Jjosiah98 0 Posted December 8, 2018 Please choose a category *Pick the option that fits the issue the most. Ideally use this in your thread title aswell* [Exploit] Platform * Pick your platform. For instance, standalone on Mac is also possible.* Steam Do you use mods? No Version Number Rev. 298833 573 Issue title The Aporkalypse calendar is stuck and can not be moved with the two buttons. Steps to reproduce None that I can find. Describe your issue So the event started a few days ago on my world, and I wanted to end it. So I went to the calendar to turn it off but neither of the buttons are working. As a side note, on the wiki is says that there's suppose to be permanent light and the street lamps in the pig villages are suppose to be permanently on? Neither of those are the case for me. It's always dark and requires me to have some sort of light source at all times. Share this post Link to post Share on other sites
nathanf 1 Posted December 8, 2018 (edited) Same problem here. I traveled from a shipwrecked world compatible with Hamlet to a Hamlet world and arriving was already happening Aporkalypse, however there was no full moon and I constantly needed light... Lucky that I had backed up the save before traveling between worlds, now waiting for a solution before trying again. I do not speak English, so I used google translator Edited December 8, 2018 by nathanf Share this post Link to post Share on other sites
Suny 0 Posted December 12, 2018 (edited) if you have bug 1-go to aporkalypse room 2-kill ghost and use camp fire 3- go to menu (don't exit game ,just a go character menu) 4- again start and use button aporkalypse ^^ this worked Edited December 12, 2018 by Suny Share this post Link to post Share on other sites
willdepp 1 Posted December 12, 2018 I got the same bug this afternoon. I found this topic on the forum and I listened to the advice from Suny, turns out that ain't work. So sad, cause I don't want to give up my 120-days-file. p.s. It's a little strange that the hands of the calendar clock pointed to the right instead of pointing downwards together. 1 Share this post Link to post Share on other sites
BakedBeans789 1 Posted December 13, 2018 (edited) Following suny's steps and reloading the save file from inside the calender room worked for me Edited December 13, 2018 by BakedBeans789 1 Share this post Link to post Share on other sites
Suny 0 Posted December 13, 2018 9 hours ago, BakedBeans789 said: Following suny's steps and reloading the save file from inside the calender room worked for me ^^ good job <3 Share this post Link to post Share on other sites
FreyaMaluk 1,163 Posted December 14, 2018 (edited) On 12/12/2018 at 4:33 AM, Suny said: if you have bug 1-go to aporkalypse room 2-kill ghost and use camp fire 3- go to menu (don't exit game ,just a go character menu) 4- again start and use button aporkalypse ^^ this worked what do you mean kill ghost? i came back to avoid the aporkalypse at all and the clock is bugged.. there aren't any creatures spawning Edited December 14, 2018 by FreyaMaluk Share this post Link to post Share on other sites
willdepp 1 Posted December 14, 2018 On 2018/12/13 at 5:01 PM, BakedBeans789 said: Following suny's steps and reloading the save file from inside the calender room worked for me Supposed I was playing the file1 which had aporkalypse, I fixed it by creating a new file2 and covering the file2 with the original file1 in files explorer. Still, need you to exit the game after you create the file2 world. Well, my opinion is that Suny did say don't exit the game and start again, but did not say the cover step. So his suggestion didn't work for my situation. And my file1 had this bug as long as I left the room, the calendar clock would be glued together once again. And no matter when I stamped the buttons, it still will enter aporkalypse every 60 days, until I redo these steps to fix it. This bug really annoys me. Share this post Link to post Share on other sites
Suny 0 Posted December 14, 2018 9 hours ago, FreyaMaluk said: what do you mean kill ghost? i came back to avoid the aporkalypse at all and the clock is bugged.. there aren't any creatures spawning aporkalypse room in spawn little ghost , kill them all ,for not to die, and later fallow step, If are don't working,change room and again fallow step I tried 3 times,With 3 different characters definitely working My English is not very good,I hope you understand me Share this post Link to post Share on other sites
FreyaMaluk 1,163 Posted December 14, 2018 35 minutes ago, Suny said: aporkalypse room in spawn little ghost , kill them all ,for not to die, and later fallow step, If are don't working,change room and again fallow step I tried 3 times,With 3 different characters definitely working My English is not very good,I hope you understand me im not in the aporkalypse... im trying to prevent it Share this post Link to post Share on other sites
Suny 0 Posted December 14, 2018 29 minutes ago, FreyaMaluk said: im not in the aporkalypse... im trying to prevent it imposibble , aporkalype come time days 60 or 61,definitely coming if you want to postpone,you need to find the aporkalypse room Share this post Link to post Share on other sites
FreyaMaluk 1,163 Posted December 14, 2018 (edited) 12 minutes ago, Suny said: imposibble , aporkalype come time days 60 or 61,definitely coming if you want to postpone,you need to find the aporkalypse room xD im on day 82.. .already postponed once.. when i returned to the calendar was bugged.. Edited December 14, 2018 by FreyaMaluk Share this post Link to post Share on other sites
Suny 0 Posted December 14, 2018 5 minutes ago, FreyaMaluk said: xD im on day 82.. .already postponed once.. when i returned to the room its bugged.. circle Is it moving? xD Share this post Link to post Share on other sites
FreyaMaluk 1,163 Posted December 14, 2018 19 minutes ago, Suny said: circle Is it moving? xD its not moving Share this post Link to post Share on other sites
Suny 0 Posted December 15, 2018 6 minutes ago, FreyaMaluk said: its not moving maybe my steps,can you help Share this post Link to post Share on other sites
hyiltiz 231 Posted December 16, 2018 Didn't link to RoG or SW, just vanilla Hamlet world. Apork started at Day 61, but without full moon so needed constant light. Fast forwarded the clock to the correct direction just a bit so it is not aligned and the next Apork will be after about 60 Days. Left the island but Apork came back at Day 63. Went back to find that the clock got aligned pointing to the right, and got stuck. Nothing I tried (including suggestions above) didn't fix the stuck clock. Had to rewind an old save for now. Share this post Link to post Share on other sites