By KyouyashinjiHealth = 280 Hunger = 150 Sanity = 180 Damage = 2.25 Speed = 1.3
By Tac197going to be used in skins when they come out shown at the end of rhymes with klei #21
This mod adds Rakky as a playable character for base Don't Starve, Reign of Giants, Shipwrecked, and Don't Starve Together. He has custom dialogue and a custom voice.
Version 1.4.2 is for Don't Starve
Version 1.5.1 is for Don't Starve Together
- Hunger: 200
- Health: 150
- Sanity: 200
Rakky is an adventurous kangarcoon that is good with boomerangs. He is able to catch boomerangs automatically. He can also craft his own special boomerangs.
Recipe: Hound's Tooth x2, Log x3 Durability: 100 Rakky's basic boomerang. Does spear damage and last much longer than a regular boomerang. Featherang
Requires Science Machine Recipe: Stinger x4, Crimson Feather x4, Jet Feather x4 Durability: 150 Faster than a regular boomerang. Carrotrang
Requires Alchemy Engine Recipe: Carrot x4, Rope, Honey x4 Perish Time: 10 Days This boomerang has a perishing time instead of a durability. Slumberang
Requires Prestihatitor Recipe: Azure Feather x4, Silk x4, Gold Nugget x2 Durability: 50 Makes targets fall asleep. Batarang
Requires Shadow Manipulator Recipe (DS/RoG): Batwing x4, Living Log x2, Tentacle Spots Recipe (SW): Monster Jerky x4, Living Log x2, Snakeskin x2 Durability: 150 Absorbs health from targets. Catastrorang
Requires Ancient Altar (DS/RoG); Requires Shadow Manipulator (SW) Recipe (DS/RoG): Thulecite Medalion, Walrus Tusk x2, Nightmare Fuel x4 Recipe (SW): Hound's Tooth x4, Purple Gem, Nightmare Fuel x4 Durability: 300 (DS/RoG); 150 (SW) Indicates when a hound or giant attack is about to happen. It is strongest in times of danger. Shipwrecked Boomerangs
Requires Science Machine Recipe: Bamboo x2, Petals x5, Palm Leaf x2 Perish Time: 4.5 Days Gives minor sanity increase, water resistance, and summer insulation. Brainerang
Requires Alchemy Engine Recipe: Brainy Matter, Seashell x10, Electrical Doodad x3 Durability: 75 Hits multiple times automatically. ---------------------
Rakky is part raccoon and prefers food stale for some reason. Fresh food is now considered unripe. Unripe food has stale food effects on hunger (66%) and health (33%), and spoiled food effects on sanity (-10 if sanity value > 0).
Stale food has a 1.2x multiplier on hunger and 1.5x multiplier on health.
Rakky is too focused on adventure, so he is unobservant to incoming threats. Rakky will not get a warning of hounds, giants, krampus, or Charlie.
As Rakky, you'll likely will have prepare food ahead of time. Since Rakky doesn't gain sanity from eating unripe food, keeping sane could be a challenge. Sleeping becomes useful for recovering sanity if you have lots of food.
Berries and vegetables spoil faster if cooked. Meats spoil faster when raw, though meats other than fish damage sanity when eaten raw. Raw fish is very useful (especially in Shipwrecked) since it spoils fast and is safe to eat. Additionally, food spoils faster when placed on the ground, though you would have to watch out for other mobs taking it.
This is a tribute to my dog who has survived doggie cancer!
*So fluffy! (does nothing YET!)
*20%(ish) speed boost (compared to Wilson)
*Has lower hunger
what's next?: trying to fix the temmie face when he talks
Hope you enjoy!
And DON'T STARVE!
Edit: This is my first mod so Don't judge because of "laziness" or my lack of art skills
By Coco10203This is the Chris the Alchemist character mod. Chris the Alchemist comes with a Character that has high sanity high speed and a special backpack
By BooneBumAdds living doll, Wilhelm, to your game!
This is a character mod made by Ryan Boone. Better known as BooneBum.
*Slow hunger rate
*Sewing kits heal
*Stays warm in winter
*Very vulnerable to fire
*Weak in combat
*Very slow in rain
Wilhelm's heath is a bit low though so be careful! Pigs can be very useful so use the food you collect to bribe them to be your companions!
