Roosev Posted February 15, 2019 Share Posted February 15, 2019 pls add stuff to the Aporkalypse 1 1 Link to comment Share on other sites More sharing options...
TrashLord Posted February 15, 2019 Share Posted February 15, 2019 55 minutes ago, TurtleKitty said: Wallace's head-shape could have been drastically changed from concept to final, like with Wormwood. Looking at both Wallace and Woodlegs(specifically their nose shape, presumed age, and questionable dental health)I think a safe assumption would be that Wallace might've been reworked into Woodlegs. Then again, the same could easily be said for Winnie/Wigfrid, but new Winnie assets are added then removed from DST every now and then. Link to comment Share on other sites More sharing options...
watermelen671 Posted February 15, 2019 Share Posted February 15, 2019 19 hours ago, Jason said: New Characters Beyond Wilba and Wormwood, we will be adding two more characters to the cast: a globetrotting adventurer lost and alone, and a mysterious inventor who finds himself exactly where he wanted to be... Winon-oh wait. Also that hair GOOD GOD! I didn't think it got any bigger than Wilson's hair...like seriously, that hair so big it's as big as the character model (minus the hair) itself! Spoiler Also with hair that big and wild I'ma be disappointed if the new character isn't Einstein. But what I assume is the globetrotting explorer is BUFF. Like the well proportioned buff, unlike Wolfman who always skips leg day. Spoiler Also the fact that Jason didn't mention the gender of the globetrotting adventurer I'm left to hope that maybe we'll get another female added to that Starving cast. 2 Link to comment Share on other sites More sharing options...
watermelen671 Posted February 15, 2019 Share Posted February 15, 2019 2 hours ago, TrashLord said: how does a manbun fit a chef? Is that a rhetorical question? 1 hour ago, TurtleKitty said: Wagstaff and Wallace? 1 hour ago, FuffledBeeQueen said: Ppl seem to speculate Wagstaff a lot, but Wallace has a totally different head shape than any of those 2 Homeboy also has a beard. Link to comment Share on other sites More sharing options...
TrashLord Posted February 15, 2019 Share Posted February 15, 2019 Just now, watermelen671 said: 3 hours ago, TrashLord said: how does a manbun fit a chef? Is that a rhetorical question? hecc you're right he's a chef he made the bun himself 1 1 Link to comment Share on other sites More sharing options...
SpoonyBardIV Posted February 15, 2019 Share Posted February 15, 2019 (edited) Hey @Jason, will any of the Hamlet world generation issues be addressed before the official release? Hamlet world generation is pretty bad as it stands currently, with issues like inaccessible Ruins, small separated pieces of land, etc. I sent @bizziboi a message about it a while back, but sadly have got no response... P.S, I was also wondering if Hamlet will be like SW, meaning that it will get numerous content updates even after it leaves Early Access. Edited February 15, 2019 by SpoonyBardIV Link to comment Share on other sites More sharing options...
Bering Posted February 15, 2019 Share Posted February 15, 2019 (edited) New boss During the Closed Beta Hamlet, I thought it would be a Jaguar guarding the ruins. I respect your choice, but I am surprised and "disappointed") The sketch that I drew in October Edited February 15, 2019 by Bering duplicate quotes 10 1 Link to comment Share on other sites More sharing options...
Developer Jason Posted February 15, 2019 Author Developer Share Posted February 15, 2019 12 minutes ago, SpoonyBardIV said: Hey @Jason, will any of the Hamlet world generation issues be addressed before the official release? Hamlet world generation is pretty bad as it stands currently, with issues like inaccessible Ruins, small separated pieces of land, etc. I sent @bizziboi a message about it a while back, but sadly have got no response... P.S, I was also wondering if Hamlet will be like SW, meaning that it will get numerous content updates even after it leaves Early Access. There are some world gen bugs we want to solve. That fragmentation problem is one of them, yeah. I don't know what post Early Access will look like yet. 1 2 Link to comment Share on other sites More sharing options...
