Jump to content
  • The forum downloads section will be removed on Jan 1st 2023. Players may still download mods that are currently hosted, but new submissions are no longer being accepted. Mod makers are advised to relocate their mods to alternative hosting solutions.

Game Modifications

725 files

  1. Persuasive Rabbits

    This is a fun little joke-mod that gifts rabbits with the power of persuasion - they're still cowards on their own, but attack one and it'll convince all nearby non-rabbit animals to attack you! Morsel gathering just got a lot harder.
    Features:
    Compatibility:
    Bugs

    209 downloads

    5 comments

    Updated

  2. CampLight

    INFO:
    »»» 3 new Light types under Light Tab menu.
    »»» Research is no longer need and now all 3 Lights set into "Light-Tab".
    » New Features (1.33):
    - heater:eggs can hatch near to the lights.

    CampLight Flowers:
    Research Level:
    Research:
    Cost: Rocks 12x | Nitre 10x | Torch 2x
    CampLight Evilflowers:
    Research Level:
    Research:
    Cost: Rocks 12x | Houndstooth 8x | Torch 2x
    CampLight Bulbs:
    Research Level:
    Research:
    Cost: Rocks 20x | Lightbulb 8xVersion: 1.34 - WIN32_STEAM
    Bugs: PLEASE REPORTING HERE! (a copy from log.txt)
    Compatible: "REIGN OF GIANTS UPDATE"
    Thanks to everyone for using my stuff!
    thanks & enjoy!
    regards
    DontStarver
    InstallNotes v.1.34:
    ABOUT "STEAM WORKSHOP" AND "DON'T STARVE TOGETHER":
    NO ONE HAS THE PERMISSION TO SHARING/UPLOAD ANY PARTS OF MY MODS. THEY ARE ONLY FOR PEOPLE ON KLEI ENTERTAINMENT FORUMS.
    ANY VIOLATION WILL BE REPORTED IMMEDIATELY!

    4037 downloads

    33 comments

    Updated

  3. Rechargeable Mega Base Light

    Rechargeable Mega Light
    Wilson has finally done it! He's learned how to capture the energy contained in a lightning bolt. Using the transformer unit, he's storing it in batteries inside the unit. He now plans to replace his ol lightning rod with his new and improved super lightning rod.
    -Mega Light features =
    -Mega Light functions as a lightning rod
    -When struck by lightning it holds a 3 day charge
    -Never runs out of power at night ,always at first light
    -If hit by lightning before charge runs out, it will receive a full charge
    -Mega Light will light up your entire base in most cases
    -Mega Light has a cool electricity special effects
    -Mega Light is craftable under the LIGHT TAB
    -Mega Light Recipe = 3 gold nuggets, 2 gears and 10 light bulbs
    -TUNING = Program Files (x86)\Steam\SteamApps\common\dont_starve\mods\workshop-217475502\modmain.lua
    -TUNING.CHARGE = 3 "This is days"
    -Note: You gotta have a lightning rod anyway,why not have a Rechargeable Mega Light

    3963 downloads

    9 comments

    Updated

  4. Survival Gear

    Mod has 3 craftable items
    -Beefalo Coat keeps you warm as Puffy Vest
    -Beefalo Coat calms redass mood to make poop collection easier
    -Beefalo Coat is repairable with use of sewing kit
    -Basic Punisher has damage of spear with hammer tool
    -Punisher With Teeth has damage of tentacles spike with axe tool
    -All 3 are craftable under the SURVIVAL TAB
    Recipe =
    -Beefalo Coat = 2 heatrock,5 rope and 20 beefalowool
    -Punisher = 4 flint,4 rope and 4 boards
    -Punisher With Teeth = 1 punisher and 15 hounds teeth
    -Note all 3 items have their own minimap icon for easy location

    4363 downloads

    9 comments

    Updated

  5. Pick Me Up

    This mod changes the sound that plays when you pick up resources.
    -Replaces the default 'squeak' sound for picking up items.
    -Instead, plays multiple tones of sound, and in a random order.
    Please let me know what you think, and if any sounds/volumes could use some changing.
    ----------------------
    To install and use:
    -Unzip 'PickMeUp.zip' into your '/Steamapps/common/dont_starve/mods/' folder.
    -Run Don't Starve and make sure the mod is turned on in the settings.

