[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 188821 [00:00:00]: Current time: Mon Sep 19 18:21:23 2016 [00:00:00]: Don't Starve Together: 188821 WIN32_STEAM [00:00:00]: Build Date: 1003 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Initializing Steam [00:00:01]: Steam AppBuildID: 1302773 [00:00:01]: Steam BetaName(Branch): [] [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (4460) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: ProfileIndex:8.47 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: could not load ping_cache [00:00:01]: Offline user ID: OU_76561198156060443 [00:00:01]: SteamID: 76561198156060443 [00:00:01]: THREAD - started 'ConsoleInput' (2792) [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: WindowManager::Initialize [00:00:01]: CreateWindow: Requesting 1024,768 - 5/6/5 - -1/-1/-1 - 0 [00:00:02]: CreateEGLContext: 16 configs found [00:00:02]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:02]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:02]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:02]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:02]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:02]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:02]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:02]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:02]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:02]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:02]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:02]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:02]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:02]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:02]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:02]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:02]: WindowManager::SetFullscreen(0, 1024, 768, 60) [00:00:02]: GLInfo [00:00:02]: ~~~~~~ [00:00:02]: GL_VENDOR: Google Inc. [00:00:02]: GL_RENDERER: ANGLE (Intel(R) G41 Express Chipset (Microsoft Corporation - WDDM 1.1)) [00:00:02]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:02]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:02]: OpenGL extensions (17, 17): [00:00:02]: GL_ANGLE_framebuffer_blit [00:00:02]: GL_ANGLE_instanced_arrays [00:00:02]: GL_ANGLE_pack_reverse_row_order [00:00:02]: GL_ANGLE_texture_compression_dxt3 [00:00:02]: GL_ANGLE_texture_compression_dxt5 [00:00:02]: GL_ANGLE_texture_usage [00:00:02]: GL_ANGLE_translated_shader_source [00:00:02]: GL_EXT_read_format_bgra [00:00:02]: GL_EXT_robustness [00:00:02]: GL_EXT_texture_compression_dxt1 [00:00:02]: GL_EXT_texture_format_BGRA8888 [00:00:02]: GL_EXT_texture_storage [00:00:02]: GL_OES_get_program_binary [00:00:02]: GL_OES_packed_depth_stencil [00:00:02]: GL_OES_rgb8_rgba8 [00:00:02]: GL_OES_standard_derivatives [00:00:02]: GL_OES_texture_npot [00:00:02]: GL_MAX_TEXTURE_SIZE = 4096 [00:00:02]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:02]: GL_MAX_RENDERBUFFER_SIZE = 4096 [00:00:02]: GL_MAX_VIEWPORT_DIMS = 4096, 4096 [00:00:02]: GL_MAX_VARYING_VECTORS = 10 [00:00:02]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:02]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:02]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:02]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:02]: 4 compressed texture formats [00:00:02]: texture format 0x83f0 [00:00:02]: texture format 0x83f1 [00:00:02]: texture format 0x83f2 [00:00:02]: texture format 0x83f3 [00:00:02]: THREAD - started 'WindowsInputManager' (6824) [00:00:04]: Renderer initialize: Okay [00:00:06]: AnimManager initialize: Okay [00:00:06]: Buffers initialize: Okay [00:00:07]: cDontStarveGame::DoGameSpecificInitialize() [00:00:07]: GameSpecific initialize: Okay [00:00:07]: cGame::StartPlaying [00:00:07]: LOADING LUA [00:00:07]: DoLuaFile scripts/main.lua [00:00:07]: DoLuaFile loading buffer scripts/main.lua [00:00:07]: running main.lua [00:00:07]: loaded modindex [00:00:07]: ModIndex: Beginning normal load sequence. [00:00:15]: LOADING LUA SUCCESS [00:00:16]: PlayerDeaths loaded morgue 915 [00:00:16]: PlayerHistory loaded player_history 6040 [00:00:16]: bloom_enabled false [00:00:16]: loaded saveindex [00:00:16]: OnFilesLoaded() [00:00:16]: OnUpdatePurchaseStateComplete [00:00:21]: Load FE [00:00:24]: Load FE: done [00:00:24]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:24]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:24]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:24]: SimLuaProxy::QueryServer() [00:00:24]: ModIndex: Load sequence finished successfully. [00:00:24]: Reset() returning [00:00:26]: [Steam] Auth Session Ticket requested... [00:00:27]: [Steam] Got Auth Session Ticket [00:00:28]: [200] Account Communication Success (3) [00:00:28]: loaded inventory_cache [00:00:28]: Logging in as KU_AQ9RVqoi [00:00:30]: loaded inventory_cache [00:00:31]: SimLuaProxy::QueryServer() [00:00:32]: SimLuaProxy::QueryServer() [00:00:33]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:00:33]: Frontend-Unloading mod 'all'. [00:00:37]: Frontend-Unloading mod 'all'. [00:00:43]: Network tick rate: U=15(2), D=0 [00:00:43]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:00:43]: About to start a server with the following settings: [00:00:43]: Dedicated: false [00:00:43]: Online: true [00:00:43]: Passworded: false [00:00:43]: ServerPort: 10999 [00:00:43]: SteamAuthPort: 8766 [00:00:43]: SteamMasterServerPort: 27016 [00:00:43]: ClanID: false [00:00:43]: ClanOnly: false [00:00:43]: ClanAdmin: false [00:00:43]: LanOnly: false [00:00:43]: FriendsOnly: false [00:00:43]: EnableAutosaver: true [00:00:43]: PVP: false [00:00:43]: MaxPlayers: 6 [00:00:43]: GameMode: survival [00:00:43]: OverridenDNS: [00:00:43]: PauseWhenEmpty: true [00:00:43]: VoteEnabled: false [00:00:43]: InternetBroadcasting: true [00:00:43]: Intent: cooperative [00:00:43]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:43]: Online Server Started on port: 10999 [00:00:45]: Collecting garbage... [00:00:45]: lua_gc took 0.09 seconds [00:00:45]: ~ShardLuaProxy() [00:00:45]: ~ItemServerLuaProxy() [00:00:45]: ~InventoryLuaProxy() [00:00:45]: ~NetworkLuaProxy() [00:00:45]: ~SimLuaProxy() [00:00:45]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:00:46]: lua_close took 0.12 seconds [00:00:46]: ReleaseAll [00:00:46]: ReleaseAll Finished [00:00:46]: cGame::StartPlaying [00:00:46]: LOADING LUA [00:00:46]: DoLuaFile scripts/main.lua [00:00:46]: DoLuaFile loading buffer scripts/main.lua [00:00:46]: running main.lua [00:00:46]: loaded modindex [00:00:46]: ModIndex: Beginning normal load sequence. [00:00:47]: LOADING LUA SUCCESS [00:00:47]: PlayerDeaths loaded morgue 915 [00:00:47]: PlayerHistory loaded player_history 6040 [00:00:47]: bloom_enabled false [00:00:47]: loaded saveindex [00:00:47]: OnFilesLoaded() [00:00:47]: OnUpdatePurchaseStateComplete [00:00:47]: Unload FE [00:00:47]: Unload FE done [00:00:51]: LOAD BE [00:01:10]: LOAD BE: done [00:01:10]: Loading world: session/4CA85D6973E7EBF0/0000000004 [00:01:11]: Save file is at version 3 [00:01:11]: Begin Session: 4CA85D6973E7EBF0 [00:01:12]: saving to server_temp/server_save [00:01:12]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:01:19]: Loading Nav Grid [00:01:19]: setting summerlength 5 [00:01:19]: setting isnightmaredawn