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About This File

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The mod is now known as "RPG mod", previously "Level Ups"

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To get the most out of the new updates, start a new world! <-----------------

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Hello, and welcome to my second mod: Level Ups!

Do you ever feel like endlessly killing hounds and spiders is a bit, well, unrewarding? Especially once you have three chests full of silk and teeth? Well, now you can add a bit of spice to combat!

When killing hounds, spiders, and most other monsters, now you have a chance of finding bonus loot: the "Xp Token!"

What's so special about the Xp Token is that when consumed, your character gain extra stats! Now, not only do you get chests and chests full of silk and teeth, but you become after finding these monsters!

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As of 2.4

-The class selection screen is now activated upon starting a new world.

-All classes now have passives. **(listed in the details)**

-Several custom recipes have been altered.

-A new class has been added.

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As of 2.3

-Xp Token drop rates have been slightly increased. *read near the bottom of the page

-The Mob Token drop rate system has been reworked. *read about it in the 2.2 notes

-Special Pigs can no longer be killed, and no longer despawn.

-Special Pigs now drop slightly more Exquisite Meat per quest completed.

-Xp Tokens can now be crafted into 6 class-specific ingredients, rather than 1.

-The baton (melee) is now only received from the Quest Pig, and its drop rate has been increased

-The baton (ranged) is now only received from the Hunter Pig, and its drop rate has been increased

-The baton (magic) is now only received from the Rogue Pig, and its drop rate has been increased

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As of 2.2

-The quest quest/task system has been reworked.

-New quests, mobs, setpieces, and items (some items are being kept for later use in future patches)!

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You can now find 4 new setpieces upon generating a new world:

*Pig City

*Quest Pig Home

*Hunter Pig Home

*Rogue Pig Home

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You can now receive quests from special pigs:

-Mysterious Pigs:

*Quest Pig -- Upon approaching this pig, he will ask you to bring you a specific item. These will be listed at the bottom of the update. Upon completion, you will be rewarded with 2 slaba of "Exquisite Meat", which can be traded with other pigs.

*Hunter Pig -- Upon approaching this pig, he will ask you to bring a specific relic, dropped from a specific monster or animal. These will be lister at the bottom of the update. Upon completion, you will be rewarded with 3 slabs of "Exquisite Meat", which can be traded with other pigs.

*Rogue Pig -- Upon approaching this pig, he will ask you to bring a specific relic, dropped from a specific BOSS monster. These will be listed at the bottom of the update. Upon completion, you will be rewarded with 5 slabs of "Exquisite Meat", which can be traded with other pigs.

=-=-=-=-=-=-=-=-=-=

You can now purchase items from special trader pigs:

*The Butcher -- This pig will trade you random meats, from an assigned table, for a slab of "Exquisite Meat."

*The Farmer -- This pig will trade you random veggies, from an assigned table, for a slab of "Exquisite Meat."

*The Hunter -- This pig will trade you random monster/animal loot, from an assigned table, for a slab of "Exquisite Meat."

*The Jack-of-all-trades -- This pig will trade you random trinkets, from an assigned table, for a slab of "Exquisite Meat."

*The Jeweler -- This pig will trade you random gems, from an assigned table, for a slab of "Exquisite Meat."

=-=-=-=-=-=-=-=-=-=

New Items:

*Exquisite Meat - Used to trade with trader pigs.

*Mob-Specific Tokens - Dropped by various monsters, animals, and boss monsters, used to complete the Hunter and Rogue Pigs' tasks.

*Baton (Melee) - A sturdy, black baton. Deals moderately high damage.

*Baton (Ranged) - A sturdy, black baton. Deals slighty more damage. Launches a green projectile.

*Baton (Magic) - A sturdy, black baton. Deals even more damage. Launches a green projectile. Upon contact with a target, it will spawn a minion, which will follow you around and fight for you.

=-=-=-=-=-=-=-=-=-=

Minions!!