    317 downloads

    1 comment

    Updated

  6. Faster Followers

    What this does:
    Changes:
    How to install:
    Thanks to Squeek for helping with pig followers - and by helping I mean writing that whole block.
    If you have any issues, suggestions or comments, please feel free to leave them.

    1849 downloads

    12 comments

    Updated

  7. Don't Stop the Music

    Continues to play the busy music during the day. Music stops at night, to stop fatigue of the music and also to give a better sense of the loneliness.
    Inspired by request by @Mycological

    566 downloads

    4 comments

    Updated

  8. No Warning

    Suppresses the warning about having mods enabled.
    Special thanks to nailertn for the tip that now this should be possible.

    2996 downloads

    15 comments

    Updated

  9. Quick Chester

    This mod is just a simple tweak that increases Chester's walking speed, so that he can keep up with the player a bit better.
    Features:
    Changelog:
    Bugs:

    3440 downloads

    4 comments

    Updated

  10. More Realistic Honey

    A quick lesson on the realistic shelf life of honey:
    Honey, arguably, doesn't spoil. In normal storage conditions, it will only thicken and crystallize. You can return it to it's normal, non-crystallized state by putting it in a glass jar(if it's not already in one) and putting that jar into a pot of boiling water. The heat will cause it to decrystallize and become as good as new! Just don't heat the honey to it's boiling point as that will make it lose some of it's flavor.
    What that means to this mod:
    This mod allows you to cook honey over a campfire to get a fresh unit of honey. Also, instead of turning into rot, it will now turn into a new prefab, "crystallized honey", which doesn't spoil and can also be cooked over a fire for a fresh unit of honey. Eating crystallized honey without cooking it first will cause a slight sanity loss and it has a hunger value that's about a third of normal honey.
    Changes:
    -Increased honey's spoilage level when cooked over a fire.
    -Adjusted the shelf life of honey again.
    -Added a new prefab "crystallized honey". See above for how it works.
    -Doubled the spoil time of honey.
    If you have any issues, suggestions or comments, please feel free to leave them.

    2032 downloads

    8 comments

    Updated

  11. where's rabbit hole ?

    Adds minimap icon for the rabbit hole.
    This added to only mini-map icon.
    ---------------------------------------------------------------
    * steam user :: http://steamcommunity.com/sharedfiles/filedetails/?id=233977114
    * stand alone user :: where's rabit hole for sa.zip

    1334 downloads

    3 comments

    Updated

  12. Strongbox

    Tier two 16 slot craftable chest.
    Background image from RPG HUD.

    3945 downloads

    10 comments

    Updated

  13. [DST] Working lureplants (Meat bulbs)

    Since the devs haven't fixed the loot drop yet I've decided to release this until they fix it.
    ONLY THE HOST NEEDS THIS!
    Modifies the lureplants so that they drop the loot they have collected. Not only this but you have a few modifiers as well. Enjoy!

    683 downloads

    4 comments

    Updated

  14. Craftable Tentacle Spike

    An update and correction of the micheltelo2121's mod.
    Craftable in the War tab, tech magic level 3 (a Shadow Manipulator is required to prototype this weapon).
    Recipie:
    Hound's Tooth = 3
    Rope = 2
    Twig = 5
    Wet Goop = 3
    French Translation within the modmain.lua file.
    All credits to the author.

    1262 downloads

    4 comments

    Updated

  15. Nuevo personaje! Próximamente

    Bueno este es un personaje que va en proceso lo empece hace media hora xD
    Próximamente el personaje listo para Jugar!

    PD: Si tienes pensado un nombre déjamelo en los comentarios y si hay algo que no te guste o quieras agregar, también déjalo en los comentarios, Gracias por todo

    374 downloads

    14 comments

    Submitted

  16. Vasa Mundus

    Mobbstar & UltimaZix
    Spruce up your base! Lots of dapper furniture to visually appeal, some even does interesting things. Among the new structures, there are...
    bookcase - pretty self-explainatory, can hold discs from the jukebox mod
    practise dummy - learn how hard you hit, or let others play a bit
    jab chest - think twice where you want this, taking it appart may prove difficult
    pedestal - displays your items as if they were on the ground

    But there's some fancy feature in the world already, and it will scare you. Scare you a lot. Unless you turn it off in the mod configurations

