FromTheForge Log [00:00:00.207]: Rotwood staging r585356 WINDOWS PRODUCTION STEAM 2023-12-06 17:31:10 [00:00:00.207]: Rotwood started with the following 0 command line arguments: [00:00:00.207]: Using lua54 [00:00:00.214]: SETTINGS: [graphics] window_width = 1920 window_height = 1017 window_y = 23 window_x = 0 fullscreen_y = 23 fullscreen_x = 0 fullscreen_width = 1920 fullscreen_height = 1017 max_yres = 2160 fullscreen = 1 anim_optimization_level = 2 [00:00:00.939]: Platform: Windows [00:00:00.980]: SDL: Couldn't parse name from ,platform:Windows (Line 716) [00:00:00.980]: Initializing bgfx... [00:00:01.269]: Initializing kiln... [00:00:01.366]: Found display 0 at (0, 0) of size 1920x1040 [00:00:01.369]: Found display 1 at (-1600, 165) of size 1600x860 [00:00:01.378]: Loaded 438 controller mappings for platform Windows. [00:00:01.445]: [KLEIONLINE] Attempting to login to /login/LoginViaSteam [00:00:01.448]: Registering KleiOnline Login event [00:00:01.465]: SYSTEM INFO: { OS: Windows 10 Home 10.0.19045 64-bit RAM: 12884901888 CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz, MHz: 2993, NumCores:4, Features:SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX,AVX2 GPU: NVIDIA GeForce GTX 1050 Ti VRAM: 4293918720 Resolution: 1920 x 1080 Refresh Rate: 60 Hz BPP: 32 } [00:00:01.465]: [KLEIONLINE] Started Metrics Session: 1701918379896 [00:00:01.466]: KleiOnline Init done. [00:00:01.467]: System Memory: Memory Load: 31% Available Physical Memory: 8394m/12242m Available Page File: 12491m/18898m Available Virtual Memory: 134213041m/134217727m Available Extended Virtual Memory: 0m [00:00:01.467]: Process Memory: Peak Working Set Size: 100m Working Set Size: 100m Quota Peak Page Pool Usage: 651k Quota Page Pool Usage: 648k Quota Peak Non Paged Pool Usage:40k Quota Non Paged Pool Usage: 35k Page File Usage: 149m Peak Page File Usage: 150m [00:00:01.467]: PersistRootStorage is now LOGGING: [00:00:01.467]: Starting Up [00:00:01.467]: Version: 585356 [00:00:01.468]: Current time: Wed Dec 6 22:06:19 2023 [00:00:01.468]: Rotwood: 585356 WIN32_STEAM [00:00:01.468]: Build Date: 2023-12-06 17:31:10 [00:00:01.468]: Mode: 64-bit [00:00:01.468]: Parsing command line [00:00:01.468]: Command Line Arguments: [00:00:01.470]: Using HWRenderer [00:00:01.471]: Before HWRenderer::Initialize [00:00:01.471]: After HWRenderer::Initialize [00:00:01.473]: Platform: 1 [00:00:01.473]: Offline user ID: OU_76561198073343585 [00:00:01.474]: SteamID: 76561198073343585 [00:00:01.506]: cGame::InitializeInternal [00:00:01.528]: [FMOD] Init complete. Version: v20202 [00:00:01.546]: Renderer initialize: Okay [00:00:01.548]: AnimManager initialize: Okay [00:00:01.549]: ModelManager initialize: Okay [00:00:01.551]: Buffers initialize: Okay [00:00:01.555]: cFromTheForgeGame::DoGameSpecificInitialize() [00:00:01.555]: Loading bank sound/Master.bank [00:00:01.591]: Loaded 'sound/Master.bank' [0000000000200000] with 0 vcas, 186 groups, 280 events, 0 strings. [00:00:01.592]: Loading bank sound/Master.strings.bank [00:00:01.651]: Loaded 'sound/Master.strings.bank' [000000000020BB00] with 0 vcas, 0 groups, 0 events, 1670 strings. [00:00:01.651]: GameSpecific initialize: Okay [00:00:01.652]: cGame::StartPlaying [00:00:01.672]: NetworkComponentRegistry: Registered 5 components. NrBits required per component type: 3. CRC=38C427DC [00:00:01.680]: LOADING LUA [00:00:01.680]: DoLuaFile scripts/main.lua [00:00:01.680]: DoLuaFile loading buffer scripts/main.lua [00:00:01.682]: [FMOD] Error: The requested event, parameter, bus or vca could not be found. (default) [00:00:01.887]: Failed to find icon: icon_equipment_basic_head [00:00:01.887]: Failed to find icon: icon_equipment_basic_body [00:00:01.888]: Failed to find icon: icon_equipment_basic_waist [00:00:01.888]: Failed to find icon: icon_equipment_cabbageroll_head [00:00:01.888]: Failed to find icon: icon_equipment_cabbageroll_body [00:00:01.889]: Failed to find icon: icon_equipment_cabbageroll_waist [00:00:01.892]: Failed to find icon: icon_equipment_blarmadillo_head [00:00:01.893]: Failed to find icon: icon_equipment_blarmadillo_body [00:00:01.893]: Failed to find icon: icon_equipment_blarmadillo_waist [00:00:01.894]: Failed to find icon: icon_equipment_battoad_head [00:00:01.894]: Failed to find icon: icon_equipment_battoad_body [00:00:01.895]: Failed to find icon: icon_equipment_battoad_waist [00:00:01.895]: Failed to find icon: icon_equipment_windmon_head [00:00:01.895]: Failed to find icon: icon_equipment_windmon_body [00:00:01.895]: Failed to find icon: icon_equipment_windmon_waist [00:00:01.896]: Failed to find icon: icon_equipment_gnarlic_head [00:00:01.896]: Failed to find icon: icon_equipment_gnarlic_body [00:00:01.896]: Failed to find icon: icon_equipment_gnarlic_waist [00:00:01.897]: Failed to find icon: icon_equipment_zucco_head [00:00:01.897]: Failed to find icon: icon_equipment_zucco_body [00:00:01.897]: Failed to find icon: icon_equipment_zucco_waist [00:00:01.897]: Failed to find icon: icon_equipment_gourdo_head [00:00:01.897]: Failed to find icon: icon_equipment_gourdo_body [00:00:01.897]: Failed to find icon: icon_equipment_gourdo_waist [00:00:01.898]: Failed to find icon: icon_equipment_yammo_head [00:00:01.898]: Failed to find icon: icon_equipment_yammo_body [00:00:01.898]: Failed to find icon: icon_equipment_yammo_waist [00:00:01.898]: Failed to find icon: icon_equipment_megatreemon_head [00:00:01.898]: Failed to find icon: icon_equipment_megatreemon_body [00:00:01.899]: Failed to find icon: icon_equipment_megatreemon_waist [00:00:01.899]: Failed to find icon: icon_equipment_owlitzer_head [00:00:01.899]: Failed to find icon: icon_equipment_owlitzer_body [00:00:01.899]: Failed to find icon: icon_equipment_owlitzer_waist [00:00:01.899]: Failed to find icon: icon_equipment_mothball_head [00:00:01.899]: Failed to find icon: icon_equipment_mothball_body [00:00:01.900]: Failed to find icon: icon_equipment_mothball_waist [00:00:01.900]: Failed to find icon: icon_equipment_eyev_head [00:00:01.900]: Failed to find icon: icon_equipment_eyev_body [00:00:01.900]: Failed to find icon: icon_equipment_eyev_waist [00:00:01.900]: Failed to find icon: icon_equipment_bulbug_head [00:00:01.900]: Failed to find icon: icon_equipment_bulbug_body [00:00:01.901]: Failed to find icon: icon_equipment_bulbug_waist [00:00:01.901]: Failed to find icon: icon_equipment_groak_head [00:00:01.901]: Failed to find icon: icon_equipment_groak_body [00:00:01.901]: Failed to find icon: icon_equipment_groak_waist [00:00:01.901]: Failed to find icon: icon_equipment_floracrane_head [00:00:01.901]: Failed to find icon: icon_equipment_floracrane_body [00:00:01.901]: Failed to find icon: icon_equipment_floracrane_waist [00:00:01.902]: Failed to find icon: icon_equipment_bandicoot_head [00:00:01.902]: Failed to find icon: icon_equipment_bandicoot_body [00:00:01.902]: Failed to find icon: icon_equipment_bandicoot_waist [00:00:01.902]: Failed to find icon: icon_equipment_damage_bonus_cabbageroll [00:00:01.904]: Failed to find icon: icon_equipment_megatreemon [00:00:01.904]: Failed to find icon: icon_equipment_owlitzer [00:00:01.905]: Failed to find icon: icon_equipment_bandicoot [00:00:01.905]: Failed to find icon: icon_equipment_thatcher [00:00:02.038]: Preloading 519 script files in scripts/prefabs/autogen/prop took 122.0 ms [00:00:02.060]: Preloading 5 script files in scripts/prefabs/autogen/scenegen took 19.0 ms [00:00:02.105]: Preloading 12 script files in scripts/prefabs/autogen/npc took 2.0000000000002 ms [00:00:02.161]: Preloading 45 script files in scripts/content/quests took 319.0 ms [00:00:02.162]: Preloading 2 script files in scripts/content/localizations took 0.0 ms [00:00:02.301]: Preloading 262 script files in scripts/prefabs/autogen/stategraph took 70.0 ms [00:00:02.306]: [StateGraphRegistry] 57 bits required to represent state tags [00:00:02.463]: Preloading 504 script files in scripts/prefabs/autogen/cosmetic took 113.0 ms [00:00:02.603]: Preloading 29 script files in scripts/prefabs/autogen/cine took 12.0 ms [00:00:02.931]: Preloading 410 script files in scripts/prefabs/autogen/particles took 292.0 ms [00:00:03.186]: Preloading 142 script files in scripts/prefabs/autogen/world took 66.0 ms [00:00:03.210]: Preloading 88 script files in scripts/prefabs/autogen/animtag took 20.0 ms [00:00:03.511]: [Sim] Loaded 1439 known strings. [00:00:03.512]: [Sim] Loaded 375 known strings. [00:00:03.512]: [Sim] Loaded 52 known strings. [00:00:03.513]: [Sim] Loaded 120 known strings. [00:00:03.677]: Preloading 680 script files in scripts/prefabs/autogen/fx took 163.0 ms [00:00:03.681]: [Sim] Loaded 5037 known strings. [00:00:03.685]: NetworkStringRegistry: Registered 6190 strings. NrBits required per string: 13. CRC=63EE1D6C [00:00:03.685]: [Sim] Finalized strings. [00:00:03.686]: NetworkTagRegistry: Registered 92 tags. NrBits required per tag: 7. CRC=326B2752 [00:00:03.686]: [Sim] Loaded 92 known tag names. [00:00:03.690]: running main.lua [00:00:03.691]: Lua version: 504 [00:00:03.696]: [SaveLoad] town/town has a save predicate. [00:00:03.730]: [Audio] Setting output device to '' (id=-1) [00:00:03.732]: [Settings] TODO: ApplyFunction for graphics.lod [00:00:03.733]: [Settings] TODO: ApplyFunction for graphics.cursor [00:00:03.733]: [Settings] TODO: ApplyFunction for language.last_detected [00:00:03.733]: [Settings] TODO: ApplyFunction for other.metrics [00:00:03.733]: [Settings] TODO: ApplyFunction for gameplay.animation_speed [00:00:03.734]: [Loc] SwapLanguage: Changing from locale [en] to [en]. [00:00:03.882]: SETTINGS: [graphics] window_width = 1920 window_height = 1017 window_y = 23 window_x = 0 