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About This File

  These 2 mods let you add backpack and amulet slots, increase inventory, backpacks and containers size.
  The Neat version can display custom bar badges (health, hunger, sanity), naughtiness meter and thermometer above the inventory. It has custom UI art, too.
 
  RoG and SW compatible.
 
 
  • Customization options
  What both mods have in common :
- Backpack slot : Yes/No
- Amulet slot : Yes/No
- Inventory size : Default version : 15, 20, 25, 55 / Neat version : 15, 25, 45
- Piggyback speed penalty : Yes/No
- Backpacks size : Default/Large (backpack : 10 - piggyback : 14 - Krampus sack : 20)
- Storable backpacks : Yes/No
- Containers size (chest and icebox, not chester) : Default/Large (16)
- Colored slots (chest, chester, icebox, crock pot) and custom equippable slots backgrounds.
- Corner shortcuts (pause, map, rotate) : Show/Hide
- Further zoom out without the game pushing it back to default.
 
  What's only in the Neat version :
- Custom badges : Yes/No
- Naughtiness meter : On/Off
- Thermometer : On/Off - Celsius/Fahrenheit
- Wetness value : Hover/Always show
- Clock text : Hover/Always show (for keyboard/mouse only)
 
 
  • Compatibilities
- High chance of incompatibility with mods that modify backpacks, inventory slots, equipment slots or chests.
- Neat version : Not compatible with mods that change badges (health/sanity/hunger) unless you don't use RPG HUD's cutom badges.
- Compatible with Always on Status but custom badges are turned off automatically to avoid crashes.
- If you encounter crashes, make sure your game is up to date first then try runnig this mod alone. If it works alone and crashes with another mod, it means they are not compatible. You can let me and the other mod's author know about it.
 
 
  • Playing with a controller
  When using a controller, the backpack content will be displayed in a single line underneath the inventory like in the vanilla game. However, since you can have very large backpacks, and in order to keep the UI nice and clean, the backpack line will never exceed the inventory/equipment line. Keep that in mind when customizing the options.
 
  Example : 15 slot inventory, no amulet/backpack slot : the line is composed of 15+3 = 18 slots. So a larger Krampus's sack (20 slots instead of 14) would be sized down to 18 slots aswell.
 
  Minor issue : If you disable your controller while in game, the very last (2-5) slots of your backpack may be inaccessible (Krampus sack + bigger backpacks + Neat 25 or Default 15). Just reload your save to fix that.
 
 
  • How to install this mod
  It's better to disable the Steam Cloud feature for the game. Always backup your savegames, profile and saveindex before installing a new mod or you'll be very sour if something goes wrong. They are usually located in "..\Steam\userdata\<your steam ID>\219740\remote" or "My documents\Klei\DoNotStarve\save". Backup all the files found in those folders.
 
  Extract the folder located in the archive to "...\Steam\steamapps\common\dont_starve\mods" or the equivalent if you use the standalone version. Once in game, head to the mods tab and activate the mod (the Neat version requires a restart) then configure it.
 
 
  • Quickest Q&A ever

  Q : Will you port this mod to DS Together ? 
  A : No. I won't be making any more mods. But if someone wanted to port my DS mods to DS Together, that's fine with me. 

  Q : How can I help you ? 
  A : You can give me feedback on glitches and crashes down below. If you are interested in testing RPG HUD before official releases, I created a steam group just for that. I'll put the newest files there and I would appreciate feedback. Here's the link to the group : Kiopho's Beta Testing.

 
 
  Thanks to everyone for your feedback which helps improve the mods tremendously.
  If you like the mod, show it some love and rate it. :)
  If you have any issues or suggestions, leave a comment down below.

Don't Starve Error.png


What's New in Version 2.31   See changelog

Released

V 2.1

- Added the missing "revealer" component

  • Like 24
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Hi.

Thanks for this MOD : it helps me a lot.

I have a small problem : with this new version, I can't use the arrow keyboard to rotate : I have found that is my "E" and my "Q" (in azerty) so now I can rotate but I don't understand why. Is it possible to change and to return on the arrow key ?

Thanks.

Hi there, glad you're happy with the mod.

The mod doesn't change the key mapping, it's a result of the latest update "stuff of nightmares". You have to go to the option menu and map your keys yourself.

Cheers !

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Why isn't the neat ver. compatible with Dawnbreak?

Basically it's because of Woodie. His beaver form energy bar requires to mod the same section that dawnbreak does but in a different way. If there wasn't Woodie, they'd be compatible.

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nice, but how can i remove the backpack slot, but keep the amulet?.

 

and i would also like to know how/ if i can move the equip slots back to the normal position and remove the extra carrying slots?.

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This mod is great, but you should release it on the Steam Workshop.

 

Steam Workshop doesn't support multi-file mods unfortunately :(

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nice, but how can i remove the backpack slot, but keep the amulet?.

 

and i would also like to know how/ if i can move the equip slots back to the normal position and remove the extra carrying slots?.

 

You need to edit inventory.lua to change the equip slots positions.

For the rest it's quite hard to explain because you need to edit a bunch of stuff. I'll try to make it when/if I get the time.

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Steam Workshop doesn't support multi-file mods unfortunately :(

 

Yeah, but you can workaround it by adding all the mods into one group/collection; each have their own 'subscribe' button but are listed right after eachother, like they are here.

