Lampofulmine

[RESOLVED] Can't launch DS

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Lampofulmine    307

Hi there,

just bought hamlet and while I was playing SW, the screen just blacked out to LUA error and now I'm not able to access DS in any way. I've tried installing/ uninstalling RoG, SW and Hamlet but not able to play any of them (be it RoG + Hamlet or RoG + SW). 

Here follows the log file from the LUA error, hope it helps!

Spoiler

[00:00:04]: scripts/util.lua:383: Could not find an asset matching images/ui.xml in any of the search paths.
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/util.lua:383 in (global) resolvefilepath (Lua) <381-385>
   filepath = images/ui.xml
   resolved = nil
scripts/widgets/image.lua:27 in (method) SetTexture (Lua) <23-34>
   self =
      enabled = true
      focus_target = false
      atlas = images/ui.xml
      shown = true
      callbacks = table: 0x600001ee6240
      parent = Exit
      focus_flow_args = table: 0x600001ee63c0
      inst = 100049 -  (valid:true)
      focus = false
      focus_flow = table: 0x600001ee6440
      name = Image
      children = table: 0x600001ee6140
      texture = button.tex
   atlas = images/ui.xml
   tex = button_over.tex
scripts/widgets/imagebutton.lua:57 in (method) OnGainFocus (Lua) <54-64>
   self =
      image_normal = button.tex
      callbacks = table: 0x600001ee5b80
      textfocuscolour = table: 0x600001ee60c0
      inst = 100047 -  (valid:true)
      focus = true
      children = table: 0x600001ee5a00
      focus_flow_args = table: 0x600001ee5d40
      focus_target = false
      atlas = images/ui.xml
      next_in_tab_order = Options
      onclick = function - @scripts/screens/mainscreen.lua:536
      text = Text - Exit
      parent = MENU
      clickoffset = (0.00, -3.00, 0.00)
      enabled = true
      shown = true
      name = Exit
      image_disabled = button_disabled.tex
      focus_flow = table: 0x600001ee5c80
      image = Image - images/ui.xml:button.tex
      textcol = table: 0x600001ee5fc0
      image_focus = button_over.tex
scripts/widgets/widget.lua:486 in (method) SetFocus (Lua) <475-500>
   self =
      image_normal = button.tex
      callbacks = table: 0x600001ee5b80
      textfocuscolour = table: 0x600001ee60c0
      inst = 100047 -  (valid:true)
      focus = true
      children = table: 0x600001ee5a00
      focus_flow_args = table: 0x600001ee5d40
      focus_target = false
      atlas = images/ui.xml
      next_in_tab_order = Options
      onclick = function - @scripts/screens/mainscreen.lua:536
      text = Text - Exit
      parent = MENU
      clickoffset = (0.00, -3.00, 0.00)
      enabled = true
      shown = true
      name = Exit
      image_disabled = button_disabled.tex
      focus_flow = table: 0x600001ee5c80
      image = Image - images/ui.xml:button.tex
      textcol = table: 0x600001ee5fc0
      image_focus = button_over.tex
scripts/widgets/menu.lua:46 in (method) SetFocus (Lua) <39-48>
   self =
      enabled = true
      focus_target = false
      next_in_tab_order = More Info!
      shown = true
      parent = right
      name = MENU
      offset = 70
      items = table: 0x600001ee5640
      focus_flow_args = table: 0x600001eff7c0
      inst = 100025 -  (valid:true)
      focus = false
      focus_flow = table: 0x600001eff740
      children = table: 0x600001eff4c0
      callbacks = table: 0x600001eff440
   index = 1
scripts/screens/mainscreen.lua:411 in (method) ShowMenu (Lua) <398-412>
   self =
      wilson = UIAnim
      log = true
      fixed_root = root
      callbacks = table: 0x600001efc000
      watermark = Text - HAMLET EARLY ACCESS - IN DEVELOPMENT
      banner = Image - images/ui.xml:update_banner.tex
      right_col = right
      inst = 100015 -  (valid:true)
      focus = false
      mainmenu = false
      handlers = table: 0x600001efc5c0
      children = table: 0x600001f03fc0
      motdbg = Image - images/globalpanels.xml:panel.tex
      focus_flow_args = table: 0x600001efc600
      focus_target = false
      promo = BUTTON
      motd = motd
