About This File
Download from Steam:
This mod designed only for Shipwrecked DLC
Fish-items:
All fish-items can be eaten, but it is better not to do it... Also can be stored in a fridge to keep them from spoiling.
Fish Armor
Armor made of fish.
750 durability and absorbs 60% of physical damage. With 50% chance gives absolute protection - fish is slippery and character dodges a blow. ≈80%
Small protection from rain and overheating.
Will be spoiled after 40 days.
Crafting: seaweed - 2, flint - 1, fish raw - 4
Fishbrella
Something like an umbrella. But from fish...
Protects from rain and lightning like Umbrella (90%) (Rain Coat 100%)
Delays overheating in Summer like Summer Frest (120) (Floral Shirt 240)
It has 225 durability and absorbs 50% of physical damage. (Football Helmet 450/80%)
Will be spoiled after 15 days.
Crafting: tropical fish - 5, twigs - 2, rope - 2
Fish Sword
Sword made of fish.
50 damage
100 uses
Will be spoiled after 15 days.
Crafting: 2 twigs, 5 tropical fish, 2 rope.
Crabber
Bat from lobster claw.
Deal 40 damage. Have 150 uses.
Will be spoiled after 20 days.
Crafting: dead lobster - 1, rope - 2, twigs - 1
Another items:
Diving Helmet
Advantages: 1200 durability and absorbs 90% of physical damage. Medium protect from rain. A little restores sanity while worn.
Disadvantages: When equipped, it will decrease the map reveal range while sailing (about 10%).
Crafting: transistor - 3, jellyfish - 1, empty bottle - 1
Chance to drop from Knight Boat - 20%, Monkey - 5%
Anchor
Massive melee weapon. Deal 79 damage. Have 150 uses.
Crafting: cutstone - 4, nightmarefuel - 2, coral - 2
Chance to drop from Knight Boat - 20%, Monkey - 5%
Download from Steam:
What's New in Version 0.9.1 See changelog
Released
- Bugs fixed (Diving Helmet)
- Add the ability to disable certain items