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Extracting a wee bit of lore from Wortox’s quotes


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With the quotes Ancient Gateway (inactive)- "The thing I hopped through!"

And Ancient Gateway (activated)- "That's how you get imps. Hyuyu!”

And Florid Postern- "I can come and go as I please."

We can conclude that Wortox has some access to interdimensional travel, and can leave as he pleases, but he had to hop through the Ancient Gateway to get some places anyways. Can he travel to only some other dimensions?

 

With Abigail (failed revival)- "This soul's already been sucked! Hyuyu!” 

And Wendy (Reviver)- "Thanks for not eating that soul, [Wendy’s Username]!"

Compared to: Ghost (failed revival)- "There's no body for it to return to."

We can get a clearer understanding of Abigail’s predicament. While Wickerbottom’s line says Abigail can’t be revived because she’s bound to an object, we didn’t know what that meant. Wortox implies that someone or something has already laid claim to Abigail. And whose souls did Wendy consumed? Hopefully, this’ll get cleared up more when Wendy gets reworked, but it’s starting to sound like that Wendy may have accidentally internalized/consumed Abigail’s soul...?

 

Champion Adornment- "I remember when we played there!" (The champion adornments were Winters Feast baubles of Forge bosses)

Wait... so Wortox canonically came before The Forge? Or did Krampus and Wortox steal from the Forge? I can’t imagine that going well for them.

 

Codex Umbra- "I don't think he knows how to use it.”

All these years and Maxwell hasn’t learned his lesson about playing with forces he doesn’t understand. Also, how much does Wortox know about magic? Can he read Wickerbottom’s books?

Okay, if I’m honest I mostly included that quote because I found it funny that some random imp was throwing shade at the knowledge of the guy who talks like he’s all-knowing. 

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54 minutes ago, The 2C3D said:

Champion Adornment- "I remember when we played there!" (The champion adornments were Winters Feast baubles of Forge bosses)

Wait... so Wortox canonically came before The Forge? Or did Krampus and Wortox steal from the Forge? I can’t imagine that going well for them.

I think this is for when Wortox is someday playable in the Forge, the "we" referring to him and the other survivors. This seems like the most likely scenario especially since other character quotes for that item are about remembering their time in the Forge. (Also Wortox has quotes and perk placeholders for both The Forge and The Gorge)

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2 hours ago, The 2C3D said:

We can get a clearer understanding of Abigail’s predicament. While Wickerbottom’s line says Abigail can’t be revived because she’s bound to an object, we didn’t know what that meant. Wortox implies that someone or something has already laid claim to Abigail. And whose souls did Wendy consumed? Hopefully, this’ll get cleared up more when Wendy gets reworked, but it’s starting to sound like that Wendy may have accidentally internalized/consumed Abigail’s soul...?

I always interpreted that as meaning her soul's bound to the flower.

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12 hours ago, The 2C3D said:

And Wendy (Reviver)- "Thanks for not eating that soul, [Wendy’s Username]!"

I think it's just a joke on how Wendy is a creepy little girl. Or maybe Wortox heard other survivors refer to her as creepy and thought she had some soul-stealing abilities too.

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Good findings.

3 hours ago, The 2C3D said:

And Ancient Gateway (activated)- "That's how you get imps. Hyuyu!”

I hope this leads up to the world changing throughout the game after fuelweaver is defeated. I mean, since opening the gate leads stuff like Wortox to jump in, after the players in a world advance long enough to open the gate and fight fuelweaver, maybe the world should slowly change into something more dark, mysterious and with more and weirder creatures/events

EG: imagine a world day 200 where the team already defeated the FW, then nightmare fissures start appearing in the surface at dusk and night, hound waves are replaced by another stronger version of creatures, other type of imp like creatures start making mischievous things around like stealing your food or attacking unprovoked, full moons become a lot more dangerous with many creatures roaming around, etc.

