Jump to content

[Game Update] - 309851


Recommended Posts

4 hours ago, badgamer123 said:

so i have to check if the dupe got like +3 learning and disable it for every dupe...to keep everyone even:o

That is what I do.

6 hours ago, Boomzilla said:

Let me +1 to this.  Makes it impossible to reorganize pressurized rooms above ground.

Well, not strictly. You can pump the gas out, make the change and pump it back in. But it is a pain.

Link to comment
Share on other sites

11 hours ago, Ipsquiggle said:

Hello spacefriends!

We're keeping the improvements train rolling today with the release of our latest Quality of Life Upgrade, QoL MK II! Our team has continued to scour their bug lists and review all the feedback you've given us here in the forums, and we've been working hard to improve our game systems and overall game performance.

A high level of focus in QoL Mk II has been directed toward adding tools to communicate how Duplicants are choosing jobs or moving around your base, giving you better, more efficient control of your colony. We've also added a whole batch of unusual Space Artifacts for you to display on your Pedestals, and some exciting new upgrades to the Printing Pod's capabilities. And we've knocked out all kinds of bugs and crashes thanks to your reports!

Throughout the rest of the QoL Upgrades we will be continuing to monitor your feedback for more information on how we can improve the game. We've made some serious progress on bugs and polish this update, but there's still lots more to come! We've got even more systems to balance and optimization to perform.

As of the QoL MK II release, Oxygen Not Included is now also available on the Epic Game Store. The game is still in Early Access, and we plan to follow the same Testing/Release schedule on Epic that we currently do on Steam. We're supporting both platforms that the Epic Game Store supports, currently PC and Mac.

A big thank you to everyone who participated in our open testing branch, we hope you enjoy QoL MK II!

What's New and Improved?

  • Printing Pod can now print objects other than Duplicants, to give your colony that little extra boost
  • Added a new priority to the Priority tool, "!!". This will make a highest-priority errand and put the base into Red Alert mode until the errand is complete
  • Added a new side screen for Duplicants which shows all the chores they can perform, and what order they will perform them in
  • Added a new "Errands" tab for buildings (other objects coming soon!) which shows what chores are available there and which Duplicants can work on those chores
  • Reports Menu now shows a more accurate and better categorized breakdown of where Duplicants are spending their time
  • Reports Menu now shows how many errands have been created and completed each day
  • "Long Commute Times" notification if Duplicants have a high percentage of travel time in a day
  • New Artifacts can be returned from space missions, either by astronauts or space tourists -- display them on Pedestals for high decor!
    • Eggs can now also be placed on Pedestals
  • Rocket modules now have a "Launch Tower" background that shows where the rocket will land even after it has taken off

There have also been many bug fixes and minor improvements. Check out the full changelist for all the details!

Frequently Asked Questions

  Reveal hidden contents

What are the system requirements?
Specs are likely to change, but currently these are the requirements we have. It is highly recommended that you do not purchase if you aren't over this spec as we may have to raise the spec in the future. 

  • OS: Windows 7 64 bit or Windows 8 64 bit or Windows 10 64 bit
  • Processor: I5 2.0 GHz Dual core(or AMD equivalent)
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
  • DirectX: Version 11
  • Storage: 1.5 GB available space

How often can we expect new updates while you're in EA?
All new content is being released as part of our regular game Upgrades every eight weeks. Check the update timer in the main menu to see how long to go until the next update!

Is there OSX support for this game?
Yes!

What about other platforms(consoles/mobile)?
There are no plans to support any other platforms at this time.

I found a bug/have a suggestion. What should I do?
Come let us know about it on the forums!

Will there be multiplayer?
There are currently no plans to add multiplayer.

 

View full update

 

Wallpaper pls! :D

Link to comment
Share on other sites

Quote

Launcher, Front End, and Systems

  • Updated Unity to 2018.7.20f1. This should fix a startup crash related to Citrix Desktop and similar programs that were installed on the same machine

There is no such a Unity version. (2018.7.20f1) Don't you mean:  Unity 2018.2.20f1?

Other: Have the tooltip off-screen appearing been fixed on job's screen? Because since this game's out, and jobs introduced, tooltips on that screen are un-readable due to they often rendering off-screen.

Link to comment
Share on other sites

I cannot press escape to close the storage bin menu anymore, and i cannot move the camera while that menu is open as well... Is that intended or is it a bug?

And the microdelivery and drop of material loop bug is still there.

I really really wish you didn't release untested changes to the live branch, it introduces more bugs. It beats the point of testing the game for 2 weeks.

Link to comment
Share on other sites

Game not playable for me, because dupes running in circles. Taking stuff from one locker in another one with same settings.
Whole AI seems broken at some point. I have to override prio higher then lockers for actual tasks, to get things done but dupes now never get idle, they never collect all items.
When dupes meet eachother it's nice that they communicate for the first 5 min, but then i would like to have a switch to make them silent. Every time that exosuit happiness sucks my nerves too.
Feels like overdose in emotes to get dupes to life, but it quickly gives me the feel of lifeless/brainless creatures, because everything is so repetative, even when you lower the chance for the event. It makes no sense to watch the communication, because it means not much, no personality.
The portal printing makes game more casual again, i do not like it.

Link to comment
Share on other sites

On 2/21/2019 at 5:15 PM, k_nicole said:

@Gonhog Could you please provide a save file to help me track down the bug. Thanks.

It was fixed, and I also have no idea how to find the save file, I've browsed the local game files for 5 min and I don't feel like it's worth it considering it's already fixed. If you really want it just let me know, I can figure it out. Really awesome to see when developers read though the forums and actively try to fix peoples' problems. Really shows how awesome you guys are! Huge thanks to all the Devs and everyone who works on ONI!

 

Link to comment
Share on other sites

After the Update i can no longer load the game it lag's wayyy to much and it has never done that before. I will click the game and my normal cursor will pop up takes like 5 minutes for the game to switch screens and the music plays but i can't really do anything it just freeze'sp up and stops responding

  • Like 1
Link to comment
Share on other sites

On 2/19/2019 at 7:26 PM, Ipsquiggle said:

Throughout the rest of the QoL Upgrades we will be continuing to monitor your feedback for more information on how we can improve the game. We've made some serious progress on bugs and polish this update, but there's still lots more to come! We've got even more systems to balance and optimization to perform.

Well, I don't believe you do that anymore. To much success to care about playerbase anymore, but that wont get you anywhere in the long run.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
  • Create New...