Minions are spawned through the use of the Baton (Magic). Minions will follow you around, as long as they live. You can spawn up to 6 minions at a time. They have a tiny damage output and a tiny amount of health, but will draw aggro from most monsters. They also do not scare away prey.

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Details!!!!

Possible Quest Pig requests --

Belt of Hunger, Spider Hat, Mosquito Sack, One Man Band, Snurtle Shell Armor, Tam o' Shanter, Turkey Dinner, Waffles, Pumpkin Lantern, Leafy Meat, Glow Berry, Divining Rod, Bat Bat, Tentacle Spots, Blue Gem, Red Gem, Purple Gem, Yellow Gem, Orange Gem, Green Gem

Possible Hunter Pig requests: Find the mob-specific token to the following monsters/animals --

Spider (plain), Spider Warrior, Hound (plain), Batilisk, Slurtle & Snurtle, Depths Worm, Koalefant (summer & winter), Krampus, Rabbit (plain or beardling), Bunnyman, Crow & Redbird & Snowbird, Gobbler, Tallbird, Tentacle (classic), Frog

***The drop rate of the mob-specific tokens starts at 65%, and decays by 2% each day up until day 25.

Possible Rogue Pig requests: Find the boss-specific token to the following bosses --

Deerclops, Ancient Guardian, Treeguard, Spider Queen

***The drop rate of the boss-specific tokens is 100%.

++++ Where to find the New Pigs? ++++

-You will find the Pig Town relatively close to your spawn point. If you are positive that the Pig Town did not spawn, please contact me.

-You will find the Quest Pig somewhere in the plains.

-You will find the Hunter Pig somewhere in the forest.

-You will find the Rogue Pig somewhere in a rocky terrain.

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As of 2.1:

-There is now a quest/task system in the game.

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THE MAJORITY OF THIS PATCH'S CONTENT

HAS BEEN (REMOVED) AND REWORKED IN 2.2

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As of 2.0:

-There is a new "Class" system. Upon hitting level 2 starting a new game, you now are able to choose between the Classes: Chemist, Inventor, Warrior, Witch, and Vagabond. Upon choosing a class, you gain all the attributes of the class, which include:

Passive attribute, and Class-specific recipes.

-there is now a counter which displays your current level.

-there is now a counter which displays your current class.

-Class specific recipe prototypes are unlocked upon hitting a specified level, rather than using a Tech Machine.

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As of 1.3.0, you are now able to spend Xp Tokens to create new and improved items!

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As of 1.2.0, Xp Tokens also have a small chance of being dropped when harvesting resources ( such as stones and trees)!

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Details:

-Classes:

-Chemist:

  • Passive Attribute: Recipes do not require XP Tokens. Can only consume potions and XP Tokens.
  • Recipes:

  1. Minor Potion of (Revitalization, Saturation, Imagination): Provides a small amount of (health, hunger, sanity)
  2. Potion of (Revitalization, Saturation, Imagination): Provides a moderate amount of (health, hunger, sanity)
  3. Mighty Potion of (Revitalization, Saturation, Imagination): Provides a large amount of (health, hunger, sanity)
  4. Epic Potion of (Revitalization, Saturation, Imagination):Provides a huge amount of (health, hunger, sanity)

Inventor:

  • Passive Attribute: Has all science recipes unlocked. Cannot create any magic recipes. Cannot be resurrected. "Refine" recipes require one less ingredient, each.
  • Recipes:

  1. Better Torch: Last longer than a normal torch, and is immune to rain.
  2. Better Axe: Lasts longer than a normal axe, and deals more damage.
  3. Better Pickaxe: Lasts longer than a normal pickaxe, and deals more damage.
  4. Prototype (X, Y, Z, unknown): Blowdart - Deals more damage than a normal blowdart.
  5. Eclectic Apparatus: A shooting mechanism based off of gears and gunpowder.
  6. Electrical Surge Sender: A shooting mechanism based off of electricity.

