[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 167979 [00:00:00]: Current time: Tue Mar 01 20:57:06 2016 [00:00:00]: Don't Starve Together: 167979 WIN32_STEAM NNN Build Date: 193 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Initializing Steam [00:00:01]: Steam AppBuildID: 997898 [00:00:01]: Steam BetaName(Branch): [] [00:00:01]: ....Done [00:00:01]: Fixing DPI [00:00:01]: ...Done [00:00:01]: THREAD - started 'GAClient' (2916) [00:00:01]: CurlRequestManager::ClientThread::Main() [00:00:01]: ProfileIndex:4.53 [00:00:01]: [Connect] PendingConnection::Reset(true) [00:00:01]: Network tick rate: U=15(2), D=0 [00:00:01]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:01]: WindowsFirewall - Application already authorized [00:00:01]: loaded ping_cache [00:00:01]: Offline user ID: OU_76561198203432252 [00:00:01]: SteamID: 76561198203432252 [00:00:01]: cGame::InitializeOnMainThread [00:00:01]: WindowManager::Initialize [00:00:01]: CreateWindow: Requesting 1366,705 - 5/6/5 - -1/-1/-1 - 0 [00:00:01]: CreateEGLContext: 16 configs found [00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:01]: 5: 5/5/5 - 1/ 0/ 0 - 0 [00:00:01]: 6: 5/5/5 - 0/16/ 0 - 0 [00:00:01]: 7: 5/5/5 - 1/16/ 0 - 0 [00:00:01]: 8: 5/5/5 - 0/24/ 0 - 0 [00:00:01]: 9: 5/5/5 - 1/24/ 0 - 0 [00:00:01]: 10: 5/5/5 - 0/24/ 8 - 0 [00:00:01]: 11: 5/5/5 - 1/24/ 8 - 0 [00:00:01]: 12: 8/8/8 - 8/ 0/ 0 - 0 [00:00:01]: 13: 8/8/8 - 8/16/ 0 - 0 [00:00:01]: 14: 8/8/8 - 8/24/ 0 - 0 [00:00:01]: 15: 8/8/8 - 8/24/ 8 - 0 [00:00:01]: RestoreWindowPosition [00:00:01]: Saved Client Pos (0 x 23) [00:00:01]: Adjusted Window Pos (-8 x -8) [00:00:01]: EnsureWindowOnScreen [00:00:01]: All good. [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (Intel(R) HD Graphics) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 8192 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 8192 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 8192, 8192 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:01]: THREAD - started 'WindowsInputManager' (6120) [00:00:02]: Renderer initialize: Okay [00:00:03]: AnimManager initialize: Okay [00:00:03]: Buffers initialize: Okay [00:00:04]: cDontStarveGame::DoGameSpecificInitialize() [00:00:04]: GameSpecific initialize: Okay [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: scripts/main.lua(166,1) running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence. [00:00:08]: LOADING LUA SUCCESS [00:00:09]: PlayerDeaths loaded morgue 1961 [00:00:09]: PlayerHistory could not load player_history [00:00:09]: bloom_enabled false [00:00:09]: loaded saveindex [00:00:09]: OnFilesLoaded() [00:00:09]: OnUpdatePurchaseStateComplete [00:00:12]: Load FE [00:00:13]: Load FE: done [00:00:13]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/blocklist.txt (Failure) [00:00:13]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/client_save/adminlist.txt (Failure) [00:00:13]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/client_save/whitelist.txt (Failure) [00:00:13]: SimLuaProxy::QueryServer() [00:00:13]: ModIndex: Load sequence finished successfully. [00:00:13]: Reset() returning [00:00:16]: [Steam] Auth Session Ticket requested... [00:00:16]: [Steam] Got Auth Session Ticket [00:00:17]: [200] Account Communication Success (3) [00:00:17]: loaded inventory_cache [00:00:17]: Logging in as KU_SgdANL0y [00:00:18]: loaded inventory_cache [00:00:18]: SimLuaProxy::QueryServer() [00:00:21]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:01:15]: DownloadPublishedFileV2() [00:01:15]: OnDownloadPublishedFileResultV2 [00:01:15]: EResult 1, 46503738265270546 [00:01:15]: 245850, 1334284, [mod_publish_data_file.zip], 76561198074953197 [00:01:15]: THREAD - started 'cUnpackModThread' (6136) [00:01:16]: DelDirectory [../mods/workshop-435350752] 2: FAILED [00:01:16]: cWorkshopMod::UnzipMod ../mods/workshop-435350752 [00:01:31]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:01:35]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"external", "limit": 20} [00:01:44]: Could not load mod_config_data/modconfiguration_workshop-435350752 [00:01:45]: LUA ServerInfo type: table [00:01:45]: GAMEPLAY => game_mode - survival [00:01:45]: GAMEPLAY => max_players - 6 [00:01:45]: GAMEPLAY => pvp - false [00:01:45]: NETWORK => lan_only_cluster - false [00:01:45]: NETWORK => offline_cluster - false [00:01:45]: NETWORK => cluster_description - [00:01:45]: NETWORK => cluster_name - CrimzynShadows's World [00:01:45]: NETWORK => server_intention - cooperative [00:01:45]: NETWORK => cluster_password - buttsbuttsbutts [00:01:45]: Network tick rate: U=15(2), D=0 [00:01:45]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:01:45]: About to start a server with the following settings: [00:01:45]: Dedicated: false [00:01:45]: Online: true [00:01:45]: Passworded: true [00:01:45]: ServerPort: 10999 [00:01:45]: SteamAuthPort: 8766 [00:01:45]: SteamMasterServerPort: 27016 [00:01:45]: ClanID: false [00:01:45]: ClanOnly: false [00:01:45]: ClanAdmin: false [00:01:45]: LanOnly: false [00:01:45]: FriendsOnly: true [00:01:45]: EnableAutosaver: true [00:01:45]: PVP: false [00:01:45]: MaxPlayers: 6 [00:01:45]: GameMode: survival [00:01:45]: OverridenDNS: [00:01:45]: PauseWhenEmpty: true [00:01:45]: InternetBroadcasting: true [00:01:45]: Intent: cooperative [00:01:45]: [Warning] Could not confirm port 10999 is open in the firewall. [00:01:45]: [Error] Server failed to start! [00:01:45]: Unhandled exception during server startup: RakNet UDP startup failed: SOCKET_PORT_ALREADY_IN_USE (5) [00:01:45]: PushNetworkDisconnectEvent With Reason: "ID_DST_INITIALIZATION_FAILED", reset: false [00:01:45]: Details: SOCKET_PORT_ALREADY_IN_USE [00:01:45]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:01:47]: Collecting garbage... [00:01:47]: lua_gc took 0.04 seconds [00:01:47]: ~ShardLuaProxy() [00:01:47]: ~ItemServerLuaProxy() [00:01:47]: ~InventoryLuaProxy() [00:01:47]: ~NetworkLuaProxy() [00:01:47]: ~SimLuaProxy() [00:01:47]: SteamWorkshop::CancelDownloads clearing all unfinished downloads [00:01:47]: lua_close took 0.05 seconds [00:01:47]: ReleaseAll [00:01:47]: ReleaseAll Finished [00:01:47]: cGame::StartPlaying [00:01:47]: LOADING LUA [00:01:47]: DoLuaFile scripts/main.lua [00:01:47]: DoLuaFile loading buffer scripts/main.lua [00:01:47]: scripts/main.lua(166,1) running main.lua [00:01:47]: loaded modindex [00:01:47]: ModIndex: Beginning normal load sequence. [00:01:47]: ModIndex:GetModsToLoad inserting moddir, workshop-435350752 [00:01:47]: Could not load mod_config_data/modconfiguration_workshop-435350752_CLIENT [00:01:47]: Loading mod: workshop-435350752 (Deadpool) Version:1.3.9 [00:01:47]: Mod: workshop-435350752 (Deadpool) Loading modworldgenmain.lua [00:01:47]: Mod: workshop-435350752 (Deadpool) Mod had no modworldgenmain.lua. Skipping. [00:01:47]: Mod: workshop-435350752 (Deadpool) Loading modmain.lua [00:01:47]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:01:47]: Warning: Calling Recipe from a mod is now deprecated. Please call AddRecipe from your modmain.lua file. [00:01:47]: Warning: Mod Character deadpool already exists in the CHARACTER_GENDERS table. It was either added previously, or added twice. You only need to call AddModCharacter now. [00:01:47]: LOADING LUA SUCCESS [00:01:48]: PlayerDeaths loaded morgue 1961 [00:01:48]: PlayerHistory could not load player_history [00:01:48]: bloom_enabled false [00:01:48]: loaded saveindex [00:01:48]: OnFilesLoaded() [00:01:48]: OnUpdatePurchaseStateComplete [00:01:48]: Unload FE [00:01:48]: Unload FE done [00:01:50]: Mod: workshop-435350752 (Deadpool) Registering prefabs [00:01:50]: Mod: workshop-435350752 (Deadpool) Registering prefab file: prefabs/deadpool [00:01:50]: Mod: workshop-435350752 (Deadpool) deadpool [00:01:50]: Mod: workshop-435350752 (Deadpool) Registering prefab file: prefabs/katana [00:01:50]: Mod: workshop-435350752 (Deadpool) katana [00:01:50]: Mod: workshop-435350752 (Deadpool) Registering prefab file: prefabs/pda [00:01:50]: Mod: workshop-435350752 (Deadpool) pda [00:01:50]: Mod: workshop-435350752 (Deadpool) Registering prefab file: prefabs/chimichanga [00:01:50]: Mod: workshop-435350752 (Deadpool) chimichanga [00:01:50]: Mod: workshop-435350752 (Deadpool) Registering prefab file: prefabs/pancakes [00:01:50]: Mod: workshop-435350752 (Deadpool) pancakes [00:01:50]: Mod: workshop-435350752 (Deadpool) Registering default mod prefab [00:01:51]: LOAD BE [00:02:01]: LOAD BE: done [00:02:01]: Loading world: session/78866462832E74B5/0000000095 [00:02:01]: Save file is at version 1 [00:02:01]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:02:01]: MiniMapComponent::AddAtlas( ../mods/workshop-435350752/images/map_icons/deadpool.xml ) [00:02:02]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM)