Jason 8171 Report post Posted February 9, 2019 Bug Fixes Fix for being unable to bundle if the game had saved while bundling Wilba will now transform from her Werewilba form upon resurrecting Mini signs won’t fail to deploy if the mouse is on a object when the character goes to place it. Remapped controls should save properly again. Flytraps won’t crash the game for Wormwood now Flytraps won’t attack wormwood for carrying vegetables now. Werewilba can't equip a backpack now. View full update 7 9 Share this post Link to post Share on other sites
Seero 1402 Report post Posted February 9, 2019 the tumbleweed dissapearing on edge glitch still needs to be fixed 2 Share this post Link to post Share on other sites
Sky Ferreira 11 Report post Posted February 9, 2019 (edited) the tumbleweed thing is already fixed. (nvm i think i doesnt happen in my world because its not linked with hamlet) Edited February 9, 2019 by Sky Ferreira Share this post Link to post Share on other sites
YouKnowWho 8825 Report post Posted February 9, 2019 wormwood now has his leaf in-game yes Share this post Link to post Share on other sites
minespatch 95577 Report post Posted February 9, 2019 1 hour ago, YouKnowWho said: wormwood now has his leaf in-game yes What leaf? Share this post Link to post Share on other sites
metallichydra 2377 Report post Posted February 9, 2019 5 hours ago, Jason said: Flytraps won’t attack wormwood for carrying vegetables now View full update does this mean that if you dont carry vegetables as other characters, they wont attack you? Share this post Link to post Share on other sites
Szczuku 18774 Report post Posted February 9, 2019 1 hour ago, metallichydra said: does this mean that if you dont carry vegetables as other characters, they wont attack you? No it just means that they won't attack Wormwood for that now. They still attack everything that gets close to them Share this post Link to post Share on other sites
YouKnowWho 8825 Report post Posted February 9, 2019 2 hours ago, minespatch said: What leaf? The one on his head here. It wasn't on his in-game model for a while. 1 Share this post Link to post Share on other sites
dissentist 42 Report post Posted February 9, 2019 " Flytraps won’t crash the game for Wormwood now " If you guys have ANY play testers you need to fire them or at least make sure they aren't dead or something, half the "bugs" that get fixed would have been prevented entirely if ANYONE in your office played the game like AT ALL. 2 Share this post Link to post Share on other sites
ucw 488 Report post Posted February 9, 2019 9 hours ago, YouKnowWho said: The one on his head here. It wasn't on his in-game model for a while. Is he wearing a green gem? I couldn't see it on him when I played him, but in the pictures it looks like he is wearing one. Also, what to green medallions do? Share this post Link to post Share on other sites
Rellimarual 4199 Report post Posted February 9, 2019 They reduce by 50% the amount of resources you need to craft something Share this post Link to post Share on other sites
-Variant 10991 Report post Posted February 9, 2019 1 hour ago, ucw said: Is he wearing a green gem? I couldn't see it on him when I played him, but in the pictures it looks like he is wearing one. He's got a crystal inside him, yes. It's always been in the game, too. The leaf at the top however was on his picture, but not in game. It is now. 1 Share this post Link to post Share on other sites
TurtleKitty 1164 Report post Posted February 9, 2019 Would the beta horned design be an autumnal/yule head? 1 Share this post Link to post Share on other sites
SandvichSpy 399 Report post Posted February 9, 2019 2 minutes ago, TurtleKitty said: Would the beta horned design be an autumnal/yule head? Wormwood getting different features depending on the season sounds like a really cool idea. Instead of getting a speed boost he could get a defense boost. 3 Share this post Link to post Share on other sites