Warfarin, The Tricky Thief! 5, The Tricky Thief

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About This File


Years ago, a moody teenager cobbled together a character mod that did fairly well up until it completely broke. Now, that teenager is back as a responsible adult with a 9-5 job to bring you...


Warfarin: The Tricky Thief


45 health

100 hunger

100 sanity (Drains half as fast in darkness, but twice as fast as default from monsters)


Can dash!

Hitting the Dash Key will sent Warfarin forwards in a quick dash that will dodge attacks, and Warfarin can dash into the ocean to reappear with a huge hit to their stats! Good for escapes, not so good for general exploring.

Jumping over a wall will make Warfarin climb and vault over it, making the dash go considerably farther.

Deals 75% default damage.

Can pickpocket pigmen at dusk.

Picks up everything instantly: Berry bushes, grass, crock pots, drying racks, etc.


Can hide in trees, berry bushes, tall grass, and saplings. Doesn't work if the saplings or tall grass has been picked.

Can hide in neutral treeguards for a mobile cover!

Enemies will see you if they get too close. The distance depends on how much light is nearby.

With a dagger equipped, you can ambush enemies while stealthed for massive damage! ambushing an enemy leaves them bleeding for a few seconds.

Throwing knife:

Long range

Low damage

1-use. Has a chance to survive and fall onto the ground where you can pick it back up.

Get 2 per craft.

The explosive throwing knife explodes for an extra 100 damage and ignites the target.


Attack twice as fast as any other weapon.

Allows ambushing!

Flint Dagger:

Low damage

Plenty of uses

Majestic Dagger:

High damage

Bit less uses

Night Dagger:

Vey High damage

Few uses

Ceremonial Dagger:

High Damage

Increases ambush range

Multi-Colored Pestilence:

Ship-wrecked only

Not a dagger

Moderate damage

Poisons all nearby enemies upon striking.

Not Very Short Bow:

Opens up the 'arrow tab'. Plop an arrow in there and you can fire it by attacking!


Require the bow to use!

Long range.

Normal Arrow:

Very high damage

15% for arrow to survive and be retrievable.

Rock Arrow:

Very low damage

Shoot walls to aggro all enemies in the area to the wall. Hay walls have a short aggro range, then wood walls, then stone walls, and ruin walls have the largest range.

Water Arrow:

Extinguish things!

No damage, ludicrous damage to the Dragonfly

Makes you cold when you're holding it.

Explosive Arrow:

Moderate damage

Ignites enemies

Explodes after 1-2 seconds of impact, dealing Ludicrous damage to everything nearby

Makes you overheat when holding it.

Pointy Arrow:

High damage

Makes enemies bleed

Killing birds and rabbits gives twice the karma loss.

Shooting even enemies or bosses will give 2 bad karma per shot. It's a pretty nasty weapon!

Smoke Bomb:

Throw at your feet to make all enemies stop targetting you! Makes you untargetable for 3 seconds.

Hallowed Mask:

Moderate armour

Can be used to surround yourself with blood-sucking insects to steal health for you!

Hidey Hood:

Short duration

Invisible while not performing actions. Can not ambush.

What's New in Version 5, The Tricky Thief   See changelog


Rebalanced the entire mod

Remade just about the entire mod

Mod and DLC compatibility

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i lighted fire in dark with this char and the game crashed

i also tried crafting a pig house but same happened again



Edited by ayush

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