Starting Up Version: 164065 Current time: Sun Jan 31 12:49:49 2016 Don't Starve Together: 164065 OSX_STEAM NNN Build Date: 2016-01-27_17-55-59 Parsing command line Command Line Arguments: Initializing Steam Steam AppBuildID: 950097 Steam BetaName(Branch): [] ....Done THREAD - started 'GAClient' (2957611008) CurlRequestManager::ClientThread::Main() ProfileIndex:4.69 [Connect] PendingConnection::Reset(true) Network tick rate: U=15(2), D=0 Network tick rate: U=15(2), D=0 loaded ping_cache OnLoadPermissionList: /Users/emanuel/Documents/Klei/DoNotStarveTogether/save/blocklist.txt (Failure) OnLoadPermissionList: /Users/emanuel/Documents/Klei/DoNotStarveTogether/save/adminlist.txt (Failure) OnLoadUserIdList: /Users/emanuel/Documents/Klei/DoNotStarveTogether/save/whitelist.txt (Failure) Offline user name: OU_76561198184908278 SteamID: 76561198184908278 cGame::InitializeOnMainThread WindowManager::Initialize Creating window with size 1920x1152 at 0x44 THREAD - started 'SDLInputManager' (2961846272) OSX version 10.9.5 GLInfo ~~~~~~ GL_VENDOR: NVIDIA Corporation GL_RENDERER: NVIDIA GeForce GT 650M OpenGL Engine GL_VERSION: 2.1 NVIDIA-8.26.29 310.40.55f01 GL_SHADING_LANGUAGE_VERSION: 1.20 OpenGL 3.0 not present, detecting extensions the old way OpenGL extensions (139, 139): GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program2 GL_NV_fragment_program_option GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_point_sprite GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_MAX_TEXTURE_SIZE = 16384 GL_MAX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_RENDERBUFFER_SIZE = 16384 GL_MAX_VIEWPORT_DIMS = 16384, 16384 GL_MAX_VARYING_VECTORS not supported GL_MAX_VERTEX_ATTRIBS = 16 GL_MAX_VERTEX_UNIFORM_VECTORS not supported GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 16 GL_MAX_FRAGMENT_UNIFORM_VECTORS not supported 3 compressed texture formats texture format 0x83f0 texture format 0x83f2 texture format 0x83f3 Renderer initialize: Okay AnimManager initialize: Okay Buffers initialize: Okay cDontStarveGame::DoGameSpecificInitialize() GameSpecific initialize: Okay cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(166,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. LOADING LUA SUCCESS PlayerDeaths loaded morgue 5325 PlayerHistory loaded player_history 6901 bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Load FE Load FE: done SimLuaProxy::QueryServer() ModIndex: Load sequence finished successfully. Reset() returning focus gained [200] Account Communication Success (6) Received (KU_mcIE0Qyx) from TokenPurpose [Steam] Auth Session Ticket requested... loaded inventory_cache [Steam] Got Auth Session Ticket loaded inventory_cache SimLuaProxy::QueryServer() QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"klei", "limit": 20} DeleteUnsubscribedFiles [../mods,true] ... Directory [347079953_0] ... Directory [373991022_0] ... Directory [374550642_0] ... Directory [375850593_0] ... Directory [375859599_0] ... Directory [396026892_0] ... Directory [478005098_0] ... Directory [488009136_0] ... File [download.cache] ... File [version.txt] DelDirectory [../cached_mods/347079953_0] 0: ok. ... File [download.cache] ... File [version.txt] DelDirectory [../cached_mods/373991022_0] 0: ok. ... File [download.cache] ... File [version.txt] DelDirectory [../cached_mods/374550642_0] 0: ok. ... File [download.cache] ... File [version.txt] DelDirectory [../cached_mods/375850593_0] 0: ok. ... File [download.cache] ... File [version.txt] DelDirectory [../cached_mods/375859599_0] 0: ok. ... File [download.cache] ... File [version.txt] DelDirectory [../cached_mods/396026892_0] 0: ok. ... File [download.cache] ... File [version.txt] DelDirectory [../cached_mods/478005098_0] 0: ok. ... File [download.cache] ... File [version.txt] DelDirectory [../cached_mods/488009136_0] 0: ok. DelDirectory [../cached_mods] 0: ok. DelDirectory [/Users/emanuel/Documents/Klei/DoNotStarveTogether/save/mod_config_data] 0: ok. create "/Users/emanuel/Documents/Klei/DoNotStarveTogether//save/mod_config_data" Collecting garbage... lua_gc took 0.02 seconds ~ShardLuaProxy() ~ItemServerLuaProxy() ~InventoryLuaProxy() ~NetworkLuaProxy() ~SimLuaProxy() SteamWorkshop::CancelDownloads clearing all unfinished downloads lua_close took 0.03 seconds ReleaseAll ReleaseAll Finished cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(166,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. LOADING LUA SUCCESS PlayerDeaths loaded morgue 5325 PlayerHistory loaded player_history 6901 bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Unload BE Unload BE done Could not unload undefined prefab 0x3f31bff0 (wathgrithr_formal) Could not unload undefined prefab 0x57918ac2 (wendy_none) Could not unload undefined prefab 0x1159f73 (webber_formal) Could not unload undefined prefab 0x6f8359c (wickerbottom_formal) Could not unload undefined prefab 0x3082b789 (wolfgang_formal) Could not unload undefined prefab 0x211a4045 (woodie_formal) Could not unload undefined prefab 0x1950012c (backpack_basic_blue_catcoon) Could not unload undefined prefab 0x116a891d (backpack_mushy) Could not unload undefined prefab 0x12d1229f (backpack_poop) Could not unload undefined prefab 0x4c838081 (backpack_smallbird) Could not unload undefined prefab 0x3070c0a4 (backpack_spider) Load FE Load FE: done SimLuaProxy::QueryServer() ModIndex: Load sequence finished successfully. Reset() returning [200] Account Communication Success (6) Received (KU_mcIE0Qyx) from TokenPurpose [Steam] Auth Session Ticket requested... loaded inventory_cache [Steam] Got Auth Session Ticket loaded inventory_cache SimLuaProxy::QueryServer() QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "fieldop":"unwind", "linkpref":"klei", "limit": 20} Network tick rate: U=15(2), D=0 About to start a server with the following settings: Dedicated: false Online: true Passworded: false ServerPort: 10999 SteamAuthPort: 8766 SteamMasterServerPort: 27016 ClanID: false ClanOnly: false ClanAdmin: false LanOnly: false EnablePunchthrough: false EnableAutosaver: true PVP: false MaxPlayers: 6 GameMode: endless OverridenDNS: PauseWhenEmpty: false InternetBroadcasting: true Intent: cooperative Online Server Started on port: 10999 focus lost Collecting garbage... lua_gc took 0.03 seconds ~ShardLuaProxy() ~ItemServerLuaProxy() ~InventoryLuaProxy() ~NetworkLuaProxy() ~SimLuaProxy() SteamWorkshop::CancelDownloads clearing all unfinished downloads lua_close took 0.07 seconds ReleaseAll ReleaseAll Finished cGame::StartPlaying LOADING LUA DoLuaFile scripts/main.lua DoLuaFile loading buffer scripts/main.lua scripts/main.lua(166,1) running main.lua loaded modindex ModIndex: Beginning normal load sequence. LOADING LUA SUCCESS PlayerDeaths loaded morgue 5325 PlayerHistory loaded player_history 6901 bloom_enabled false loaded saveindex OnFilesLoaded() OnUpdatePurchaseStateComplete Unload FE Unload FE done LOAD BE LOAD BE: done Loading world: session/DBD095DF0557EC2E/0000000009 Save file is at version 1 Begin