[00:00:00]: PersistRootStorage is now /Users/KimDongZun/Documents/Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 179016 [00:00:00]: Current time: Fri Jun 10 09:53:17 2016 [00:00:00]: Don't Starve Together: 179016 OSX_STEAM [00:00:00]: Build Date: 593 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing Steam [00:00:00]: Steam AppBuildID: 1149992 [00:00:00]: Steam BetaName(Branch): [] [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (2956554240) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:5.57 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: THREAD - started 'ConsoleInput' (2960789504) [00:00:00]: loaded ping_cache [00:00:00]: Offline user ID: OU_76561198161919899 [00:00:00]: SteamID: 76561198161919899 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: Creating window with size 1280x662 at 0x45 [00:00:00]: THREAD - started 'SDLInputManager' (2962894848) [00:00:00]: OSX version 10.11.3 [00:00:00]: GLInfo [00:00:00]: ~~~~~~ [00:00:00]: GL_VENDOR: Intel Inc. [00:00:00]: GL_RENDERER: Intel Iris OpenGL Engine [00:00:00]: GL_VERSION: 2.1 INTEL-10.12.13 [00:00:00]: GL_SHADING_LANGUAGE_VERSION: 1.20 [00:00:00]: OpenGL 3.0 not present, detecting extensions the old way [00:00:00]: OpenGL extensions (129, 129): [00:00:00]: [00:00:00]: GL_APPLE_aux_depth_stencil [00:00:00]: GL_APPLE_client_storage [00:00:00]: GL_APPLE_element_array [00:00:00]: GL_APPLE_fence [00:00:00]: GL_APPLE_float_pixels [00:00:00]: GL_APPLE_flush_buffer_range [00:00:00]: GL_APPLE_flush_render [00:00:00]: GL_APPLE_object_purgeable [00:00:00]: GL_APPLE_packed_pixels [00:00:00]: GL_APPLE_pixel_buffer [00:00:00]: GL_APPLE_rgb_422 [00:00:00]: GL_APPLE_row_bytes [00:00:00]: GL_APPLE_specular_vector [00:00:00]: GL_APPLE_texture_range [00:00:00]: GL_APPLE_transform_hint [00:00:00]: GL_APPLE_vertex_array_object [00:00:00]: GL_APPLE_vertex_array_range [00:00:00]: GL_APPLE_vertex_point_size [00:00:00]: GL_APPLE_vertex_program_evaluators [00:00:00]: GL_APPLE_ycbcr_422 [00:00:00]: GL_ARB_color_buffer_float [00:00:00]: GL_ARB_depth_buffer_float [00:00:00]: GL_ARB_depth_clamp [00:00:00]: GL_ARB_depth_texture [00:00:00]: GL_ARB_draw_buffers [00:00:00]: GL_ARB_draw_elements_base_vertex [00:00:00]: GL_ARB_draw_instanced [00:00:00]: GL_ARB_fragment_program [00:00:00]: GL_ARB_fragment_program_shadow [00:00:00]: GL_ARB_fragment_shader [00:00:00]: GL_ARB_framebuffer_object [00:00:00]: GL_ARB_framebuffer_sRGB [00:00:00]: GL_ARB_half_float_pixel [00:00:00]: GL_ARB_half_float_vertex [00:00:00]: GL_ARB_instanced_arrays [00:00:00]: GL_ARB_multisample [00:00:00]: GL_ARB_multitexture [00:00:00]: GL_ARB_occlusion_query [00:00:00]: GL_ARB_pixel_buffer_object [00:00:00]: GL_ARB_point_parameters [00:00:00]: GL_ARB_point_sprite [00:00:00]: GL_ARB_provoking_vertex [00:00:00]: GL_ARB_seamless_cube_map [00:00:00]: GL_ARB_shader_objects [00:00:00]: GL_ARB_shader_texture_lod [00:00:00]: GL_ARB_shading_language_100 [00:00:00]: GL_ARB_shadow [00:00:00]: GL_ARB_sync [00:00:00]: GL_ARB_texture_border_clamp [00:00:00]: GL_ARB_texture_compression [00:00:00]: GL_ARB_texture_compression_rgtc [00:00:00]: GL_ARB_texture_cube_map [00:00:00]: GL_ARB_texture_env_add [00:00:00]: GL_ARB_texture_env_combine [00:00:00]: GL_ARB_texture_env_crossbar [00:00:00]: GL_ARB_texture_env_dot3 [00:00:00]: GL_ARB_texture_float [00:00:00]: GL_ARB_texture_mirrored_repeat [00:00:00]: GL_ARB_texture_non_power_of_two [00:00:00]: GL_ARB_texture_rectangle [00:00:00]: GL_ARB_texture_rg [00:00:00]: GL_ARB_transpose_matrix [00:00:00]: GL_ARB_vertex_array_bgra [00:00:00]: GL_ARB_vertex_blend [00:00:00]: GL_ARB_vertex_buffer_object [00:00:00]: GL_ARB_vertex_program [00:00:00]: GL_ARB_vertex_shader [00:00:00]: GL_ARB_window_pos [00:00:00]: GL_ATI_separate_stencil [00:00:00]: GL_ATI_texture_env_combine3 [00:00:00]: GL_ATI_texture_float [00:00:00]: GL_ATI_texture_mirror_once [00:00:00]: GL_EXT_abgr [00:00:00]: GL_EXT_bgra [00:00:00]: GL_EXT_blend_color [00:00:00]: GL_EXT_blend_equation_separate [00:00:00]: GL_EXT_blend_func_separate [00:00:00]: GL_EXT_blend_minmax [00:00:00]: GL_EXT_blend_subtract [00:00:00]: GL_EXT_clip_volume_hint [00:00:00]: GL_EXT_debug_label [00:00:00]: GL_EXT_debug_marker [00:00:00]: GL_EXT_draw_buffers2 [00:00:00]: GL_EXT_draw_range_elements [00:00:00]: GL_EXT_fog_coord [00:00:00]: GL_EXT_framebuffer_blit [00:00:00]: GL_EXT_framebuffer_multisample [00:00:00]: GL_EXT_framebuffer_multisample_blit_scaled [00:00:00]: GL_EXT_framebuffer_object [00:00:00]: GL_EXT_framebuffer_sRGB [00:00:00]: GL_EXT_geometry_shader4 [00:00:00]: GL_EXT_gpu_program_parameters [00:00:00]: GL_EXT_gpu_shader4 [00:00:00]: GL_EXT_multi_draw_arrays [00:00:00]: GL_EXT_packed_depth_stencil [00:00:00]: GL_EXT_packed_float [00:00:00]: GL_EXT_provoking_vertex [00:00:00]: GL_EXT_rescale_normal [00:00:00]: GL_EXT_secondary_color [00:00:00]: GL_EXT_separate_specular_color [00:00:00]: GL_EXT_shadow_funcs [00:00:00]: GL_EXT_stencil_two_side [00:00:00]: GL_EXT_stencil_wrap [00:00:00]: GL_EXT_texture_array [00:00:00]: GL_EXT_texture_compression_dxt1 [00:00:00]: GL_EXT_texture_compression_s3tc [00:00:00]: GL_EXT_texture_env_add [00:00:00]: GL_EXT_texture_filter_anisotropic [00:00:00]: GL_EXT_texture_integer [00:00:00]: GL_EXT_texture_lod_bias [00:00:00]: GL_EXT_texture_rectangle [00:00:00]: GL_EXT_texture_sRGB [00:00:00]: GL_EXT_texture_sRGB_decode [00:00:00]: GL_EXT_texture_shared_exponent [00:00:00]: GL_EXT_timer_query [00:00:00]: GL_EXT_transform_feedback [00:00:00]: GL_EXT_vertex_array_bgra [00:00:00]: GL_IBM_rasterpos_clip [00:00:00]: GL_NV_blend_square [00:00:00]: GL_NV_conditional_render [00:00:00]: GL_NV_depth_clamp [00:00:00]: GL_NV_fog_distance [00:00:00]: GL_NV_light_max_exponent [00:00:00]: GL_NV_texgen_reflection [00:00:00]: GL_NV_texture_barrier [00:00:00]: GL_SGIS_generate_mipmap [00:00:00]: GL_SGIS_texture_edge_clamp [00:00:00]: GL_SGIS_texture_lod [00:00:00]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:00]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:00]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:00]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:00]: GL_MAX_VARYING_VECTORS not supported [00:00:00]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:00]: GL_MAX_VERTEX_UNIFORM_VECTORS not supported [00:00:00]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16 [00:00:00]: GL_MAX_FRAGMENT_UNIFORM_VECTORS not supported [00:00:00]: 3 compressed texture formats [00:00:00]: texture format 0x83f0 [00:00:00]: texture format 0x83f2 [00:00:00]: texture format 0x83f3 [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: scripts/main.lua(162,1) running main.lua [00:00:00]: loaded modindex [00:00:00]: ModIndex: Beginning normal load sequence. [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths loaded morgue 5528 [00:00:01]: PlayerHistory loaded player_history 310 [00:00:01]: bloom_enabled false [00:00:01]: loaded saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:02]: Load FE [00:00:02]: Load FE: done [00:00:02]: OnLoadPermissionList: /Users/KimDongZun/Documents/Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:02]: OnLoadPermissionList: /Users/KimDongZun/Documents/Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:02]: OnLoadUserIdList: /Users/KimDongZun/Documents/Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:02]: SimLuaProxy::QueryServer() [00:00:02]: ModIndex: Load sequence finished successfully. [00:00:02]: Reset() returning [00:00:02]: focus gained [00:00:04]: [Steam] Auth Session Ticket requested... [00:00:04]: [Steam] Got Auth Session Ticket [00:00:07]: [200] Account Communication Success (3) [00:00:07]: loaded inventory_cache [00:00:07]: Logging in as KU_iBVkJiGO [00:00:08]: loaded inventory_cache [00:00:09]: SimLuaProxy::QueryServer() [00:00:16]: Friends are currently playing in 0 games(s)! [00:00:16]: You belong to 0 clan(s)! [00:00:16]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:00:16]: Downloaded server listings - full: 3283 filtered: 2018 [00:00:27]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"klei", "limit": 20} [00:01:17]: Friends are currently playing in 0 games(s)! [00:01:17]: You belong to 0 clan(s)! [00:01:17]: Downloaded server listings - full: 3289 filtered: 2018 [00:01:26]: [Connect] Got join server cancel from lua. [00:01:26]: [Connect] PendingConnection::Reset(true) [00:01:32]: [Connect] Got new join server request from lua [00:01:32]: [Connect] Init client connection to (S) <1033345359035094685> [00:01:32]: [Connect] PendingConnection::Reset(true) [00:01:32]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:01:32]: [Connect] InternalInitClient <79176065948295723> [00:01:32]: [Shard] Starting shard mode as player [00:01:32]: [Connect] Starting online connection to 159.203.238.30|11000 [00:01:32]: [Connect] Server name: California Dreaming [00:01:33]: [200] Account Communication Success (13) [00:01:33]: [Connect] Sending ping(s)... [00:01:33]: [Connect] Ping 159.203.238.30|11000 [00:01:33]: [Connect] Ping response from 159.203.238.30|11000 [00:01:33]: [Connect] Joining server from ping response (silent)... [00:01:33]: [Connect] PendingConnectionDoConnect to 159.203.238.30|11000 [00:01:33]: [Connect] DirectConnect to 159.203.238.30|11000 [00:01:33]: Connection accepted to 159.203.238.30|11000 <1033345359035094685> [00:01:33]: Network external address discovered: 50.1.84.67|39683 [00:01:33]: SendClientHandShakePacket "rw^eyJVc2VySUQiOiJLVV9pQlZrSmlHTyIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^Uz/Yqam6H2/kruwmhYT+4MsYxbTttaNY" to <1033345359035094685> [00:01:34]: DeserializeHandShakeServerListing [00:01:34]: Network tick rate: U=10(3), D=15 [00:01:34]: Version: 179016 [00:01:34]: [Steam] Game Connection initiated [00:01:35]: SendClientInventoryHandShakePacket to <1033345359035094685> [00:01:35]: Begin Session: 79EA5C8EE0F4C0EA [00:01:36]: Done Downloading Client Object Data [00:01:36]: DownloadMods and temp disable [00:01:36]: Downloading [0] From: server_temp [00:01:36]: 0 (39%) 1/1 server_temp/server_save 114000b / 291227b [00:01:36]: 0 (78%) 1/1 server_temp/server_save 228000b / 291227b [00:01:36]: 0 (100%) 1/1 server_temp/server_save 291227b / 291227b [00:01:36]: Download complete[0] Files: 1 Size: 291227 [00:01:38]: Collecting garbage... [00:01:38]: lua_gc took 