Game Updates

Showing updates posted in for the last 365 days.

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  1. Yesterday
  2. 233071

    Fixed issues with running the game on Windows XP.
  3. Last week
  4. 232512

    fixed slime lung sometimes not showing up in new worlds
  5. 231825

    germ icons should now properly disappear in the germ overlay if a duplicant no longer has any germs plants should no longer sometimes unmark themselves for harvesting fixed a performance/memory leak dupes should no longer get stuck at the wash basin/orescrubber/hand sanitizer fixed a bug where your starting base would sometimes be fully entombed
  6. Earlier
  7. 230787

    OU-230787 disease overlay performance should be much better interrupted auto disinfection jobs should no longer leave progress bars behind fixed a crash that could occur if a dupe died while using a wash basin fixed a crash that could occur if you backed out of minion select fixed another crash that could occur if your user options import was interrupted
  8. 230587

    OU-230587 cooking station should no longer overheat as much auto-disinfection of a building should no longer prevent the player from prioritizing the building auto-disinfection threshold can now go up to 1million fixed a crash that could occur if the object the dupe was carrying evaporated fixed a crash that could occur when importing your user settings from the AU update if you had certain anti-virus software installed Tasteful Memorial tooltip should no longer cycle through all available messages
  9. 230365

    OU-230365 auto disinfect can now be disabled in the germs overlay empty pipes should no longer prevent irrigated farm tiles from allowing growth as long as the farm tiles have liquid inside of them storage locker should now save their user set capacity valves should no longer create disease dead putrid odour dupes should no longer cause a crash mass displacement should no longer sometimes cause disease to multiply direction control building buttons have new button text/icons
  10. 230103

    The following changes were made to make the beginning of the game easier to deal with disease, while keeping disease management a factor in later stages: Significantly increased speed of disinfection Made disinfection an automatic chore with an adjustable threshold in the disease overlay Increase the speed of Food Poisoning germ die-off on buildings and ore Increased the speed of using the wash basin Improved messaging for disease management Bugfixes: Burying a dupe with food poisoning should no longer cause the game to crash Using the liquid cooling fan should no longer cause a crash Dupes should no longer forget to use flush toilet Increased wash basin delivery priority Refrigerator gauges should now work even without power
  11. 230042

    OU-230042 dupes should no longer get stuck at the liquid bottler liquid bottler should no longer look like it can work through tiles starting the game with a corrupt kplayerprefs file should no longer cause a crash loading a save file where dupes have died from slime lung should no longer cause a crash
  12. 230032

    Morbs should properly die and dupes should no longer freeze when attacking a Morb and reducing it's health to zero
  13. 229982

    - Reverted research speed to previous speed. This will increase research speed for skilled researchers. We are also noticing that many players are experiencing disease much earlier than we expected. We are investigating this and will be putting out a hotfix next week to address this. We also hear the feedback that players would like to see more depth in the interactions of systems in the game, instead of simply more obstacles. We've been working hard on the base systems, and starting with the next update we will be focused on more depth within these systems. Thanks again for your support!
  14. 229689

    added a link to the animated short to the main menu misc crash fixes
  15. 226323

    Fixed bug with Abigail’s damage aura if she was hurt while spawning. Fixed missing tooltip for Succulent ingredient tiles. Fixed controller bug where dropping items could interrupt some character states unintentionally. Fixed memory leak when using threaded renderer. Improved World Gen random seed.
  16. 217326

    fixed a crash when using the harvest overlay fixed some crashes dealing with loading thermal upgrade saves
  17. 118

    Don't Starve Together Patch 1.18 - 03/03/2017 (PlayStation 4) Fixed a crash when joining a server using PSN Presence in co-op mode
  18. 117

    Don't Starve Together Patch 1.17 - 01/03/2017 (PlayStation 4) Fixed being unable to view Ensemble Info in the Collection screen Fixed the gameplay hitch during world autosave Fixed an issue that could make older worlds crash while loading Fixed being stuck in the "Launching Server" popup when a world save is damaged Fixed Meat Bulb instant spawning bug caused by attacking it immediately after planting Fixed bug where Birchnut Tree leaves were sometimes in the wrong season Wildfires will no longer trigger while the ground is still wet and drying off after rain
  19. 116

    Don't Starve Together Patch 1.16 - 17/02/2017 (PlayStation 4) - Fixed not being able to use or pick up the Cherub's Heart - Fixed the Miscellaneous menu not being available to clients on a hosted server - Fixed button focus issues in the Miscellaneous menu when the first option(s) are disabled - Fixed calculation of diminishing returns for WX-78’s Overcharge.
  20. 206676

    Fixed bug when trying to pick up Cherub’s Heart using a controller. Fixed bug in calculating diminishing returns for WX-78’s Overcharge.
  21. 206534

    Fixed a crash when dupes leveled up and the management screen is open
  22. 114

    Don't Starve Together Patch 1.14 - 2/6/2017 (PlayStation 4) Added a setting to disable distortion (the insanity effect) to the Options menu Added the Friends Only server type. Allowed co-op sessions to join a Friends Only server as long as one of the players is a friend. Improved tracking of friend online status and current server. Combined friends lists when playing in co-op mode. Fixed a crash when starting a server Fixed a crash when leaving a server Fixed a crash when rolling back a world Fixed a crash when regenerating a world Fixed a crash when selecting Log Out from the Main Menu
  23. 113

    Don't Starve Together Patch 1.13 - 26/01/2017 (PlayStation 4) - Fixed a crash when lighting Firecrackers near Blue Hounds. - Fixed a crash when lighting Firecrackers in co-op mode and the players are close to each other. - Fixed the "Thank You" item pop-up not working in the main menu - Fixed an issue where the Varg and Ewecus were not spawning often enough during hunts in older worlds
  24. 203787

    Fixed crash when lighting Firecrackers near Blue Hounds.
  25. 0

    Don't Starve Together Patch 1.09 - 19/12/2016 (PlayStation 4) Added A New Reign (Parts 1 and 2) content Added Winter's Feast content Fixed a rare crash when launching a server Reduced the volume of the intro cinematic * You do not need to generate a new world to enjoy the new content. It should be added to your existing worlds automatically. Known Crashes: Woodie as beaver gnawing a newly planted Xmas tree causes crash. Players hammering a burnt Xmas tree causes crash. Minimaps: PLEASE NOTE: You will lose your minimap after this update (Steam users had to deal with this as well). It's one time for each existing world and necessary for the improved mapping features (cartographer's desk, trade-able maps, etc)
  26. 198431

    Fixed crash sometimes when Dragonfly is spawning Lavae. Fixed crash sometimes when Walls are destroyed by Weather Pain. Fixed crash sometimes when encountering Ewecus. Fixed bug where Traps did not save correctly if their contents perished. Fixed animation bug when mining Ancient Statues during Nightmare phase. Fixed Ensemble Reward emotes (/yawn, /sleepy) not appearing when completing more than one Ensemble. Fixed yawn animation glitches.
  27. 198311

    Added inspection strings for Mini Signs, Bundled Supplies, Bundling Wrap, Wax Paper, Beeswax, No-Eyed Deers, and Bee Queen Crown. Fixed “Mini Sign Sign Sign Sign...etc.” bug. Stacks of insects will now drop correctly when unwrapping Bundled Supplies. Deer spawning is now located in Deciduous Forest or Mosaic biomes. Fixed controller action priorities for Critters.
  28. 198177

    Another issue was discovered as a result of yesterday's update that was causing the game to not display any joypad or mouse button icons. This should now be resolved. Change List: Bug fixes Fixed an issue with new string parsing code that was causing button prompts to not show correctly
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