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    • JoeW

      Support Email Error (Zendesk)   08/12/2019

      We are migrating to a new customer support ticketing system (desk.com) and unfortunately while moving over our old tickets the new system (Zendesk) sent an auto reply to "new users". We weren't aware this would happen and so and email was sent out in error. You do not need to create an account and you can ignore the email entirely. You can find more info about this over on our forums here: https://forums.kleientertainment.com/forums/topic/110413-zendesk/ Sorry for the confusion

20 Screenshots

About This File

Attention!

We recommend that you also install the MemSpikeFix mod. This will lower the normally heavy memory load that occurs when you have multiple large mods activated, or many many small mods activated. If you are experiencing crashes or extremely long load times while having multiple mods activated, the MemSpikeFix mod may fix or alleviate these issues.

The MemSpikeFix is available both as a forum download and as a Steam Workshop subscription.

 


 

You know, you're a hard worker. Life in this desolate land is tough. You've got to fight to survive, scratching out a living in the dirt, clinging on by whatever means necessary. Just hoping that tomorrow will come.

What if I told you there was more than this out there? That right above your head, up there in the sky there was a whole new world? A paradise unlike any other.

Would you like to see it?

I ask very little of you. For a small sum, a kingdom can be yours. The very land you tread is as soft as any mattress. There's food wherever you look. A veritable buffet of the sweetest treats you'll ever enjoy.

Doesn't that sound good?

Animals of all shapes and sizes will flock to you. Weird and wondrous sights a-plenty. What about a giant mushroom? What about a giant mushroom made entirely of jelly? There's all that and more.

You don't have to stay here, jumping at shadows and living off bark. I shall wait for you on the road as rain falls. Come, come find me and I'll give you your freedom.

Why not go Up and Away?

 


Up and Away adds an entirely new world to explore. To get started, you must find the Shopkeeper, a suspicious fellow who will spawn along the brick road during the rain. Among the new content added, there is a new tech branch, new mechanics, and much more. For those in a rush, a preset has been added to simplify the process of gaining access to the land above.

The mod is currently in alpha, and so there may exist bugs and incompatibilities with other mods. If you find any, do report it, as fixing any possible issues is a priority. Feedback is welcome and encouraged!


What's New in Version alpha-0.2.8   See changelog

Released

  • + Fixed a crash on strart that occured to some shenanigans with mount_enabled, added with the QOL update.
    + The mod should function properly without DLC.
  • + Fixed the clock not changing color when loading a save in which static is occuring.
  • Like 6



User Feedback



Recommended Comments

 i haved a problem i don t know if is a bug or winnie perk(is not so innocent)Krampus has spawned and i don t killed any innocent mob

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How do I download?

Hit "Download".

 

 i haved a problem i don t know if is a bug or winnie perk(is not so innocent)Krampus has spawned and i don t killed any innocent mob

 

Yes, that's Winnie's perk. However, it should only add Naughtiness if you attack something that isn't hostile towards you or when eating meat.

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Starting up

Don't Starve: 99777 WIN32_STEAM

Build Date: 2014-04-16_13-03-36

THREAD - started 'GAClient' (22396)

HttpClient::ClientThread::Main()

cGame::InitializeOnMainThread

WindowManager::Initialize

WindowManager::SetFullscreen(0, 1280, 1024, 60)