 

3 hours ago, The 2C3D said:

Codex Umbra- "I don't think he knows how to use it.”

Also, who made this book in first place? is it just to lure people into the constant? were other books made and sent to other dimensions to lure other sentient beings in? Is it the key to understand it all and get out? I hope Maxwell's story when his refresh time comes, ties a lot of loose ends.

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8 hours ago, ShadowDuelist said:

EG: imagine a world day 200 where the team already defeated the FW, then nightmare fissures start appearing in the surface at dusk and night, hound waves are replaced by another stronger version of creatures, other type of imp like creatures start making mischievous things around like stealing your food or attacking unprovoked, full moons become a lot more dangerous with many creatures roaming around, etc.

I think @minespatch posted recently an image from Klei's concept art for DS/T with a bigger hound variant to normal hounds before Vargs were introduced or something like that - the creature in question was like a buffed hound (even had a particular name if memory serves well). Those mobs could be contenders for normal/current hound waves post first FW defeat/Ruins restart and general amping-up of difficulty in the game if Klei will choose to take such direction.

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15 minutes ago, x0VERSUS1y said:

I think @minespatch posted recently an image from Kleițs concept art for DS/T with a bigger hound variant to normal hound before Vargs were introduced or something like that - the creature in question was like a buffed up hound (even had a particular name if memory serves well). Those mobs could be contenders for hounds waves post first FW successful defeat/Ruins restart and amp-up of difficulty if Klei will choose to take such direction.

Is it this? The Howl Hound.

Hound_and_Howl_Hound_concept_art.thumb.png.66349c32c2f0a6abbdb24c2f004f3762.png

Edit: Here's the source of this image.

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Apparently imps are really secretive about their knowledge:

Birds of the World- "Humans share their knowledge so freely."

On Tentacles- "Imps don't disseminate precious knowledge so carelessly."

 

Also, these two quotes could be of note:

Glommer (sleeping)- "If only I were a sleep demon."

Shadow Thurible- "Ooo! Smells like fire and brimstone!"

Note that the Thurible also smells like chemicals for Wilson, burnt hair for Willow, roses for Maxwell, and gasoline for Winona, and Webber notes that "it gets really hot". The scent definitely changes to ones significant to the observer, but I'm still not quite sure what kind of feelings it's supposed to induce in them. Nostalgia, maybe?

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6 hours ago, The 2C3D said:

With Abigail (failed revival)- "This soul's already been sucked! Hyuyu!”

 

Spoiler

 

6 hours ago, The 2C3D said:

Okay, if I’m honest I mostly included that quote because I found it funny that some random imp was throwing shade at the knowledge of the guy who talks like he’s all-knowing.

I mean, he is from the Constant, and Maxwell really hasn't used the book to it's full potential before he was smack didly thrown off the throne by Wilson. 

I wish to see more of it's power.



Side note, I wanna be careful as Wortox was confirmed to be partially non canon.
He does have place holder perks for Forge and Gorge, but has fully custom lines for both events, so that's really cool!

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1 hour ago, Angel_Octoling said:

Side note, I wanna be careful as Wortox was confirmed to be partially non canon.
He does have place holder perks for Forge and Gorge, but has fully custom lines for both events, so that's really cool!

I think that he's like a side character: he has no bearing on the current arc, but his existence adds flavor to the overall lore (expanding on krampus and intro'ing imps)

3 minutes ago, watermelen671 said:

Disseminate immediately. 