Session: DBD095DF0557EC2E saving to server_temp/server_save MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) Could not preload undefined prefab 0x1872ccf0 (FROMNUM) Loading Nav Grid setting summerlength 15 setting isnightmaredawn false setting elapseddaysinseason 6 setting isfullmoon false setting moisture 620.91802978516 setting cavephase dusk setting isnightmarewild false setting moonphase half setting precipitationrate 0 setting iswet false setting winterlength 15 setting temperature 27.496598080208 setting isnightmarewarn false setting iswinter false setting moistureceil 7504.087890625 setting isday false setting israining false setting remainingdaysinseason 24 setting precipitation none setting wetness 0 setting isnightmarecalm false setting timeinphase 0.48326051500109 setting isdusk true setting iscavedusk true setting isautumn true setting issnowing false setting iscaveday false setting phase dusk setting snowlevel 0 setting issnowcovered false setting autumnlength 30 setting pop 0.035453658076897 setting nightmaretime 0 setting springlength 20 setting isspring false setting nightmarephase none setting season autumn setting time 0.68122269312541 setting iscavenight false setting cycles 6 setting isnight false setting nightmaretimeinphase 0 setting issummer false OVERRIDE: setting flowers to often Selected 114454 - berrybush Reconstructing topology ...Sorting points ...Sorting edges ...Connecting nodes ...Validating connections ...Housekeeping ...Done! 1 uploads added to server. From server_temp Telling Client our new session identifier: DBD095DF0557EC2E ModIndex: Load sequence finished successfully. Reset() returning focus gained Validating portal[1] <-> [1] (inactive) Validating portal[2] <-> [2] (inactive) Validating portal[7] <-> [7] (inactive) Attempting to send resume request Resuming user: session/DBD095DF0557EC2E/KU_mcIE0Qyx_/0000000009 Spawning player at: [Load] (28.72, -0.00, 25.85) ReceiveResumeNotification Validating portal[4] <-> [4] (inactive) Validating portal[9] <-> [9] (inactive) Validating portal[8] <-> [8] (inactive) Validating portal[6] <-> [6] (inactive) Validating portal[5] <-> [5] (inactive) Validating portal[3] <-> [3] (inactive) Validating portal[10] <-> [10] (inactive) Loading minimap: session/DBD095DF0557EC2E/KU_mcIE0Qyx_/minimap Deserializing cached icon data: 4203 Deserializing tile data (450 x 450) [string "scripts/components/container_replica.lua"]:132: attempt to index field 'inventoryitem' (a nil value) LUA ERROR stack traceback: scripts/components/container_replica.lua:132 in (method) SetOpener (Lua) <128-138> self = type = pack acceptsstacks = true _numslots = 8 _isopen = false classified = 116302 - container_classified (valid:true) issidewidget = true _cannotbeopened = net_bool (0x7d8a0ba0) widget = table: 0x4fa50e60 inst = 116300 - backpack(LIMBO) (valid:true) opener = nil k = 7 v = 116311 - trap(LIMBO) (valid:false) scripts/components/container.lua:8 in (field) ? (Lua) <7-9> self = ignoresound = false slots = table: 0x7d8bc5f0 inst = 116300 - backpack(LIMBO) (valid:true) _ = table: 0x7d8bad40 opener = nil scripts/class.lua:30 in () ? (Lua) <23-32> t = table: 0x7d8bacc0 k = opener v = nil p = table: 0x7d8bc510 old = 115548 - wickerbottom (valid:true) scripts/components/container.lua:326 in (method) Close (Lua) <321-345> self = ignoresound = false slots = table: 0x7d8bc5f0 inst = 116300 - backpack(LIMBO) (valid:true) _ = table: 0x7d8bad40 doer = 115548 - wickerbottom (valid:true) scripts/prefabs/backpack.lua:43 