GLInfo

~~~~~~

GL_VENDOR: Google Inc.

GL_RENDERER: ANGLE (ATI Radeon HD 5670)

GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)

GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)

OpenGL extensions (19, 19):

GL_ANGLE_depth_texture

GL_ANGLE_framebuffer_blit

GL_ANGLE_framebuffer_multisample

GL_ANGLE_instanced_arrays

GL_ANGLE_pack_reverse_row_order

GL_ANGLE_texture_compression_dxt3

GL_ANGLE_texture_compression_dxt5

GL_ANGLE_texture_usage

GL_ANGLE_translated_shader_source

GL_EXT_read_format_bgra

GL_EXT_robustness

GL_EXT_texture_compression_dxt1

GL_EXT_texture_format_BGRA8888

GL_EXT_texture_storage

GL_OES_get_program_binary

GL_OES_packed_depth_stencil

GL_OES_rgb8_rgba8

GL_OES_standard_derivatives

GL_OES_texture_npot

GL_MAX_TEXTURE_SIZE = 16384

GL_MAX_TEXTURE_IMAGE_UNITS = 16

GL_MAX_RENDERBUFFER_SIZE = 16384

GL_MAX_VIEWPORT_DIMS = 16384, 16384

GL_MAX_VARYING_VECTORS = 10

GL_MAX_VERTEX_ATTRIBS = 16

GL_MAX_VERTEX_UNIFORM_VECTORS = 254

GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4

GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221

4 compressed texture formats

texture format 0x83f0

texture format 0x83f1

texture format 0x83f2

texture format 0x83f3

THREAD - started 'WindowsInputManager' (20804)

cDontStarveGame::DoGameSpecificInitialize()

cGame::StartPlaying

LOADING LUA

DoLuaFile scripts/main.lua

DoLuaFile loading buffer scripts/main.lua

scripts/main.lua(158,1) running main.lua

     

scripts/modindex.lua(257,1) loaded modindex   

scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

     

scripts/modindex.lua(206,1) Error loading mod: MemSpikeFix (Memory Spike Fix)!

 api_version for MemSpikeFix is in the future, please set to the current version. (api_version is version 6, game is version 5.)

     

scripts/modindex.lua(206,1) Error loading mod: UpAndAway (Up and Away)!

 api_version for UpAndAway is in the future, please set to the current version. (api_version is version 6, game is version 5.)

     

LOADING LUA SUCCESS

scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue  2240 

scripts/playerprofile.lua(352,1) loaded profile     

scripts/playerprofile.lua(416,1) bloom_enabled true 

scripts/saveindex.lua(97,1) loaded saveindex  

scripts/gamelogic.lua(1118,1) OnFilesLoaded() 

scripts/gamelogic.lua(1107,1) OnUpdatePurchaseStateComplete     

scripts/gamelogic.lua(85,1) Unload BE  

Could not unload undefined prefab 0x4374c56c (yellowstaff)

Could not unload undefined prefab 0x303bfdce (axe)

Could not unload undefined prefab 0x378bda50 (wall_wood_item)

Could not unload undefined prefab 0x8cc766ef (pumpkin_lantern)

Could not unload undefined prefab 0xfdcabd86 (earmuffshat)

Could not unload undefined prefab 0x7f46d7c0 (batbat)

Could not unload undefined prefab 0xcceee6c3 (cutstone)

Could not unload undefined prefab 0xaf34ecc0 (trunkvest_winter)

Could not unload undefined prefab 0x875750ea (turf_road)

Could not unload undefined prefab 0x4aeb6641 (armordragonfly)

Could not unload undefined prefab 0xcd7669e5 (nightsword)

Could not unload undefined prefab 0x1daa5ab7 (turf_carpetfloor)

Could not unload undefined prefab 0xefa57cea (bandage)

Could not unload undefined prefab 0xde4bc7e7 (wall_hay_item)

Could not unload undefined prefab 0xe51acd32 (lightning_rod)

Could not unload undefined prefab 0x947bfcb8 (lightning_rod_placer)

Could not unload undefined prefab 0x68ba7100 (researchlab2)

Could not unload undefined prefab 0x3386a16a (researchlab2_placer)

Could not unload undefined prefab 0x3f5176c5 (firepit)

Could not unload undefined prefab 0x8a462465 (firepit_placer)

Could not unload undefined prefab 0xe87e06c0 (icebox)

Could not unload undefined prefab 0xf2bd1baa (icebox_placer)

Could not unload undefined prefab 0xbea16a01 (hambat)

Could not unload undefined prefab 0xeb646050 (icehat)

Could not unload undefined prefab 0x10473739 (spear)

Could not unload undefined prefab 0x8d44bbad (cookpot)

Could not unload undefined prefab 0x30d2f57d (cookpot_placer)

Could not unload undefined prefab 0x89c20b1b (telebase)