Wilhelm has his own custom voice!
Giant thanks to the amazing people on the Klei Forums
Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=174727929
By Mr. TiddlesI always found it annoying that the playable Maxwell barely looked anything like the NPC. And so I made a simple reskin changing his mouth, chin, and his dapper attire! Even gave him the spiked shoulders!
It doesn't change any stats; just his in-game appearance.
Get it from the Steam Workshop if you want to!
By Cyde042Always check the changelog.txt.
This is not the full release, things will change. This is WIP mod, so make sure to follow the mod to get a notification when an update is released.
This mod adds a personal variation of the unimplemented/altered character - Winnie.
Rabbits, penguins don't run away from her, and restore a bit of sanity when near her. But killing them drains sanity by 15.
She is a vegetarian. But she can eat leafy meat.
Custom speech lines.
Compatible with the base game
Credit for animation and sound goes to Klei Entertainment.
I am open to suggestions regarding anything, even some speech lines, those still need to be addressed.
If any issue should arise, please pm me or leave a comment and I'll get back to you.
More killing penalties
Pro Tip: Penguins won't hide their eggs when playing as Winnie.
Dell Conagher, The Engineer from TF2, has stumbled into the world of Don't Starve!
Get the mod at:
RoG and normal game compatible.
Should be compatible with other mods.
*Spawns with a wrench (This is a weapon that deals identical damage to a tentacle spike, has no durability)
*Spawns with four gears, because he's an engineer.
*Lower health and hunger, for balance.
I plan to add a a lot more to this! Please message me ideas you want to see or anything like that.
*Engineer hard hat - Works like a football helmet
*Sentry - Deals damage to enemy threats.
Things that still need to be done:
*Some tweaks to the art files
*Pretty much all of the voice lines.
Thanks for checking out this mod. Tell me any bugs you may encounter, and I will get around to fixing them.
By emet31AV-31 is a soulless robot. Created by the same scientist who created the WX-78.
Start with GEARSx3 and Old Robot's Helmet
By Nix_FrameThis file is simply for my friend to download and work on.
This is the character - based on myself - that I created while writing my modding tutorial.
It's not especially fancy, and the art isn't the most spectacular I've ever done.
It was something of an exercise in sticking more closely to the Don't Starve style, but because I was doing it rather quickly... I feel the quality suffered.
I don't expect this to get much use, but I might as well upload it. =)
Wisspher! The Misplaced One!
"No one can beat such a powerful being like me..."
Health and Hunger : 200 Sanity : 100
*Decayed Mind, He doesn't feel dapper.
*A high strength requires a stable conditions.
*Cannot wear any armor except his helmet.
*A very picky eater, has problems to sleep.
*Has some forbidden stuff.
Code, Concept, In game Texture done by myself!
Art done by Mf99k! such a great artist!
Code help and support by FelixTheJudge! an amazing coder and modder!
What does content this mod (more than an character)
*All characters has unique examinations on Wisspher and his items
*Decayed Mind, He doesn't feel dapper.
-His sanity is just 100
-Monsters aren't so scary for him, insanity aura is 0.4
-Dapper items gives less sanity, dapperness is 0.8
*A high strength requires a stable conditions.
-His combat multiplier and hunger scales with sanity
when your sanity is low, you will be more weak and the
hunger loss will be less.
When your sanity is high, you deal more than Wigfrid
and Wolfgang at min mightyness but your hunger rate
will be high too, not much, calm down, he isn't going
-Has natural armor like Wigfrid, same resistance.
-Is more slower than an average character.
*Cannot wear any armor except his helmet.
-A real drawback is he refuses wear any armor except
it's own helmet.
*A very picky eater, has problems to sleep.
-This perks are similar to Wickerbottom but worst.
Any spoiled foodstuff will recover nothing
*Has some forbidden stuff.
-Talking about forbidden!
He has a some own items for use, he is the only one
who can craft them, but anyone can use it! Don't worry!
-He refuses eat Green Mushrooms and Glommer's Goop.
This is because if you just eat 2 of them
he will be easily insane and that is a no no no!
Yeah, let's kill all of them! No one will be alive
after craft this magnificent weapon!