      shield = UIAnim
      menu = MENU
      EA = Image - images/hud_porkland.xml:early_access.tex
      updatename = Text - Death Defining Adventure.
      profile = table: 0x600001975b00
      left_col = left
      name = MainScreen
      enabled = true
      focus_flow = table: 0x600001efc500
      submenu = MENU
      shown = true
      bg = Image - images/ui.xml:bg_plain.tex
   menu_items = table: 0x600001ee5200
   posX = 80
   posY = 35
scripts/screens/mainscreen.lua:538 in (method) MainMenu (Lua) <511-541>
   self =
      wilson = UIAnim
      log = true
      fixed_root = root
      callbacks = table: 0x600001efc000
      watermark = Text - HAMLET EARLY ACCESS - IN DEVELOPMENT
      banner = Image - images/ui.xml:update_banner.tex
      right_col = right
      inst = 100015 -  (valid:true)
      focus = false
      mainmenu = false
      handlers = table: 0x600001efc5c0
      children = table: 0x600001f03fc0
      motdbg = Image - images/globalpanels.xml:panel.tex
      focus_flow_args = table: 0x600001efc600
      focus_target = false
      promo = BUTTON
      motd = motd
      shield = UIAnim
      menu = MENU
      EA = Image - images/hud_porkland.xml:early_access.tex
      updatename = Text - Death Defining Adventure.
      profile = table: 0x600001975b00
      left_col = left
      name = MainScreen
      enabled = true
      focus_flow = table: 0x600001efc500
      submenu = MENU
      shown = true
      bg = Image - images/ui.xml:bg_plain.tex
   menu_items = table: 0x600001ee5200
   purchased = true
scripts/screens/mainscreen.lua:265 in (method) DoInit (Lua) <54-267>
   self =
      wilson = UIAnim
      log = true
      fixed_root = root
      callbacks = table: 0x600001efc000
      watermark = Text - HAMLET EARLY ACCESS - IN DEVELOPMENT
      banner = Image - images/ui.xml:update_banner.tex
      right_col = right
      inst = 100015 -  (valid:true)
      focus = false
      mainmenu = false
      handlers = table: 0x600001efc5c0
      children = table: 0x600001f03fc0
      motdbg = Image - images/globalpanels.xml:panel.tex
      focus_flow_args = table: 0x600001efc600
      focus_target = false
      promo = BUTTON
      motd = motd
      shield = UIAnim
      menu = MENU
      EA = Image - images/hud_porkland.xml:early_access.tex
      updatename = Text - Death Defining Adventure.
      profile = table: 0x600001975b00
      left_col = left
      name = MainScreen
      enabled = true
      focus_flow = table: 0x600001efc500
      submenu = MENU
      shown = true
      bg = Image - images/ui.xml:bg_plain.tex
   KickOffScreecherMod = function - @scripts/screens/mainscreen.lua:111
   suffix = 
   submenuitems = table: 0x600001eff8c0
   PopupDialogScreen = table: 0x600001791a00
   ImageButton = table: 0x60000178fc80
   scale = 1
scripts/screens/mainscreen.lua:47 in (field) _ctor (Lua) <42-52>
   self =
      wilson = UIAnim
      log = true
      fixed_root = root
      callbacks = table: 0x600001efc000
      watermark = Text - HAMLET EARLY ACCESS - IN DEVELOPMENT
      banner = Image - images/ui.xml:update_banner.tex
      right_col = right
      inst = 100015 -  (valid:true)
      focus = false
      mainmenu = false
      handlers = table: 0x600001efc5c0
      children = table: 0x600001f03fc0
      motdbg = Image - images/globalpanels.xml:panel.tex
      focus_flow_args = table: 0x600001efc600
      focus_target = false
      promo = BUTTON
      motd = motd
      shield = UIAnim
      menu = MENU
      EA = Image - images/hud_porkland.xml:early_access.tex
      updatename = Text - Death Defining Adventure.
      profile = table: 0x600001975b00
      left_col = left
      name = MainScreen
      enabled = true
      focus_flow = table: 0x600001efc500
      submenu = MENU
      shown = true
      bg = Image - images/ui.xml:bg_plain.tex
   profile = table: 0x600001975b00
scripts/class.lua:98 in (upvalue) MainScreen (Lua) <94-101>
   class_tbl = table: 0x60000196fd00
   arg = nil
   obj = MainScreen
scripts/gamelogic.lua:1421 in (upvalue) MainScreenFlow (Lua) <1415-1423>
   skip_slot = nil