Could not unload undefined prefab 0x868a468f (telebase_placer)

Could not unload undefined prefab 0x9d92cce (purpleamulet)

Could not unload undefined prefab 0xcf1626 (rabbithouse)

Could not unload undefined prefab 0x1aa31ec4 (rabbithouse_placer)

Could not unload undefined prefab 0xe474f23c (armormarble)

Could not unload undefined prefab 0x3ccdbe75 (icestaff)

Could not unload undefined prefab 0x68ba7101 (researchlab3)

Could not unload undefined prefab 0xd6985329 (researchlab3_placer)

Could not unload undefined prefab 0x21bf03b1 (thulecite)

Could not unload undefined prefab 0x539e9e8a (trunkvest_summer)

Could not unload undefined prefab 0xf4eb0943 (shovel)

Could not unload undefined prefab 0x761a1799 (gunpowder)

Could not unload undefined prefab 0x9a99c7b7 (armorgrass)

Could not unload undefined prefab 0xda17c8e8 (armorslurper)

Could not unload undefined prefab 0x47611d71 (sweatervest)

Could not unload undefined prefab 0x85181f7c (minerhat)

Could not unload undefined prefab 0xe8f381a1 (turf_checkerfloor)

Could not unload undefined prefab 0xd3671c87 (rainhat)

Could not unload undefined prefab 0x2e264dbc (blowdart_pipe)

Could not unload undefined prefab 0x2f0f89cb (reflectivevest)

Could not unload undefined prefab 0xc4101586 (hammer)

Could not unload undefined prefab 0x41ba89b5 (nightmarefuel)

Could not unload undefined prefab 0xfbaefa0e (rainometer)

Could not unload undefined prefab 0xeea990dc (rainometer_placer)

Could not unload undefined prefab 0x7fcb037d (greenstaff)

Could not unload undefined prefab 0x7fceff10 (featherfan)

Could not unload undefined prefab 0x3c935451 (eyeturret_item)

Could not unload undefined prefab 0xcba65752 (amulet)

Could not unload undefined prefab 0xe16c07d0 (ruinshat)

Could not unload undefined prefab 0xd2c60301 (dragonflychest)

Could not unload undefined prefab 0xa72c4129 (dragonflychest_placer)

Could not unload undefined prefab 0xb1591875 (greenamulet)

Could not unload undefined prefab 0xdac7fbf5 (birdcage)

Could not unload undefined prefab 0xe1f9b335 (birdcage_placer)

Could not unload undefined prefab 0x68ba7102 (researchlab4)

Could not unload undefined prefab 0x79aa04e8 (researchlab4_placer)

Could not unload undefined prefab 0x2c158f7c (torch)

Could not unload undefined prefab 0x265d1455 (turf_woodfloor)

Could not unload undefined prefab 0x9a0ed246 (yellowamulet)

Could not unload undefined prefab 0xb4e674c6 (hawaiianshirt)

Could not unload undefined prefab 0xc78d9876 (siestahut)

Could not unload undefined prefab 0xb22fa874 (siestahut_placer)

Could not unload undefined prefab 0xce5a342e (firesuppressor)

Could not unload undefined prefab 0xbbba0ebc (firesuppressor_placer)

Could not unload undefined prefab 0x9a6718eb (resurrectionstatue)

Could not unload undefined prefab 0x6b0c64bf (resurrectionstatue_placer)

Could not unload undefined prefab 0xdfb37276 (telestaff)

Could not unload undefined prefab 0x3f6c9ebb (diviningrod)

Could not unload undefined prefab 0xa6b98890 (beargervest)

Could not unload undefined prefab 0xe5936c6a (firestaff)

Could not unload undefined prefab 0x34fb4f82 (pitchfork)

Could not unload undefined prefab 0x3d4d1dc6 (bedroll_straw)

Could not unload undefined prefab 0xadfdb7ae (armor_sanity)

Could not unload undefined prefab 0x76d26529 (bugnet)

Could not unload undefined prefab 0x5ce426c4 (blowdart_fire)

Could not unload undefined prefab 0x4740cff7 (tent)

Could not unload undefined prefab 0xb4d742b3 (tent_placer)

Could not unload undefined prefab 0x8a2d55ba (catcoonhat)

Could not unload undefined prefab 0x4116c653 (raincoat)

Could not unload undefined prefab 0x62a5e7fe (nightlight)

Could not unload undefined prefab 0x185806ec (nightlight_placer)

Could not unload undefined prefab 0xa1e54a85 (goldenaxe)

Could not unload undefined prefab 0xe6af29d2 (compass)

Could not unload undefined prefab 0x19c004b2 (pighouse)

Could not unload undefined prefab 0x469fe538 (pighouse_placer)

Could not unload undefined prefab 0xca16846d (boards)

Could not unload undefined prefab 0xfa14dec6 (birdtrap)

