Ipsquiggle

Quality of Life Upgrade Mk 1 Available Now! - 299745

Recommended Posts

nets    25

Gained about 8 FPS in the exact same area i was using as a baseline for testing different optimizations from last night. Zoom seems to be wider but still the results were better. Seems snappier now. Thank you Klei! Correction: It's muuuch better than i initially thought. Base at cycle 1714 - feels like a base started at cycle 100. THANK YOU KLEI!!!

 

Edited by nets

Share this post


Link to post
Share on other sites
r0r    2

There sure is a lot more regolith falling from the skies since the update. My robo-miners can’t keep up with all of it and are overheating and breaking, even if they’re made of steel. Guess I’m going to need to install mech airlocks and crush it all instead, right?

Share this post


Link to post
Share on other sites
goboking    1,550

The new trim is really nice, but I really miss the initial Crown Molding tile you guys had in the early versions of the preview branch.  I thought that tile looked fantastic.  But I digress, great update.

Share this post


Link to post
Share on other sites
Coolthulhu    978

The new plants are all identical, new paintings are worse than old ones, marble sculptures are worse than old sculptures at any level beyond undecorated. Any plans to make decor interesting?

Share this post


Link to post
Share on other sites
hacksaw12    24
11 hours ago, Ipsquiggle said:

Building

  • Metal Refineries will stop working if output pipe is blocked

Oops on my loops of oil through the metal refinery until well heated, then on to the petroleum refinery. Now the oil stops when it gets back to the input pipe, will now have to be made without continuous loop.

Share this post


Link to post
Share on other sites
Acru    28

I still want to see some sort of material checkpoint, for a quality of life enhancement~

See this (now archived apparently) thread;

 

  • Like 1

Share this post


Link to post
Share on other sites
RonEmpire    441
34 minutes ago, hacksaw12 said:

Oops on my loops of oil through the metal refinery until well heated, then on to the petroleum refinery. Now the oil stops when it gets back to the input pipe, will now have to be made without continuous loop.

I use a sensor with shut off valve,  so if its blocked you can redirect the flow.

1 minute ago, Acru said:

I still want to see some sort of material checkpoint, for a quality of life enhancement~

See this (now archived apparently) thread;

 

definitely!  I have suggested this before.  

especially for controlling  ICE/SNOW so they don't carry it from a cold biome to another cold biome where it melts during transport.

very useful to have separate storage within a zone.  a door that blocks carrying items through will help a lot!

Share this post


Link to post
Share on other sites
Nitroturtle    614
56 minutes ago, hacksaw12 said:

Oops on my loops of oil through the metal refinery until well heated, then on to the petroleum refinery. Now the oil stops when it gets back to the input pipe, will now have to be made without continuous loop.

You can still do it, you just need to add a liquid reservoir between the output and input.

21 minutes ago, Acru said:

I still want to see some sort of material checkpoint, for a quality of life enhancement~

See this (now archived apparently) thread;

 

This is amazing.  If they added only this for QoL mk2, I think I'd be satisfied. :D

  • Thanks 1

Share this post


Link to post
Share on other sites
25 minutes ago, Acru said:

I still want to see some sort of material checkpoint, for a quality of life enhancement~

See this (now archived apparently) thread;

 

They should add this feature on the Duplicant Checkpoint on the automation building. Right now the dupe checkpoint has too few uses that it is better to use doors to automate dupe traffic.

  • Like 1

Share this post


Link to post
Share on other sites
Loraty    42

Last night I've tried to make petroleum the old fashioned way, with the refinery building that needs a dupe to run it. I built it behind an Exosuit checkpoint.

Now the dupes keep running to the refinery, use it for a split second and run back to get out of their Exosuit. There are no other more important jobs they are running to. Mostly they just idle right after they dropped their Exosuit.

The refinery keeps two or three dupes busy running back and forth and produces very little petroleum.

Share this post


Link to post
Share on other sites
LeftyRighty    132
5 hours ago, TygerHawke said:

I love the new wall pots...except for the fact that the only seem to work on the left side of rooms.  Rotate got missed I take it?

it's just the placement ghost, if you place them on the right they automatically rotate to connect to the wall, it was raised... more than once.... in preview :)

33 minutes ago, Loraty said:

Last night I've tried to make petroleum the old fashioned way, with the refinery building that needs a dupe to run it. I built it behind an Exosuit checkpoint.

Now the dupes keep running to the refinery, use it for a split second and run back to get out of their Exosuit. There are no other more important jobs they are running to. Mostly they just idle right after they dropped their Exosuit.

The refinery keeps two or three dupes busy running back and forth and produces very little petroleum.

is there too much air pressure to vent the natural gas? pipes are clear to flow? (just ticking off the "usual" suspects)

 

Share this post


Link to post
Share on other sites
babba    543
13 hours ago, Sc00bTheN00b said:

I am sure I am not the only annoyed end user out here in end user land, I think it is disgusting words almost escape me in describing just how cheated I feel, this is a most heinous breach of loyalty to your customer base....


                                                                                                                                                                                                           
"In addition, the team will be taking a two week break over the holidays and getting back to it in the New Year. The next update will be on schedule in 8 weeks, coming out February 7th."

                                                                                                                                                                                                           
How dare you, I think you should be working at least 12 hours per day over the holidays, 15 hours on the 25th, and 24 hours back to back on the 31st/1st..