Has 100 uses, Deals 40.8 of damage ,Doesn't requires research stations!
Crafted with 1 Rope, 4 Flints and 2 Twigs
This is a fancy one, since marble is not renewable on
servers without caves, they have good durability and
Has 250 uses, Deals 55 of damage, Requires research station level 1!
Crafted with 1 Rope, 6 Marbles and 3 Twigs
Yo! You know you can make great stuff with moon rocks!?
Thats pretty neat! You can craft a sword made with moon rocks!
Has a great durability but a mediocre damage, but, can cast a meteor!
A gentle meteor who doesn't destroys your entire base!
Has 400 uses, Deals 34 of damage, Requires a magic station level 1!
25% chances of spawn a small meteor who deals 25.5 of damage!
Crafted with 1 Living Log, 6 Moon Rock Nuggets and 3 Flints
Wisspher's essential equipment!
This resistant helmet will help you in combat, has high pain reduction!
Has 2350 hit points, absorbs 0.90 of damage! Doesn't require research station!
Crafted with 3 Papyrus, 8 Rocks and 2 Gold Nugget
A powerful staff!
A staff with 10 uses, consumes 20 of sanity each use.
Spawns Shadows explosions!
Crafted with 10 Nightmare Fuels, 4 Living Logs and 1 Purple Gem
Since Wisspher cannot hold any armor, why not use the nightmares to fight against your enemies!?
Amulet with 25 max Nightmare Stunlocker
Crafted with 6 Nightmare Fuels, 4 Gold Nuggets and 1 Purple Gem
Basic Mode / Bored Mode!
This mode is from the people who doesn't want so many items.
So, If you don't like a lot of weird items, you'll only be able
to craft the most essential ones.
Change Reckless to Misplaced!
This is so dumb but I'll do, I don't care, previously.
Wisspher looked more like a Misplaced character. Since
I changed all of his look, He's more Reckless now!
But you will be able to change the title from
"The Reckless One" to "The Misplaced One"
Last Thing, Colors.
Yeah, this is dumb too! You'll be able to change it's clothes colors!
You have 3 flavours, from the normal red, to a misplaced blue or a purple madman!
Presenting to you the villian of the game Drawn to Life!
(You don't need to know that game to understand the mod.)
Wilfre found himself inside the universe of Don't Starve. But his arts and crafts are as dark and ominous as the world that tries to defeat him. Utilize your wits, your sense of survivability and your trusty Book of Life to prevent yourself from starving!
Use the Book of Life to summon minions! Explore the worlds you play in to discover more minions! Very small chance of being mildly affected by nightmare fuel to the point of having a shadow stat and badge and a shadow form including combat buffs and insanity penalty and all that jazz, you'll figure it out. This mod requires Tomes of Knowledge to function!
Got any questions? Ask away!
Wilfre sprites by the wonderful Ysulyan
Shadow Wilfre sprites by HalfAShark
Code and concept by Mobbstar
The original character "Wilfre" belongs to 5th Cell Games. Cheers, guys!
By SeppucrowA Demon Girl Character of Punklike Attitudes, Strength of mind and body, and a bottomless hunger that could swallow the world.
She's hooved. She's fast. She's furious.
(work in progress.) Original Artwork by ME, however i did use a mod template
Enoshima Junko from Danganronpa GONNA DO DESPAIR!
By: Vicente Light
Thats's my first character for DST
I love Danganronpa and Enoshima Junko!
Despair and Enjoy All!!
If u want this for DS Single Player, say it!
i hope u enjoy this:
I don't want a OP Character and i want to do this for ''classic players'' who still enjoy Don't Starve!! This is my first mod ever so...i think isn't nice but i'm happy with this!
Thx for subscribe!
By sockrocker86This is a work in progress character mod I'm working on for myself and a friend. Not complete yet; currently using someone else's skin as a placeholder until I have time create something better.
"Wren, the Grave Robber"
- Faster than average walk speed.
- Lower than average health.
- No sanity loss at dusk/night or in caves.
- Lower base sanity.
- Can gain sanity from digging graves.
- Can't sleep.
- Infinite "Lucky Shovel" that produces random treasures once per day.