Could not unload undefined prefab 0x7c11af2 (treasurechest)

Could not unload undefined prefab 0xd411bef8 (treasurechest_placer)

Could not unload undefined prefab 0xef21c9f2 (rope)

Could not unload undefined prefab 0xb981ecda (fast_farmplot)

Could not unload undefined prefab 0x6c77c310 (fast_farmplot_placer)

Could not unload undefined prefab 0xbcfca634 (strawhat)

Could not unload undefined prefab 0x111db7ae (footballhat)

Could not unload undefined prefab 0x1cd9e60e (razor)

Could not unload undefined prefab 0x739fbe3c (homesign)

Could not unload undefined prefab 0x33fdbd2e (homesign_placer)

Could not unload undefined prefab 0x1541c9cc (armorruins)

Could not unload undefined prefab 0x75370b6 (papyrus)

Could not unload undefined prefab 0x36768a92 (orangestaff)

Could not unload undefined prefab 0x2ca456a0 (orangeamulet)

Could not unload undefined prefab 0xff7a976 (staff_tornado)

Could not unload undefined prefab 0xd8067599 (beehat)

Could not unload undefined prefab 0xc22935e4 (icepack)

Could not unload undefined prefab 0x4d9a964d (trap)

Could not unload undefined prefab 0x1c42203 (bell)

Could not unload undefined prefab 0x15220700 (backpack)

Could not unload undefined prefab 0xa8b25abc (wall_ruins_item)

Could not unload undefined prefab 0x3ede96f8 (nightstick)

Could not unload undefined prefab 0xd5201c09 (beebox)

Could not unload undefined prefab 0x753b7621 (beebox_placer)

Could not unload undefined prefab 0xb918c5fd (fishingrod)

Could not unload undefined prefab 0x651e3e9e (eyebrellahat)

Could not unload undefined prefab 0x92ccc001 (coldfirepit)

Could not unload undefined prefab 0x21e04429 (coldfirepit_placer)

Could not unload undefined prefab 0x5a59f5cc (goldenshovel)

Could not unload undefined prefab 0x2e54b535 (cane)

Could not unload undefined prefab 0xb6201ac9 (onemanband)

Could not unload undefined prefab 0x4685284 (umbrella)

Could not unload undefined prefab 0xda1f7edf (winterometer)

Could not unload undefined prefab 0x955229cb (winterometer_placer)

Could not unload undefined prefab 0xe2bfa46 (tophat)

Could not unload undefined prefab 0xacbea762 (fertilizer)

Could not unload undefined prefab 0x3949a42 (meatrack)

Could not unload undefined prefab 0x56340ba8 (meatrack_placer)

Could not unload undefined prefab 0x6dda899f (watermelonhat)

Could not unload undefined prefab 0x6f21e747 (piggyback)

Could not unload undefined prefab 0x86860bc2 (boomerang)

Could not unload undefined prefab 0xb1fa364d (pickaxe)

Could not unload undefined prefab 0x3cb06493 (healingsalve)

Could not unload undefined prefab 0x39311b4d (grass_umbrella)

Could not unload undefined prefab 0x37c31aa6 (lantern)

Could not unload undefined prefab 0xbc429ef3 (bushhat)

Could not unload undefined prefab 0x80cb1e18 (featherhat)

Could not unload undefined prefab 0x3edae42e (multitool_axe_pickaxe)

Could not unload undefined prefab 0x7f2d088c (armorwood)

Could not unload undefined prefab 0x46094f1b (beefalohat)

Could not unload undefined prefab 0xf8e41fa9 (bedroll_furry)

Could not unload undefined prefab 0xcda99af6 (winterhat)

Could not unload undefined prefab 0x1c48b877 (campfire)

Could not unload undefined prefab 0xdfe3a33 (campfire_placer)

Could not unload undefined prefab 0x68370bd6 (trap_teeth)

Could not unload undefined prefab 0x4058bc0 (molehat)

Could not unload undefined prefab 0xcad92460 (flowerhat)

Could not unload undefined prefab 0xec43b9f4 (sewing_kit)

Could not unload undefined prefab 0x1eee0485 (transistor)

Could not unload undefined prefab 0xfb180669 (blowdart_sleep)

Could not unload undefined prefab 0x38967bb2 (researchlab)

Could not unload undefined prefab 0x77e9ae38 (researchlab_placer)

Could not unload undefined prefab 0x8bbc7f55 (beemine)

Could not unload undefined prefab 0xdf13a0c1 (ruins_bat)

Could not unload undefined prefab 0x22ec3802 (wall_stone_item)

Could not unload undefined prefab 0x8d60ee3a (coldfire)

Could not unload undefined prefab 0xe72d29b0 (coldfire_placer)

Could not unload undefined prefab 0x263bc4d5 (slow_farmplot)

Could not unload undefined prefab 0x321f7255 (slow_farmplot_placer)