Warrior:

  • Passive Attribute: Deals 20% more damage. All dealt damage deals additional area of effect damage. AoE damage hits for 20% of the attack. Has slower movement speed.
  • Recipes:

  1. Blade on a Stick: A very basic sword.
  2. Steel Sword: A more powerful sword.
  3. Pig Bane: A sword, full of hate towards pigs.
  4. Bunny Bane: A sword, full of hate towards rabbits.
  5. Dog Bane: A sword, full of hate towards hounds.
  6. Suit of Steel: A heavy, and very sturdy suit of armor.

Witch:

  • Passive Attribute: Can craft all amulets and staffs upon start. All amulets and staffs have modified recipes, which require MUCH less resources. Deals 33% less damage.
  • Recipes:

  1. Rabbit Soul: Create and contain the life essence of a rabbit.
  2. Spider Soul: Create and contain the life essence of a spider.
  3. Pig Soul: Create and contain the life essence of a pigman.
  4. Bunnyman Soul: Create and contain the life essence of a bunnyman.
  5. Ghost Soul: Create and contain the life essence of a ghost.

Vagabond:

  • Passive Attribute: Can only craft the starting recipes, along with a shovel. Unarmed attacks deal 50 damage, and scale with your level. Has a natural armor that absorbs 50% of all damage, scales very slowly with your level.
  • Recipes:

  1. Fire Kit: Works as a torch, and a huge fuel source. Can be used to rest (sleep).

- - - - - - - -

Resources (2% Xp Token drop):

-Evergreen

-Lumpy Evergreen

-Spiky Tree

-Living Tree

-Boulder

-Gold Vein

-Flintless

-Stalagmite

-Tall Stalagmite

-Spilagmite

Boss Monsters (100% Xp Token drop):

-Treeguard

-Spider Queen

-Deerclops

-Ancient Guardian

Easy Monsters (4% Xp Token drop):

-Spider

-Slurper

-Batilisk

Normal Monsters (6% Xp Token drop):

-Spider Warrior

-Cave Spider

-Spitter

-Hound

-Red Hound

-Blue Hound

-Clockwork Knight

-Damaged Knight

-Clockwork Bishop

-Damaged Bishop

-Clockwork Rook

-Damaged Rook

Hard Monsters (8% Xp Token drop):

-Dangling Depth Dweller

-Terrorbeak

-Crawling Horror

-Tentacle

-Depths Worm

Stat Gain

Consuming an Xp Token grants:

+5 Health

+5 Hunger

+5 Sanity

..along with minor heals to all stats!

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And that's all for the mod ( so far).

Special thanks to all the people who helped me along the way, notably squeek and ColeenMcCleod from the Don't Starve Forums.

Thanks, and enjoy!

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What's New in Version 2.4   See changelog

Released

  • Fixed a crash when selecting the warrior class.

User Feedback

Recommended Comments



Please, Jimmeh, i downloaded the most recent version today and it crashes my game, i even tried with NO MODS other than this one and it still crash.

I had this mod a month ago and it was not working, but i tought it was not compatible with RoG, so when i saw this new version i was happy to finally play it but i can't...

Here's the bug repport.

 

Please help!

 

edit:http://s30.postimg.org/4eolzivn5/Untitled.jpg

So...no news on this?

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Hmmm character can eat EXPtokens but is not improving levels :(

 

Still Wait for jimmeh57 updata..  T.T

 

 

i have create new game and test this

levelup test ok.

 

RPGmod\scripts\prefabs\xptoken.lua

 

Find

    inst.components.edible.foodtype = "XPTOKEN"

 

Change

 

     inst.components.edible.foodtype = "VEGGIE"

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No Wei2014 , still not improving exp but if you begin a new game without RoG, RPG Mod works just fine but i miss RoG monsters, itens and cute raccons lol.

But i will wait till you and jimmeh57  figure out how to work with DLC. Thanks for the help, keep ut up!