- Special "Ancient Lamp" which can utilise most fuel sources but drains sanity.
- Custom skin.
- Finish customizing speech files.
- Shovel will sometimes spawn a hostile ghost instead of treasure.
- A black market to "Trade" (craft) rare items a the expense of gold.
- The ability to "Trade" (craft) various amounts of gold from rare items.
By SeeinNarniaCharacter I am working on, low sanity, gives off light
By TonFreezer"Hey! everyone"
For DS version here
Spiderpool for Don't Starve Together.
He uses strength and speed in combat.He can move and react several times faster than an OC.
Start with Stats:
Spiderpool's stats can be configured in the mod's configuration options. For these who think it's OP.
*Fast (move, harvest, chop)
*Can see in the dark
- Start with Spider egg.
Spider, Pigs, Bunnyman, Catcoons etc. can be befriended. Spider are hostile towards Spiderpool because it is monsters. Spiderpool don't drain his Sanity when he's close spider. Running on a sticky webbing will not alarm the Spiders inside the Den and will not slow Webber down. He is also able to craft Spider Dens.
Added mod configuration state.
. Added Custom Sound and speech.
.Reduced drop silk.
.fixed quick harvest (only spiderpool)
.increase movement speed (This is real)......................................................................................
By afro1967One for the kids!
(Custom Lantern Stand) when placed on the ground
Lantern doesn't need fuel good base light with on/off switch
Log suit a bit better
Football hat a bit better
8 day Miner hat life
Cane damage same as spear
Spawns with cane
Adds Cthulhu from Cthulhu Saves the World to Don't Starve Together and Don't Starve Together Only.
+100% Custom-Drawn Art(courtesy of Ultima Zix), including sprites, portraits, map-icons, AND his sword.
+100% complete custom quotes for pretty much everything you can inspect.
+An exclusive weapon!
+Of course, the character himself.
*Eldritchian Being: Man, does being a cosmic monstrosity have benefits. Cthulhu takes less sanity drain from all sources, such as darkness or monsters, but he suffers sanity loss from sunlight. In fact, he GAINS sanity in the dark! He is quite durable, featuring high regeneration and knowledge beyond human understanding, giving him access to every magic. His amphibious form puts him into godhood among the Merm, who will remain neutral to him, while the Pigmen seek to foolish avoid their end. Cthulhu is slightly resistant to rain and 2x weak to fire, however. He can also see in the dark. He also drives people insane, obviously.
*Wicked Muscles: Man, does Cthulhu lift! He has 1.4x the strength of wimpy Wilson. In fact, he is so brawny that his own muscles weigh him down! His diet(and hunger to end all life and usher in a world of chaos) exclusively accepts only meat, making farms useless. He also burns with the fires of hatred, which makes his hunger drain fast!
*Perchant for Violence: Cthulhu's sword is his keen friend, dealing more damage(but having less uses) than a tentacle bat. He also is slightly larger than your average character!
Takes no Night Sanity Drain, instead regenerating sanity in darkness.
Sunlight ticks away at his sanity.
0.4x Monster Sanity Drain
1.4x Damage Multiplier
Regenerates health "rather quickly"
1.75x hunger drain.
2x fire damage weakness!
Merm like him!
Pigs hate him!
Innate magical knowledge!
Drain Ally's Sanity
By StalkinUHey folks,
Meet Lyph (yeah I know it's not starting with a W )
Daughter of a Spider Queen.
Infatuated with Webber.
For now she plays exactly like Webber.
However, future plans below.
Any bugs you find or ideas you might have.
Feel free to post em.
By LordBritishAlso available on the Steam Workshop:
In Single-Player Form: June the String-Puller [DS][ROG][SW]
And Multi-Player Form: June the String-Puller [DST]
June is my own OC (from her own universe, not from Don't Starve). As such, please do not reupload this mod and or character without permission.