    1087 downloads

    6 comments

    Updated

  17. Koalefanta Proboscidea

    Koalefanta Proboscidea
    Made by _Q_ and Raccoon Superhero
    The mod gives you six special koalefants you can discover in your lands by following their footprints.
    Each of them are different in appearance and in personality.
    These koalefants are stronger in health and give you less meat when killed, instead you can get other useful loot.
    The dirtpile of the Special Koalefants has green hue in the smoke.
    Information of the koalefants:

    Feathered Koalefant:
    Periodically drops: Crimson feathers and jet feathers
    Loot on death: 4 meat, 3 jet feathers, 4 crimson feathers, 2 azure feathers
    Health: 300
    Extra: Coward
    Hunt in base game: Summer
    Hunt in ROG: Spring
    Trunk loot on death: Eaten raw makes the player run faster 180 seconds.
    Hunger:+1 Health: +20 Sanity: -1
    Spoil time: 10 days

    Forest Koalefant:
    Periodically drops: Flowers and fireflies
    Loot on death: 4 meat, 3 fireflies, 3 green mushrooms
    Health: 550
    Hunt in base game: Summer
    Hunt in ROG: Autumn
    Trunk loot on death: Eaten raw makes nature grow over a large area.
    Hunger:-20 Health: +20 Sanity: +20
    Spoil time: 10 days

    Rocky Koalefant:
    Periodically drops: Rocks and flints
    Loot on death: 4 meat, 6 rocks, 3 marbles
    Health: 800
    Extra: Rock-headed
    Hunt in base game: Winter
    Hunt in ROG: Summer
    Trunk loot on death: Eaten raw casts a shield around you that reduces damage by 50% for 60 seconds.
    Hunger:+10 Health: +30 Sanity: -33
    Spoil time: 15 days

    Frost Koalefant:
    Periodically drops: Ice in DLC
    Loot on death: 6 meat and 4 ice in DLC
    Health: 700
    Extra: Has a cold aura
    Hunt in base game: Winter
    Hunt in ROG: Winter
    Trunk loot on death: Eaten raw freezes all living things over large area.
    Hunger:+10 Health: +8 Sanity: -20
    Spoil time: 15 days

    Nightmare Koalefant:
    Periodically drops: Evil flowers
    Loot on death: 4 meat and 4 nightmare fuel
    Health: 700
    Extra: Makes you insane
    Hunt in base game: New Moon
    Hunt in ROG: New Moon
    Trunk loot on death: Eaten raw puts creatures to sleep over large area and starts night.
    Hunger:-10 Health: +60 Sanity: -50
    Spoil time: 10 days

    Albino Koalefant:
    Periodically drops: Light bulbs around every third day
    Loot on death: 6 meat, 4 light bulbs
    Health: 650
    Extra: Glows in the dark, nocturnal
    Hunt in base game: Full Moon
    Hunt in ROG: Full Moon
    Trunk loot on death: Eaten raw makes player glow for 120 seconds
    Hunger:0 Health: +20 Sanity: +50
    Spoil time: 10 days


    How to install:
    Download the mod and extract the zip file into your mods folder under Steam/SteamApps/common/dont_starve/mods
    Run the game and enable the mod in the mod's menu.
    If you encounter a bug please report it with your log file (C:/users/documents/Klei/DoNotStarve/log) attached.
    View in Steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=172352990

    9337 downloads

    37 comments

    Updated

  18. Better Compass

    Features:
    This mod lets you equip the compass to your hand, and while it is in your hand it makes the fog of war on your map disappear so you can see everything, unequipping it hides the map again but everything you have explored is still visible.
    I made this mod cause I thought the compass could be more useful and I find uncovering the map a bit tedious, you are basically spending an inventory slot for the ability to see the whole map on the go. It works in caves and ruins as well.
    SCREENSHOT:
    Map example
    *NEW* Character holding compass:

    Discuss:
    Any tips or suggestions are welcome and appreciated but go easy on me, A n00b I am.
    You can talk to me about the mod, tell me how much you like it, or just say hi below.
    Also ratings do make me happy, especially the 5 star variety.
    Incompatible with:
    ---------- My other map revealing map mod mapportato
    If you unequip the compass it turns the fog of war back on regardless of the completed teleportato, otherwise they do not conflict. Fixed as of BC 1.3 & MP 1.7

    Boring Legal Stuff:
    Feel free to use anything from my mods in anyway you like, acknowledgement is not necessary but it is appreciated.
    As school and life take up more of my time I may have to give up on updating these mods, if I fail to update them to the current version of Don't Starve for several weeks, assume my mods are abandon and feel free to start your own version using any and all of my assets.
    It sure has been a lot of fun!

