About This File
As my first ever mod, I bring you... Hed! The Bodyless Horseman!
Long since his last breath, he roams the world, inducing fear into those who cross his path. Hed, even though now simply a ghost, believes that he is still alive, and as he goes more and more insane, you will see certain changes in the way he looks.
Hed is, for the most part, weak when on high sanity. He has lower hunger, speed, and damage. What makes up for these hinderances is that his followers will be much more loyal, and quite a bit tougher. As Hed goes more and more crazy, he will also become stronger, and faster.
Starting health: 100
Starting hunger: 100
Starting Sanity: 100
Highly resistant to the undead - Takes 10% damage from ghosts.
Comforted by the dead - Sanity is unaffected by ghosts, and gains slight sanity when near headstones or skeletons.
Stronger, restless minions - Followers ( pigmen, bunnymen, and rock lobsters) deal double damage, and do not sleep while friendly towards Hed.
Many of Hed's attributes are affected by his sanity. When his sanity is 66 or greater, he keeps his default stats (first ones stated) and remains in his bodyless form. When his sanity drops below 66, he will acquire a ghostly body, and gain the secondary stats. And lastly, if his sanity goes below 33, the final stats will be gained.
And that's about it!
Special thanks to everyone who helped me along the way.
Thank you for reading, and I hope you enjoy!
What's New in Version 1.0.1 See changelog
- Fixed hunger values not updating.