Could not unload undefined prefab 0xe5071541 (nightmare_timepiece)

Could not unload undefined prefab 0xc3bf310c (blueamulet)

Could not unload undefined prefab 0x2ae7e3b3 (purplegem)

Could not unload undefined prefab 0x94cf6c04 (goldenpickaxe)

Could not unload undefined prefab 0xf0330963 (panflute)

Could not unload undefined prefab 0xdb20fa95 (heatrock)

Could not unload undefined prefab 0x1153dbb9 (pottedfern)

Could not unload undefined prefab 0xf2102a71 (pottedfern_placer)

Could not unload undefined prefab 0x33ab6997 (hud)

Could not unload undefined prefab 0x3364203d (forest)

Could not unload undefined prefab 0x2e5cb72d (cave)

Could not unload undefined prefab 0x40b82ff2 (maxwell)

Could not unload undefined prefab 0xbddda476 (fire)

Could not unload undefined prefab 0x1078732c (character_fire)

Could not unload undefined prefab 0x427b5b39 (shatter)

scripts/gamelogic.lua(88,1) Unload BE done   

scripts/dlcsupport.lua(25,1) Load scripts/DLC001_prefab_files   

HttpClientWriteCallback (0x00734DFF, 1, 16, 0x029BFCD8)

HttpClientWriteCallback READ 16 (16 total)

scripts/gamelogic.lua(96,1) Load FE    

scripts/gamelogic.lua(98,1) Load FE: done    

scripts/screens/mainscreen.lua(516,1) platform_motd  table: 0B3E4E30  

SimLuaProxy::QueryServer()

scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

     

Reset() returning

QueryServerComplete no callback

HttpClientWriteCallback (0x00734E81, 1, 1007, 0x029BFCD8)

HttpClientWriteCallback READ 1007 (1007 total)

scripts/screens/mainscreen.lua(516,1) platform_motd  table: 0B5A6680  

scripts/modindex.lua(206,1) Error loading mod: MemSpikeFix (Memory Spike Fix)!

 api_version for MemSpikeFix is in the future, please set to the current version. (api_version is version 6, game is version 5.)

     

scripts/modindex.lua(206,1) Error loading mod: UpAndAway (Up and Away)!

 api_version for UpAndAway is in the future, please set to the current version. (api_version is version 6, game is version 5.)

     

QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20}

scripts/modindex.lua(206,1) Error loading mod: MemSpikeFix (Memory Spike Fix)!

 api_version for MemSpikeFix is in the future, please set to the current version. (api_version is version 6, game is version 5.)

     

scripts/modindex.lua(206,1) Error loading mod: UpAndAway (Up and Away)!

 api_version for UpAndAway is in the future, please set to the current version. (api_version is version 6, game is version 5.)

     

scripts/screens/modsscreen.lua(795,1) Reloading Mod Info Prefabs

scripts/screens/modsscreen.lua(782,1) Loading Mod Info Prefabs  

HttpClientWriteCallback (0x00734E01, 1, 2375, 0x029BFCD8)

HttpClientWriteCallback READ 2375 (2375 total)

scripts/screens/modsscreen.lua(787,1) Unloading Mod Info Prefabs

../mods/Gemswords/modicon.tex is 200x200 but compressed textures must have power of 2 dimensions.

../mods/Whiskers/d72.tex is 120x104 but compressed textures must have power of 2 dimensions.

scripts/screens/modsscreen.lua(787,1) Unloading Mod Info Prefabs

Collecting garbage...

lua_gc took 0.02 seconds

~SimLuaProxy()

lua_close took 0.02 seconds

ReleaseAll

ReleaseAll Finished

cGame::StartPlaying

LOADING LUA

DoLuaFile scripts/main.lua

DoLuaFile loading buffer scripts/main.lua

scripts/main.lua(158,1) running main.lua

     

scripts/modindex.lua(257,1) loaded modindex   

scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

     

scripts/modindex.lua(206,1) Error loading mod: MemSpikeFix (Memory Spike Fix)!

 api_version for MemSpikeFix is in the future, please set to the current version. (api_version is version 6, game is version 5.)

     

scripts/modindex.lua(206,1) Error loading mod: UpAndAway (Up and Away)!

 api_version for UpAndAway is in the future, please set to the current version. (api_version is version 6, game is version 5.)

     

LOADING LUA SUCCESS

scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue  2240 

scripts/playerprofile.lua(352,1) loaded profile     

scripts/playerprofile.lua(416,1) bloom_enabled true 