    This work is licensed under a Creative Commons Attribution 3.0 Unported License.
    To Install:
    Just go to steamsteamappscommondont_starvemods and place the folder located in the .zip archive
    Start Don't Starve and go to the "Mods" menu and enable this mod.
    Support My Mods:
    If you would like to help me out, follow this adf.ly like link wait for 10 seconds and click the "Skip ad" at the top right of the page.

    2689 downloads

    13 comments

    Updated

  19. Recall Abigail

    Gives Wendy the ability to teleport Abigail back to her position, or alternatively, into her inventory.
    Additionally, gives Abigail a slight speed boost and a weak sanity aura.
    The following options and values can be tweaked in modmain.lua:
    Hint: Use negative values and loss becomes gain ^^.
    Not thoroughly tested with other mods, but it should work...
    Feel free to leave your comments, feedback or suggestions.
    Special thanks to:
    AttackMammoth - his post inspired me to make this mod;
    seronis - who gave some badly needed advice on rebalancing;
    (forgot his name) - the user who commented about adding a cooldown;
    TheDanaAddams' Link mod

    1310 downloads

    4 comments

    Updated

  20. Better Console

    A few improvements to the console.
    On Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=173892495
    Major features
    Console log is scrollable
    Console log no longer prints file/line number information (but log.txt still does)
    Console keeps focus when you'd expect it to
    Console doesn't close after each line entered
    Added basic CTRL+A select all support (hitting backspace after CTRL+A will delete all the text)
    Added support for multi-line inputs
    Many general useability improvements, bugs that have been fixed, and small but useful tweaks
    Minor features (the rest)
    Things that are not currently possible with Lua:
    Moving the text input cursor (for example, moving the cursor based on mouse clicks)
    Any sort of real text selection
    Copy/paste support
    Get involved:
    Collaboration thread
    Repository on Github

    1585 downloads

    10 comments

    Updated

  21. Better Blood-Over

    This mod shows the bloodover when you're injured. You can configure it in the mods screen!
    Now works in DST. Client-only mod (works on unmodded servers too).
    Warning: Overheating may not show bloodover now. This should be negligible since the overheating overlay still works.

    740 downloads

    6 comments

    Updated

  22. Rechargeable Gems

    Experimental RoG patch, not fully tested, new probably unbalanced features, how many bugs can you find?
    Features:
    This Mod lets you recharge amulets and staffs with nightmare fuel. Right now the math is it takes 6 nightmare fuel to fully charge all gem items, this means the more uses that item has the more it gets from nightmare fuel.
    Now by default Gem items do not break when they reach zero they just become unusable until recharged, can be configured off to work like normal, see Configurations.
    Adds Philosopher's Stone which is crafted at a repaired Ancient Pseudoscience Station, it can "absorb" most items and convert them to power for gem items.
    Most absorbable items by default give it 1% and it can be filled to a max of 100%.
    Blue, Red, and Yellow gems, golden nuggets, living logs, any meat, stackable creatures like butterflys and bees and nightmare fuel are worth 17% to the Philosopher's Stone therefore about enough for one charge give or take the item.
    Purple, Green, and Orange gems, thulecite, and a non-stackable living creature like bird, rabbit, ect. are worth 34% points to the Philosopher's Stone therefore about enough for two charges.
    Using the P. Stone on living creatures is naughty, watch out for Krampus.
    For every point absorbed you drain a point of sanity. can be configured off.
    low, medium, and high Absorb values can still be Configured, see Configurations.
    To check item values ingame just, drop the item on the ground, hold the P. Stone over it and left click. Example