fullscreen_y = 23 fullscreen_x = 0 fullscreen_width = 1920 fullscreen_height = 1017 max_yres = 2160 fullscreen = 1 anim_optimization_level = 2 [00:00:03.883]: [Settings] TODO: ApplyFunction for graphics.resolution [00:00:03.883]: [Settings] TODO: ApplyFunction for gameplay.dialog_speed [00:00:03.898]: [Audio] Setting output device to '' (id=-1) [00:00:03.899]: Load gamesettings, result = true [00:00:03.907]: [SaveLoad] Deleting: /active_players... [00:00:03.907]: [SaveLoad] File not found: /active_players [00:00:03.907]: [SaveLoad] Deleting: /cheats... [00:00:03.914]: [SaveLoad] Successfully deleted: /cheats [00:00:03.915]: [SaveLoad] Loading: /active_players... [00:00:03.915]: [SaveLoad] Failed to load: /active_players [00:00:03.915]: [SaveLoad] Loading: /character_slot_1... [00:00:03.915]: [SaveLoad] Failed to load: /character_slot_1 [00:00:03.915]: [SaveLoad] Loading: /character_slot_2... [00:00:03.916]: [SaveLoad] Failed to load: /character_slot_2 [00:00:03.916]: [SaveLoad] Loading: /character_slot_3... [00:00:03.916]: [SaveLoad] Failed to load: /character_slot_3 [00:00:03.916]: [SaveLoad] Loading: /character_slot_0... [00:00:03.935]: [SaveLoad] Successfully loaded: /character_slot_0 [00:00:03.935]: [SaveLoad] Loading: /permanent... [00:00:03.943]: [SaveLoad] Successfully loaded: /permanent [00:00:03.944]: [SaveLoad] Loading: /friends... [00:00:03.945]: [SaveLoad] Successfully loaded: /friends [00:00:03.945]: [SaveLoad] Loading: /progress... [00:00:03.952]: [SaveLoad] Successfully loaded: /progress [00:00:03.952]: [SaveLoad] Loading: /town/town... [00:00:03.954]: [SaveLoad] Successfully loaded: /town/town [00:00:03.954]: [SaveLoad] Loading: /dungeon_temp/dungeon... [00:00:03.966]: [SaveLoad] Successfully loaded: /dungeon_temp/dungeon [00:00:03.966]: No po files: defaulting to english string table. [00:00:03.969]: GameContent:InitLanguage en [00:00:03.972]: Steam Deck: false [00:00:03.972]: Big Picture Mode: false [00:00:03.972]: Loading bank sound/UI.bank [00:00:04.041]: Loaded 'sound/UI.bank' [000000000020BF00] with 0 vcas, 0 groups, 157 events, 0 strings. [00:00:04.041]: Loading bank sound/Ambiences.bank [00:00:04.079]: Loaded 'sound/Ambiences.bank' [000000000020C000] with 0 vcas, 0 groups, 18 events, 0 strings. [00:00:04.079]: Loading bank sound/Music.bank [00:00:04.129]: Loaded 'sound/Music.bank' [000000000020C100] with 0 vcas, 0 groups, 58 events, 0 strings. [00:00:04.129]: Loading bank sound/Creatures.bank [00:00:04.191]: Loaded 'sound/Creatures.bank' [000000000020C200] with 0 vcas, 0 groups, 578 events, 0 strings. [00:00:04.191]: Loading bank sound/Powers.bank [00:00:04.230]: Loaded 'sound/Powers.bank' [000000000020C300] with 0 vcas, 0 groups, 60 events, 0 strings. [00:00:04.230]: Loading bank sound/Player_Mvmt.bank [00:00:04.280]: Loaded 'sound/Player_Mvmt.bank' [000000000020C400] with 0 vcas, 0 groups, 84 events, 0 strings. [00:00:04.280]: Loading bank sound/Skills.bank [00:00:04.321]: Loaded 'sound/Skills.bank' [000000000020C500] with 0 vcas, 0 groups, 39 events, 0 strings. [00:00:04.321]: Loading bank sound/Weapons.bank [00:00:04.361]: Loaded 'sound/Weapons.bank' [000000000020C600] with 0 vcas, 0 groups, 144 events, 0 strings. [00:00:04.361]: Loading bank sound/Emote.bank [00:00:04.399]: Loaded 'sound/Emote.bank' [000000000020C700] with 0 vcas, 0 groups, 13 events, 0 strings. [00:00:06.669]: LOADING LUA SUCCESS [00:00:06.670]: Texture file not set, use full image [00:00:06.671]: Texture file not set, use full image [00:00:06.671]: Texture file not set, use full image [00:00:06.671]: Texture file not set, use full image [00:00:06.698]: [FrontEnd] SetCursor pointer [00:00:06.699]: [FrontEnd] FrontEnd initialized [00:00:06.706]: [SaveLoad] [Loading frontend assets] [00:00:06.707]: ServerPreferences could not load server_preferences [00:00:06.707]: [SaveLoad] [Loading profile and save index] [00:00:06.709]: [Audio] volumes 10 10 10 [00:00:06.710]: [Settings] graphics.bloom=true, graphics.rimlighting=true [00:00:06.710]: [Settings] gameplay.vibration=true [00:00:06.710]: [SaveLoad] SAVING PlayerProfile [00:00:06.716]: [Boot] OnFilesLoaded() [00:00:06.717]: [Boot] OnUpdatePurchaseStateComplete [00:00:06.717]: [Networking] Simulation Sequence Number: 0 [00:00:06.781]: Preloading 101 script files in scripts/prefabs/autogen/drops took 28.0 ms [00:00:06.979]: Load FE [00:00:07.009]: Load FE done [00:00:07.009]: [SaveLoad] Deleting: /active_players... [00:00:07.009]: [SaveLoad] File not found: /active_players [00:00:07.012]: THREAD - started 'FilesExistAsyncThread' (1405446202) [00:00:07.012]: FilesExistAsyncThread started (11249 files)... [00:00:07.022]: [FrontEnd] PushScreen MainScreen [00:00:07.022]: ... FilesExistAsyncThread complete [00:00:07.023]: [SaveLoad] Loaded global_version 1 and expected version 1. [00:00:07.024]: [SaveLoad] [Loading platformpostload] [00:00:07.031]: Check for write access: TRUE [00:00:07.031]: Check for read access: TRUE [00:00:07.032]: Available disk space for save files: 288266 MB [00:00:07.033]: cSimulation::Reset() returning [00:00:07.035]: Borderless Window Moved to 0x0 [00:00:07.040]: Gamepad Connected: 0300bd846d0400001dc2000000007200 "Controller (Gamepad F310)" instanceID:0 axes:6 buttons:11 hats:1 balls:0 [00:00:07.040]: Mapped as "0300bd846d0400001dc2000000007200,*,a:b0,b:b1,x:b2,y:b3,back:b6,guide:b10,start:b7,leftstick:b8,rightstick:b9,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a4,righttrigger:a5,crc:84bd,platform:Windows". [00:00:07.040]: Game Controller with GamepadID 1 Added. [00:00:07.040]: Setting Video Mode Borderless. [00:00:07.041]: Resetting Window Mode to Borderless, 1920x1080 [00:00:07.055]: [KLEIONLINE] Updating JWT. [00:00:07.055]: [KLEIONLINE] Login Succeeded [00:00:07.057]: ReAtlasing - Textures registered [00:00:07.064]: ReAtlasing - numLayersBC7 5, totDataSize: 27962160 [00:00:07.067]: ReAtlasing - numLayersBC3 0, totDataSize: 0 [00:00:07.068]: ReAtlasing - RemapAnims [00:00:07.068]: Anims Collated(0) - total size: 13920 (0.01 MB) [00:00:07.068]: ReAtlasing - RemapAnims done [00:00:07.087]: Atlasing done - took 0.029800 [00:00:07.493]: Login complete. USER NAME=KU_9R7BYAca [00:00:22.108]: SETTINGS: [graphics] window_width = 1920 window_height = 1080 window_y = 23 window_x = 0 fullscreen_y = 0 fullscreen_x = 0 fullscreen_width = 1920 fullscreen_height = 1017 max_yres = 2160 fullscreen = 1 anim_optimization_level = 2 [00:00:22.147]: [Audio] Setting output device