[00:00:00]: PersistRootStorage is now APP:Klei///DoNotStarveTogether/Cluster_2/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 181387 [00:00:00]: Current time: Thu Jun 16 12:22:06 2016 [00:00:00]: Don't Starve Together: 181387 WIN32 [00:00:00]: Build Date: 877 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 6076 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_2 -fo -ownernetid 76561198107000996 -backup_log_count 10 -shard Master -sigprefix DST_Master [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (8716) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: ProfileIndex:4.29 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is disabled in the firewall. [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_dedicated_server_nullrenderer.exe is now enabled in the firewall. [00:00:01]: OnLoadPermissionList: APP:Klei///DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:01]: THREAD - started 'ConsoleInput' (8720) [00:00:01]: OnLoadPermissionList: APP:Klei///DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:01]: OnLoadUserIdList: APP:Klei///DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:01]: Offline user ID: OU_76561198107000996 [00:00:01]: Token retrieved from: APP:Klei///DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:01]: Token retrieved from: APP:Klei///DoNotStarveTogether/Cluster_2/cluster_token.txt [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: FMOD Error: An invalid object handle was used. [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: running main.lua [00:00:01]: Could not load modindex [00:00:01]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:01]: DownloadMods(0) [00:00:01]: FMOD Error: An invalid object handle was used. [00:00:02]: LOADING LUA SUCCESS [00:00:02]: PlayerDeaths could not load morgue [00:00:02]: PlayerHistory could not load player_history [00:00:02]: bloom_enabled false [00:00:02]: Could not load saveindex [00:00:02]: OnFilesLoaded() [00:00:02]: OnUpdatePurchaseStateComplete [00:00:02]: Load FE [00:00:03]: Load FE: done [00:00:03]: ModIndex: Load sequence finished successfully. [00:00:03]: Reset() returning [00:00:03]: [IPC] Signal 'DST_Master_Kill' opened #000003C8 [00:00:03]: [IPC] Registering handler for signal #000003C8 [00:00:03]: [IPC] Handle #000003C8 added to the Eventhandles [00:00:03]: [IPC] Signal 'DST_Master_Starting' opened #000003CC [00:00:03]: [IPC] Sending signal... #000003CC [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_0RDt2MO2) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 10999 [00:00:04]: SteamAuthPort: 8766 [00:00:04]: SteamMasterServerPort: 27016 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: true [00:00:04]: EnableAutosaver: true [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 6 [00:00:04]: GameMode: endless [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: VoteEnabled: false [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: cooperative [00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:04]: Online Server Started on port: 10999 [00:00:04]: Found a level data override file with these contents: [00:00:04]: K: desc V: The standard Don't Starve experience. [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: SURVIVAL_TOGETHER [00:00:04]: K: location V: forest [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: Default [00:00:04]: K: numrandom_set_pieces V: 5 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 1042E090 [00:00:04]: K: alternatehunt V: default [00:00:04]: K: angrybees V: default [00:00:04]: K: autumn V: default [00:00:04]: K: bearger V: default [00:00:04]: K: beefalo V: default [00:00:04]: K: beefaloheat V: default [00:00:04]: K: bees V: default [00:00:04]: K: berrybush V: default [00:00:04]: K: birds V: default [00:00:04]: K: boons V: default [00:00:04]: K: branching V: default [00:00:04]: K: butterfly V: default [00:00:04]: K: buzzard V: default [00:00:04]: K: cactus V: default [00:00:04]: K: carrot V: default [00:00:04]: K: catcoon V: default [00:00:04]: K: chess V: default [00:00:04]: K: day V: default [00:00:04]: K: deciduousmonster V: default [00:00:04]: K: deerclops V: default [00:00:04]: K: dragonfly V: default [00:00:04]: K: flint V: default [00:00:04]: K: flowers V: default [00:00:04]: K: frograin V: default [00:00:04]: K: goosemoose V: default [00:00:04]: K: grass V: default [00:00:04]: K: houndmound V: default [00:00:04]: K: hounds V: default [00:00:04]: K: hunt V: default [00:00:04]: K: krampus V: default [00:00:04]: K: layout_mode V: LinkNodesByKeys [00:00:04]: K: liefs V: default [00:00:04]: K: lightning V: default [00:00:04]: K: lightninggoat V: default [00:00:04]: K: loop V: default [00:00:04]: K: lureplants V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: merm V: default [00:00:04]: K: meteorshowers V: default [00:00:04]: K: meteorspawner V: default [00:00:04]: K: moles V: default [00:00:04]: K: mushroom V: default [00:00:04]: K: penguins V: default [00:00:04]: K: perd V: default [00:00:04]: K: pigs V: default [00:00:04]: K: ponds V: default [00:00:04]: K: prefabswaps V: default [00:00:04]: K: prefabswaps_start V: highly random [00:00:04]: K: rabbits V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: default [00:00:04]: K: roads V: default [00:00:04]: K: rock V: default [00:00:04]: K: rock_ice V: default [00:00:04]: K: sapling V: default [00:00:04]: K: season_start V: default [00:00:04]: K: spiders V: default [00:00:04]: K: spring V: default [00:00:04]: K: start_location V: default [00:00:04]: K: summer V: default [00:00:04]: K: tallbirds V: default [00:00:04]: K: task_set V: default [00:00:04]: K: tentacles V: default [00:00:04]: K: touchstone V: default [00:00:04]: K: trees V: default [00:00:04]: K: tumbleweed V: default [00:00:04]: K: walrus V: default [00:00:04]: K: weather V: default [00:00:04]: K: wildfires V: default [00:00:04]: K: winter V: default [00:00:04]: K: world_size V: default [00:00:04]: K: wormhole_prefab V: wormhole [00:00:04]: K: random_set_pieces V: table: 1042E0B8 [00:00:04]: K: 1 V: Chessy_1 [00:00:04]: K: 2 V: Chessy_2 [00:00:04]: K: 3 V: Chessy_3 [00:00:04]: K: 4 V: Chessy_4 [00:00:04]: K: 5 V: Chessy_5 [00:00:04]: K: 6 V: Chessy_6 [00:00:04]: K: 7 V: ChessSpot1 [00:00:04]: K: 8 V: ChessSpot2 [00:00:04]: K: 9 V: ChessSpot3 [00:00:04]: K: 10 V: Maxwell1 [00:00:04]: K: 11 V: Maxwell2 [00:00:04]: K: 12 V: Maxwell3 [00:00:04]: K: 13 V: Maxwell4 [00:00:04]: K: 14 V: Maxwell5 [00:00:04]: K: 15 V: Maxwell6 [00:00:04]: K: 16 V: Maxwell7 [00:00:04]: K: 17 V: Warzone_1 [00:00:04]: K: 18 V: Warzone_2 [00:00:04]: K: 19 V: Warzone_3 [00:00:04]: K: required_prefabs V: table: 1042DD98 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: substitutes V: table: 1042E220 [00:00:04]: K: version V: 2 [00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:04]: Overwriting savedata with level data file. [00:00:04]: Not applying world gen overrides. [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.01 