[00:00:00]: PersistRootStorage is now /home/hazuez/.klei//DoNotStarveTogether/Cluster_5/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 203787 [00:00:00]: Current time: Sun Feb 12 01:22:43 2017 [00:00:00]: System Name: Linux [00:00:00]: Host Name: wonder [00:00:00]: Release(Kernel) Version: 4.6.3alien13 [00:00:00]: Kernel Build Timestamp: #6 SMP Sun Aug 7 02:42:47 EDT 2016 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 203787 LINUX [00:00:00]: Build Date: 1692 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 23154 -persistent_storage_root /home/hazuez/.klei/ -conf_dir DoNotStarveTogether -cluster Cluster_5 -fo -ownernetid 76561198018557405 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: ProfileIndex:5.28 [00:00:00]: THREAD - started 'GAClient' (4112862016) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'ConsoleInput' (4106222400) [00:00:00]: OnLoadPermissionList: /home/hazuez/.klei//DoNotStarveTogether/client_save/blocklist.txt (Success) [00:00:00]: OnLoadPermissionList: /home/hazuez/.klei//DoNotStarveTogether/client_save/adminlist.txt (Success) [00:00:00]: OnLoadUserIdList: /home/hazuez/.klei//DoNotStarveTogether/client_save/whitelist.txt (Success) [00:00:00]: Offline user ID: OU_76561198018557405 [00:00:00]: Token retrieved from: /home/hazuez/.klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: Token retrieved from: /home/hazuez/.klei//DoNotStarveTogether/Cluster_5/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: running main.lua [00:00:00]: Could not load modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: modoverrides.lua enabling workshop-375859599 [00:00:00]: ModIndex:GetModsToLoad inserting moddir, workshop-375859599 [00:00:00]: Could not load mod_config_data/modconfiguration_workshop-375859599_CLIENT [00:00:00]: applying configuration_options from modoverrides.lua to mod workshop-375859599 [00:00:00]: Overriding mod workshop-375859599's option random_range with value 0 [00:00:00]: Overriding mod workshop-375859599's option divider with value 5 [00:00:00]: Overriding mod workshop-375859599's option use_blacklist with value true [00:00:00]: Overriding mod workshop-375859599's option show_type with value 0 [00:00:00]: Overriding mod workshop-375859599's option unknwon_prefabs with value 1 [00:00:00]: Overriding mod workshop-375859599's option random_health_value with value 0 [00:00:00]: Loading mod: workshop-375859599 (Health Info) Version:2.1.5 [00:00:00]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua [00:00:00]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:00:00]: Mod: workshop-375859599 (Health Info) Loading modmain.lua [00:00:00]: modimport: ../mods/workshop-375859599/black_white_lists.lua [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: LOADING LUA SUCCESS [00:00:00]: PlayerDeaths could not load morgue [00:00:00]: PlayerHistory could not load player_history [00:00:00]: bloom_enabled false [00:00:00]: Could not load saveindex [00:00:00]: OnFilesLoaded() [00:00:00]: OnUpdatePurchaseStateComplete [00:00:00]: Mod: workshop-375859599 (Health Info) Registering prefabs [00:00:00]: Mod: workshop-375859599 (Health Info) Registering default mod prefab [00:00:00]: Load FE [00:00:01]: Load FE: done [00:00:01]: ModIndex: Load sequence finished