that harvesting said honey with a beekeeper hat and getting stung once by a couple of bees requires me to eat all the harvested honey just to return to full health.Is this a bug because I'm using a save previous to this last update? What other issues should I be expecting?

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Palpetinus    839

So I loaded my previous save, curious to check out the new update and I noticed that my sanity, which was previously full, is now at 50%. Not only that, it doesn't go up in daylight anymore, nor eating food seems to replenish it.Also, honey hardly replenish health and everything does massive damage, to the point that harvesting said honey with a beekeeper hat and getting stung once by a couple of bees requires me to eat all the harvested honey just to return to full health.Is this a bug because I'm using a save previous to this last update? What other issues should I be expecting?

The only kinda-bug here, is that the sanity cap got increased. You had 100 sanity, but now the cap got increased, leaving your sanity at 100, so you don't have full sanity anymore.Everything else is working as intended.

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Daniver    17

Sanity was raised to 200, so if you loaded a previous save it probably kept the number it was at (1-100). So if you had full sanity prior to the update, you now have 100/200, which is half. Sorry if that didn't make any sense lol.Sanity does not replenish during the day anymore, unless you have clothes with the dapper effect on. If you have both a sanity hat and vest it doesn't even drop at night. Otherwise, yeah, pick flowers and eat cookies and don't lose that smile on your face~And yes, honey was nerfed and characters were made weaker. Bees even got a new AI and are a more challenging foe than before. I find that if you keep flowers around the bee box they lose interest in you quicker. I don't think you're experiencing bugs, just the update has a lot of things to get used to.Hope this helps!

Edited by Daniver
Somewhat ninja'd
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Kalmageddon    10

It does help, thanks.Meanwhile I found another bug: hats with durability, such as the football helmet and the beekeeper hat now have more durability then before, with the beekeeper hat going up to 185%. Has their durability been nerfed so that now my previous damaged hat as more hp then a normal one?

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Palpetinus    839

It does help, thanks.Meanwhile I found another bug: hats with durability, such as the football helmet and the beekeeper hat now have more durability then before, with the beekeeper hat going up to 185%. Has their durability been nerfed so that now my previous damaged hat as more hp then a normal one?

Hm. I didn't see that myself, but your explanation seems reasonable. If it goes over 100%, there must be something that has caused it.
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Kalmageddon    10

So, this I'm fairly sure it's a bug: Tooth Traps don't work.I've never built them before so maybe I'm missing something, but it went like this... I had my Tooth Trap set up and I was getting chased by Hounds, so I run close to the trap, the hound runs over it and nothing happens. Tried again, nothing. Tried multiple times, nothing.Got eaten by hounds at my camp. Twice. I had a meat effigy.

Edited by Kalmageddon

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Daniver    17

This isn't a bug. Tooth traps don't trap things in the sense the rabbit traps do. When a mob runs over it, it springs up and does 60 damage. It doesn't actually trap the mob and won't do damage again until reset (can quickly be done with right click). A hound would have to run over a tooth trap 3 times in order to die purely from the traps.

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