Alvhem Posted February 23, 2013 Share Posted February 23, 2013 (edited) Bug SubmissionPlease choose a category [Crash] Platform [*]SteamVersion Number 72968 Issue title Wickerbottom save crash Steps to reproduce 1. Start a save file as Wickerbottom2. quit to main menu3. try to click on the save Describe your issue Every time I click on a save file were I play as Wickerbottom the game freezes for about one second before I get a "Dont_starve.exe stop working" message.I have tested and this only happens on saves with Wickerbottom.And I don't know for how long I've had this bug because I usually never play as her. I need this fixed as I now have 2 save slots less because I can't delete them Edited February 23, 2013 by Alvhem Link to comment Share on other sites More sharing options...
Alvhem Posted February 24, 2013 Author Share Posted February 24, 2013 Here is the log after the crash(totally forgot to post it before):Starting upDon't Starve: 72968Build Date: 2013-02-14_03-22-19cGame::InitializeOnMainThreadWindowManager::InitializeTHREAD - started 'GAClient' (3104)HttpClient::ClientThread::Main()WM_SIZEWindowManager::SetFullscreen(0, 1680, 1050, 60)WM_SIZE SIZE_RESTOREDSystemEvent::Resize {1692, 1062}WindowManager::Resize [0] {1692, 1062}WM_SIZE SIZE_RESTOREDSystemEvent::Resize {1680, 1050}WindowManager::Resize [0] {1680, 1050}SystemEvent::Resize {1680, 1050}WindowManager::Resize [0] {1680, 1050}GLInfo~~~~~~GL_MAX_TEXTURE_SIZE = 16384GL_MAX_TEXTURE_IMAGE_UNITS = 16GL_MAX_RENDERBUFFER_SIZE = 16384GL_MAX_VIEWPORT_DIMS = 16384, 16384GL_MAX_VARYING_VECTORS = 10GL_MAX_VERTEX_ATTRIBS = 16GL_MAX_VERTEX_UNIFORM_VECTORS = 254GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221cDontStarveGame::DoGameSpecificInitialize()cGame::StartPlayingLOADING LUADoLuaFile data/scripts/main.luaDoLuaFile loading buffer data/scripts/main.luadata/scripts/main.lua(131,1) running main.luaLOADING LUA SUCCESSReset() returningC:/Program Files (x86)/Steam/steamapps/common/dont_starve/data/scripts/screens/popupdialog.lua(35,1) portrate_hack Fru WickerbottomAssert failure 'tex != INVALID_RESOURCE_HANDLE' at ..\source\game\components\ImageWidget.cpp(59): Trace follows...ORPHANED UNKNOWN RESOURCES:data/fonts/belisaplumilla100.zip - 1data/fonts/belisaplumilla50.zip - 1data/fonts/stint-ucr20.zip - 1data/fonts/buttonfont.zip - 1data/fonts/stint-ucr50.zip - 1data/fonts/opensans50.zip - 1ORPHANED UNKNOWN RESOURCES:data/fonts/belisaplumilla100.zip - 1data/fonts/belisaplumilla50.zip - 1data/fonts/stint-ucr20.zip - 1data/fonts/buttonfont.zip - 1data/fonts/stint-ucr50.zip - 1data/images/square.tex - 2data/fonts/opensans50.zip - 1 Link to comment Share on other sites More sharing options...
Developer Wade Posted February 26, 2013 Developer Share Posted February 26, 2013 There appears to be something wrong with your art file for Wickerbottom.Can you verify the integrity of your game cache in Properties, and see if that fixes your issue?Thanks! Link to comment Share on other sites More sharing options...
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