Spoiler

        LAVAARENA_BOARLORD = "I have no real quest, I'm just here to jest!",
        BOARRIOR = "Catch me if you can!",
        BOARON = "Who invited a pig to this shindig?",
        PEGHOOK = "This will be a cinch if I don't get pinched!",
        TRAILS = "You wouldn't pummel a tiny imp, would you?!",
        TURTILLUS = "We can't fight well when it's in its shell.",
        SNAPPER = "I'll have a fit if I touch that spit!",
        RHINODRILL = "Is that double I do see?",
        BEETLETAUR = "My oh my, you're a big guy!",
        
        LAVAARENA_PORTAL =
        {
            ON = "Hop, skip and a jump! Hyuyu!",
            GENERIC = "A fire-powered hopper.",
        },
        LAVAARENA_KEYHOLE = "It's a one-piece puzzle.",
        LAVAARENA_KEYHOLE_FULL = "And away I go!",
        LAVAARENA_BATTLESTANDARD = "Break that stake!",
        LAVAARENA_SPAWNER = "Short range hoppery!",

        HEALINGSTAFF = "A little heal will improve how you feel.",
        FIREBALLSTAFF = "Ooohoo, how delightfully chaotic!",
        HAMMER_MJOLNIR = "Clamor for the hammer!",
        SPEAR_GUNGNIR = "Live in fear of the spear!",
        BLOWDART_LAVA = "A gust of breath means flaming death!",
        BLOWDART_LAVA2 = "A gust of breath means flaming death!",
        LAVAARENA_LUCY = "Axe to the max!",
        WEBBER_SPIDER_MINION = "The itsy-iest bitsy-iest spiders!!",
        BOOK_FOSSIL = "Rock their socks off.",
        LAVAARENA_BERNIE = "How do you do, fine sir?",
        SPEAR_LANCE = "Live in fear of the spear!",
        BOOK_ELEMENTAL = "Well, it won't summon an imp!",
        LAVAARENA_ELEMENTAL = "Hyuyu, what are you!",

        LAVAARENA_ARMORLIGHT = "So light and breezy!",
        LAVAARENA_ARMORLIGHTSPEED = "Skittery imp!",
        LAVAARENA_ARMORMEDIUM = "Knock on wood for protection!",
        LAVAARENA_ARMORMEDIUMDAMAGER = "Covered in claws!",
        LAVAARENA_ARMORMEDIUMRECHARGER = "Better! Faster!",
        LAVAARENA_ARMORHEAVY = "Hyuyu, that looks heavy!",
        LAVAARENA_ARMOREXTRAHEAVY = "I can barely move my little imp legs in it!",

        LAVAARENA_FEATHERCROWNHAT = "It tickles my horns!",
        LAVAARENA_HEALINGFLOWERHAT = "I don't want to die, hyuyu!",
        LAVAARENA_LIGHTDAMAGERHAT = "Gives me a bit of extra bite!",
        LAVAARENA_STRONGDAMAGERHAT = "Gives me a lot of extra bite!",
        LAVAARENA_TIARAFLOWERPETALSHAT = "This imp is here to help!",
        LAVAARENA_EYECIRCLETHAT = "Ooo, I feel so fancy!",
        LAVAARENA_RECHARGERHAT = "More power, faster!",
        LAVAARENA_HEALINGGARLANDHAT = "A bloom to do a bit of good!",
        LAVAARENA_CROWNDAMAGERHAT = "Hyuyu, oh the magic!",

        LAVAARENA_ARMOR_HP = "Fortified imp!",

        LAVAARENA_FIREBOMB = "Boom! Kabloom! Doom!!",
        LAVAARENA_HEAVYBLADE = "A giant sword to cut down this horde!",