0.02 seconds [00:01:38]: ~ShardLuaProxy() [00:01:38]: ~ItemServerLuaProxy() [00:01:38]: ~InventoryLuaProxy() [00:01:38]: ~NetworkLuaProxy() [00:01:38]: ~SimLuaProxy() [00:01:38]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:01:38]: lua_close took 0.05 seconds [00:01:38]: ReleaseAll [00:01:38]: ReleaseAll Finished [00:01:38]: cGame::StartPlaying [00:01:38]: LOADING LUA [00:01:38]: DoLuaFile scripts/main.lua [00:01:38]: DoLuaFile loading buffer scripts/main.lua [00:01:38]: scripts/main.lua(162,1) running main.lua [00:01:38]: loaded modindex [00:01:38]: ModIndex: Beginning normal load sequence. [00:01:39]: LOADING LUA SUCCESS [00:01:39]: PlayerDeaths loaded morgue 5528 [00:01:39]: PlayerHistory loaded player_history 310 [00:01:39]: bloom_enabled false [00:01:39]: loaded saveindex [00:01:39]: OnFilesLoaded() [00:01:39]: OnUpdatePurchaseStateComplete [00:01:39]: Unload FE [00:01:39]: Unload FE done [00:01:39]: LOAD BE [00:01:41]: LOAD BE: done [00:01:41]: Loading world: client_temp/server_save [00:01:41]: Save file is at version 3 [00:01:41]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:01:41]: Loading Nav Grid [00:01:41]: OVERRIDE: setting regrowth to fast [00:01:41]: OVERRIDE: setting flowers to often [00:01:41]: OVERRIDE: setting frograin to never [00:01:41]: OVERRIDE: setting prefabswaps to none [00:01:41]: removing onetime override frograin [00:01:41]: removing onetime override prefabswaps_start [00:01:41]: Reconstructing topology [00:01:41]: ...Sorting points [00:01:41]: ...Sorting edges [00:01:41]: ...Connecting nodes [00:01:41]: ...Validating connections [00:01:42]: ...Housekeeping [00:01:42]: ...Done! [00:01:42]: ModIndex: Load sequence finished successfully. [00:01:42]: Reset() returning [00:01:49]: Connection lost to 159.203.238.30|11000 <1033345359035094685> [00:01:49]: [Connect] PendingConnection::Reset(true) [00:01:49]: PushNetworkDisconnectEvent With Reason: "ID_CONNECTION_LOST", reset: true [00:01:49]: [Steam] Game Connection terminated (518966175|11000) [00:01:50]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:02:01]: DoRestart: false [00:02:02]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:02:02]: Collecting garbage... [00:02:02]: lua_gc took 0.01 seconds [00:02:02]: ~ShardLuaProxy() [00:02:02]: ~ItemServerLuaProxy() [00:02:02]: ~InventoryLuaProxy() [00:02:02]: ~NetworkLuaProxy() [00:02:02]: ~SimLuaProxy() [00:02:02]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:02:02]: lua_close took 0.04 seconds [00:02:02]: ReleaseAll [00:02:02]: ReleaseAll Finished [00:02:02]: cGame::StartPlaying [00:02:02]: LOADING LUA [00:02:02]: DoLuaFile scripts/main.lua [00:02:02]: DoLuaFile loading buffer scripts/main.lua [00:02:03]: scripts/main.lua(162,1) running main.lua [00:02:03]: loaded modindex [00:02:03]: ModIndex: Beginning normal load sequence. [00:02:03]: LOADING LUA SUCCESS [00:02:03]: PlayerDeaths loaded morgue 5528 [00:02:03]: PlayerHistory loaded player_history 310 [00:02:03]: bloom_enabled false [00:02:03]: loaded saveindex [00:02:03]: OnFilesLoaded() [00:02:03]: OnUpdatePurchaseStateComplete [00:02:03]: Unload BE [00:02:03]: Unload BE done [00:02:03]: Could not unload undefined prefab 0xb0a79a1 (twiggy_nut) [00:02:03]: Could not unload undefined prefab 0xdaf8d5d (disease_fx_small) [00:02:03]: Could not unload undefined prefab 0xfb37cd5 (disease_fx) [00:02:03]: Could not unload undefined prefab 0x29ad5029 (spoiled_food) [00:02:03]: Could not unload undefined prefab 0xdaf8d5d (disease_fx_small) [00:02:03]: Could not unload undefined prefab 0x359da624 (log) [00:02:03]: Could not unload undefined prefab 0x29ad5029 (spoiled_food) [00:02:03]: Could not unload undefined prefab 0x29d8efdb (red_leaves_chop) [00:02:03]: Could not unload undefined prefab 0x39590c78 (orange_leaves_chop) [00:02:03]: Could not unload undefined prefab 0x2d1c40c (deciduous_root) [00:02:03]: Could not unload undefined prefab 0x41ba89b5 (nightmarefuel) [00:02:03]: Could not unload undefined prefab 0x29ad5029 (spoiled_food) [00:02:03]: Could not unload undefined prefab 0x235a9a90 (birchnutdrake) [00:02:03]: Could not unload undefined prefab 0x184178b (meat) [00:02:03]: Could not unload undefined prefab 0x359da624 (log) [00:02:03]: Could not unload undefined prefab 0x2a9524cd (blue_cap) [00:02:03]: Could not unload undefined prefab 0x706870b6 (green_cap) [00:02:03]: Could not unload undefined prefab 0x1c1e3dc4 (red_cap) [00:02:03]: Could not unload undefined prefab 0x3036fc96 (ash) [00:02:03]: Could not unload undefined prefab 0x1a35332f (spore_medium) [00:02:03]: Could not unload undefined prefab 0x8119781a (cookedmandrake) [00:02:03]: Could not unload undefined prefab 0x8c6be253 (mandrake) [00:02:03]: Could not unload undefined prefab 0x8c6be253 (mandrake) [00:02:03]: Could not unload undefined prefab 0xa694a25e (mandrake_planted) [00:02:03]: Could not unload undefined prefab 0x359da624 (log) [00:02:03]: Could not unload undefined prefab 0x112002ba (twiggy_nut_sapling) [00:02:03]: Could not unload undefined prefab 0x184178b (meat) [00:02:03]: Could not unload undefined prefab 0x359da624 (log) [00:02:03]: Could not unload undefined prefab 0x1078732c (character_fire) [00:02:03]: Could not unload undefined prefab 0x184178b (meat) [00:02:03]: Could not unload undefined prefab 0x359da624 (log) [00:02:03]: Could not unload undefined prefab 0x1078732c (character_fire) [00:02:03]: Could not unload undefined prefab 0x78d69cdc (rock_petrified_tree_short) [00:02:03]: Could not unload undefined prefab 0x4f122f8c (rock_petrified_tree_med) [00:02:03]: Could not unload undefined prefab 0x9ce1eaee (rocks) [00:02:03]: Could not unload undefined prefab 0x7e6d93ac (nitre) [00:02:03]: Could not unload undefined prefab 0x50155047 (rock_petrified_tree_old) [00:02:03]: Could not unload undefined prefab 0xaec874c8 (disease_puff) [00:02:03]: Could not unload undefined prefab 0xdaf8d5d (disease_fx_small) [00:02:03]: Could not unload undefined prefab 0xfb37cd5 (disease_fx) [00:02:03]: Could not unload undefined prefab 0x1c124037 (disease_fx_tall) [00:02:03]: Could not unload undefined prefab 0x359da624 (log) [00:02:03]: Could not unload undefined prefab 0x2a9524cd (blue_cap) [00:02:03]: Could not unload undefined prefab 0x706870b6 (green_cap) [00:02:03]: Could not unload undefined prefab 0x1c1e3dc4 (red_cap) [00:02:03]: Could not unload undefined prefab 0x3036fc96 (ash) [00:02:03]: Could not unload undefined prefab 0xed18eed (spore_small) [00:02:03]: Could not unload undefined prefab 0x8539b55b (mushtree_small_burntfx) [00:02:03]: Could not unload undefined prefab 0x994e32df (mushtree_small_bloom_burntfx) [00:02:03]: Could not unload undefined prefab 0x359da624 (log) [00:02:03]: Could not unload undefined prefab 0x2a9524cd (blue_cap) [00:02:03]: Could not unload undefined prefab 0x706870b6 (green_cap) [00:02:03]: Could not unload undefined prefab 