scripts/saveindex.lua(97,1) loaded saveindex  

scripts/gamelogic.lua(1118,1) OnFilesLoaded() 

scripts/gamelogic.lua(1107,1) OnUpdatePurchaseStateComplete     

scripts/gamelogic.lua(79,1) FE assets already loaded    

scripts/screens/mainscreen.lua(516,1) platform_motd  table: 07048320  

SimLuaProxy::QueryServer()

scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

     

Reset() returning

HttpClientWriteCallback (0x00734E81, 1, 1007, 0x029BFCD8)

HttpClientWriteCallback READ 1007 (1007 total)

scripts/screens/mainscreen.lua(516,1) platform_motd  table: 070464F8  

Could not unload undefined prefab 0xe5bb0a (firework_fx)

Could not unload undefined prefab 0x97380db1 (multifirework_fx)

Could not unload undefined prefab 0x287f9bdd (eyebrella)

Could not unload undefined prefab 0x287f9bdd (eyebrella)

Collecting garbage...

lua_gc took 0.02 seconds

~SimLuaProxy()

lua_close took 0.03 seconds

Could not unload undefined prefab 0xe5bb0a (firework_fx)

Could not unload undefined prefab 0x97380db1 (multifirework_fx)

Could not unload undefined prefab 0x287f9bdd (eyebrella)

Could not unload undefined prefab 0x287f9bdd (eyebrella)

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager.

HttpClient::ClientThread::Main() complete

Shutting down

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@AleksQuest, change api_version value to 5. You can find it in the 'modinfo.lua' file inside "UpAndAway" folder. You can open that file with any text editor.

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@AleksQuest, change api_version value to 5. You can find it in the 'modinfo.lua' file inside "UpAndAway" folder. You can open that file with any text editor.

It did not work, now "crashed" changed to "warning"

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there is one problem i face. i cant bury webber skull in the grave... i downloaded this mod in my cleared game and tried to get webber. but it keeps telling me that i have to dig a hole to bury the skull. but i already duged a hole.

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there is one problem i face. i cant bury webber skull in the grave... i downloaded this mod in my cleared game and tried to get webber. but it keeps telling me that i have to dig a hole to bury the skull. but i already duged a hole.

 

Thanks! This will be fixed in 0.0.8. In the meanwhile, running this in console (~) will unlock Webber:

 

local player = GetPlayer(); player.profile:UnlockCharacter("webber"); player.profile.dirty = true; player.profile:Save()

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Mine appears Crashed! To.

 

When I activate the mod, it says to be disabled. WHY??? PLEASE HELP

 

Can you please post your log.txt files? We need that to be able to tell what went wrong exactly.

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mod crashes,got an log.

 

The following mod(s) have caused a failure: Up and Away

Table expected as MODCONFIG value in the mod environment, got nil

LUA ERROR stack traceback

         =[C] in function 'error'

         E:/Program Files (x86)/NedzeesAra/SteamApps/common/Don't Starve/data/../mods/UpAndAway/wicker/adjectives/configurable.lua(422.1)

         =(tail call) ?

         E:/Program Files (x86)/NedzeesAra/SteamApps/common/Don't Starve/data/../mods/UpAndAway/code/worldgen_main.lua(26.1) in function 'fn'

         E:/Program Files (x86)/NedzeesAra/SteamApps/common/Don't Starve/data/../mods/UpAndAway/wicker/init/kernel_components/loaders.lua(109.1) in function 'fn'

         E:/Program Files (x86)/NedzeesAra/SteamApps/common/Don't Starve/data/../mods/UpAndAway/lib/use.lua(109.1) in function 'basic_import'

 

Mods Installed

 

A Mortal King

Advanced Farming

Better Boulders

Better Crashes

Better Traps

Buildable Mermhouse

Charcoal Burner

Chester Choice

Clockwork Tooth Trap

Craftable Butter

Craftable Catcoon House

Craftable Fleshy

Craftable Mandrake

Craftable Skull Chest

Dawnbreak

Dem Bones

Development Tool

Diggable Reeds

Display Food Values

Easter Egg Hunt (currently not easter but whatever)