successfully. [00:00:01]: Reset() returning [00:00:01]: [IPC] Signal created '/DST_Master_Kill' #0xf4d03000 [00:00:01]: [IPC] Registering handler for signal #0xf4d03000 [00:00:01]: [IPC] Signal created '/DST_Master_Starting' #0xf4d02000 [00:00:01]: [IPC] Sending signal.... #0xf4d02000 [00:00:02]: [200] Account Communication Success (6) [00:00:02]: Received (KU_Xbzua2Bm) from TokenPurpose [00:00:02]: Starting Dedicated Server Game [00:00:02]: Network tick rate: U=15(2), D=0 [00:00:02]: About to start a server with the following settings: [00:00:02]: Dedicated: true [00:00:02]: Online: true [00:00:02]: Passworded: false [00:00:02]: ServerPort: 10999 [00:00:02]: SteamAuthPort: 8766 [00:00:02]: SteamMasterServerPort: 27016 [00:00:02]: ClanID: false [00:00:02]: ClanOnly: false [00:00:02]: ClanAdmin: false [00:00:02]: LanOnly: false [00:00:02]: FriendsOnly: true [00:00:02]: EnableAutosaver: true [00:00:02]: PVP: false [00:00:02]: MaxPlayers: 6 [00:00:02]: GameMode: survival [00:00:02]: OverridenDNS: [00:00:02]: PauseWhenEmpty: true [00:00:02]: VoteEnabled: false [00:00:02]: InternetBroadcasting: true [00:00:02]: Intent: cooperative [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-375859599 [00:00:02]: Online Server Started on port: 10999 [00:00:02]: Found a level data override file with these contents: [00:00:02]: K: desc V: The standard Don't Starve experience. [00:00:02]: K: hideminimap V: false [00:00:02]: K: id V: SURVIVAL_TOGETHER [00:00:02]: K: location V: forest [00:00:02]: K: max_playlist_position V: 999 [00:00:02]: K: min_playlist_position V: 0 [00:00:02]: K: name V: Default [00:00:02]: K: numrandom_set_pieces V: 4 [00:00:02]: K: ordered_story_setpieces V: table: 0x99de9d8 [00:00:02]: K: 1 V: Sculptures_1 [00:00:02]: K: 2 V: Maxwell5 [00:00:02]: K: override_level_string V: false [00:00:02]: K: overrides V: table: 0x974e8c8 [00:00:02]: K: alternatehunt V: default [00:00:02]: K: angrybees V: default [00:00:02]: K: autumn V: default [00:00:02]: K: bearger V: default [00:00:02]: K: beefalo V: default [00:00:02]: K: beefaloheat V: default [00:00:02]: K: bees V: default [00:00:02]: K: berrybush V: default [00:00:02]: K: birds V: default [00:00:02]: K: boons V: default [00:00:02]: K: branching V: default [00:00:02]: K: butterfly V: default [00:00:02]: K: buzzard V: default [00:00:02]: K: cactus V: default [00:00:02]: K: carrot V: default [00:00:02]: K: catcoon V: default [00:00:02]: K: chess V: default [00:00:02]: K: day V: default [00:00:02]: K: deciduousmonster V: default [00:00:02]: K: deerclops V: default [00:00:02]: K: disease_delay V: default [00:00:02]: K: dragonfly V: default [00:00:02]: K: flint V: default [00:00:02]: K: flowers V: default [00:00:02]: K: frograin V: default [00:00:02]: K: goosemoose V: default [00:00:02]: K: grass V: default [00:00:02]: K: houndmound V: default [00:00:02]: K: hounds V: default [00:00:02]: K: hunt V: default [00:00:02]: K: krampus V: default [00:00:02]: K: layout_mode V: LinkNodesByKeys [00:00:02]: K: liefs V: default [00:00:02]: K: lightning V: default [00:00:02]: K: lightninggoat V: default [00:00:02]: K: loop V: default [00:00:02]: K: lureplants V: default [00:00:02]: K: marshbush V: default [00:00:02]: K: merm V: default [00:00:02]: K: meteorshowers V: default [00:00:02]: K: meteorspawner V: default [00:00:02]: K: moles V: default [00:00:02]: K: mushroom V: default [00:00:02]: K: penguins V: default [00:00:02]: K: perd V: default [00:00:02]: K: petrification V: default [00:00:02]: K: pigs V: default [00:00:02]: K: ponds V: default [00:00:02]: K: prefabswaps_start V: default [00:00:02]: K: rabbits V: default [00:00:02]: K: reeds V: default [00:00:02]: K: regrowth V: default [00:00:02]: K: roads V: default [00:00:02]: K: rock V: default [00:00:02]: K: rock_ice V: default [00:00:02]: K: sapling V: default [00:00:02]: K: season_start V: default [00:00:02]: K: specialevent V: hallowed_nights [00:00:02]: K: spiders V: default [00:00:02]: K: spring V: default [00:00:02]: K: start_location V: default [00:00:02]: K: summer V: default [00:00:02]: K: tallbirds V: default [00:00:02]: K: task_set V: default [00:00:02]: K: tentacles V: default [00:00:02]: K: touchstone V: default [00:00:02]: K: trees V: default [00:00:02]: K: tumbleweed V: default [00:00:02]: K: walrus V: default [00:00:02]: K: weather V: default [00:00:02]: K: wildfires V: default [00:00:02]: K: winter V: default [00:00:02]: K: world_size V: default [00:00:02]: K: wormhole_prefab V: wormhole [00:00:02]: K: random_set_pieces V: table: 0x97567d0 [00:00:02]: K: 1 V: Sculptures_2 [00:00:02]: K: 2 V: Sculptures_3 [00:00:02]: K: 3 V: Sculptures_4 [00:00:02]: K: 4 V: Sculptures_5 [00:00:02]: K: 5 V: Chessy_1 [00:00:02]: K: 6 V: Chessy_2 [00:00:02]: K: 7 V: Chessy_3 [00:00:02]: K: 8 V: Chessy_4 [00:00:02]: K: 9 V: Chessy_5 [00:00:02]: K: 10 V: Chessy_6 [00:00:02]: K: 11 V: Maxwell1 [00:00:02]: K: 12 V: Maxwell2 [00:00:02]: K: 13 V: Maxwell3 [00:00:02]: K: 14 V: Maxwell4 [00:00:02]: K: 15 V: Maxwell6 [00:00:02]: K: 16 V: Maxwell7 [00:00:02]: K: 17 V: Warzone_1 [00:00:02]: K: 18 V: Warzone_2 [00:00:02]: K: 19 V: Warzone_3 [00:00:02]: K: required_prefabs V: table: 0x97568a8 [00:00:02]: K: 1 V: multiplayer_portal [00:00:02]: K: substitutes V: table: 0x9758610 [00:00:02]: K: version V: 3 [00:00:02]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:02]: Overwriting savedata with level data file. [00:00:02]: Not applying world gen overrides. [00:00:02]: unloading prefabs for mod MOD_workshop-375859599 [00:00:02]: Collecting garbage... [00:00:02]: lua_gc took 0.02 seconds [00:00:02]: ~ShardLuaProxy() [00:00:02]: ~ItemServerLuaProxy() [00:00:02]: ~InventoryLuaProxy() [00:00:02]: ~NetworkLuaProxy() [00:00:02]: ~SimLuaProxy() [00:00:02]: lua_close took 0.03 seconds [00:00:02]: ReleaseAll [00:00:02]: ReleaseAll Finished [00:00:02]: cGame::StartPlaying [00:00:02]: LOADING LUA [00:00:02]: DoLuaFile scripts/main.lua [00:00:02]: DoLuaFile loading buffer scripts/main.lua [00:00:02]: running main.lua [00:00:02]: loaded modindex [00:00:02]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:02]: modoverrides.lua enabling workshop-375859599 [00:00:02]: ModIndex:GetModsToLoad inserting moddir, workshop-375859599 [00:00:02]: Could not load mod_config_data/modconfiguration_workshop-375859599 [00:00:02]: applying configuration_options from modoverrides.lua to mod workshop-375859599 [00:00:02]: Overriding mod workshop-375859599's option random_range with value 0 [00:00:02]: Overriding mod workshop-375859599's option divider with value 5 [00:00:02]: Overriding