SpoonyBardIV Posted February 15, 2019 Share Posted February 15, 2019 2 minutes ago, Jason said: There are some world gen bugs we want to solve. That fragmentation problem is one of them, yeah. I don't know what post Early Access will look like yet. If you want to see my message with screenshots of all the issues I found, here it is. I just thought it might be of some help. Hi, there. I just wanted to inform you about a few World Generation issues I think you should know about. I wouldn't necessarily call them BUGS, because they happen every time I generate a Hamlet world. They aren't anything game-breaking, they can just be very inconvenient at times. So here we go. The first issue is all of the HOLES generated in the world. It happens considerably more on larger worlds, but it happens on smaller ones too, to a lesser extent. It is not very pretty to look at, but the main reason I see it as an issue is because it can REALLY ruin some nice places where I would usually build a new Pig City. I have some screenshots below: Notice all the holes in what would usually be a wide open area perfect for building a Pig City or just a regular Mega Base. Not only are they problematic for large-scale construction, but they are just so UGLY to look at. Another MAJOR problem the holes can cause. Notice the two spaces where the land completely disconnects --- making a separate, unreachable island. . This is just a picture of what the holes look like in action. See? Ugly. And it happens in smaller worlds too, but not as much. The second issue I wanted to discuss is the layout of the Pug City in a lot of worlds. Not only are there usually HUGE EMPTY SPACES that are horrible to look at, But a lot of times the Pig City just looks aesthetically displeasing. The Pig City would be much prettier if it was always like THIS (nice road layout that actually loops with no separate little roads, at least some level of symmetry) Rather than THIS. This is actually a common occurrence. Towns and cities should be neat square blocks with houses lining the roads. Not misshapen messes like this. Anyway, I just thought you should know about these issues, so that there is a possibility of them getting fixed. I know I have made a post on this before, but that was to no avail. It would be really great if these issues were looked into, but you do whatever is the most important thing first. I don't want a couple of issues to get in your way. 3 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted February 15, 2019 Share Posted February 15, 2019 1 hour ago, TrashLord said: hecc you're right he's a chef he made the bun himself Precisely. Link to comment Share on other sites More sharing options...
Marquillotuca89 Posted February 15, 2019 Share Posted February 15, 2019 2 hours ago, Roosev said: pls add stuff to the Aporkalypse x100000 3 Link to comment Share on other sites More sharing options...
blazeykat Posted February 15, 2019 Share Posted February 15, 2019 okay but were also getting seasonal bosses maybe so yeah thats cool. also KNACK BABY 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted February 15, 2019 Share Posted February 15, 2019 3 hours ago, TurtleKitty said: Wallace's head-shape could have been drastically changed from concept to final, like with Wormwood. If it's that drastic then it wouldn't be Wallace. It'd be someone else. Also, my interpretation based off of @FuffledBeeQueen's interpretation. 15 hours ago, FuffledBeeQueen said: [snip] 9 Link to comment Share on other sites More sharing options...
blazeykat Posted February 15, 2019 Share Posted February 15, 2019 Just now, watermelen671 said: If it's that drastic then it wouldn't be Wallace. It'd be someone else. Also, my interpretation based off of @FuffledBeeQueen's interpretation. okay so either whats his name is related to wilson, or its swapped around Link to comment Share on other sites More sharing options...
watermelen671 Posted February 15, 2019 Share Posted February 15, 2019 2 minutes ago, blazeykat said: okay so either whats his name is related to wilson, or its swapped around So if that's the case, does the hair get larger and more crazy with age? THESE ARE THE HARD QUESTIONS PEOPLE!! 2 Link to comment Share on other sites More sharing options...
blazeykat Posted February 15, 2019 Share Posted February 15, 2019 Just now, watermelen671 said: So if that's the case, does the hair get larger and more crazy with age? THESE ARE THE HARD QUESTIONS PEOPLE!! wilson on his deathbed gonna be looking like a tree 3 Link to comment Share on other sites More sharing options...
watermelen671 Posted February 15, 2019 Share Posted February 15, 2019 1 minute ago, blazeykat said: wilson on his deathbed gonna be looking like a tree I wanna see fan art of that now. Spoiler @minespatch :3 Link to comment Share on other sites More sharing options...
Izuku_Midoriya Posted February 15, 2019 Share Posted February 15, 2019 20 hours ago, Angel_Octoling said: You're aware he was cut right? Or is this a joke that went woosh? And we weep every day for that Link to comment Share on other sites More sharing options...
