ruhrohraggy Posted December 6, 2018 Share Posted December 6, 2018 (edited) 15 minutes ago, Moondrake said: Another item missing from the update list is the change to vents. Putting ANY liquid in front of a gas vent causes it to be over-pressure. This is a large change that affects builds for storage tanks and letting us know about it would have been preferable to discovering it after building something that no longer works. Thanks. NOoooooooooOOooooo. My lovely gas sorting tower will be ruined.... Please say it ain't so... Ok, *whew*. It's not. I started a new game to be doubly sure... False alarm...Panic is over... You must be doing something wrong. L2 liquid vent. Edited December 6, 2018 by ruhrohraggy Link to comment Share on other sites More sharing options...
Nitroturtle Posted December 6, 2018 Share Posted December 6, 2018 39 minutes ago, Moondrake said: Another item missing from the update list is the change to vents. Putting more than 2 kg of liquid in front of a gas vent over-pressurizes it. This is a large change that affects builds for storage tanks and reading it in the update documentation is far preferable to discovering it by building something that no longer works. Thanks. More than 2kg of liquid in front of gas vents has always over-pressurized. Link to comment Share on other sites More sharing options...
ruhrohraggy Posted December 6, 2018 Share Posted December 6, 2018 (edited) 1 hour ago, Nitroturtle said: More than 2kg of liquid in front of gas vents has always over-pressurized. Unfortunately I managed to snag the original quote...Usually wouldn't say anything, as I tend to edit my stuff all of the time...but dat ninja change tho. Edited December 6, 2018 by ruhrohraggy Link to comment Share on other sites More sharing options...
Oozinator Posted December 6, 2018 Share Posted December 6, 2018 (edited) 5 hours ago, Moondrake said: Putting more than 2 kg of liquid in front of a gas vent over-pressurizes it. . It's so since 10k B.C. @Ipsquiggle When you fix that "exploit", can you before pls "invent" tanks with integrated compressors (or similar (plastic-pump / tank upgrade)), because map is small and the tanks we have now, need so much space. That and together with random geyser dormancys (bad luck possible), sometimes bigger storage is needed. Tanks everywhere is not a nice solution, someway. Perhaps a modular solution (like for the rockets), stack two gas tanks on top of each other and put a pump mudule between them, to increase storage capacity of each of the both tanks to 2500 KG. Give the pump/compressor module an automation slot, including in/output. Edit: Holy cow, when was that changed? Conductivity(?) of tanks? Edit: Weird, after mopping away the liquid (around 78°C) the liquid tank cools by 1°C/sec.. Edit 3 Edited December 6, 2018 by Oozinator 2 Link to comment Share on other sites More sharing options...
linainverse Posted December 6, 2018 Share Posted December 6, 2018 (edited) @Ipsquiggle can you try to build a rocket with an liquid oxydizer tank and watch it's "meter" as the rocket launches. and wait untill it comes back and try to search for Waldo. Oh i mean that meter. and there is no significant result in making the pumps multithreaded. but seriously, recode the bunker door, if i change ANYTHING in it, game crashes when i try setting other doors to "Opened" or "Locked" Edited December 6, 2018 by linainverse Link to comment Share on other sites More sharing options...
Moondrake Posted December 6, 2018 Share Posted December 6, 2018 Sorry, folks... I totally derped on my post. Can't imagine what was going on in my head. Link to comment Share on other sites More sharing options...
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