mod workshop-375859599's option use_blacklist with value true [00:00:02]: Overriding mod workshop-375859599's option show_type with value 0 [00:00:02]: Overriding mod workshop-375859599's option unknwon_prefabs with value 1 [00:00:02]: Overriding mod workshop-375859599's option random_health_value with value 0 [00:00:02]: Loading mod: workshop-375859599 (Health Info) Version:2.1.5 [00:00:02]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua [00:00:02]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:00:02]: Mod: workshop-375859599 (Health Info) Loading modmain.lua [00:00:02]: modimport: ../mods/workshop-375859599/black_white_lists.lua [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: bloom_enabled false [00:00:02]: OnLoad slot 2 : World options was nil! Populating with default. [00:00:02]: OnLoad slot 3 : World options was nil! Populating with default. [00:00:02]: OnLoad slot 4 : World options was nil! Populating with default. [00:00:02]: OnLoad slot 5 : World options was nil! Populating with default. [00:00:02]: loaded saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Load Slot: ... generating new world [00:00:02]: [IPC] Signal created '/DST_Master_WorldGen' #0xf4d01000 [00:00:02]: [IPC] Sending signal.... #0xf4d01000 [00:00:02]: WorldSim::SimThread::SimThread() [00:00:02]: ABOUT TO INSTALL STACKTRACE [00:00:02]: DoLuaFile scripts/stacktrace.lua [00:00:02]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:02]: INSTALLED STACKTRACE [00:00:02]: WorldSim::SimThread::SimThread() complete [00:00:02]: THREAD - started 'WorldSim' (4038064960) [00:00:02]: WorldSim::SimThread::Main() [00:00:02]: DoLuaFile scripts/worldgen_main.lua [00:00:02]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:02]: DLC enabled : false [00:00:02]: ModIndex:GetModsToLoad inserting modname, workshop-375859599 [00:00:02]: Loading mod: workshop-375859599 (Health Info) Version:2.1.5 [00:00:02]: Mod: workshop-375859599 (Health Info) Loading modworldgenmain.lua [00:00:02]: Mod: workshop-375859599 (Health Info) Mod had no modworldgenmain.lua. Skipping. [00:00:02]: running worldgen_main.lua [00:00:02]: SEED = 1486880565 [00:00:02]: Generating world with these parameters: [00:00:02]: level_type SURVIVAL [00:00:02]: level_data: [00:00:02]: K: 1 V: table: 0xeffc4dd8 [00:00:02]: K: desc V: The standard Don't Starve experience. [00:00:02]: K: hideminimap V: false [00:00:02]: K: id V: SURVIVAL_TOGETHER [00:00:02]: K: location V: forest [00:00:02]: K: max_playlist_position V: 999 [00:00:02]: K: min_playlist_position V: 0 [00:00:02]: K: name V: Default [00:00:02]: K: numrandom_set_pieces V: 4 [00:00:02]: K: ordered_story_setpieces V: table: 0xeffc4e00 [00:00:02]: K: 1 V: Sculptures_1 [00:00:02]: K: 2 V: Maxwell5 [00:00:02]: K: override_level_string V: false [00:00:02]: K: overrides V: table: 0xeffc7a20 [00:00:02]: K: alternatehunt V: default [00:00:02]: K: angrybees V: default [00:00:02]: K: autumn V: default [00:00:02]: K: bearger V: default [00:00:02]: K: beefalo V: default [00:00:02]: K: beefaloheat V: default [00:00:02]: K: bees V: default [00:00:02]: K: berrybush V: default [00:00:02]: K: birds V: default [00:00:02]: K: boons V: default [00:00:02]: K: branching V: default [00:00:02]: K: butterfly V: default [00:00:02]: K: buzzard