        --Quagmire
        QUAGMIRE_ALTAR =
        {
            GENERIC = "A place to place a plate!",
            FULL = "It's full as full can be!",
        },
        QUAGMIRE_ALTAR_STATUE1 = "A monumental statue! Hyuyu!",
        QUAGMIRE_PARK_FOUNTAIN = "How disappointing, it's all dried up.",
        --
        QUAGMIRE_HOE = "To turn the soil, row by row.",
        --
        QUAGMIRE_TURNIP = "That's a tiny turnip.",
        QUAGMIRE_TURNIP_COOKED = "Cooked, but not into a dish.",
        QUAGMIRE_TURNIP_SEEDS = "Strange little seeds, indeed, indeed.",
        --
        QUAGMIRE_GARLIC = "Hissss!",
        QUAGMIRE_GARLIC_COOKED = "Hissssss!",
        QUAGMIRE_GARLIC_SEEDS = "Strange little seeds, indeed, indeed.",
        --
        QUAGMIRE_ONION = "You'll see no tears from my eye. I cannot cry!",
        QUAGMIRE_ONION_COOKED = "Cooked, but not into a dish.",
        QUAGMIRE_ONION_SEEDS = "Strange little seeds, indeed, indeed.",
        --
        QUAGMIRE_POTATO = "Mortals like this in all its forms. Will a wyrm?",
        QUAGMIRE_POTATO_COOKED = "Cooked, but not into a dish.",
        QUAGMIRE_POTATO_SEEDS = "Strange little seeds, indeed, indeed.",
        --
        QUAGMIRE_TOMATO = "I could throw it at the wyrm!",
        QUAGMIRE_TOMATO_COOKED = "Cooked, but not into a dish.",
        QUAGMIRE_TOMATO_SEEDS = "Strange little seeds, indeed, indeed.",
        --
        QUAGMIRE_FLOUR = "Mortal food powder!",
        QUAGMIRE_WHEAT = "The mortals grind it up with big rocks.",
        QUAGMIRE_WHEAT_SEEDS = "Strange little seeds, indeed, indeed.",
        --NOTE: raw/cooked carrot uses regular carrot strings
        QUAGMIRE_CARROT_SEEDS = "Strange little seeds, indeed, indeed.",
        --
        QUAGMIRE_ROTTEN_CROP = "Yuck, muck.",
        --
        QUAGMIRE_SALMON = "It doesn't like the air, oh no.",
        QUAGMIRE_SALMON_COOKED = "So long, sweet fish soul.",
        QUAGMIRE_CRABMEAT = "The humans like it, they do, they do!",
        QUAGMIRE_CRABMEAT_COOKED = "They like it more like this, I hear!",
        QUAGMIRE_SUGARWOODTREE =
        {
            GENERIC = "Fweehee, what a special tree!",
            STUMP = "That's a wrap on the sap.",
            TAPPED_EMPTY = "The tap will soon make sap!",
            TAPPED_READY = "Sweet, sugary sap!",
            TAPPED_BUGS = "Those bugs are tree thugs!",
            WOUNDED = "An unfortunate mishap befell the tree sap.",
        },
        QUAGMIRE_SPOTSPICE_SHRUB =
        {
            GENERIC = "I bet the mortals would like some of that.",
            PICKED = "Gone, all gone.",
        },
        QUAGMIRE_SPOTSPICE_SPRIG = "Spice! ...How nice!",
        QUAGMIRE_SPOTSPICE_GROUND = "Mortals say grinding it brings out the flavor.",
        QUAGMIRE_SAPBUCKET = "It's for filling up with sap.",
        QUAGMIRE_SAP = "Sticky, icky sap!",
        QUAGMIRE_FERN = "I wonder what it tastes like.",
        QUAGMIRE_FOLIAGE_COOKED = "Humans have odd palates.",
        
        QUAGMIRE_SALT_RACK =
        {
            READY = "The minerals are ready.",
            GENERIC = " The mortals crave these minerals.",
        },

        QUAGMIRE_SALT_RACK_ITEM = "It's meant to go above a pond.",

        QUAGMIRE_SAFE =
        {
            GENERIC = "None can impede this imp!",
            LOCKED = "Oh whiskers. It's locked tight.",
        },
        
        QUAGMIRE_KEY = "I wish to pry into hidden supplies.",
        QUAGMIRE_KEY_PARK = "No gate can stop a sneaky imp!",
        QUAGMIRE_PORTAL_KEY = "Hyuyu! Let us hop away!",