[00:00:04]: CURL ERROR: Could not resolve host: d21wmy1ql1e52r.cloudfront.net
[00:00:04]: CURL ERROR: <url> malformed
[00:00:04]: scripts/mainfunctions.lua(936,1) LUA ERROR stack traceback:
        scripts/mainfunctions.lua(936,1)
        =[C] in function 'SetPersistentString'
        scripts/saveindex.lua(106,1) in function 'Save'
        scripts/saveindex.lua(181,1) in function 'cb'
        scripts/fileutil.lua(75,1) in function 'onchecked'
        scripts/fileutil.lua(81,1)
        =[C] in function 'CheckPersistentStringExists'
        scripts/fileutil.lua(81,1) in function 'CheckFiles'
        scripts/saveindex.lua(162,1) in function 'VerifyFiles'
        scripts/saveindex.lua(132,1)
        =[C] in function 'GetPersistentString'
        scripts/saveindex.lua(114,1) in function 'Load'
        scripts/gamelogic.lua(1548,1) in function 'callback'
        scripts/playerprofile.lua(685,1) in function 'Set'
        scripts/playerprofile.lua(569,1)
        =[C] in function 'GetPersistentString'
        scripts/playerprofile.lua(567,1) in function 'Load'
        scripts/gamelogic.lua(1547,1) in main chunk
        =[C] in function 'require'
        scripts/mainfunctions.lua(741,1)    
[00:00:04]: scripts/mainfunctions.lua(937,1) scripts/util.lua:383: Could not find an asset matching images/ui.xml in any of the search paths.
LUA ERROR stack traceback:
    =[C]:-1 in (global) assert (C) <-1--1>
    scripts/util.lua:383 in (global) resolvefilepath (Lua) <381-385>
    scripts/widgets/image.lua:27 in (method) SetTexture (Lua) <23-34>
    scripts/widgets/imagebutton.lua:57 in (method) OnGainFocus (Lua) <54-64>
    scripts/widgets/widget.lua:486 in (method) SetFocus (Lua) <475-500>
    scripts/widgets/menu.lua:46 in (method) SetFocus (Lua) <39-48>
    scripts/screens/mainscreen.lua:411 in (method) ShowMenu (Lua) <398-412>
    scripts/screens/mainscreen.lua:538 in (method) MainMenu (Lua) <511-541>
    scripts/screens/mainscreen.lua:265 in (method) DoInit (Lua) <54-267>
    scripts/screens/mainscreen.lua:47 in (field) _ctor (Lua) <42-52>
    scripts/class.lua:98 in (upvalue) MainScreen (Lua) <94-101>
    scripts/gamelogic.lua:1421 in (upvalue) MainScreenFlow (Lua) <1415-1423>
    
[00:00:04]: scripts/frontend.lua(739,1) SCRIPT ERROR! Showing error screen    
[00:00:04]: scripts/saveindex.lua(1919,1) Backup saveindex to saveindex_hamlet_beta_backup    
[00:00:04]: scripts/saveindex.lua(1922,1) SaveIndex already backed up    
[00:00:04]: scripts/modindex.lua(85,1) ModIndex: Load sequence finished successfully.
    
