About This File

Tool to convert binary animation and build files to text and then back to binary again.


EXE command line program

README explaining the format

SampleAnimMod sample using custom files & raw files used to generate the sample


Not tested with every file

Not tested on other computers

Unlikely to work on non-windows machines

Known Issues:

The current sample_prefab build.bin (missing text name in build file)

What's New in Version 0.8.1   See changelog


  • Fixed issue where build file symbols had to be in a certain order

User Feedback

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Hrrm, looks like I messed up switching to static linkage (fixed it in debug and not release). I've checked the latest version on a work laptop and managed to get #1. the error on the old version and #2. success on the latest. Hopefully this fixes the issue.

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These days you should use the official tools to make animation.



I might have tried to support spriter files (had I known it existed) - but Klie got it done using their tools, so, heck.


Right now the only use of this tool I'd recommend would be to inspect and/or alter the Klie character animations - mostly for minor alterations.

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can you make just build.bin commandline tool?

Beacuse, when I want to make character mods, then I just need build.bin.

But this program can't input just build.bin;;

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