        -- QUAGMIRE_MUSHROOMSTUMP =
        -- {
        --     GENERIC = "Should I take some mushrooms to the mortals?",
        --     PICKED = "Gone, all gone.",
        -- },
        -- QUAGMIRE_MUSHROOMS = ".",
        QUAGMIRE_MEALINGSTONE = "I do enjoy this mortal chore.",

        QUAGMIRE_PEBBLECRAB = "What a funny creature!",

        QUAGMIRE_POND_SALT = "It's very salty water.",
        --
        QUAGMIRE_RUBBLE_CARRIAGE = "Which squeaky wheel will get the grease?",
        QUAGMIRE_RUBBLE_CLOCK = "Hickory dickory dock, hyuyu!",
        QUAGMIRE_RUBBLE_CATHEDRAL = "It all comes tumbling down.",
        QUAGMIRE_RUBBLE_PUBDOOR = "A door to nowhere, hyuyu!",
        QUAGMIRE_RUBBLE_ROOF = "It all comes tumbling down.",
        QUAGMIRE_RUBBLE_CLOCKTOWER = "The hands have stopped. Time is difficult to grasp.",
        QUAGMIRE_RUBBLE_BIKE = "Cycles spinning round and round. Bicycles double the spinning!",
        QUAGMIRE_RUBBLE_HOUSE = {"Rubble, ruin!", "No souls to see.", "Huff and puff, and blow your house down!",},
        QUAGMIRE_RUBBLE_CHIMNEY = "It all comes tumbling down.",
        QUAGMIRE_RUBBLE_CHIMNEY2 = "Tumbley, rumbley, falling right down.",
        QUAGMIRE_SWAMPIG_HOUSE = "A house that's cobbled from bits and bobs.",
        QUAGMIRE_SWAMPIG_HOUSE_RUBBLE = "Nothing but bits and bobs left.",
        QUAGMIRE_SWAMPIGELDER =
        {
            GENERIC = "My oh my, you look ill! Low of spirit, green 'round the gill.",
            SLEEPING = "Sleeping like the fishes. Hyuyu!",
        },
        QUAGMIRE_SWAMPIG = "Do you feel it loom? Your impending doom?",
        --
        QUAGMIRE_PORTAL = "A way out or in, depending who you are.",
        QUAGMIRE_SALTROCK = "Humans use it as a \"spice\".",
        QUAGMIRE_SALT = "Mortals tongues seem to like it.",
        --food--
        QUAGMIRE_FOOD_BURNT = "Oospadoodle.",
        QUAGMIRE_FOOD =
        {
            GENERIC = "Let's roll the dice with this sacrifice!",
            MISMATCH = "This meal looks wrong, but we don't have long.",
            MATCH = "This meal is splendid, just as intended!",
            MATCH_BUT_SNACK = "Better to serve something small than nothing at all.",
        },
        --
        QUAGMIRE_COIN1 = "Pithy pennies.",
        QUAGMIRE_COIN2 = "The Gnaw expelled it from its craw.",
        QUAGMIRE_COIN3 = "The Gnaw has spoken. We've earned its token.",
        QUAGMIRE_COIN4 = "It's a big hop token.",
        QUAGMIRE_GOATMILK = "Hyuyu! Fresh from the source.",
        QUAGMIRE_SYRUP = "For making sweet treats.",
        QUAGMIRE_SAP_SPOILED = "Whoops-a-doodle!",
        QUAGMIRE_SEEDPACKET = "Plant them in a plot of land.",
        ---
        QUAGMIRE_OVEN_ITEM = "We need to build that, yes indeed.",
        QUAGMIRE_OVEN = "It's a thing mortals cook with.",
        QUAGMIRE_POT = "Mortals don't like it when you burn the things inside.",
        QUAGMIRE_POT_SMALL = "A little vessel for mortal food.",
        QUAGMIRE_POT_SYRUP = "Mortals don't like raw tree insides.",
        QUAGMIRE_POT_HANGER = "You can hang a pot on it.",
        QUAGMIRE_POT_HANGER_ITEM = "We need to build that, yes indeed.",
        QUAGMIRE_GRILL = "Mortals have lots of different cooking things.",
        QUAGMIRE_GRILL_ITEM = "We need to build that, yes indeed.",
        QUAGMIRE_GRILL_SMALL = "Mortals cook stuff on it.",
        QUAGMIRE_GRILL_SMALL_ITEM = "We need to build that, yes indeed.",
        QUAGMIRE_CASSEROLEDISH = "I wonder how the wyrm got a taste for mortal food.",
        QUAGMIRE_CASSEROLEDISH_SMALL = "This dish is so itty bitty!",
        QUAGMIRE_PLATE_SILVER = "Are there any souls on the menu?",
        QUAGMIRE_BOWL_SILVER = "The mortals like it when food looks nice.",