0x1c1e3dc4 (red_cap) [00:02:03]: Could not unload undefined prefab 0x3036fc96 (ash) [00:02:03]: Could not unload undefined prefab 0x5286daa7 (spore_tall) [00:02:03]: Could not unload undefined prefab 0x9db421e9 (mushtree_tall_burntfx) [00:02:03]: Could not unload undefined prefab 0x4336ea6d (mushtree_tall_bloom_burntfx) [00:02:03]: Load FE [00:02:04]: Load FE: done [00:02:04]: OnLoadPermissionList: /Users/KimDongZun/Documents/Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:02:04]: OnLoadPermissionList: /Users/KimDongZun/Documents/Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:02:04]: OnLoadUserIdList: /Users/KimDongZun/Documents/Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:02:04]: SimLuaProxy::QueryServer() [00:02:04]: ModIndex: Load sequence finished successfully. [00:02:04]: Reset() returning [00:02:04]: focus lost [00:02:21]: focus gained [00:02:26]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:02:26]: Collecting garbage... [00:02:26]: lua_gc took 0.02 seconds [00:02:26]: ~ShardLuaProxy() [00:02:26]: ~ItemServerLuaProxy() [00:02:26]: ~InventoryLuaProxy() [00:02:26]: ~NetworkLuaProxy() [00:02:26]: ~SimLuaProxy() [00:02:26]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:02:26]: lua_close took 0.03 seconds [00:02:26]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:02:26]: saved ping_cache [00:02:26]: [Steam] Auth ticket cancelled [00:02:26]: Manager - ORPHANED UNKNOWN RESOURCES: [00:02:26]: anim/disease_fx.zip - 2 [00:02:26]: anim/batwing.zip - 1 [00:02:26]: anim/meat.zip - 1 [00:02:26]: anim/meat_human.zip - 1 [00:02:26]: anim/spoiled_food.zip - 1 [00:02:26]: anim/log.zip - 1 [00:02:26]: anim/smoke_puff_small.zip - 1 [00:02:26]: anim/fire_large_character.zip - 1 [00:02:26]: anim/meat_small.zip - 1 [00:02:26]: anim/meat_rack_food.zip - 1 [00:02:26]: anim/plant_meat.zip - 1 [00:02:26]: anim/drumstick.zip - 1 [00:02:26]: anim/mushrooms.zip - 3 [00:02:26]: anim/mandrake.zip - 1 [00:02:26]: anim/ash.zip - 1 [00:02:26]: anim/meat_monster.zip - 1 [00:02:26]: Manager - ORPHANED UNKNOWN RESOURCES: [00:02:26]: shaders/ui_yuv.ksh - 1 [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:02:26]: Manager - ORPHANED UNKNOWN RESOURCES: [00:02:26]: anim/fire_large_character.zip:fire_large_character--atlas-0.tex - 1 [00:02:26]: anim/meat_rack_food.zip:meat_rack_food--atlas-0.tex - 1 [00:02:26]: anim/ash.zip:ash--atlas-0.tex - 1 [00:02:26]: anim/fire_large_character.zip:fire_large_character--atlas-1.tex - 1 [00:02:26]: anim/disease_fx.zip:disease_fx--atlas-0.tex - 1 [00:02:26]: anim/meat_human.zip:meat_human--atlas-0.tex - 1 [00:02:26]: anim/meat_small.zip:meat_small--atlas-0.tex - 1 [00:02:26]: anim/drumstick.zip:drumstick--atlas-0.tex - 1 [00:02:26]: anim/meat.zip:meat--atlas-0.tex - 1 [00:02:26]: anim/batwing.zip:batwing--atlas-0.tex - 1 [00:02:26]: anim/mushrooms.zip:mushrooms--atlas-0.tex - 1 [00:02:26]: anim/log.zip:log--atlas-0.tex - 1 [00:02:26]: anim/smoke_puff_small.zip:smoke_puff_small--atlas-0.tex - 1 [00:02:26]: anim/plant_meat.zip:plant_meat--atlas-0.tex - 1 [00:02:26]: anim/spoiled_food.zip:spoiled_food--atlas-0.tex - 1 [00:02:26]: anim/mandrake.zip:mandrake--atlas-0.tex - 1 [00:02:26]: anim/batwing.zip:batwing--atlas-1.tex - 1 [00:02:26]: anim/meat_monster.zip:meat_monster--atlas-0.tex - 1 [00:02:26]: CurlRequestManager::ClientThread::Main() complete [00:02:26]: HttpClient2 discarded 0 callbacks. [00:02:26]: Shutting down