[00:00:00]: PersistRootStorage is now APP:Klei///DoNotStarveTogether/Cluster_1/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 165466 [00:00:00]: Current time: Sun Feb 07 20:34:59 2016 [00:00:00]: Don't Starve Together: 165466 WIN32 NNN Build Date: 122 [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -monitor_parent_process 8232 -persistent_storage_root APP:Klei/ -conf_dir DoNotStarveTogether -cluster Cluster_1 -ownernetid 76561198150497965 -shard Master -sigprefix DST_Master [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (1716) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: ProfileIndex:3.75 [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application D:\GAMES\Steam\steamapps\common\Don't Starve Together Beta\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: OnLoadPermissionList: APP:Klei///DoNotStarveTogether/Cluster_1/blocklist.txt (Failure) [00:00:00]: OnLoadPermissionList: APP:Klei///DoNotStarveTogether/Cluster_1/adminlist.txt (Failure) [00:00:00]: OnLoadUserIdList: APP:Klei///DoNotStarveTogether/Cluster_1/whitelist.txt (Failure) [00:00:00]: Offline user ID: OU_76561198150497965 [00:00:00]: Token retrieved from: APP:Klei///DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: Token retrieved from: APP:Klei///DoNotStarveTogether/Cluster_1/cluster_token.txt [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: Renderer initialize: Okay [00:00:00]: AnimManager initialize: Okay [00:00:00]: Buffers initialize: Okay [00:00:00]: cDontStarveGame::DoGameSpecificInitialize() [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:00]: GameSpecific initialize: Okay [00:00:00]: cGame::StartPlaying [00:00:00]: LOADING LUA [00:00:00]: DoLuaFile scripts/main.lua [00:00:00]: DoLuaFile loading buffer scripts/main.lua [00:00:00]: scripts/main.lua(166,1) running main.lua [00:00:00]: Could not load modindex [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:00]: DownloadMods(0) [00:00:00]: FMOD Error: An invalid object handle was used. [00:00:01]: LOADING LUA SUCCESS [00:00:01]: PlayerDeaths could not load morgue [00:00:01]: PlayerHistory could not load player_history_staging [00:00:01]: bloom_enabled false [00:00:01]: Could not load saveindex [00:00:01]: OnFilesLoaded() [00:00:01]: OnUpdatePurchaseStateComplete [00:00:01]: Load FE [00:00:01]: Load FE: done [00:00:01]: ModIndex: Load sequence finished successfully. [00:00:01]: Reset() returning [00:00:01]: [IPC] Signal 'DST_Master_Kill' opened #000003B0 [00:00:01]: [IPC] Registering handler for signal #000003B0 [00:00:01]: [IPC] Handle #3b0 added to the Eventhandles [00:00:01]: [IPC] Signal 'DST_Master_Starting' opened #000003D0 [00:00:04]: [200] Account Communication Success (6) [00:00:04]: Received (KU_FwgOBXDf) from TokenPurpose [00:00:04]: Starting Dedicated Server Game [00:00:04]: Network tick rate: U=15(2), D=0 [00:00:04]: About to start a server with the following settings: [00:00:04]: Dedicated: true [00:00:04]: Online: true [00:00:04]: Passworded: false [00:00:04]: ServerPort: 10999 [00:00:04]: SteamAuthPort: 8766 [00:00:04]: SteamMasterServerPort: 27016 [00:00:04]: ClanID: false [00:00:04]: ClanOnly: false [00:00:04]: ClanAdmin: false [00:00:04]: LanOnly: false [00:00:04]: FriendsOnly: false [00:00:04]: EnablePunchthrough: false [00:00:04]: EnableAutosaver: false [00:00:04]: PVP: false [00:00:04]: MaxPlayers: 6 [00:00:04]: GameMode: survival [00:00:04]: OverridenDNS: [00:00:04]: PauseWhenEmpty: true [00:00:04]: InternetBroadcasting: true [00:00:04]: Intent: social [00:00:04]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:04]: Online Server Started on port: 10999 [00:00:04]: Collecting garbage... [00:00:04]: lua_gc took 0.01 seconds [00:00:04]: ~ShardLuaProxy() [00:00:04]: ~ItemServerLuaProxy() [00:00:04]: ~InventoryLuaProxy() [00:00:04]: ~NetworkLuaProxy() [00:00:04]: ~SimLuaProxy() [00:00:04]: lua_close took 0.02 seconds [00:00:04]: ReleaseAll [00:00:04]: ReleaseAll Finished [00:00:04]: cGame::StartPlaying [00:00:04]: LOADING LUA [00:00:04]: DoLuaFile scripts/main.lua [00:00:04]: DoLuaFile loading buffer scripts/main.lua [00:00:04]: scripts/main.lua(166,1) running main.lua [00:00:04]: loaded modindex [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server. [00:00:04]: LOADING LUA SUCCESS [00:00:04]: PlayerDeaths could not load morgue [00:00:04]: PlayerHistory could not load player_history_staging [00:00:04]: bloom_enabled false [00:00:04]: Could not load saveindex [00:00:04]: OnFilesLoaded() [00:00:04]: OnUpdatePurchaseStateComplete [00:00:04]: Found a worldgen override file with these contents: [00:00:04]: K: override_enabled V: true [00:00:04]: Loaded and applied world gen overrides from ../worldgenoverride.lua [00:00:04]: [IPC] Signal 'DST_Master_WorldGen' opened #00000478 [00:00:04]: WorldSim::SimThread::SimThread() [00:00:04]: ABOUT TO INSTALL STACKTRACE [00:00:04]: DoLuaFile scripts/stacktrace.lua [00:00:04]: DoLuaFile loading buffer scripts/stacktrace.lua [00:00:04]: INSTALLED STACKTRACE [00:00:04]: WorldSim::SimThread::SimThread() complete [00:00:04]: THREAD - started 'WorldSim' (5172) [00:00:04]: WorldSim::SimThread::Main() [00:00:04]: DoLuaFile scripts/worldgen_main.lua [00:00:04]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:00:04]: ModIndex: Load sequence finished successfully. [00:00:04]: Reset() returning [00:00:04]: DLC enabled : false [00:00:04]: scripts/worldgen_main.lua(80,1) running worldgen_main.lua [00:00:04]: scripts/worldgen_main.lua(82,1) SEED = 1454848503 [00:00:04]: scripts/worldgen_main.lua(439,1) Generating world with these parameters: [00:00:04]: scripts/worldgen_main.lua(440,1) level_type survival [00:00:04]: scripts/worldgen_main.lua(441,1) current_level 1 [00:00:04]: scripts/worldgen_main.lua(442,1) customizationpresets: [00:00:04]: scripts/worldgen_main.lua(444,1) worldgen_choices: [00:00:04]: K: tweak V table: 0EDA35C8 [00:00:04]: scripts/worldgen_main.lua(467,1) ####### # # Generating SURVIVAL Mode Level # ####### [00:00:04]: scripts/worldgen_main.lua(475,1) WORLDGEN PRESET: SURVIVAL_TOGETHER [00:00:04]: scripts/worldgen_main.lua(483,1) WORLDGEN LEVEL ID: 1 [00:00:04]: scripts/worldgen_main.lua(490,1) ####### # # Generating Normal Mode Together Forever Level SURVIVAL_TOGETHER # ####### [00:00:04]: ChessSpot1 added to MooseBreedingTask [00:00:04]: Maxwell5 added to Kill the spiders [00:00:04]: ChessSpot1 added to For a nice walk [00:00:04]: Maxwell1 added to Kill the spiders [00:00:04]: Chessy_2 added to The hunters [00:00:04]: scripts/worldgen_main.lua(525,1) ***************************** [00:00:04]: scripts/worldgen_main.lua(526,1) Final Worldgen Choices: [00:00:04]: K: finaltweak V table: 0EDA84B0 [00:00:04]: K: preset V: SURVIVAL_TOGETHER [00:00:04]: K: level_id V: 1 [00:00:04]: K: tweak V table: 0EDA35C8 [00:00:04]: scripts/worldgen_main.lua(528,1) ***************************** [00:00:04]: Creating story... [00:00:04]: LinkNodesByKeys [00:00:04]: Finding valid start task... [00:00:04]: ...picked Make a pick [00:00:04]: Has start node Clearing [00:00:04]: Baking map... 350 [00:00:04]: [WorldSimActual::GenerateVoronoiMap] [00:00:04]: GenerateVoronoiMap [1]: [00:00:04]: ...Done. [00:00:04]: [AddEmptyNodes] [00:00:04]: GenerateVoronoiMap [100]: [00:00:06]: ...Done. [00:00:06]: [WorldSimActual::GenerateVoronoiMap] complete [success] [00:00:06]: [WorldSimActual::ConvertToTileMap] [00:00:06]: [ConvertToTileMap] [00:00:06]: [WorldSimActual::ConvertToTileMap] complete [00:00:06]: [WorldSimActual::SeparateIslands] [00:00:06]: [SeparateIslands] [00:00:06]: [WorldSimActual::SeparateIslands] complete [00:00:06]: Map Baked! [00:00:06]: [WorldSimActual::ForceConnectivity] [00:00:06]: [GenerateLandmasses] [00:00:06]: [MergeConnectedLandmasses] true [00:00:06]: [WorldSimActual::ForceConnectivity] complete [00:00:06]: [GetWormholesExtra] connected 0 unconnected 1 [00:00:06]: [GetWormholesExtra] after: connected 1 unconnected 0 [00:00:06]: [GetWormholesExtra] pushed 0 wormholes [00:00:06]: [WorldSimActual::DrawRoads] [00:00:06]: [DrawRoads] [00:00:06]: [WorldSimActual::DrawRoads] complete [00:00:06]: Encoding... [00:00:06]: Encoding... DONE [00:00:06]: Checking Tags [00:00:06]: Populating voronoi... [00:00:06]: disconnected tiles... 0 [00:00:06]: Done forest map gen! [00:00:06]: scripts/worldgen_main.lua(248,1) Checking map... [00:00:06]: scripts/worldgen_main.lua(604,1) Generation complete [00:00:06]: WorldSim::SimThread::Main() complete [00:00:06]: CreateDir [APP:Klei///DoNotStarveTogether/Cluster_1/Master/save/session/16DD202368412450] failed, or directory already exist [00:00:06]: Serializing world: session/16DD202368412450/0000000002 [00:00:06]: Unload FE [00:00:06]: Unload FE done [00:00:07]: LOAD BE [00:00:08]: LOAD BE: done [00:00:08]: Begin Session: 16DD202368412450 [00:00:08]: CreateDir [APP:Klei///DoNotStarveTogether/Cluster_1/Master/save/server_temp] failed, or directory already exist [00:00:08]: CreateDir [APP:Klei///DoNotStarveTogether/Cluster_1/Master/save/session/16DD202368412450] failed, or directory already exist [00:00:08]: saving to server_temp/server_save [00:00:08]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:08]: Could not preload undefined prefab 0x1872ccf0 (FROMNUM) [00:00:09]: Loading Nav Grid [00:00:09]: Can't find prefab spawnpoint [00:00:09]: SpawnSaveRecord [nil, spawnpoint] FAILED [00:00:10]: Reconstructing topology [00:00:10]: ...Sorting points [00:00:10]: ...Sorting edges [00:00:10]: ...Connecting nodes [00:00:10]: ...Validating connections [00:00:10]: ...Housekeeping [00:00:10]: ...Done! [00:00:10]: 1 uploads added to server. From server_temp [00:00:10]: About to start a shard with these settings: [00:00:10]: ShardName: [SHDMASTER] [00:00:10]: ShardID: 1 [00:00:10]: ShardRole: MASTER [00:00:10]: MasterHost: (null) [00:00:10]: MasterBind: 127.0.0.1 [00:00:10]: MasterPort: 10888 [00:00:10]: [Shard] Starting master server [00:00:10]: [Warning] Could not confirm port 10888 is open in the firewall. [00:00:10]: [Shard] Shard server started on port: 10888 [00:00:10]: [IPC] Signal 'DST_Master_Ready' opened #00000480 [00:00:10]: Telling Client our new session identifier: 16DD202368412450 [00:00:10]: [Steam] SteamGameServer_Init(8766, 10999, 27016) [00:00:11]: [Steam] SteamGameServer_Init success [00:00:11]: Validating portal[1] <-> [1] (inactive) [00:00:11]: Validating portal[2] <-> [2] (inactive) [00:00:11]: Validating portal[3] <-> [3] (inactive) [00:00:11]: Validating portal[4] <-> [4] (inactive) [00:00:11]: Validating portal[5] <-> [5] (inactive) [00:00:11]: Validating portal[6] <-> [6] (inactive) [00:00:11]: Validating portal[7] <-> [7] (inactive) [00:00:11]: Validating portal[8] <-> [8] (inactive) [00:00:11]: Validating portal[9] <-> [9] (inactive) [00:00:11]: Validating portal[10] <-> [10] (inactive) [00:00:11]: Sim paused [00:00:12]: [Shard] Slave Caves(3094464542) connected: [LAN] 127.0.0.1 [00:00:15]: [Shard] Slave Caves(3094464542) ready! [00:00:15]: World 3094464542 is now connected [00:00:15]: Validating portal[1] <-> 3094464542[1] (disabled) [00:00:15]: Validating portal[2] <-> 3094464542[2] (disabled) [00:00:15]: Validating portal[3] <-> 3094464542[3] (disabled) [00:00:15]: Validating portal[4] <-> 3094464542[4] (disabled) [00:00:15]: Validating portal[5] <-> 