In all seriousness though, have some RR with your nearest and dearest over the season, look forward to seeing the extra polish when you all come back hopefully rested, possibly a few pounds heavier and almost definitely a few £'s lighter...

Thank you so much for making such excellent games.

I like "End userland" - This could be a cave world on the Frozen Strawberry Ice Planet, where its too cold and not too hot. Hidden in end userland is the holy beer keg, which is a valuable trophy to have in any dupe bedroom.

image.png.3304db3b9a820e5140c454f1190a7015.png

The Frozen Strawberry Planet is an allotment of various stranded Strawberry meteors. A dupe which has never had the Strawberry Experience is considered a virgin.

Edited by babba
  • Like 3

Share this post


Link to post
Share on other sites
Oozinator    2,376
32 minutes ago, babba said:

 

image.png.3304db3b9a820e5140c454f1190a7015.png The Frozen Strawberry Planet is an allotment of various stranded Strawberry meteors  

Yes, would make sense!
Frozen Nose Planet, not implemented now. (PPL want this since decades of festivus celebrated!(Players most wanted))
nose.jpg.ae31a67d3b734bad179371e96e139b6e.jpg

  • Haha 2

Share this post


Link to post
Share on other sites
Madbro    542
40 minutes ago, babba said:

I like "End userland" - This could be a cave world on the Frozen Strawberry Ice Planet, where its too cold and not too hot. Hidden in end userland is the holy beer keg, which is a valuable trophy to have in any dupe bedroom.

image.png.3304db3b9a820e5140c454f1190a7015.png

The Frozen Strawberry Planet is an allotment of various stranded Strawberry meteors. A dupe which has never had the Strawberry Experience is considered a virgin.

Oh that inspired me about a chocolate rock planet idea XD

Chocolate rocks that are really edible?

  • Haha 1

Share this post


Link to post
Share on other sites
Oozinator    2,376
11 minutes ago, Madbro said:

Oh that inspired me about a chocolate rock planet idea XD

Chocolate rocks that are really edible?

You are crazy! (reported twice)
ws3.jpg.1c45e4b138495753bd52f6c61c497e71.jpg

  • Haha 1

Share this post


Link to post
Share on other sites
1 hour ago, babba said:

I like "End userland" - This could be a cave world on the Frozen Strawberry Ice Planet, where its too cold and not too hot. Hidden in end userland is the holy beer keg, which is a valuable trophy to have in any dupe bedroom.

image.png.3304db3b9a820e5140c454f1190a7015.png

The Frozen Strawberry Planet is an allotment of various stranded Strawberry meteors. A dupe which has never had the Strawberry Experience is considered a virgin.

You like enough to make a follow up comment, but do not post a heart on my original response, well just for that I am going to copyright and trademark it :p

  • Haha 1

Share this post


Link to post
Share on other sites
babba    543
33 minutes ago, Sc00bTheN00b said:

You like enough to make a follow up comment, but do not post a heart on my original response, well just for that I am going to copyright and trademark it :p

image.png.d952672d83b137ba0471caf53584bdf9.pngimage.png.8fe374023680bb1ba08036b6cf400903.pngimage.png.45bc0ccc38a2c3b55a1c5beb48506173.pngimage.png.5e2f79c31f240ab7340611fb9e6ebd85.pngimage.png.f94d5a1e4508c8d3948287f2bbf02444.png

image.png.0696bf3f10eabf80da97d58287d30848.pngimage.png.61a1d404acaeb6ce7db7e3a63971d753.pngimage.png.b9f78f3f32b5d3107bfdb0a911711dae.png

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
Oozinator    2,376
26 minutes ago, babba said:

image.png.d952672d83b137ba0471caf53584bdf9.pngimage.png.8fe374023680bb1ba08036b6cf400903.pngimage.png.45bc0ccc38a2c3b55a1c5beb48506173.pngimage.png.5e2f79c31f240ab7340611fb9e6ebd85.pngimage.png.f94d5a1e4508c8d3948287f2bbf02444.png

image.png.0696bf3f10eabf80da97d58287d30848.pngimage.png.61a1d404acaeb6ce7db7e3a63971d753.pngimage.png.b9f78f3f32b5d3107bfdb0a911711dae.png

So much Love!

Sry for me, now a bit offtopic, but @Ipsquiggle"Lazy Critter Bug - LCB" still active (Expelling waste"-save reload does not fix that).
For shovis it's not the worst thing (exploit!!!), because easy to wrangle, but hatch farm and aquarium only dead meat left.
Smart move to force player, to get new critters through rocketsz!
image.thumb.png.df53e9fd03405973d24d59ff73b9b85e.png

Edited by Oozinator

Share this post


Link to post
Share on other sites
babba    543

Ohhh, the LCB`s look sooooo cute. I find they look a bit like

image.thumb.png.76db0200dc210d51306652858cb0e492.png

  I started the game for the first time in 2 months, my last save game loads!

image.thumb.png.28d80ef338bd7ff9dcb8207eae588205.png

 

  • Haha 1

Share this post


Link to post
Share on other sites
Oozinator    2,376
5 minutes ago, babba said:

  I started the game for the first time in 2 months, my last save game loads!

image.thumb.png.28d80ef338bd7ff9dcb8207eae588205.png

 

Mapseed?

  • Haha 4

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now