 

 

RPG Mod really rocks can play DS without it ^.^

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well its preaty interesting but still class and lvl note on top of screen is rly anoying. can i turn off sone how it?

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anyone know how to craft warrior item? what level did i need to unlock specific item? i already have material for blade on stick but i still can't craft it, what level did i need to craft that?

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how do i consume the xp token? i only have the examine option

Make a new game without RoG expansion, only regular Don´t Starve and have fun, you char will eat exptokens.

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I am probably overlooking something, but how do I interact with the pig men? If that is possible. I walked to the town that spawns near you and I couldn't find out how to interact with hem.

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Mod crashes the game for me :( Too bad, I really want this mod, could you possibly post some mods on which this mod is not compatible with? Thanks

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Is this mod going to get updated? I really want to use it but it is incompatible with the newest version of RoG. It works up until it asks me to choose a class and then when I choose it crashes.

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Is there a way to turn off the aoe damage for warrior class? When ever I try to help pigmen fight spiders or other enemy's I end up hitting the pigmen with the attack as well..

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OMG!Such a great mod but the only problem is that i can't figure out how to level up the character:(

I'm Chinese player so sometimes hard to find out how to work the game with this mod,like,how to level up?The only way to use all kinds Tokens is give it to the odd pigs?How to use the XP?I only know to make it to sth like gray paper.And how to unlock the"sth are still unknown"?

If u can teach me i will be so thankful and appericate.

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crashed when i also enable

Backpack and Amulets and Infinite Tools mod

i have no choice but to disable it.

 

hope they release the next update soon.

i really need this mod

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Mr jimmeh i have the latest version of the game  with only 1 mod enable (the rpg mod you made) but im playing with xbox 360 controler and every time i get enuph ingredients for main basic tool like pickaxe or axe and i click (LT) to open craft menu the game crashes with error:

Can you help me plz

 

[00:06:42]: scripts/mainfunctions.lua(952,1) C:/GOG Games/Don't Starve/data/scripts/input.lua:299: bad argument #1 to 'GetLocalizedControl' (number expected, got nil)
LUA ERROR stack traceback:
    =[C]:-1 in (method) GetLocalizedControl (C) <-1--1>
    C:/GOG Games/Don't Starve/data/scripts/input.lua:299 in (method) GetLocalizedControl (Lua) <292-326>
    C:/GOG Games/Don't Starve/data/../mods/RPGmod/refresh_recipepopup_override.lua:96 in (method) Refresh (Lua) <8-151>
    C:/GOG Games/Don't Starve/data/scripts/widgets/recipepopup.lua:313 in (method) SetRecipe (Lua) <310-314>
    C:/GOG Games/Don't Starve/data/scripts/widgets/controllercrafting.lua:126 in (method) SelectRecipe (Lua) <98-145>
    C:/GOG Games/Don't Starve/data/scripts/widgets/controllercrafting.lua:90 in (method) Open (Lua) <72-96>
    C:/GOG Games/Don't Starve/data/scripts/widgets/crafttabs.lua:187 in (method) OpenControllerCrafting (Lua) <179-189>
    C:/GOG Games/Don't Starve/data/scripts/screens/playerhud.lua:280 in (method) OpenControllerCrafting (Lua) <275-284>
    C:/GOG Games/Don't Starve/data/scripts/screens/playerhud.lua:331 in (method) OnControl (Lua) <297-352>
    C:/GOG Games/Don't Starve/data/scripts/frontend.lua:240 in (method) OnControl (Lua) <227-278>
    C:/GOG Games/Don't Starve/data/scripts/input.lua:163 in (method) OnControl (Lua) <159-167>
    C:/GOG Games/Don't Starve/data/scripts/input.lua:346 in () ? (Lua) <345-347>
    
[00:06:42]: scripts/frontend.lua(773,1) SCRIPT ERROR! Showing error screen    

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