3094464542[5] (disabled) [00:00:15]: Validating portal[6] <-> 3094464542[6] (disabled) [00:00:15]: Validating portal[7] <-> 3094464542[7] (disabled) [00:00:15]: Validating portal[8] <-> 3094464542[8] (disabled) [00:00:15]: Validating portal[9] <-> 3094464542[9] (disabled) [00:00:15]: Validating portal[10] <-> 3094464542[10] (disabled) [00:00:17]: New incoming connection 127.0.0.1|62444 <7691960118200385213> [00:00:17]: Client connected from [LAN] 127.0.0.1|62444 <7691960118200385213> [00:00:17]: ValidateGameSessionToken rw^eyJVc2VySUQiOiJLVV9Gd2dPQlhEZiIsIkdhbWUiOiJEb250U3RhcnZlVG9nZXRoZXIiLCJQdXJwb3NlIjoiR2FtZVNlc3Npb24ifQ==^uUlRAR4PS2rkBSPM3qAUHoxPcdiHNRKB for <7691960118200385213> [00:00:18]: Client authenticated: (KU_FwgOBXDf) Zillvr [00:00:18]: [Steam] Authenticated host '76561198150497965' [00:00:22]: [Shard] Read save location file for (KU_FwgOBXDf) [00:00:22]: CreateDir [APP:Klei///DoNotStarveTogether/Cluster_1/Master/save/session/16DD202368412450/KU_FwgOBXDf_] failed, or directory already exist [00:00:28]: Resuming user: session/16DD202368412450/KU_FwgOBXDf_ [00:01:07]: Spawn request: wilson from Zillvr [00:01:07]: Skin request: (wilson_none) (body_flannel_blue_snowbird) (hand_shortgloves_black_scribble) (legs_checkered_pleats_blue_cornflower) (feet_formal_stiletto_black_scribble) [00:01:07]: Spawning player at: [Fixed] (540.00, 0.00, 412.00) [00:01:07]: CreateDir [APP:Klei///DoNotStarveTogether/Cluster_1/Master/save/session/16DD202368412450/KU_FwgOBXDf_] failed, or directory already exist [00:01:07]: Serializing user: session/16DD202368412450/KU_FwgOBXDf_/0000000003 [00:01:07]: Sim unpaused [00:01:14]: [(KU_FwgOBXDf) Zillvr] ReceiveRemoteExecute(c_gonext'cave_entrance') @(543.56, 414.71) [00:01:14]: Finding a cave_entrance [00:01:14]: Found 102797 (1/10) [00:01:19]: [(KU_FwgOBXDf) Zillvr] ReceiveRemoteExecute(c_give'pickaxe') @(491.60, 348.39) [00:01:19]: giving 107969 - pickaxe [00:01:22]: Validating portal[5] <-> 3094464542[5] (active) [00:01:24]: Activating portal[5] to 3094464542 [00:01:24]: CreateDir [APP:Klei///DoNotStarveTogether/Cluster_1/Master/save/session/16DD202368412450/KU_FwgOBXDf_] failed, or directory already exist [00:01:24]: Serializing minimap: session/16DD202368412450/KU_FwgOBXDf_/minimap [00:01:24]: Serializing user: session/16DD202368412450/KU_FwgOBXDf_/0000000003 [00:01:24]: [Shard] Migration request: (KU_FwgOBXDf) to Caves(3094464542) [00:01:24]: [Shard] Begin migration #1 for (KU_FwgOBXDf) [00:01:24]: [Shard] #1 [SHDMASTER](1) -> Caves(3094464542) [00:01:24]: [Shard] #1 <- session/16DD202368412450/KU_FwgOBXDf_/0000000003 [00:01:24]: CloseConnectionWithReason: ID_DST_SHARD_SILENT_DISCONNECT [00:01:24]: [Steam] SendUserDisconnect for '76561198150497965' [00:01:24]: [Shard] (KU_FwgOBXDf) disconnected from [SHDMASTER](1) [00:01:30]: [Shard] Completed migration #1 for player (KU_FwgOBXDf) [00:01:30]: [Shard] Writing save location file for (KU_FwgOBXDf) [00:01:30]: CreateDir [APP:Klei///DoNotStarveTogether/Cluster_1/Master/save/session/16DD202368412450/KU_FwgOBXDf_] failed, or directory already exist [00:01:39]: [Shard] (KU_FwgOBXDf) disconnected from Caves(3094464542) [00:01:39]: Sim paused [00:01:39]: [IPC] Received shutdown signal. [00:01:39]: Serializing world: session/16DD202368412450/0000000003 [00:01:39]: Could not unload undefined prefab 0x1872ccf0 (FROMNUM) [00:01:40]: Collecting garbage... [00:01:40]: lua_gc took 0.10 seconds [00:01:40]: ~ShardLuaProxy() [00:01:40]: ~ItemServerLuaProxy() [00:01:40]: ~InventoryLuaProxy() [00:01:40]: ~NetworkLuaProxy() [00:01:40]: ~SimLuaProxy() [00:01:40]: lua_close took 0.15 seconds [00:01:40]: CurlRequestManager::ClientThread::Main() complete [00:01:40]: HttpClient2 discarded 1 callbacks. [00:01:40]: Shutting down