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      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.

FutaraDragon Friendly Mod "Are you Alone?" 2.2

8 Screenshots

About This File

--Before Readme

--Thankyou WrathOf for ModLib and Code Starter knowledge

--Thankyou Handsome Matt for TexTool That can Customize Picture

--Thankyou milson - "Potions Mod" for know about Add new Item Texture

--Thankyou tehMugwump - "Infinite Tools Mod" for know about Custom Tuning and Components

--Thankyou tehMugwump - "Chester the Enlightened Mod" for know about Mod Script

--Thankyou Heavenfall - "Summons Mod" for know about Custom Action Right Click

--Thankyou leon8111 - "xTraCraftables Mod" for know about Custom New Tab

--Thankyou somebody I'm forgot sorry =A=


-- FutaraDragon Friendly Mod V2.2

-- Create by FutaraDragon

-------------------------- AboutMod -------------------------

-- This Mod Allow you summon FutaraDragon with DragonCrystal

-- The FutaraDragon Help and Support you and you control for use skills


-- How to play!!

-- Craft DragonCrystal

-- Don't Drop the Crystal

-- When you summon the FutaraDragon finish you can right click the crystal for change skill and right click FutaraDragon for call use that skill

-- When at night and FutaraDragon Sleep you can cook your food at FutaraDragon with breath fire

-- If FutaraDragon dead wait for some day for recharge the crystal when the crystal has 100% The FutaraDragon will alive again

-- Don't Starve


-- FutaraDragon Skills

-- 1. Heal Area (Use Mana 25%)

-- This Skill use for restore Charactor and Ally HP

-- 2. Sanity Restore (Use Mana 25%)

-- This Skill use for restore Charactor Sanity

-- 3. Burn Ground (Use Mana 50%)

-- This Skill use for Burn All Enemys nearby FutaraDragon

-- 4. Body Swap (Use Mana 10%)

-- This Skill use for Swap between Charactor and FutaraDragon

-- 5. Holy Light (Use Mana 1% per 5 sec)

-- This Skill use for Light the area [When use this skill the atk peroid +100%]

-- 6. Guardian Powder (Use Mana 25% Per 1 Summon / Max 4 Summon)

-- This Skill use for summon the light orb guardian powder this summon can help you fight and protect

-- 7. Dark Sider (Use Mana 100% and Drain Self HP1% per sec/Drain Self MP 5% per sec)

-- This Skill use for Enable FutaraDragon Full Attack for more enemys


-- FutaraDragon Danger Skills (Automatic Use when HP less than 25%)

-- 1. Danger Protect (Use Mana 10%)

-- This Skill From Dark Sider But little use for hit all enemys near range and drain enemys HP and MP


-- OtherAbout this mod

-- The Crystal only can craft once


-- Known Bug

-- When you mouse over the item and right click the item picture change but the text desc don't change for fix this mouse out and mouse over again (Already Fix By Offical Patch)

----------------------- FutureUpdate ------------------------

-- Begin ColyBuff Pet The Special Dog

-- ColyBuff Skill 1 is Dodge Fight

-- The Skill That can fight and try to dodge for protect self and charactor

-- Planing...


What's New in Version 2.2   See changelog


  • -- 09/09/2013 v2.2 FixBug
  • -- FixBug Game Crash When use Steam Path

User Feedback

Recommended Comments

Something i really wish we could do is Desummon The little guy. sense honestly he really gets in the way in certain moments.

Liek during beecatching, sneaking past houndmounds.


He's just to violent sometimes


A key to activate his current ability would be nice too, sense often times im stuck trying to activate Dark sider and he's surrounded by enemies because he just rushed in.

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This is a great mod. But why this mod always crash when the dragon is almost dead (or maybe when he dies)?

sorry about my bad english..

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This is a great mod. But why this mod always crash when the dragon is almost dead (or maybe when he dies)?

sorry about my bad english..

Thank you for report this bug I will fix it on V2.1

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