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About This File

Features:

Within 3 to 13 days after a grave has been dug, more frequently the older your world, the spirits of the dead will come for their revenge! These revenge events happen when the moon rises and for each dug grave lightning will strike that grave and it will be undug, then there will be a ghost that attacks you, some of these ghost will have special properties and special prizes. All Revenge seeking ghost will disappear at sunrise. Revenge events won't happen a night if you sleep at dusk but once it has started you can't sleep until that night ends.

Special Ghost:

There are 6 special ghost that only spawn during revenge and they are distinguished by having a constantly angery face (except green) and faintly glow a different color but as they group together it can be challenging to distinguish.

Each ghost drops their respective colored gem if killed.

Red Ghosts: Double the health of regular ghosts, *New* and hitting them slightly raises your body temperature.

Blue Ghosts: Hitting them lowers you body temperature (works on enemy to.)

Purple Ghosts: Super sanity drain. (-200 per/minute)

Orange Ghosts: *New* A quarter faster than regular ghost, and hitting them has a chance to randomly teleport you somewhere onscreen.

Yellow Ghosts: Very bright.

Green Ghosts: About half the health as regular ghost and timid, always looks sad.

Pics:

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Other Feature:

Non-special ghosts from graves and during revenge attacks have a chance to drop a random trinket (can be configured.)

TL;DR:

Mod makes graves re-dig-able so grave items are renewable.

Special ghosts drop gems so all colored gems are renewable in overworld. (gem drop rates configurable)

Configurations:

Open up modmain.lua from the Revenge of The Dead folder here are the default configurations:

----Config-----local special_ghost_percent = 2/3 --the chance of a ghost being special during a revenge attack, set to 0 for no special ghost, ghosts by any other means will still always be normal.TUNING.special_ghost_drop_gem_chance = 1 --1 means 100% chance 1/2 would mean 50%, and 0.5 would also mean 50%local specialOnlyGems = true --if true special ghost will not drop trinkes or other loots added to normal ghosts.local trinket_chance = 1/3 --the chance for normal ghost dug from graves and during revenge attacks to drops a random trinket, 0 will disable this option. Also special ghost if specialOnlyGems is set to falselocal all_ghost_extra_loot = {  --items in this table will be dropped by normal ghost dug from graves and during revenge attacks, also special ghost if specialOnlyGems is set to false.--this one below is just to give an example of what a normal item would look like.  Just add your own without the double dashes.--{item = "nightmarefuel", chance = 1/3},}--disable a perticular colored ghost by commenting out that color below with a double dash like this --"red",local colors = {    "red",    "blue",    "purple",    "orange",    "yellow",    "green",}------End Config--------

Discuss:

Any tips or suggestions are welcome and appreciated but go easy on me, A n00b I am.

You can talk to me about the mod, tell me how much you like it, or just say hi below.

Also ratings do make me happy, especially the 5 star variety. ;)

Acknowledgements:

This mod was heavily inspired by an idea by John2022.

Boring Legal Stuff:

Feel free to use anything from my mods in anyway you like, acknowledgement is not necessary but it is appreciated.

As school and life take up more of my time I may have to give up on updating these mods, if I fail to update them to the current version of Don't Starve for several weeks, assume my mods are abandon and feel free to start your own version using any and all of my assets.

It sure has been a lot of fun!

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This work is licensed under a Creative Commons Attribution 3.0 Unported License.

To Install:

Just go to steamsteamappscommondont_starvemods and place the folder located in the .zip archive

Start Don't Starve and go to the "Mods" menu and enable this mod.


What's New in Version 1.2   See changelog

Released

  • Updated to RoG.
  • Fixed issue making it impossible to bury Webber's skull.
  • Red ghost now increase your temperature when you hit them.
  • Orange ghost are a slower, but they have a chance to randomly teleport you when you hit them.
  • Generally better code, still janky, but not as janky.
  • By default special ghosts only drop gems but add a configuration to enable them to drop the added trinkets and extra loot.
  • Trinket and extra loot configurations are not added to full moon ghost for really annoying reasons.

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