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About This File

Puts it back where it came from!


Upon picking up a trap:

*If a trap is empty, it will go into inventory.

*If a trap has an animal, it retraps the same spot, without going back into your inventory


I fully intend only to release mods that I consider balanced, that don't make game play easier - read 'cheating' , or to fix what I perceive to be as issues or bugs that need addressing. I have a few ideas in mind. This is one of them.

I need to give the utmost thanks to my new friend DevilXD who I met on the Klei forums; who created this mod for me to learn from!


If traps are empty when picked up, they act as normal.

If traps are full (have a catch) when picked up, they automatically put the object in your inventory and resets the trap to where you had it

This idea came from one of my trap farms. I got tired of ending up with traps in my hand inventory and rabbits in my hand that I then had to swap out to deal with.

Vanilla / RoG compatible.


Also Download From The Steam Workshop

What's New in Version 1.0   See changelog


  • Changelog:
  • v1.0
  • Initial Public Release

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