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: lua_close took 0.01 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history [00:00:04]: bloom_enabled false [00:00:04]: loaded saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Load Slot: ... generating new world [00:00:04]: [IPC] Signal 'DST_Master_WorldGen' opened #000004A8 [00:00:04]: [IPC] Sending signal... #000004A8 [00:00:04]: WorldSim::SimThread::SimThread() [00:00:04]: ABOUT TO INSTALL STACKTRACE [00:00:04]: DoLuaFile scripts/stacktrace.lua [00:00:04]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:04]: INSTALLED STACKTRACE [00:00:04]: WorldSim::SimThread::SimThread() complete [00:00:04]: THREAD - started 'WorldSim' (8812) [00:00:04]: WorldSim::SimThread::Main() [00:00:04]: DoLuaFile scripts/worldgen_main.lua [00:00:04]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: DLC enabled : false [00:00:04]: running worldgen_main.lua [00:00:04]: SEED = 1466094130 [00:00:04]: Generating world with these parameters: [00:00:04]: level_type SURVIVAL [00:00:04]: level_data: [00:00:04]: K: 1 V: table: 105FD548 [00:00:04]: K: desc V: The standard Don't Starve experience. [00:00:04]: K: hideminimap V: false [00:00:04]: K: id V: SURVIVAL_TOGETHER [00:00:04]: K: location V: forest [00:00:04]: K: max_playlist_position V: 999 [00:00:04]: K: min_playlist_position V: 0 [00:00:04]: K: name V: Default [00:00:04]: K: numrandom_set_pieces V: 5 [00:00:04]: K: override_level_string V: false [00:00:04]: K: overrides V: table: 105FD890 [00:00:04]: K: alternatehunt V: default [00:00:04]: K: angrybees V: default [00:00:04]: K: autumn V: default [00:00:04]: K: bearger V: default [00:00:04]: K: beefalo V: default [00:00:04]: K: beefaloheat V: default [00:00:04]: K: bees V: default [00:00:04]: K: berrybush V: default [00:00:04]: K: birds V: default [00:00:04]: K: boons V: default [00:00:04]: K: branching V: default [00:00:04]: K: butterfly V: default [00:00:04]: K: buzzard V: default [00:00:04]: K: cactus V: default [00:00:04]: K: carrot V: default [00:00:04]: K: catcoon V: default [00:00:04]: K: chess V: default [00:00:04]: K: day V: default [00:00:04]: K: deciduousmonster V: default [00:00:04]: K: deerclops V: default [00:00:04]: K: dragonfly V: default [00:00:04]: K: flint V: default [00:00:04]: K: flowers V: default [00:00:04]: K: frograin V: default [00:00:04]: K: goosemoose V: default [00:00:04]: K: grass V: default [00:00:04]: K: houndmound V: default [00:00:04]: K: hounds V: default [00:00:04]: K: hunt V: default [00:00:04]: K: krampus V: default [00:00:04]: K: layout_mode V: LinkNodesByKeys [00:00:04]: K: liefs V: default [00:00:04]: K: lightning V: default [00:00:04]: K: lightninggoat V: default [00:00:04]: K: loop V: default [00:00:04]: K: lureplants V: default [00:00:04]: K: marshbush V: default [00:00:04]: K: merm V: default [00:00:04]: K: meteorshowers V: default [00:00:04]: K: meteorspawner V: default [00:00:04]: K: moles V: default [00:00:04]: K: mushroom V: default [00:00:04]: K: penguins V: default [00:00:04]: K: perd V: default [00:00:04]: K: pigs V: default [00:00:04]: K: ponds V: default [00:00:04]: K: prefabswaps V: default [00:00:04]: K: prefabswaps_start V: highly random [00:00:04]: K: rabbits V: default [00:00:04]: K: reeds V: default [00:00:04]: K: regrowth V: default [00:00:04]: K: roads V: default [00:00:04]: K: rock V: default [00:00:04]: K: rock_ice V: default [00:00:04]: K: sapling V: default [00:00:04]: K: season_start V: default [00:00:04]: K: spiders V: default [00:00:04]: K: spring V: default [00:00:04]: K: start_location V: default [00:00:04]: K: summer V: default [00:00:04]: K: tallbirds V: default [00:00:04]: K: task_set V: default [00:00:04]: K: tentacles V: default [00:00:04]: K: touchstone V: default [00:00:04]: K: trees V: default [00:00:04]: K: tumbleweed V: default [00:00:04]: K: walrus V: default [00:00:04]: K: weather V: default [00:00:04]: K: wildfires V: default [00:00:04]: K: winter V: default [00:00:04]: K: world_size V: default [00:00:04]: K: wormhole_prefab V: wormhole [00:00:04]: K: random_set_pieces V: table: 105FD2C8 [00:00:04]: K: 1 V: Chessy_1 [00:00:04]: K: 2 V: Chessy_2 [00:00:04]: K: 3 V: Chessy_3 [00:00:04]: K: 4 V: Chessy_4 [00:00:04]: K: 5 V: Chessy_5 [00:00:04]: K: 6 V: Chessy_6 [00:00:04]: K: 7 V: ChessSpot1 [00:00:04]: K: 8 V: ChessSpot2 [00:00:04]: K: 9 V: ChessSpot3 [00:00:04]: K: 10 V: Maxwell1 [00:00:04]: K: 11 V: Maxwell2 [00:00:04]: K: 12 V: Maxwell3 [00:00:04]: K: 13 V: Maxwell4 [00:00:04]: K: 14 V: Maxwell5 [00:00:04]: K: 15 V: Maxwell6 [00:00:04]: K: 16 V: Maxwell7 [00:00:04]: K: 17 V: Warzone_1 [00:00:04]: K: 18 V: Warzone_2 [00:00:04]: K: 19 V: Warzone_3 [00:00:04]: K: required_prefabs V: table: 105FD278 [00:00:04]: K: 1 V: multiplayer_portal [00:00:04]: K: substitutes V: table: 105FD958 [00:00:04]: K: version V: 2 [00:00:04]: ####### # # Generating SURVIVAL Mode Level # ####### [00:00:05]: ChessSpot1 added to Speak to the king [00:00:05]: ChessSpot3 added to Dig that rock [00:00:05]: Maxwell6 added to Beeeees! [00:00:05]: ChessSpot2 added to Befriend the pigs [00:00:05]: Maxwell2 added to Dig that rock [00:00:05]: New size: 425 default [00:00:05]: Creating story... [00:00:06]: LinkNodesByKeys [00:00:06]: Finding valid start task... [00:00:06]: ...picked Make a pick [00:00:06]: Has start node Clearing [00:00:06]: Baking map... 425 [00:00:06]: [WorldSimActual::GenerateVoronoiMap] [00:00:06]: GenerateVoronoiMap [1]: [00:00:06]: ...Done. [00:00:06]: [AddEmptyNodes] [00:00:06]: GenerateVoronoiMap [100]: [00:00:15]: ...Done. [00:00:15]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:15]: [WorldSimActual::ConvertToTileMap] [00:00:15]: [ConvertToTileMap] [00:00:15]: [WorldSimActual::ConvertToTileMap] complete [00:00:15]: [WorldSimActual::SeparateIslands] [00:00:15]: [SeparateIslands] [00:00:15]: [WorldSimActual::SeparateIslands] complete [00:00:15]: Map Baked! [00:00:15]: [WorldSimActual::ForceConnectivity] [00:00:15]: [GenerateLandmasses] [00:00:15]: [MergeConnectedLandmasses] true [00:00:15]: [WorldSimActual::ForceConnectivity] complete [00:00:15]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:15]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:15]: [GetWormholesExtra] pushed 0 wormholes [00:00:15]: [WorldSimActual::DrawRoads] [00:00:15]: [DrawRoads] [00:00:15]: [WorldSimActual::DrawRoads] complete [00:00:15]: Encoding... [00:00:15]: Encoding... DONE [00:00:15]: Checking Tags [00:00:15]: Populating voronoi... [00:00:15]: Warning! Could not find a spot for Maxwell6 in node Beeeees!:0:FlowerPatch [00:00:15]: Warning! Could not find a spot for Maxwell2 in node Dig that rock:BG_61:BGNoise [00:00:15]: disconnected tiles... 0 [00:00:15]: PREFAB SWAP SELECTION: regular grass [00:00:15]: PREFAB SWAP SELECTION: petrified trees [00:00:15]: PREFAB SWAP SELECTION: twiggy trees [00:00:15]: PREFAB SWAP SELECTION: regular berries [00:00:16]: Done forest map gen! [00:00:16]: Checking map... [00:00:16]: Generation complete [00:00:16]: WorldSim::SimThread::Main() complete [00:00:16]: Serializing world: session/5383122D5AE7D007/0000000002 [00:00:16]: Unload FE [00:00:16]: Unload FE done [00:00:17]: LOAD BE [00:00:30]: LOAD BE: done [00:00:30]: Begin Session: 5383122D5AE7D007 [00:00:30]: saving to server_temp/server_save [00:00:31]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:33]: Loading Nav Grid [00:00:34]: removing onetime override prefabswaps_start [00:00:37]: Can't find prefab spawnpoint [00:00:37]: SpawnSaveRecord [nil, spawnpoint] FAILED [00:00:39]: Reconstructing topology [00:00:39]: ...Sorting points [00:00:39]: ...Sorting edges [00:00:39]: ...Connecting nodes [00:00:39]: ...Validating connections [00:00:39]: ...Housekeeping [00:00:39]: ...Done! [00:00:39]: 1 uploads added to server. From server_temp [00:00:39]: About to start a shard with these settings: [00:00:39]: ShardName: [SHDMASTER] [00:00:39]: ShardID: 1 [00:00:39]: ShardRole: MASTER [00:00:39]: MasterHost: (null) [00:00:39]: MasterBind: 127.0.0.1 [00:00:39]: MasterPort: 10888 [00:00:39]: [Shard] Starting master server [00:00:39]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:39]: [Shard] Shard server started on port: 10888 [00:00:39]: [IPC] Signal 'DST_Master_Ready' opened #000004E4 [00:00:39]: [IPC] Sending signal... #000004E4 [00:00:39]: Telling Client our new session identifier: 5383122D5AE7D007 [00:00:39]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:39]: [Steam] SteamGameServer_Init success [00:00:40]: Validating portal[1] <-> [1] (inactive) [00:00:40]: Validating portal[2] <-> [2] (inactive) [00:00:40]: Validating portal[3] <-> [3] (inactive) [00:00:40]: Validating portal[4] <-> [4] (inactive) [00:00:40]: Validating portal[5] <-> [5] (inactive) [00:00:40]: Validating portal[6] <-> [6] (inactive) [00:00:40]: Validating portal[7] <-> [7] (inactive) [00:00:40]: Validating portal[8] <-> [8] (inactive) [00:00:40]: Validating portal[9] <-> [9] (inactive) [00:00:40]: Validating portal[10] <-> [10] (inactive) [00:00:40]: Sim paused [00:00:44]: [Shard] Slave Caves(3248281371) connected: [LAN] 127.0.0.1 [00:00:44]: [Shard] Slave Caves(3248281371) ready! [00:00:44]: World 3248281371 is now connected [00:00:44]: Validating portal[1] <-> 3248281371[1] (disabled) [00:00:44]: Validating portal[2] <-> 3248281371[2] (disabled) [00:00:44]: Validating portal[3] <-> 3248281371[3] (disabled) [00:00:44]: Validating portal[4] <-> 3248281371[4] (disabled) [00:00:44]: Validating portal[5] <-> 3248281371[5] (disabled) [00:00:44]: Validating portal[6] <-> 3248281371[6] (disabled) [00:00:44]: Validating portal[7] <-> 3248281371[7] (disabled) [00:00:44]: Validating portal[8] <-> 3248281371[8] (disabled) [00:00:44]: Validating portal[9] <-> 3248281371[9] (disabled) [00:00:44]: Validating portal[10] <-> 3248281371[10] (disabled) [00:00:45]: New incoming connection 127.0.0.1|56494 <3262144466067091189> [00:00:45]: Client connected from [LAN] 127.0.0.1|56494 <3262144466067091189> [00:00:45]: ValidateGameSessionToken re^eyJVc2VySUQiOiJLVV8wUkR0Mk1PMiIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^9dNCENNAvfsPe+R1PW/iyQ7/5cjeobfT for <3262144466067091189> [00:00:45]: Client authenticated: (KU_0RDt2MO2) Rae [00:00:45]: [Steam] Authenticated host '76561198107000996' [00:00:46]: [Shard] Read save location file for (KU_0RDt2MO2) [00:00:54]: Resuming user: session/5383122D5AE7D007/KU_0RDt2MO2_ [00:01:06]: Spawn request: wathgrithr from Rae [00:01:06]: Skin request: (wathgrithr_none) (body_flannel_purple_grape) () (legs_pants_basic_grey_dark) () [00:01:07]: Spawning player at: [Fixed] (442.00, 0.00, -190.00) [00:01:07]: Serializing user: session/5383122D5AE7D007/KU_0RDt2MO2_/0000000003 [00:01:07]: Sim unpaused [00:01:42]: [SteamP2P] Session request for '76561198067447259' [00:01:43]: [SteamP2P] Create session: 61.196.72.209|1 '76561198067447259' [00:01:43]: [SteamP2P] Received from 61.196.72.209|1 '76561198067447259' [00:01:43]: [SteamP2P] Sent to 61.196.72.209|1 '76561198067447259' [00:01:43]: New incoming connection 61.196.72.209|1 <2692394465103760231> [00:01:43]: Client connected from 61.196.72.209|1 <2692394465103760231> [00:01:43]: ValidateGameSessionToken re^eyJVc2VySUQiOiJLVV85TDBaWHJFZiIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^VlFmQOMDfPNYkMe6qIsfomgC+2VPQdJu for <2692394465103760231> [00:01:43]: Client authenticated: (KU_9L0ZXrEf) Derfemel [00:01:43]: [Steam] SendUserConnectAndAuthenticate for '76561198067447259' [00:01:44]: [Steam] Authenticated client '76561198067447259' [00:01:44]: [Shard] Read save location file for (KU_9L0ZXrEf) [00:01:54]: Resuming user: session/5383122D5AE7D007/KU_9L0ZXrEf_ [00:02:04]: Spawn request: wilson from Derfemel [00:02:04]: Skin request: (wilson_none) (body_tweedvest_green_hunters) (hand_beltedgloves_brown_beaver) (legs_pants_basic_brown_sepia) (feet_sneakers_green_cactus) [00:02:04]: Spawning player at: [Fixed] (442.00, 0.00, -190.00) [00:02:04]: Serializing user: session/5383122D5AE7D007/KU_9L0ZXrEf_/0000000003 [00:09:08]: Serializing user: session/5383122D5AE7D007/KU_0RDt2MO2_/0000000003 [00:09:08]: Serializing user: session/5383122D5AE7D007/KU_9L0ZXrEf_/0000000003 [00:09:08]: Serializing world: session/5383122D5AE7D007/0000000003 [00:09:52]: Validating portal[3] <-> 3248281371[3] (active) [00:09:56]: Activating portal[3] to 3248281371 [00:09:57]: Serializing user: session/5383122D5AE7D007/KU_9L0ZXrEf_/0000000004 [00:09:57]: [Shard] Migration request: (KU_9L0ZXrEf) to Caves(3248281371) [00:09:57]: [Shard] Begin migration #1 for (KU_9L0ZXrEf) [00:09:57]: [Shard] #1 [SHDMASTER](1) -> Caves(3248281371) [00:09:57]: [Shard] #1 <- session/5383122D5AE7D007/KU_9L0ZXrEf_/0000000004 [00:09:57]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT [00:09:57]: [Steam] SendUserDisconnect for '76561198067447259' [00:09:57]: [Shard] (KU_9L0ZXrEf) disconnected from [SHDMASTER](1) [00:10:32]: [Shard] Migration for KU_9L0ZXrEf timed out. [00:10:32]: [Shard] Cancelling pending migration #1 for (KU_9L0ZXrEf) [00:10:58]: [Steam] SendUserDisconnect for '76561198107000996' [00:10:58]: [Shard] (KU_0RDt2MO2) disconnected from [SHDMASTER](1) [00:10:58]: [IPC] Received shutdown signal. [00:10:58]: Serializing user: session/5383122D5AE7D007/KU_0RDt2MO2_/0000000004 [00:10:59]: Serializing world: session/5383122D5AE7D007/0000000004 [00:10:59]: Shutdown: shutting up talker [00:10:59]: Collecting garbage... [00:10:59]: lua_gc took 0.13 seconds [00:10:59]: ~ShardLuaProxy() [00:10:59]: ~ItemServerLuaProxy() [00:10:59]: ~InventoryLuaProxy() [00:10:59]: ~NetworkLuaProxy() [00:10:59]: ~SimLuaProxy() [00:10:59]: lua_close took 0.18 seconds [00:10:59]: Manager - ORPHANED UNKNOWN RESOURCES: [00:10:59]: shaders/ui_yuv.ksh - 1 [00:10:59]: CurlRequestManager::ClientThread::Main() complete [00:10:59]: HttpClient2 discarded 1 callbacks. [00:10:59]: Shutting down