10 Screenshots

About This File

  These 2 mods let you add backpack and amulet slots, increase inventory, backpacks and containers size.
  The Neat version can display custom bar badges (health, hunger, sanity), naughtiness meter and thermometer above the inventory. It has custom UI art, too.
 
  RoG and SW compatible.
 
 
  • Customization options
  What both mods have in common :
- Backpack slot : Yes/No
- Amulet slot : Yes/No
- Inventory size : Default version : 15, 20, 25, 55 / Neat version : 15, 25, 45
- Piggyback speed penalty : Yes/No
- Backpacks size : Default/Large (backpack : 10 - piggyback : 14 - Krampus sack : 20)
- Storable backpacks : Yes/No
- Containers size (chest and icebox, not chester) : Default/Large (16)
- Colored slots (chest, chester, icebox, crock pot) and custom equippable slots backgrounds.
- Corner shortcuts (pause, map, rotate) : Show/Hide
- Further zoom out without the game pushing it back to default.
 
  What's only in the Neat version :
- Custom badges : Yes/No
- Naughtiness meter : On/Off
- Thermometer : On/Off - Celsius/Fahrenheit
- Wetness value : Hover/Always show
- Clock text : Hover/Always show (for keyboard/mouse only)
 
 
  • Compatibilities
- High chance of incompatibility with mods that modify backpacks, inventory slots, equipment slots or chests.
- Neat version : Not compatible with mods that change badges (health/sanity/hunger) unless you don't use RPG HUD's cutom badges.
- Compatible with Always on Status but custom badges are turned off automatically to avoid crashes.
- If you encounter crashes, make sure your game is up to date first then try runnig this mod alone. If it works alone and crashes with another mod, it means they are not compatible. You can let me and the other mod's author know about it.
 
 
  • Playing with a controller
  When using a controller, the backpack content will be displayed in a single line underneath the inventory like in the vanilla game. However, since you can have very large backpacks, and in order to keep the UI nice and clean, the backpack line will never exceed the inventory/equipment line. Keep that in mind when customizing the options.
 
  Example : 15 slot inventory, no amulet/backpack slot : the line is composed of 15+3 = 18 slots. So a larger Krampus's sack (20 slots instead of 14) would be sized down to 18 slots aswell.
 
  Minor issue : If you disable your controller while in game, the very last (2-5) slots of your backpack may be inaccessible (Krampus sack + bigger backpacks + Neat 25 or Default 15). Just reload your save to fix that.
 
 
  • How to install this mod
  It's better to disable the Steam Cloud feature for the game. Always backup your savegames, profile and saveindex before installing a new mod or you'll be very sour if something goes wrong. They are usually located in "..\Steam\userdata\<your steam ID>\219740\remote" or "My documents\Klei\DoNotStarve\save". Backup all the files found in those folders.
 
  Extract the folder located in the archive to "...\Steam\steamapps\common\dont_starve\mods" or the equivalent if you use the standalone version. Once in game, head to the mods tab and activate the mod (the Neat version requires a restart) then configure it.
 
 
  • Quickest Q&A ever

  Q : Will you port this mod to DS Together ? 
  A : No. I won't be making any more mods. But if someone wanted to port my DS mods to DS Together, that's fine with me. 

  Q : How can I help you ? 
  A : You can give me feedback on glitches and crashes down below. If you are interested in testing RPG HUD before official releases, I created a steam group just for that. I'll put the newest files there and I would appreciate feedback. Here's the link to the group : Kiopho's Beta Testing.

 
 
  Thanks to everyone for your feedback which helps improve the mods tremendously.
  If you like the mod, show it some love and rate it. :)
  If you have any issues or suggestions, leave a comment down below.

Don't Starve Error.png


What's New in Version 2.31   See changelog

Released

V 2.1

- Added the missing "revealer" component

  • Like 24
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Hi!

I am using rpg hud but i want to know if there is a way to change the layout of it(like where the tool, bakpack and amulet slots are) and if there is... thank god. If not please add that in the next uppdate :D

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Okay, I need to know where in the mod to change the position of the inventory slots so that they're up higher on the screen.  For what ever reason my version wont let me see the bottom row of the inventory slots.

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Hey guys, this mod is not suited for DST. That could be a reason why it crashes on you. Another reason could be because it's not compatible with another mod you are using.


 


Concerning porting it to DST : I will not be able to port and keep updating these huge mods to DST. Just started a new job and it's taking almost all of my time. All I can afford is a run of Binding of Isaac here and there to entertain myself  :( But I know many of you want this mod ported. So I am currently looking for someone to do it instead of me. If you feel you can port it and keep updating it, or if you know someone who could, just let me know. I hope we can work something out because I don't want to disappoint all of you who supported me, enjoyed these mods and looking forward to using them in DST.