V: default [00:00:02]: K: cactus V: default [00:00:02]: K: carrot V: default [00:00:02]: K: catcoon V: default [00:00:02]: K: chess V: default [00:00:02]: K: day V: default [00:00:02]: K: deciduousmonster V: default [00:00:02]: K: deerclops V: default [00:00:02]: K: disease_delay V: default [00:00:02]: K: dragonfly V: default [00:00:02]: K: flint V: default [00:00:02]: K: flowers V: default [00:00:02]: K: frograin V: default [00:00:02]: K: goosemoose V: default [00:00:02]: K: grass V: default [00:00:02]: K: houndmound V: default [00:00:02]: K: hounds V: default [00:00:02]: K: hunt V: default [00:00:02]: K: krampus V: default [00:00:02]: K: layout_mode V: LinkNodesByKeys [00:00:02]: K: liefs V: default [00:00:02]: K: lightning V: default [00:00:02]: K: lightninggoat V: default [00:00:02]: K: loop V: default [00:00:02]: K: lureplants V: default [00:00:02]: K: marshbush V: default [00:00:02]: K: merm V: default [00:00:02]: K: meteorshowers V: default [00:00:02]: K: meteorspawner V: default [00:00:02]: K: moles V: default [00:00:02]: K: mushroom V: default [00:00:02]: K: penguins V: default [00:00:02]: K: perd V: default [00:00:02]: K: petrification V: default [00:00:02]: K: pigs V: default [00:00:02]: K: ponds V: default [00:00:02]: K: prefabswaps_start V: default [00:00:02]: K: rabbits V: default [00:00:02]: K: reeds V: default [00:00:02]: K: regrowth V: default [00:00:02]: K: roads V: default [00:00:02]: K: rock V: default [00:00:02]: K: rock_ice V: default [00:00:02]: K: sapling V: default [00:00:02]: K: season_start V: default [00:00:02]: K: specialevent V: hallowed_nights [00:00:02]: K: spiders V: default [00:00:02]: K: spring V: default [00:00:02]: K: start_location V: default [00:00:02]: K: summer V: default [00:00:02]: K: tallbirds V: default [00:00:02]: K: task_set V: default [00:00:02]: K: tentacles V: default [00:00:02]: K: touchstone V: default [00:00:02]: K: trees V: default [00:00:02]: K: tumbleweed V: default [00:00:02]: K: walrus V: default [00:00:02]: K: weather V: default [00:00:02]: K: wildfires V: default [00:00:02]: K: winter V: default [00:00:02]: K: world_size V: default [00:00:02]: K: wormhole_prefab V: wormhole [00:00:02]: K: random_set_pieces V: table: 0xeffc58e8 [00:00:02]: K: 1 V: Sculptures_2 [00:00:02]: K: 2 V: Sculptures_3 [00:00:02]: K: 3 V: Sculptures_4 [00:00:02]: K: 4 V: Sculptures_5 [00:00:02]: K: 5 V: Chessy_1 [00:00:02]: K: 6 V: Chessy_2 [00:00:02]: K: 7 V: Chessy_3 [00:00:02]: K: 8 V: Chessy_4 [00:00:02]: K: 9 V: Chessy_5 [00:00:02]: K: 10 V: Chessy_6 [00:00:02]: K: 11 V: Maxwell1 [00:00:02]: K: 12 V: Maxwell2 [00:00:02]: K: 13 V: Maxwell3 [00:00:02]: K: 14 V: Maxwell4 [00:00:02]: K: 15 V: Maxwell6 [00:00:02]: K: 16 V: Maxwell7 [00:00:02]: K: 17 V: Warzone_1 [00:00:02]: K: 18 V: Warzone_2 [00:00:02]: K: 19 V: Warzone_3 [00:00:02]: K: required_prefabs V: table: 0xeffc4f28 [00:00:02]: K: 1 V: multiplayer_portal [00:00:02]: K: substitutes V: table: 0xeffc7210 [00:00:02]: K: version V: 3 [00:00:02]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:02]: Prefab Swap Selection: regular grass [00:00:02]: Prefab Swap Selection: twiggy trees [00:00:02]: Prefab Swap Selection: regular berries [00:00:02]: Maxwell6 added to Magic meadow [00:00:02]: Chessy_2 added to Squeltch [00:00:02]: