Extended Sample Character DST1.2.4.2/SW1.3.1.1


5 Screenshots

About This File

A character mod template for Don't Starve and Don't Starve Together.

There are multiple versions.

V1.0.4 - Don't Starve and Don't Starve Reign of Giants

V1.2.4.2 - Don't Starve Together

V1.3.1 - Don't Starve Shipwrecked

The full tutorial can be found here.

Features:

  • Basic coding for a character mod
  • All sprites and symbols to build a character
  • Extended drawing areas for custom art
  • Reign of Giants, Shipwrecked, and Don't Starve Together versions

This requires Don't Starve Mod Tools to autocompile .png files that are modified.
The .scml is built in a way that you can use Spriter (included with Don't Starve Mod Tools) to preview the changes you make. The .scml file is not intended to be changed itself, and changes may not correctly reflect how it appears in-game.
A folder of cleared sprites has been included to easily remove unwanted parts from your character.

Also on Github


What's New in Version DST1.2.4.2/SW1.3.1.1   See changelog

Released

DST Version

  • Revised esctemplate_none.lua
  • Like 21
  • Thanks 8
  • Confused 3
  • Sad 1



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3 hours ago, Parusoid said:

Can you post animation with a normal head, please? This character's head is deformed, her eye level is too low making hats look like they are levitating above the head, there is part of the head of the back missing, so side view is really hurting. Its really frustrating having to use a template that is not default

Also is there a way to decompile existing anim builds to retrieve all the png files used to animate?

To decompile, please google ktools. 

And for the head, just make it bigger can you ? You can try decompile Webber or Wilson and copy the size of the head. Agree that the head of this sample character is a bit small tho. 

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this is so to do cool but I'm following the tutorial but I keep getting confused because I'm doing the Don't Starve Together version

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I am struggling with an error that crashes my game every time I load a world with the modified character. If I just use the character template as is than it is fine.

Every time i look into the log after crash i see the same 2 things

...amapps/common/dont_starve/data/scripts/gamelogic.lua:522: could not spawn player character
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>

[00:01:25]: scripts/frontend.lua(773,1) SCRIPT ERROR! Showing error screen

But it doesn't show an error screen it just closes the window.

If somebody could help me get past this issue that would be nice. :)

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