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Up and Away alpha-0.2.8


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About This File

Attention!

We recommend that you also install the MemSpikeFix mod. This will lower the normally heavy memory load that occurs when you have multiple large mods activated, or many many small mods activated. If you are experiencing crashes or extremely long load times while having multiple mods activated, the MemSpikeFix mod may fix or alleviate these issues.

The MemSpikeFix is available both as a forum download and as a Steam Workshop subscription.

 


 

You know, you're a hard worker. Life in this desolate land is tough. You've got to fight to survive, scratching out a living in the dirt, clinging on by whatever means necessary. Just hoping that tomorrow will come.

What if I told you there was more than this out there? That right above your head, up there in the sky there was a whole new world? A paradise unlike any other.

Would you like to see it?

I ask very little of you. For a small sum, a kingdom can be yours. The very land you tread is as soft as any mattress. There's food wherever you look. A veritable buffet of the sweetest treats you'll ever enjoy.

Doesn't that sound good?

Animals of all shapes and sizes will flock to you. Weird and wondrous sights a-plenty. What about a giant mushroom? What about a giant mushroom made entirely of jelly? There's all that and more.

You don't have to stay here, jumping at shadows and living off bark. I shall wait for you on the road as rain falls. Come, come find me and I'll give you your freedom.

Why not go Up and Away?

 


Up and Away adds an entirely new world to explore. To get started, you must find the Shopkeeper, a suspicious fellow who will spawn along the brick road during the rain. Among the new content added, there is a new tech branch, new mechanics, and much more. For those in a rush, a preset has been added to simplify the process of gaining access to the land above.

The mod is currently in alpha, and so there may exist bugs and incompatibilities with other mods. If you find any, do report it, as fixing any possible issues is a priority. Feedback is welcome and encouraged!


What's New in Version alpha-0.2.8   See changelog

Released

  • + Fixed a crash on strart that occured to some shenanigans with mount_enabled, added with the QOL update.
    + The mod should function properly without DLC.
  • + Fixed the clock not changing color when loading a save in which static is occuring.
  • Like 8
  • Haha 1

User Feedback

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Has anyone tested if it's compatible with Tiny Alchemy Powers? If not I'll post my findings here.

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Has anyone tested if it's compatible with Tiny Alchemy Powers? If not I'll post my findings here.

 

I don't believe they have. If you would, that'd be very helpful. :)

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Has anyone tested if it's compatible with Tiny Alchemy Powers? If not I'll post my findings here.

 

I don't believe they have. If you would, that'd be very helpful. :-)

 

It is, yes. We tested this a while back, discovered an incompatibility and the author of Tiny Alchemy Powers patched the bug. 

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idk about you guys but even though I got the mod, it wont show up on the mods screen, what's worse is that any mods I unsubscribed from are still there

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idk about you guys but even though I got the mod, it wont show up on the mods screen, what's worse is that any mods I unsubscribed from are still there

That's an issue with Steam. We talked to Klei about it, and it's not affecting just Up and Away. In fact, it's not even just affecting Don't Starve, the Workshop for many games is having issues since the last Steam outage.

Hopefully the situation will go back to normal soon.

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I can't seem to get this to work. I get on DS then enabled the mod, then I start and the game stops. What happens?

What do you mean by the game stops? Does it crash, or does it just become unresponsive? Either way, please post your log.txt in our Bugs thread.

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Wow, it must be amazing to make a fan made mod that feels like an update, maybe someday I will join the ranks.

 

Feel free to stop by the subforum if you want to help out!

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Very good but,too many bugs.

If you don't tell us what they are, we can't fix them, since we are not aware of any.

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Just a quick find. Once I beat the Octocopter, I couldn't find any parts around the map. What do I do?

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Just a quick find. Once I beat the Octocopter, I couldn't find any parts around the map. What do I do?

They're not implemented yet. The parts will be used to give you access to the second level, but since there is no second level yet, they're not in yet.

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They're not implemented yet. The parts will be used to give you access to the second level, but since there is no second level yet, they're not in yet.

 

Well, actually, they are. They don't do anything special yet (using all three on the octocopter gives you a popup warning that the next level doesn't exist yet), but they are implemented.

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Is this done by Klei staff? Looks so...

 

Nope! We're not part of Klei, just fans who want to expand upon the game.

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