1 Screenshot

About This File

Hey, you know about the Night Light? Yea me neither, why would you ever make something so useless amirite? Well not anymore! No longer waste any precious nightmare fuel, this brand new Night Light uses patent pending Cthulhuian technology to rip the nightmares right out of your head!

Features:

Night Light is now an infinite light source similar to Maxwell's light, but the more insane you are the brighter it is.

Warning at full sanity the small flame from the Night Light will NOT protect you from Charlie the night monster. You have to be at about 140/150 to be safe, though that will not give you much room to work with.

Wearing the Nightmare Amulet will create a max flame size, but be careful if better_sanity_drain option is true as it is by default because Night Lights will drain your sanity quite fast and you can't see the effects of sanity drain in your sanity meter while wearing the Nightmare Amulet.

The Night Light can be turned off and on by right clicking on it.

By default it will always remember if you turned it off, but a Config option is avalibe to set it to always turn back on once you come close to it again.

The sanity drain from the Night Light is now based on the flame sized, the bigger it is the more it will drain.

In vanilla you would have to be touching the Night Light for it to effect you at all. Now it has a larger radius but standing farther away lessens the drain. By default at max flame size while touching the Night Light it will drain 20 sanity per minute, that number and setting it to work as it does in vanilla are both configurable.

Config:

The file called modmain.lua can be found in <your don't starve folder>modsFueledByMadness

Default Configurations:

----Config-----local turn_back_on_when_close = false --If false NightLights stay off until you turn them on, if true they will automatically turn back on when once you leave and come close to them again.local better_sanity_drain = true  --If true sanity drain is now drains more the bigger the flame, and the area of effect is larger, though the further away you are standing to the NightLight the less the drain.local custom_sanity_drain = 20 --sanity drain per minute when at max fuel while standing very close to the NightLight, only used if better_sanity_drain is true.  Zero is an option.local enable_custom_recipe = false --setting to true will use the recipe out-lined in custom_recipe, it will also put the Night Light at the bottom of the magic tab fyi.local custom_recipe = {Ingredient("goldnugget", 8), Ingredient("nightmarefuel", 2),Ingredient("redgem", 1)} --example of the default recipe---------------

Discuss:

Any tips or suggestions are welcome and appreciated but go easy on me, A n00b I am.

You can talk to me about the mod, tell me how much you like it, or just say hi, below.

Also ratings do make me happy, especially the 5 star variety. ;)

Boring Legal Stuff:

Feel free to use anything from my mods in anyway you like, acknowledgement is not necessary but it is appreciated.

As school and life take up more of my time I may have to give up on updating these mods, if I fail to update them to the current version of Don't Starve for several weeks, assume my mods are abandon and feel free to start your own version using any and all of my assets.

It sure has been a lot of fun!

88x31.png

This work is licensed under a Creative Commons Attribution 3.0 Unported License.

To Install:

Just go to steamsteamappscommondont_starvemods and place the folder located in the .zip archive

Start Don't Starve and go to the "Mods" menu and enable this mod.

Support My Mods:

If you would like to help me out, follow this adf.ly like link wait for 10 seconds and click the "Skip ad" at the top right of the page.


What's New in Version 1.4   See changelog

Released

  • Tested with 1.90423
  • More subtle load animation, so you are not in darkness for a second anymore.



User Feedback