false [00:01:19]: setting elapseddaysinseason 1 [00:01:19]: setting isfullmoon false [00:01:19]: setting moisture 510.09115600586 [00:01:19]: setting cavephase dusk [00:01:19]: setting isnightmarewild false [00:01:19]: setting moonphase new [00:01:19]: setting precipitationrate 0 [00:01:19]: setting iswet false [00:01:19]: setting winterlength 5 [00:01:19]: setting temperature 30.5 [00:01:19]: setting isnightmarewarn false [00:01:19]: setting iswinter false [00:01:19]: setting moistureceil 2720.6494140625 [00:01:19]: setting isday false [00:01:19]: setting israining false [00:01:19]: setting remainingdaysinseason 49 [00:01:19]: setting precipitation none [00:01:19]: setting wetness 0 [00:01:19]: setting isnightmarecalm false [00:01:19]: setting timeinphase 0.96257232560052 [00:01:19]: setting isdusk true [00:01:19]: setting iscavedusk true [00:01:19]: setting isautumn false [00:01:19]: setting issnowing false [00:01:19]: setting iscaveday false [00:01:19]: setting phase dusk [00:01:19]: setting snowlevel 0 [00:01:19]: setting issnowcovered false [00:01:19]: setting autumnlength 50 [00:01:19]: setting pop 0.16468043338956 [00:01:19]: setting nightmaretime 0 [00:01:19]: setting springlength 50 [00:01:19]: setting isspring true [00:01:19]: setting nightmarephase none [00:01:19]: setting season spring [00:01:19]: setting time 0.86096462210019 [00:01:19]: setting iscavenight false [00:01:19]: setting cycles 1 [00:01:19]: setting isnight false [00:01:19]: setting nightmaretimeinphase 0 [00:01:19]: setting issummer false [00:01:20]: OVERRIDE: setting regrowth to veryfast [00:01:20]: OVERRIDE: setting deciduousmonster to rare [00:01:20]: OVERRIDE: setting day to longday [00:01:20]: OVERRIDE: setting weather to rare [00:01:20]: OVERRIDE: setting lureplants to rare [00:01:20]: OVERRIDE: setting krampus to rare [00:01:20]: OVERRIDE: setting liefs to rare [00:01:20]: OVERRIDE: setting dragonfly to rare [00:01:20]: OVERRIDE: setting deerclops to rare [00:01:20]: OVERRIDE: setting goosemoose to rare [00:01:20]: OVERRIDE: setting lightning to rare [00:01:20]: OVERRIDE: setting bearger to rare [00:01:20]: OVERRIDE: setting flowers to always [00:01:20]: OVERRIDE: setting beefaloheat to rare [00:01:20]: OVERRIDE: setting hounds to rare [00:02:01]: Reconstructing topology [00:02:01]: ...Sorting points [00:02:01]: ...Sorting edges [00:02:01]: ...Connecting nodes [00:02:01]: ...Validating connections [00:02:01]: ...Housekeeping [00:02:01]: ...Done! [00:02:01]: 1 uploads added to server. From server_temp [00:02:01]: Telling Client our new session identifier: 4CA85D6973E7EBF0 [00:02:02]: ModIndex: Load sequence finished successfully. [00:02:03]: Reset() returning [00:02:10]: Validating portal[2] <-> [2] (inactive) [00:02:10]: Validating portal[3] <-> [3] (inactive) [00:02:10]: Validating portal[6] <-> [6] (inactive) [00:02:10]: Validating portal[10] <-> [10] (inactive) [00:02:10]: Validating portal[7] <-> [7] (inactive) [00:02:10]: Attempting to send resume request [00:02:10]: Resuming user: session/4CA85D6973E7EBF0/KU_AQ9RVqoi_/0000000004 [00:02:12]: Spawning player at: [Load] (-12.33, 0.00, 345.94) [00:02:12]: ReceiveResumeNotification [00:02:12]: Validating portal[5] <-> [5] (inactive) [00:02:12]: Validating portal[4] <-> [4] (inactive) [00:02:12]: Validating portal[1] <-> [1] (inactive) [00:02:12]: Validating portal[8] <-> [8] (inactive) [00:02:12]: Validating portal[9] <-> [9] (inactive) [00:02:13]: Loading minimap: session/4CA85D6973E7EBF0/KU_AQ9RVqoi_/minimap [00:02:13]: Deserializing cached icon data: 848 [00:02:13]: Deserializing tile data (450 x 450) [00:02:13]: Out of memory. Byted requested: 24300004