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About This File

  These 2 mods let you add backpack and amulet slots, increase inventory, backpacks and containers size.
  The Neat version can display custom bar badges (health, hunger, sanity), naughtiness meter and thermometer above the inventory. It has custom UI art, too.
 
  RoG and SW compatible.
 
 
  • Customization options
  What both mods have in common :
- Backpack slot : Yes/No
- Amulet slot : Yes/No
- Inventory size : Default version : 15, 20, 25, 55 / Neat version : 15, 25, 45
- Piggyback speed penalty : Yes/No
- Backpacks size : Default/Large (backpack : 10 - piggyback : 14 - Krampus sack : 20)
- Storable backpacks : Yes/No
- Containers size (chest and icebox, not chester) : Default/Large (16)
- Colored slots (chest, chester, icebox, crock pot) and custom equippable slots backgrounds.
- Corner shortcuts (pause, map, rotate) : Show/Hide
- Further zoom out without the game pushing it back to default.
 
  What's only in the Neat version :
- Custom badges : Yes/No
- Naughtiness meter : On/Off
- Thermometer : On/Off - Celsius/Fahrenheit
- Wetness value : Hover/Always show
- Clock text : Hover/Always show (for keyboard/mouse only)
 
 
  • Compatibilities
- High chance of incompatibility with mods that modify backpacks, inventory slots, equipment slots or chests.
- Neat version : Not compatible with mods that change badges (health/sanity/hunger) unless you don't use RPG HUD's cutom badges.
- Compatible with Always on Status but custom badges are turned off automatically to avoid crashes.
- If you encounter crashes, make sure your game is up to date first then try runnig this mod alone. If it works alone and crashes with another mod, it means they are not compatible. You can let me and the other mod's author know about it.
 
 
  • Playing with a controller
  When using a controller, the backpack content will be displayed in a single line underneath the inventory like in the vanilla game. However, since you can have very large backpacks, and in order to keep the UI nice and clean, the backpack line will never exceed the inventory/equipment line. Keep that in mind when customizing the options.
 
  Example : 15 slot inventory, no amulet/backpack slot : the line is composed of 15+3 = 18 slots. So a larger Krampus's sack (20 slots instead of 14) would be sized down to 18 slots aswell.
 
  Minor issue : If you disable your controller while in game, the very last (2-5) slots of your backpack may be inaccessible (Krampus sack + bigger backpacks + Neat 25 or Default 15). Just reload your save to fix that.
 
 
  • How to install this mod
  It's better to disable the Steam Cloud feature for the game. Always backup your savegames, profile and saveindex before installing a new mod or you'll be very sour if something goes wrong. They are usually located in "..\Steam\userdata\<your steam ID>\219740\remote" or "My documents\Klei\DoNotStarve\save". Backup all the files found in those folders.
 
  Extract the folder located in the archive to "...\Steam\steamapps\common\dont_starve\mods" or the equivalent if you use the standalone version. Once in game, head to the mods tab and activate the mod (the Neat version requires a restart) then configure it.
 
 
  • Quickest Q&A ever

  Q : Will you port this mod to DS Together ? 
  A : No. I won't be making any more mods. But if someone wanted to port my DS mods to DS Together, that's fine with me. 

  Q : How can I help you ? 
  A : You can give me feedback on glitches and crashes down below. If you are interested in testing RPG HUD before official releases, I created a steam group just for that. I'll put the newest files there and I would appreciate feedback. Here's the link to the group : Kiopho's Beta Testing.

 
 
  Thanks to everyone for your feedback which helps improve the mods tremendously.
  If you like the mod, show it some love and rate it. :)
  If you have any issues or suggestions, leave a comment down below.

Don't Starve Error.png


What's New in Version 2.31   See changelog

Released

V 2.1

- Added the missing "revealer" component

  • Like 24
  • Thanks 1

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Okay. So once more, just another way of trying to have it easier. It's always the same with most people. The less you have to work your ass off, the better right? Why didn't you just simply remove the survival gauges instead? Way better no? This way, you never have to worry about surviving in the "survival game". Makes perfect sense! You should also make all craftable items free. Oh and wait, why not add a teleport feature too! Awesome, so you can teleport where ever you want on the map! Also, you should make the map already explored from start! Wow I am so eager to play your lazy version of what is already a so awesome game!

 

don't use it then

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@anonymousxz... make sure your game is up to date. That's usually the cause. Also this mod (I think) needs the game to restart once you enable it, depending on which version you use.

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Okay. So once more, just another way of trying to have it easier. It's always the same with most people. The less you have to work your ass off, the better right? Why didn't you just simply remove the survival gauges instead? Way better no? This way, you never have to worry about surviving in the "survival game". Makes perfect sense! You should also make all craftable items free. Oh and wait, why not add a teleport feature too! Awesome, so you can teleport where ever you want on the map! Also, you should make the map already explored from start! Wow I am so eager to play your lazy version of what is already a so awesome game!

 

Thank you ! All the other tweaks (map revealer, free crafting) exist on this site.

Enjoy your time with the game !

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NOT WORKING FOR ME :(

 

Usually if your game doesn't work, it's either because it's not up to date or because of mods incompatibility. Update the game and/or try this mod on its own first.

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how come the mod isn't compatible with the season clock?

 

It's not a matter of compatibility. Let's say the clock's anchor is modified by both mods and the season clock ends up being out of screen. I let the modder know about this and waiting for his answer. 

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hello I can't enable the mod because it keeps crashing so it stays disabled. Please help.

 

Make sure the game is up to date. Try this mod on its own. If it works alone but crashes with other mods, that mean they are not compatible.

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try to create hero some time dude i believe in u!!

 

I actually helped others create their heroes (code, not art). I prefer making non character mods

But thanks for the kind words :)

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I think the download links are broken. :(

 

Looks like you're right. Sometimes the site messes up when the old files aren't updated. Note that only the Neat version got updated.

Thanks for letting me know.

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Hi, your mod is splendid and I like it a lot!

I'm from asia and maybe you have to stand my poor English...Sorry.

 

Although I'm not sure of it, But it seems that there is a bug:

After I enable your mod(both neat and default version), the things in my backpack (normal pack) NEVER get wet...And at that time the things on my inventory have already got wet for a long time.

 

Would you be so kind and exam that if you got one moment? Thanks. Could be my pirate version of the game that causes that glitch.

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Okay, this has been bugging me a while now... When I add a mod and go to the "mods" section, it says "Crashed st start up". And I can't enable it. I don't understand what is wrong. :c There are so many mods I can't use because of it.

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