Health - 110
Hunger - 100
Sanity - 300
Damage Multiplier - x0.85
Attack Interval - 0.3
Pigmen, Rabbitmen, and Wildboars gain an extra 50% loyalty time when befriended by June. Each gains unique buffs as well! Bunnymen do not aggro on her carrying meat. Starts with 3 meat in her inventory [Don't Starve Only] Can craft a Meat Effigy at the cost of 3 Meat and 3 Monster Meat without the need for prototyping! [Don't Starve Together Only] Can revive off of viable companion mobs. Will not have a max health penalty, but will respawn with only 15 health and kill the companion you haunted (viable companion mobs include Pigmen, Rabbitmen, Rock Lobsters, Chester and Glommer. This can be further modified in configuration) [Don't Starve Together Only] June is a pretty corrupt person, and the more loyal or numerous her following becomes, the more her corruption shows towards others. As such, if June has 3+ followers or at least 1 extremely loyal follower, she will emit an aura, draining other players' sanity. This can also scale up the more followers and or extremely loyal followers you have.
June is a moderately weak character whose only shining point stat-wise is her immensely high sanity max of 300. Outside of this, her true strength lies when she finds a companion. For instance, feeding a Pigman or Rabbitman will increase their loyalty gained by the food item by 50%. This, combined with her starting inventory of 3 meat, gives you enough food from the start to keep one pig loyal for up to 4.5 days. Even smaller meals can give more loyalty, so you don't have to just feed them meat. Another perk of hers is that Rabbitmen will never aggro on her when she has meat in her inventory, which makes having a following comprised of both Pig and Rabbitmen more viable for her. Her final (and most influential) perk is her ability to revive off of viable companion mobs (includes Pigmen, Rabbitmen, Rock Lobsters, Chester, and Glommer). For doing this however, the companion dies and she spawns in with only 15 health, but does not gain a max-health penalty and possibly even the killed companion's food of choice, allowing you to start the follower cycle all over again. June's followers gain buffs that scale up based on how loyal they are, separated into 4 stages. At stage 1, June's followers become sick of her demands and slack, degrading June's sanity in the process. At stage 2, they are at their default stats. At stage 3, they gain a small buff. At stage 4, they gain a strong buff, passive regeneration, and even passively raise June's sanity over time. (Followers will let you know what stage they're at through comments) It is best recommended to have a small following, so that when food becomes scarce, June doesn't suffer a huge amount of lost sanity.
Backstory (for those that want one):
June is an anthromorph, a creature composed of both human and animal DNA. Created to live for hundreds of years and look as beautiful as if she was still young. Before her kind was given proper human rights, she was produced as a dime-a-dozen servant/slave whose sole purpose was to please her owner’s demands. However, June was a special case. Unlike other anthromorphs of her time, she was extremely intelligent and didn’t take satisfaction in pleasing her owner, so much so that when her owner got drunk one night, she fooled him into his bedroom with her, and killed him in cold blood.
Of course, because of how anthromorphs were “stupid creatures who follow their master’s will,” the courts ruled out murder in favor of suicide and June got off scot free. From then on she used her mind and body to trick unknowing people into doing exactly what she wanted. Now, trapped in the world of Don’t Starve, she finds her skills of manipulation being put to the test, as she now must use them to make her way through using this world’s smartest creatures… believe me… that isn’t saying much.
If you've downloaded June off of this page and not the Steam Workshop and suffer from a game-crashing bug, please make sure to check and see if your version is up to date before reporting. Currently June's version is:
1.3.4 for Don't Starve Together (see changelog for more information) 1.1.3 for Don't Starve (see changelog for more information)
[Don't Starve Only] When saving a game and re-loading it, any companions you currently have will have their loyalty reset to 100% (50% in the case of June's loyalty increasing perk) if their current loyalty to June at the time of saving exceeded the maximum default loyalty. [Don't Starve Together Only] If you enable Widgette by Dragon Wolf Leo and have one player play as June with another as Widgette, the one playing as Widgette will crash (I believe this has something to do with both having lightning in their modmain... but I don't believe I can fix this since it could be June or it could be Widgette... I can't really tell from the code)
Special thanks to:
Dragon Wolf Leo, creator of the Extended Character Template
Electroferret for help with coding and enthusiasm
my own character for don't starve
finally! for now is just a character more but i will continue edit him he is compatible in DST
The sweet rose
“my love and soul for my dear!”
*is obsessed for wilson
*he loves the cold and rain (WIP)
*he have special seeds (WIP)
hey i have a ask/rp blog about this character and more!