    Used like nightmare fuel to charge gem items it gives the percentage it has to the item it is charging, for example: A fire staff at 50% will require 15% from the P. Stone to go to 65%
    You can always top off a gem item if it need less then a sixth it's max to reach 100% but otherwise it needs to be charged in increments of a sixth its max so red staff needs 15%, green amulet needs 20% and blue amulet needs 17%
    Also did I mention that the P. Stone is a sentient being that can talk and is kinda a jerk? No? Good, I wanted it to be a surprise.
    *New* We are branching out to the whole world of TECHNOLOGY! The Morning Star and Weather Pain will now work like staffs do, but instead of recharging them with that dirty magic stuff you just have to give it a fresh new battery in the form of an Electrical Doodad.
    Configurations:
    Open up modmain.lua from the RechargeableGems folder here are the default configurations:
    ----Config-----local very_dapper_blue_amulet_baseDS = false --For base Don't Starve only, gives the blue amulet the dapperness equivalent of being Maxwell.local very_dapper_blue_amulet_RoG = false --For Realm of Giantslocal No_Deplete = true --if true Gem items are not destroyed when they reach zero they are just unusable until recharged. if false gem items act as they normally wouldlocal Science_Staffs = true --if true the Morning Star and Weather Pain can be repaired with Electrical Doodads.TUNING.PHILOSOPHERS_STONE_lose_sanity = true --if true you lose a point of sanity for every point absorbed by the philosophers stone.local blacklist = {"balloons_empty","philosophers_stone","transistor"} --put item prefab names here for items that the philosophers stone that should not be able to absorbed.TUNING.PHILOSOPHERS_STONE_ABSORB_LOWGAIN = 1 --percent philosophers stone goes up by when absorbing itemsTUNING.PHILOSOPHERS_STONE_ABSORB_MIDGAIN = 17 --Primary raw gems, nightmare fuel, gold, meat, and living logs.TUNING.PHILOSOPHERS_STONE_ABSORB_HIGHGAIN = 34 --Secondary raw gems, thulecite, and living creatures.---------------
    Discuss:
    Any tips or suggestions are welcome and appreciated but go easy on me, A n00b I am.
    You can talk to me about the mod, tell me how much you like it, or just say hi below.
    Also ratings do make me happy, especially the 5 star variety.
    Acknowledgements:
    This mod was loosely inspired by John2022.
    Boring Legal Stuff:
    Feel free to use anything from my mods in anyway you like, acknowledgement is not necessary but it is appreciated.
    As school and life take up more of my time I may have to give up on updating these mods, if I fail to update them to the current version of Don't Starve for several weeks, assume my mods are abandon and feel free to start your own version using any and all of my assets.
    It sure has been a lot of fun!

    This work is licensed under a Creative Commons Attribution 3.0 Unported License.
    To Install:
    Just go to steamsteamappscommondont_starvemods and place the folder located in the .zip archive
    Start Don't Starve and go to the "Mods" menu and enable this mod.
    Support My Mods:
    If you would like to help me out, follow this adf.ly like link wait for 10 seconds and click the "Skip ad" at the top right of the page.

    2145 downloads

    25 comments

    Updated

  23. Wolly - The Lord of the Bling

    With the latest update you can now configure the mod so Wolly can accept only fish OR fruits and vegetables (seeds included).
    This mod tweaks Wolly's drops, adding all gems, blueprints, beard, rope etc.
    Here are the chances of what it will trade(in %):
    {chance = 20, "rope"}, {chance = 5, "purplegem"}, {chance = 5, "bluegem"}, {chance = 5, "redgem"}, {chance = 2, "orangegem"}, {chance = 2, "yellowgem"}, {chance = 2, "greengem"}, {chance = 30, "seeds"}, {chance = 33, "feather_robin"}, {chance = 5, "beardhair"}, {chance = 5, "blueprint"}, {chance = 30, "goldnugget"},
    Steam Workshop Link:
    http://steamcommunity.com/sharedfiles/filedetails/?id=496243669
    Thanks Mobbstar!

    354 downloads

    6 comments

    Updated

  24. beebox-friendly Abigail

    Now Abigail no longer attacks bees when you harvest a beebox!
    If you attack the spawning out bee,Abigail will attack just like before.

    336 downloads

    4 comments

    Updated

  25. micheltelo2121's Diamond Sword

    An update and correction of the micheltelo2121's mod.
    It's the Diamond Sword from Minecraft!
    It's craftable in the War tab, tech magic level 3 (a Shadow Manipulator is required to prototype this weapon).
    It's durability is limitless and 1,5 time more powerfull than the Dark Sword.
    When you're equipped the Diamond Sword glows an aqua light and it reduces your speed by 75% (but it doesn't prevent it from the malus brings by the Piggyback or Marble Suit).
    Recipie:
    Blue gem = 20
    Lightbulb = 1
    Spear = 10
    French Translation in a separate modmain.lua file: Renommez le fichier modmain- Fr.lua en modmain.lua.
    All credits to the author.
    Nota:

    1324 downloads

    4 comments

    Updated

×
  • Create New...