        --
        QUAGMIRE_MERM_CART1 = "Anything fun inside?", --sammy's wagon
        QUAGMIRE_MERM_CART2 = "Mind if I take a little peek?", --pipton's cart
        QUAGMIRE_PARK_ANGEL = "I could draw a little moustache on it when no one's looking.",
        QUAGMIRE_PARK_ANGEL2 = "This one's already got a beard.",
        QUAGMIRE_PARK_URN = "There's probably nothing fun inside.",
        QUAGMIRE_PARK_OBELISK = "Nothing fun to find here.",
        QUAGMIRE_PARK_GATE =
        {
            GENERIC = "This way to the park!",
            LOCKED = "Let me out! Hyuyu, just kidding.",
        },
        QUAGMIRE_PARKSPIKE = "A wall, a wall, so very tall.",
        QUAGMIRE_CRABTRAP = "They'll feel so silly once I catch them!",
        QUAGMIRE_TRADER_MERM = "What a funny face you have!",
        QUAGMIRE_TRADER_MERM2 = "Hyuyu, what a funny moustache!",
        --
        QUAGMIRE_GOATMUM = "I'd ask hircine, but I think it's Capricorn.",
        QUAGMIRE_GOATKID = "And who might you be?",
        QUAGMIRE_PIGEON =
        {
            DEAD = "Oh goodness, oh gracious.",
            GENERIC = "I've heard they make good pie.",
            SLEEPING = "Sleep and dream, little wing.",
        },
        QUAGMIRE_LAMP_POST = "If it were raining I could sing!",

        QUAGMIRE_BEEFALO = "I'll take the beef, you keep the \"lo\"!",
        QUAGMIRE_SLAUGHTERTOOL = "I don't like this sort of prank.",

        QUAGMIRE_SAPLING = "Tiny little baby tree.",
        QUAGMIRE_BERRYBUSH = "Mortals like berries, I think.",

        QUAGMIRE_ALTAR_STATUE2 = "No relation.",
        QUAGMIRE_ALTAR_QUEEN = "My vessel is not her vassal.",
        QUAGMIRE_ALTAR_BOLLARD = "Nothing of interest to me, I see.",
        QUAGMIRE_ALTAR_IVY = "Creeping ivy, growing strong.",

        QUAGMIRE_LAMP_SHORT = "If it were raining I could sing!",

 

        USEKLAUSSACKKEY =
        {
            WRONGKEY = "Either the key is wrong, or the lock is.",
            KLAUS = "Hyuyu!",
            QUAGMIRE_WRONGKEY = "I believe there is another way.",

 

    --lavaarena event
    ANNOUNCE_REVIVING_CORPSE = "C'mon back, silly Goose.",
    ANNOUNCE_REVIVED_OTHER_CORPSE = "Up and at'em!",
    ANNOUNCE_REVIVED_FROM_CORPSE = "The imp returns!",
    --quagmire event
    QUAGMIRE_ANNOUNCE_NOTRECIPE = "That was nothing! Nothing!",
    QUAGMIRE_ANNOUNCE_MEALBURNT = "Well it's not raw! Hyuyu!",
    QUAGMIRE_ANNOUNCE_LOSE = "Oh dear.",
    QUAGMIRE_ANNOUNCE_WIN = "Must be off now!",

 

I love the quote for Mumsy, powerful pun

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2 minutes ago, Bluegeist said:

  QUAGMIRE_ANNOUNCE_MEALBURNT = "Well it's not raw! Hyuyu!",

WARNING: This is Gordon Ramsay, you know what to expect.