Seero Posted February 15, 2019 Share Posted February 15, 2019 1 hour ago, Jason said: There are some world gen bugs we want to solve. That fragmentation problem is one of them, yeah. I don't know what post Early Access will look like yet. I might as well offer my two cents here I don't know if its a bug or intended challenge but sometimes jungle turf thats connected to water spawns really far away from other points of interests you may want to settle camp at, for example in my world, the "setpiece" is all the way across the map from the pig town bases could be anywhere but i just think its randomized inconvience 1 hour ago, SpoonyBardIV said: If you want to see my message with screenshots of all the issues I found, here it is. I just thought it might be of some help. Hi, there. I just wanted to inform you about a few World Generation issues I think you should know about. I wouldn't necessarily call them BUGS, because they happen every time I generate a Hamlet world. They aren't anything game-breaking, they can just be very inconvenient at times. So here we go. The first issue is all of the HOLES generated in the world. It happens considerably more on larger worlds, but it happens on smaller ones too, to a lesser extent. It is not very pretty to look at, but the main reason I see it as an issue is because it can REALLY ruin some nice places where I would usually build a new Pig City. I have some screenshots below: Notice all the holes in what would usually be a wide open area perfect for building a Pig City or just a regular Mega Base. Not only are they problematic for large-scale construction, but they are just so UGLY to look at. Another MAJOR problem the holes can cause. Notice the two spaces where the land completely disconnects --- making a separate, unreachable island. . This is just a picture of what the holes look like in action. See? Ugly. And it happens in smaller worlds too, but not as much. The second issue I wanted to discuss is the layout of the Pug City in a lot of worlds. Not only are there usually HUGE EMPTY SPACES that are horrible to look at, But a lot of times the Pig City just looks aesthetically displeasing. The Pig City would be much prettier if it was always like THIS (nice road layout that actually loops with no separate little roads, at least some level of symmetry) Rather than THIS. This is actually a common occurrence. Towns and cities should be neat square blocks with houses lining the roads. Not misshapen messes like this. Anyway, I just thought you should know about these issues, so that there is a possibility of them getting fixed. I know I have made a post on this before, but that was to no avail. It would be really great if these issues were looked into, but you do whatever is the most important thing first. I don't want a couple of issues to get in your way. i'm not trying to undermine your post here, but personally i've actually never seen worlds like this. Not saying it does not happen however. Link to comment Share on other sites More sharing options...
minespatch Posted February 15, 2019 Share Posted February 15, 2019 12 minutes ago, watermelen671 said: I wanna see fan art of that now. Hide contents @minespatch :3 2 Link to comment Share on other sites More sharing options...
NorthicaN Posted February 15, 2019 Share Posted February 15, 2019 So orher guy is gonna look like that spanish or portugal adventurer on the right, and some ainstine with crazy hair is on left. What people think is vagstaff Link to comment Share on other sites More sharing options...
SpoonyBardIV Posted February 15, 2019 Share Posted February 15, 2019 12 minutes ago, Averagewx78main said: I might as well offer my two cents here I don't know if its a bug or intended challenge but sometimes jungle turf thats connected to water spawns really far away from other points of interests you may want to settle camp at, for example in my world, the "setpiece" is all the way across the map from the pig town bases could be anywhere but i just think its randomized inconvience i'm not trying to undermine your post here, but personally i've actually never seen worlds like this. Not saying it does not happen however. No worries. If you want to see the things in the screenshots, just set your world to "Large". Doing that really increases the chances of those things happening. Link to comment Share on other sites More sharing options...
blazeykat Posted February 15, 2019 Share Posted February 15, 2019 wait, about the "where he wants to be part" maybe wagstaff was corrupted by the shadows like maxwell and hed be called something else, with the ability to control either shadows or clockworks Link to comment Share on other sites More sharing options...
DST_LSJ Posted February 16, 2019 Share Posted February 16, 2019 On 2019年2月15日 at 8:38 AM, Jason said: Battle Tendency ?? JOJO? 3 4 Link to comment Share on other sites More sharing options...
WhackE Posted February 16, 2019 Share Posted February 16, 2019 Decent trade for removing Warbucks. Link to comment Share on other sites More sharing options...
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