 


Happy new year everyboy !


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I will not be able to port and keep updating these huge mods to DST. Just started a new job and it's taking almost all of my time. All I can afford is a run of Binding of Isaac here and there to entertain myself  :( But I know many of you want this mod ported. So I am currently looking for someone to do it instead of me. If you feel you can port it and keep updating it, or if you know someone who could, just let me know. I hope we can work something out because I don't want to disappoint all of you who supported me, enjoyed these mods and looking forward to using them in DST.


 


Happy new year everyboy !


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I will not be able to port and keep updating these huge mods to DST. Just started a new job and it's taking almost all of my time. All I can afford is a run of Binding of Isaac here and there to entertain myself  :( But I know many of you want this mod ported. So I am currently looking for someone to do it instead of me. If you feel you can port it and keep updating it, or if you know someone who could, just let me know. I hope we can work something out because I don't want to disappoint all of you who supported me, enjoyed these mods and looking forward to using them in DST.

 

Happy new year everyboy !

 

thabk you for resonding too our request :)

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It's very kind of you to take your time and put an effort in making such a great project happen so we all can enjoy it.
I appreciate what you have done so far and thank you for being honest about that you won't be able to keep updating.
Don't worry, we'll understand that everything has it's time and you have another priorities going on right now.
Anyways, thank you for the good things and good luck! :-)

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Don't works with Know it All. I guess that it's cause by the new Know It All mechanics, in olders versions there wasn't a specific back pack for it, you only needed to press the buttom. So I supose that is cause by this back pack, the "Know-it-all-atron". I don't know what to do, both mods are very important and I can't play with them, for now I will disable Know it all, but I really wanted to had it without problems, I hope that it has an easy adjustement to works together with RPG HUD. Please try to see what is the problem about that and if is simple, fix it.

 

Sorry if my english isn't very good, I am spanish.

Thank you.

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Don't works with Know it All. I guess that it's cause by the new Know It All mechanics, in olders versions there wasn't a specific back pack for it, you only needed to press the buttom. So I supose that is cause by this back pack, the "Know-it-all-atron". I don't know what to do, both mods are very important and I can't play with them, for now I will disable Know it all, but I really wanted to had it without problems, I hope that it has an easy adjustement to works together with RPG HUD. Please try to see what is the problem about that and if is simple, fix it.

 

Sorry if my english isn't very good, I am spanish.

Thank you.

 

Looks like the Know-it-all's author is no longer updating it. I'll give it a look.

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this is my mod list i fixed it so your mod is apparently compatible with all mods below. thank you

 
architechual geometry
autocatch
better drying rack
better blood over
colored menu
display food values
faster follower
wide fov
mining pigs
more map icons
more realistic beehives
ornate chest
regenration
relaxed crafting
renewable minerals
rpg hud neat
seasonclock
simple life giving amulet
smarter crockpot
sort inventory
unbiased killer bee hives
where is chester
wormhole marker
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sorry for posing again but is there a possibility you can fix the incomatibility with custom badges turned on when using 

Follower Badges, i love the health/sanity/hunger bars at the bottom but when i enable them and follower badges i get this. g2DYDVn.pngnot PQNZos8.png

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sorry for posing again but is there a possibility you can fix the incomatibility with custom badges turned on when using 

Follower Badges, i love the health/sanity/hunger bars at the bottom but when i enable them and follower badges i get this. g2DYDVn.pngnot PQNZos8.png

 

Answered on steam, buddy. Here's a copy-paste :

 

I found your problem. Bones asked to use my texture some time ago, but he forgot to change the file's name. So when the game loads the textures needed, mine overwrites his. Let him know about this. All he needs to do is to rename the texture's file to avoid conflicts.

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I absolutely love this mod and have been using it along side many other mods for a while. Recently however I notice that more often than not when I try to add a new mod the game crashed with the following error message.. 

 

../mods/RPG HUD Neat/modmain.lua:151: attempt to index field 'bg15' (a nil value)

LUA ERROR stack traceback:

...

screenshot here: http://tinypic.com/r/2ahw0a8/8

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Update to my previous comment: Here are the mods that appear to create this crash with RPG HUD: Better Compass, Rocky Fix, Recharge Gems, Ornamental Vase, Better Gunpowder, Craftable Skull Chest, Summons (some mods from steam some klei).

 

For the first three of those mods I did the following:

1.) Turned them on individually while leaving RPG HUD and my other mods ON --> resulting in an crash/RPG Error Message

2.) Turned them on individually w/ RPG HUD turned OFF and my other mods ON --> game loads fine

3.) Turned the new mod back off and reenabled RPG HUD --> game loads fine again.

 

 

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