Better Evergreens

Farming For Light

Fish Farm

Floe

Best Friends Forever

Gem Swords

Mama Volt Goats (Goats)

Golden Spear

Greenhouse farming

Hat,Armor,Amulet Durability

Haunted House

Hound Poison DLC

Lunch Box

Map Revealer

Memory Spike Fix

Mental Collapse

Minimap Standard

More Fuel

Wilson's Snow House

N Tools

No More Wall F-ing

Pig Fashion

Pigspikes!

Recall Abigail

Recipe Book

Revenge of The Dead

Robotnik

Satori

Sir Daniel Fortesque

Smart Crock Pot
Smiley, The Stick Man

Starter Inventory

Storm Cellar

Summer Smiles

Summons

Survival Gear

Tenshin's Tweaks

The Hungry Survivor

The mod about Buckets

Baverly the Bewitched (in mod list called The Weeping Willow)

Throwable Rocks

Tiny Alchemy Powers ROG

Too Many Items

Tools Durability High

Weazley

Where's My Beefalo?

Wilson's Cabin

Wilson's House with Light

Wren The Stormcalled.

Please Help!

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mod crashes,got an log.

 

The following mod(s) have caused a failure: Up and Away

Table expected as MODCONFIG value in the mod environment, got nil

LUA ERROR stack traceback

         =[C] in function 'error'

         E:/Program Files (x86)/NedzeesAra/SteamApps/common/Don't Starve/data/../mods/UpAndAway/wicker/adjectives/configurable.lua(422.1)

         =(tail call) ?

         E:/Program Files (x86)/NedzeesAra/SteamApps/common/Don't Starve/data/../mods/UpAndAway/code/worldgen_main.lua(26.1) in function 'fn'

         E:/Program Files (x86)/NedzeesAra/SteamApps/common/Don't Starve/data/../mods/UpAndAway/wicker/init/kernel_components/loaders.lua(109.1) in function 'fn'

         E:/Program Files (x86)/NedzeesAra/SteamApps/common/Don't Starve/data/../mods/UpAndAway/lib/use.lua(109.1) in function 'basic_import'

 

Mods Installed

 

A Mortal King

Advanced Farming

Better Boulders

Better Crashes

Better Traps

Buildable Mermhouse

Charcoal Burner

Chester Choice

Clockwork Tooth Trap

Craftable Butter

Craftable Catcoon House

Craftable Fleshy

Craftable Mandrake

Craftable Skull Chest

Dawnbreak

Dem Bones

Development Tool

Diggable Reeds

Display Food Values

Easter Egg Hunt (currently not easter but whatever)

Better Evergreens

Farming For Light

Fish Farm

Floe

Best Friends Forever

Gem Swords

Mama Volt Goats (Goats)

Golden Spear

Greenhouse farming

Hat,Armor,Amulet Durability

Haunted House

Hound Poison DLC

Lunch Box

Map Revealer

Memory Spike Fix

Mental Collapse

Minimap Standard

More Fuel

Wilson's Snow House

N Tools

No More Wall F-ing

Pig Fashion

Pigspikes!

Recall Abigail

Recipe Book

Revenge of The Dead

Robotnik

Satori

Sir Daniel Fortesque

Smart Crock Pot

Smiley, The Stick Man

Starter Inventory

Storm Cellar

Summer Smiles

Summons

Survival Gear

Tenshin's Tweaks

The Hungry Survivor

The mod about Buckets

Baverly the Bewitched (in mod list called The Weeping Willow)

Throwable Rocks

Tiny Alchemy Powers ROG

Too Many Items

Tools Durability High

Weazley

Where's My Beefalo?

Wilson's Cabin

Wilson's House with Light

Wren The Stormcalled.

Please Help!

 

What version of the game are you running? The build # please.

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Question: Can you meet the man with the umbrella and get the beans and cumulocator station and all that good stuff with Wilson or any other character that isn't Winnie?

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Will there be a skylander garland made from SkyPetals?

 

Possibly, but we don't know for sure yet. It would end up in beta, if so.

 

 

Question: Can you meet the man with the umbrella and get the beans and cumulocator station and all that good stuff with Wilson or any other character that isn't Winnie?

 

Yes, the content is available to all characters.

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Both mods say "Crashed" when I go to enable them. I'm using Windows 8 and RoG Where There's a Wilson.

 

What's the build number? It should appear on the bottom left upon launching.

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