[00:00:04]: Reset() returning
[00:00:04]: focus gained
[00:00:04]: QueryServerComplete no callback
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0x6170f8be (dropped_net)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xbaa28801 (cononut_halved)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0x1901065e (DLC0003)
[00:00:19]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:00:19]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader)
[00:00:19]: Could not unload undefined prefab 0x394ba2a4 (pigshop)
[00:00:19]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush)
[00:00:19]: Could not unload undefined prefab 0xeee29546 (gasarea)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds)
[00:00:19]: Could not unload undefined prefab 0xfdea7789 (floater)
[00:00:19]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle)
[00:00:19]: Could not unload undefined prefab 0x3046954f (turf_lavarock)
[00:00:19]: Could not unload undefined prefab 0x1901065d (DLC0002)
[00:00:19]: Could not unload undefined prefab 0x5ecdd9bd (landspawner)
[00:00:19]: Could not unload undefined prefab 0x223749c9 (player_common)
[00:00:19]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle)
[00:00:19]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls)
[00:00:19]: Could not unload undefined prefab 0xb92f32f4 (trunk)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x613b497 (bell_blueprint)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Collecting garbage...
[00:00:19]: lua_gc took 0.06 seconds
[00:00:19]: ~SimLuaProxy()
[00:00:19]: lua_close took 0.05 seconds
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0x6170f8be (dropped_net)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xbaa28801 (cononut_halved)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0x1901065e (DLC0003)
[00:00:19]: Could not unload undefined prefab 0xf0533cd6 (area_maxwelllight)
[00:00:19]: Could not unload undefined prefab 0x3759b3bb (pighouse_trader)
[00:00:19]: Could not unload undefined prefab 0x394ba2a4 (pigshop)
[00:00:19]: Could not unload undefined prefab 0x322d8d8d (peagawk_bush)
[00:00:19]: Could not unload undefined prefab 0xeee29546 (gasarea)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xbf4c7aeb (waterseeds)
[00:00:19]: Could not unload undefined prefab 0xfdea7789 (floater)
[00:00:19]: Could not unload undefined prefab 0xd0ee4d1c (sandcastle)
[00:00:19]: Could not unload undefined prefab 0x3046954f (turf_lavarock)
[00:00:19]: Could not unload undefined prefab 0x1901065d (DLC0002)
[00:00:19]: Could not unload undefined prefab 0x5ecdd9bd (landspawner)
[00:00:19]: Could not unload undefined prefab 0x223749c9 (player_common)
[00:00:19]: Could not unload undefined prefab 0x535fab2b (poisonmistparticle)
[00:00:19]: Could not unload undefined prefab 0x5f41a1f4 (brokenwalls)
[00:00:19]: Could not unload undefined prefab 0xb92f32f4 (trunk)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0xc8b38691 (splash_cloud_drop)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x5577c7d1 (dragonfly_fx)
[00:00:19]: Could not unload undefined prefab 0x6361dc13 (tropical_fish_cooked)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0x52eb4ccf (deco_ruins_crack_roots5)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0xfab13c96 (swinging_light1)
[00:00:19]: Could not unload undefined prefab 0x48610b08 (wall_light_hoofspa_backwall)
[00:00:19]: Could not unload undefined prefab 0x613b497 (bell_blueprint)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:19]: Could not unload undefined prefab 0xb070dece (flotsam_basegame)
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. 
[00:00:20]: HttpClient::ClientThread::Main() complete
[00:00:20]: Shutting down
 

 

Never mind, it started working out of the blue after i only installed Hamlet, played with it and then did the same with the other two DLCs!

Sorry for bothering! 

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