Chessy_2 added to Make a pick [00:00:02]: Chessy_1 added to Dig that rock [00:00:02]: New size: 425 default [00:00:02]: Creating story... [00:00:02]: LinkNodesByKeys [00:00:02]: Finding valid start task... [00:00:02]: ...picked Make a pick [00:00:02]: Has start node Clearing [00:00:02]: Baking map... 425 [00:00:02]: [WorldSimActual::GenerateVoronoiMap] [00:00:02]: GenerateVoronoiMap [1]: [00:00:02]: ...Done. [00:00:02]: [AddEmptyNodes] [00:00:02]: GenerateVoronoiMap [100]: [00:00:04]: AddPortMapping(10999, 10999, 192.168.75.117) failed with code 718 (ConflictInMappingEntry) [00:00:04]: ...Done. [00:00:04]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:04]: [WorldSimActual::ConvertToTileMap] [00:00:04]: [ConvertToTileMap] [00:00:04]: [WorldSimActual::ConvertToTileMap] complete [00:00:04]: [WorldSimActual::SeparateIslands] [00:00:04]: [SeparateIslands] [00:00:04]: [WorldSimActual::SeparateIslands] complete [00:00:04]: Map Baked! [00:00:04]: [WorldSimActual::ForceConnectivity] [00:00:04]: [GenerateLandmasses] [00:00:04]: [MergeConnectedLandmasses] true [00:00:04]: [WorldSimActual::ForceConnectivity] complete [00:00:04]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:04]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:04]: [GetWormholesExtra] pushed 0 wormholes [00:00:04]: [WorldSimActual::DrawRoads] [00:00:04]: [DrawRoads] [00:00:04]: [WorldSimActual::DrawRoads] complete [00:00:04]: Encoding... [00:00:04]: Encoding... DONE [00:00:04]: Checking Tags [00:00:04]: Populating voronoi... [00:00:04]: Warning! Could not find a spot for Maxwell6 in node Magic meadow:3:Clearing [00:00:04]: disconnected tiles... 0 [00:00:04]: AddPortMapping(10999, 10999, 192.168.75.117) failed with code 718 (ConflictInMappingEntry) [00:00:05]: Done forest map gen! [00:00:05]: Checking map... [00:00:05]: Generation complete [00:00:05]: WorldSim::SimThread::Main() complete [00:00:05]: Serializing world: session/DE7BF9025C1849AD/0000000002 [00:00:05]: Unload FE [00:00:05]: Unload FE done [00:00:05]: Mod: workshop-375859599 (Health Info) Registering prefabs [00:00:05]: Mod: workshop-375859599 (Health Info) Registering default mod prefab [00:00:05]: LOAD BE [00:00:07]: LOAD BE: done [00:00:07]: Begin Session: DE7BF9025C1849AD [00:00:07]: saving to server_temp/server_save [00:00:07]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:08]: Loading Nav Grid [00:00:13]: Reconstructing topology [00:00:13]: ...Sorting points [00:00:13]: ...Sorting edges [00:00:13]: ...Connecting nodes [00:00:13]: ...Validating connections [00:00:13]: ...Housekeeping [00:00:13]: ...Done! [00:00:13]: Halloween Trinkets added: 66 [00:00:13]: 1 uploads added to server. From server_temp [00:00:13]: About to start a shard with these settings: [00:00:13]: ShardName: [SHDMASTER] [00:00:13]: ShardID: 1 [00:00:13]: ShardRole: MASTER [00:00:13]: MasterHost: (null) [00:00:13]: MasterBind: 127.0.0.1 [00:00:13]: MasterPort: 10888 [00:00:13]: [Shard] Starting master server [00:00:13]: [Shard] Shard server started on port: 10888 [00:00:13]: [IPC] Signal created '/DST_Master_Ready' #0xf4d00000 [00:00:13]: [IPC] Sending signal.... #0xf4d00000 [00:00:13]: Telling Client our new session identifier: DE7BF9025C1849AD [00:00:14]: [Steam] SteamGameServer_Init(8766, 10999, 27016)