 

See here for an example: http://steamcommunity.com/sharedfiles/filedetails/?id=171475039

 

Course, that won't stop people from subscribing to all of them (or rather more importantly, activating all of them) if they have no sense.

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Yeah, but you can workaround it by adding all the mods into one group/collection; each have their own 'subscribe' button but are listed right after eachother, like they are here.

 

See here for an example: http://steamcommunity.com/sharedfiles/filedetails/?id=171475039

 

Course, that won't stop people from subscribing to all of them (or rather more importantly, activating all of them) if they have no sense.

 

Yeah I'll give it a shot. 'Cause I really want to put it on the workshop.

Thanks for helping out :)

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am i the only one getting out of date for the download?

 

Nope. Durig the public preview build the API version was 2 then when the update went live it changed to 3. Since I'm on vacation (with a very very  bad internet connection) I try to correct the bugs as I can.

But even with that error they still work.

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^ The bar version is the one title 'neat'.

 

This isn't the only mod that disappeared from the workshop.  Wonder what's going on..

 

I wasn't the one who uploaded it on the WS and no credit was given to me so the DS team took it down (that's what I was told yesterday by one of the devs). I'll be very soon uploading it to the steam workshop.

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Hi i liked that mod on the Hunger version. I just got the Nightmare version and i have a problem. The additional slots are going beyond the screen limit. So i cannot see some of the items i have picked up. If you could help i would be glad. Thanks! :)

 

here is the screenshot...

 

4o4a.jpg

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Just wondering, you're not the one who has uploaded this mod to the Steam workshop right?

I mean, the RPG mod there literally copies and pastes your description, but at the end it says uploaded by Sardal.

 

Read previous posts, I know now that you were not the one who uploaded the mod.

 

In any case, When YOU get around to uploading the RPG mod, please don't solely post the 55 slot version. That's the only version on steam right now, and I'm not using it for 2 reasons.

1, I find it op (I'm already using the max stacks mod). 2, my screen is small, so when I use it the inventory takes up too much screen! haha

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Hi i liked that mod on the Hunger version. I just got the Nightmare version and i have a problem. The additional slots are going beyond the screen limit. So i cannot see some of the items i have picked up. If you could help i would be glad. Thanks! :-)

 

here is the screenshot...

 

4o4a.jpg

 

Got the same problem as phi2aff. Sadly I can't use the mod that way.

 

Did you delete the RPG HUD folder before installing its nightmares version ?

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Just wondering, you're not the one who has uploaded this mod to the Steam workshop right?

I mean, the RPG mod there literally copies and pastes your description, but at the end it says uploaded by Sardal.

 

Read previous posts, I know now that you were not the one who uploaded the mod.

 

In any case, When YOU get around to uploading the RPG mod, please don't solely post the 55 slot version. That's the only version on steam right now, and I'm not using it for 2 reasons.

1, I find it op (I'm already using the max stacks mod). 2, my screen is small, so when I use it the inventory takes up too much screen! haha

 

Yeah I'm aware of the situation, but I'm on vacation and really doing all I can to put RPG HUD on the workshop as soon as possible. I'm just trying to find the easiest way to have all the versions in the same mod with an easy way to switch/choose the version you wanna use. I'm pretty sure it will be on the Steam WS in a week at max.

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Did you delete the RPG HUD folder before installing its nightmares version ?

I installed this mod after I got nightmare version.

 

edit: Also, if you equip a backpack in this state the game instantly crashes. But I narrowed it down to a conflict with another mod. Everything only glitches out if you use the "No Delete on Death" mod as well. Which is a pity, because I really want both :(

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I thought this mod would be amazing and initially it was..

 

But, upon entering the ruins (cave depth 2) it glitches and causes the game to shut down, even if it is the only active mod. After the glitch my inventory become permanently glitched (I can't move any items around within the inventory)

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I thought this mod would be amazing and initially it was..

 

But, upon entering the ruins (cave depth 2) it glitches and causes the game to shut down, even if it is the only active mod. After the glitch my inventory become permanently glitched (I can't move any items around within the inventory)

 

I haven't experienced the new levels yet, I'll do it as fast as possible (vacation right now).

Thanks for letting me know.

 

PS : Please upload the crash screen or the log.txt.

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HOW TO MAKE THIS MOD WORK TOGETHER WITH "No Delete on Death"!

 

If using both of these mods causes the game to glitch out and crash for you (see phi2aff's post above) do the following:

Open "modinfo.lua" in the "RPG HUD" mod folder and change the value of "priority = - 1" to "priority = 2". This worked for me and both mods run perfectly fine. John2022 gave me that idea over at "Renewable Minerals" mod and I didn't encounter any problems with that up till now.

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HOW TO MAKE THIS MOD WORK TOGETHER WITH "No Delete on Death"!

 

If using both of these mods causes the game to glitch out and crash for you (see phi2aff's post above) do the following:

Open "modinfo.lua" in the "RPG HUD" mod folder and change the value of "priority = - 1" to "priority = 2". This worked for me and both mods run perfectly fine. John2022 gave me that idea over at "Renewable Minerals" mod and I didn't encounter any problems with that up till now.

Thank you for the tip !

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