Spoiler

 

8 minutes ago, Bluegeist said:

QUAGMIRE_GOATMILK = "Hyuyu! Fresh from the source.",

Dude! We all kinda figured that but you didn't need to tell us.

sippiguess.png.a304154d8e24f880f2b13e9387896924.png

10 minutes ago, Bluegeist said:

        QUAGMIRE_SWAMPIGELDER =
        {
            GENERIC = "My oh my, you look ill! Low of spirit, green 'round the gill.",
            SLEEPING = "Sleeping like the fishes. Hyuyu!",
        },
        QUAGMIRE_SWAMPIG = "Do you feel it loom? Your impending doom?",

...Swamp Pig got a case of the Innsmouth look. Also, Wortox is a bit of a jerk.

12 minutes ago, Bluegeist said:

QUAGMIRE_GARLIC = "Hissss!",

Wait a second...what is he, an imp or a vampire?

13 minutes ago, Bluegeist said:

QUAGMIRE_GOATMUM = "I'd ask hircine, but I think it's Capricorn.",

...I don't get it.

Spoiler

OH, WAIT!!! HER SIGN!

unknown.png

Also, what's with all the rhyming? Is it a running theme with all of his normal dialog? How long do you think it took them to come up with all of them?

Also also, am I the only one who hears Tigger whenever I see "Hyuyu"?

Spoiler

And now you can't disassociate it with that.

 

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I am curious why Wortox joined the gang. I haven't found good hints about this. He is like old Winona. After all, he is a monster from the constant and there are no real reason for the other survivors to trust him :confused:. And why does Charlie try to attack Wortox? Is that so because he is kind-hearted? So many questions...

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4 hours ago, Bluegeist said:

QUAGMIRE_SALT_RACK =
            GENERIC = " The mortals crave these minerals."

Oh Christ Almighty, the memeing.

4 hours ago, Bluegeist said:

QUAGMIRE_SLAUGHTERTOOL = "I don't like this sort of prank.",

Does he have a soft spot for beefalos in general? Can anyone post his other beefalo-related quotes?

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12 hours ago, ModsterMash said:

Hound_and_Howl_Hound_concept_art.thumb.png.66349c32c2f0a6abbdb24c2f004f3762.png

Rather old, I've seen this everywhere, but no matter how many times I see it, I still don't see it biting the player like a normal Hound would.

Rather, I see a player seeing it for the first time confused, it runs up to them, they think it's about to bite them, but in reality? I always imagined it sucker punching the player halfway across the map.
Look at those arms! Look at 'em! 

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14 hours ago, SpikeGuy said:

Shadow Thurible- "Ooo! Smells like fire and brimstone!"

Note that the Thurible also smells like chemicals for Wilson, burnt hair for Willow, roses for Maxwell, and gasoline for Winona, and Webber notes that "it gets really hot". The scent definitely changes to ones significant to the observer, but I'm still not quite sure what kind of feelings it's supposed to induce in them. Nostalgia, maybe?

its kinda the same thing with shadow fuel.

willow say its hot, webber say its cold

webber quote for ancient chest is: "we feel cold"

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27 minutes ago, metallichydra said:

its kinda the same thing with shadow fuel.

willow say its hot, webber say its cold

the fuel is certainly messing with brains, I mean literally the Ancients were megalomaniacs for the fuel but in the end the fuel was controlling them from the day they discovered it...

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