in (field) onunequipfn (Lua) <30-45> inst = 116300 - backpack(LIMBO) (valid:true) owner = 115548 - wickerbottom (valid:true) skin_build = nil scripts/components/equippable.lua:86 in (method) Unequip (Lua) <82-90> self = equippedmoisture = 0 equipstack = false onequipfn = function - scripts/prefabs/backpack.lua:7 isequipped = false insulated = false inst = 116300 - backpack(LIMBO) (valid:true) onunequipfn = function - scripts/prefabs/backpack.lua:30 maxequippedmoisture = 0 _ = table: 0x7d89e040 dapperness = 0 owner = 115548 - wickerbottom (valid:true) slot = nil scripts/components/inventory.lua:742 in (method) Unequip (Lua) <738-751> self = ignoreoverflow = false ignoresound = false isopen = true opencontainers = table: 0x735b4e10 dropondeath = false isvisible = true silentfull = false inst = 115548 - wickerbottom (valid:true) equipslots = table: 0x735b57f0 ignorefull = false _ = table: 0x735b44d0 itemslots = table: 0x735b5580 equipslot = body slip = nil item = 116300 - backpack(LIMBO) (valid:true) scripts/components/inventory.lua:272 in (method) SelectActiveItemFromEquipSlot (Lua) <269-281> self = ignoreoverflow = false ignoresound = false isopen = true opencontainers = table: 0x735b4e10 dropondeath = false isvisible = true silentfull = false inst = 115548 - wickerbottom (valid:true) equipslots = table: 0x735b57f0 ignorefull = false _ = table: 0x735b44d0 itemslots = table: 0x735b5580 slot = body olditem = nil scripts/components/inventory.lua:1514 in (method) TakeActiveItemFromEquipSlot (Lua) <1509-1516> self = ignoreoverflow = false ignoresound = false isopen = true opencontainers = table: 0x735b4e10 dropondeath = false isvisible = true silentfull = false inst = 115548 - wickerbottom (valid:true) equipslots = table: 0x735b57f0 ignorefull = false _ = table: 0x735b44d0 itemslots = table: 0x735b5580 eslot = body item = 116300 - backpack(LIMBO) (valid:true) scripts/components/inventory_replica.lua:438 in (method) TakeActiveItemFromEquipSlot (Lua) <436-442> self = classified = 115550 - inventory_classified (valid:true) inst = 115548 - wickerbottom (valid:true) eslot = body scripts/widgets/equipslot.lua:41 in (method) OnControl (Lua) <26-51> self = highlight = false callbacks = table: 0x7317bf20 big = true inst = 116456 - (valid:true) focus = true children = table: 0x7317f1c0 focus_flow_args = table: 0x73153230 focus_target = false equipslot = body owner = 115548 - wicke [string "scripts/components/container_replica.lua"]:132: attempt to index field 'inventoryitem' (a nil value) LUA ERROR stack traceback: scripts/components/container_replica.lua:132 in (method) SetOpener (Lua) <128-138> scripts/components/container.lua:8 in (field) ? (Lua) <7-9> scripts/class.lua:30 in () ? (Lua) <23-32> scripts/components/container.lua:326 in (method) Close (Lua) <321-345> scripts/prefabs/backpack.lua:43 in (field) onunequipfn (Lua) <30-45> scripts/components/equippable.lua:86 in (method) Unequip (Lua) <82-90> scripts/components/inventory.lua:742 in (method) Unequip (Lua) <738-751> scripts/components/inventory.lua:272 in (method) SelectActiveItemFromEquipSlot (Lua) <269-281> scripts/components/inventory.lua:1514 in (method) TakeActiveItemFromEquipSlot (Lua) <1509-1516> scripts/components/inventory_replica.lua:438 in (method) TakeActiveItemFromEquipSlot (Lua) <436-442> scripts/widgets/equipslot.lua:41 in (method) OnControl (Lua) <26-51> scripts/widgets/widget.lua:116 in (method) OnControl (Lua) <110-124> CURL ERROR: malformed Force aborting...