to '' (id=-1) [00:00:22.186]: [Settings] TODO: ApplyFunction for other.metrics [00:00:22.190]: [FrontEnd] PushScreen OptionsScreen [00:00:22.207]: Setting Video Mode Borderless. [00:00:30.895]: [FrontEnd] PushScreen ConfirmDialog [00:00:31.760]: [FrontEnd] PopScreen [00:00:31.764]: User confirmed: TheSaveSystem:EraseAll [00:00:31.766]: [FrontEnd] PushScreen LoadingWidget [00:00:31.767]: [SaveLoad] Deleting: /active_players... [00:00:31.768]: [SaveLoad] File not found: /active_players [00:00:31.769]: [SaveLoad] Deleting: /character_slot_1... [00:00:31.769]: [SaveLoad] File not found: /character_slot_1 [00:00:31.770]: [SaveLoad] Deleting: /character_slot_2... [00:00:31.771]: [SaveLoad] File not found: /character_slot_2 [00:00:31.772]: [SaveLoad] Deleting: /character_slot_3... [00:00:31.773]: [SaveLoad] File not found: /character_slot_3 [00:00:31.773]: [SaveLoad] Deleting: /character_slot_0... [00:00:31.775]: [SaveLoad] Successfully deleted: /character_slot_0 [00:00:31.776]: [SaveLoad] Deleting: /cheats... [00:00:31.776]: [SaveLoad] File not found: /cheats [00:00:31.777]: [SaveLoad] Deleting: /friends... [00:00:31.779]: [SaveLoad] Successfully deleted: /friends [00:00:31.779]: [SaveLoad] Deleting: /progress... [00:00:31.780]: [SaveLoad] Successfully deleted: /progress [00:00:31.781]: [SaveLoad] Deleting: /town/town... [00:00:31.782]: [SaveLoad] Successfully deleted: /town/town [00:00:31.783]: [WorldGen] Clearing rooms: /town/rooms/*... [00:00:31.811]: [WorldGen] Successfully cleared rooms: /town/rooms/* [00:00:31.812]: [SaveLoad] Deleting: /dungeon_temp/dungeon... [00:00:31.813]: [SaveLoad] Successfully deleted: /dungeon_temp/dungeon [00:00:31.813]: [WorldGen] Clearing rooms: /dungeon_temp/rooms/*... [00:00:31.828]: [WorldGen] Successfully cleared rooms: /dungeon_temp/rooms/* [00:00:31.828]: RestartToMainMenu: should_save= nil [00:00:32.826]: [Audio] PopEntireAudioParameterStack [00:00:32.846]: Collecting garbage... [00:00:32.910]: lua_gc took 0.06 seconds [00:00:32.922]: ~cSoundLuaProxy() [00:00:32.922]: ~InventoryLuaProxy() [00:00:32.922]: ~NetworkLuaProxy() [00:00:32.922]: ~SimLuaProxy() [00:00:32.923]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:32.965]: lua_close took 0.05 seconds [00:00:32.975]: ReleaseAll [00:00:32.976]: ReleaseAll Finished [00:00:32.976]: cGame::StartPlaying [00:00:32.990]: LOADING LUA [00:00:32.990]: DoLuaFile scripts/main.lua [00:00:32.990]: DoLuaFile loading buffer scripts/main.lua [00:00:32.991]: [FMOD] Error: The requested event, parameter, bus or vca could not be found. (default) [00:00:33.100]: Failed to find icon: icon_equipment_basic_head [00:00:33.102]: Failed to find icon: icon_equipment_basic_body [00:00:33.102]: Failed to find icon: icon_equipment_basic_waist [00:00:33.102]: Failed to find icon: icon_equipment_cabbageroll_head [00:00:33.102]: Failed to find icon: icon_equipment_cabbageroll_body [00:00:33.103]: Failed to find icon: icon_equipment_cabbageroll_waist [00:00:33.103]: Failed to find icon: icon_equipment_blarmadillo_head [00:00:33.103]: Failed to find icon: icon_equipment_blarmadillo_body [00:00:33.103]: Failed to find icon: icon_equipment_blarmadillo_waist [00:00:33.103]: Failed to find icon: icon_equipment_battoad_head [00:00:33.103]: Failed to find icon: icon_equipment_battoad_body [00:00:33.103]: Failed to find icon: icon_equipment_battoad_waist [00:00:33.104]: Failed to find icon: icon_equipment_windmon_head [00:00:33.104]: Failed to find icon: icon_equipment_windmon_body [00:00:33.104]: Failed to find icon: icon_equipment_windmon_waist [00:00:33.104]: Failed to find icon: icon_equipment_gnarlic_head [00:00:33.104]: Failed to find icon: icon_equipment_gnarlic_body [00:00:33.104]: Failed to find icon: icon_equipment_gnarlic_waist [00:00:33.105]: Failed to find icon: icon_equipment_zucco_head [00:00:33.105]: Failed to find icon: icon_equipment_zucco_body [00:00:33.105]: Failed to find icon: icon_equipment_zucco_waist [00:00:33.105]: Failed to find icon: icon_equipment_gourdo_head [00:00:33.105]: Failed to find icon: icon_equipment_gourdo_body [00:00:33.105]: Failed to find icon: icon_equipment_gourdo_waist [00:00:33.105]: Failed to find icon: icon_equipment_yammo_head [00:00:33.106]: Failed to find icon: icon_equipment_yammo_body [00:00:33.106]: Failed to find icon: icon_equipment_yammo_waist [00:00:33.106]: Failed to find icon: icon_equipment_megatreemon_head [00:00:33.106]: Failed to find icon: icon_equipment_megatreemon_body [00:00:33.106]: Failed to find icon: icon_equipment_megatreemon_waist [00:00:33.106]: Failed to find icon: icon_equipment_owlitzer_head [00:00:33.107]: Failed to find icon: icon_equipment_owlitzer_body [00:00:33.107]: Failed to find icon: icon_equipment_owlitzer_waist [00:00:33.107]: Failed to find icon: icon_equipment_mothball_head [00:00:33.107]: Failed to find icon: icon_equipment_mothball_body [00:00:33.107]: Failed to find icon: icon_equipment_mothball_waist [00:00:33.107]: Failed to find icon: icon_equipment_eyev_head [00:00:33.107]: Failed to find icon: icon_equipment_eyev_body [00:00:33.108]: Failed to find icon: icon_equipment_eyev_waist [00:00:33.108]: Failed to find icon: icon_equipment_bulbug_head [00:00:33.108]: Failed to find icon: icon_equipment_bulbug_body [00:00:33.108]: Failed to find icon: icon_equipment_bulbug_waist [00:00:33.108]: Failed to find icon: icon_equipment_groak_head [00:00:33.108]: Failed to find icon: icon_equipment_groak_body [00:00:33.109]: Failed to find icon: icon_equipment_groak_waist [00:00:33.109]: Failed to find icon: icon_equipment_floracrane_head [00:00:33.109]: Failed to find icon: icon_equipment_floracrane_body [00:00:33.109]: Failed to find icon: icon_equipment_floracrane_waist [00:00:33.109]: Failed to find icon: icon_equipment_bandicoot_head [00:00:33.109]: Failed to find icon: icon_equipment_bandicoot_body [00:00:33.110]: Failed to find icon: icon_equipment_bandicoot_waist [00:00:33.110]: Failed to find icon: icon_equipment_damage_bonus_cabbageroll [00:00:33.111]: Failed to find icon: icon_equipment_megatreemon [00:00:33.111]: Failed to find icon: icon_equipment_owlitzer [00:00:33.112]: Failed to find icon: icon_equipment_bandicoot [00:00:33.112]: Failed to find icon: icon_equipment_thatcher [00:00:33.205]: Preloading 519 script files in scripts/prefabs/autogen/prop took 82.999999999998 ms [00:00:33.221]: Preloading 5 script files in scripts/prefabs/autogen/scenegen took 14.999999999993 ms [00:00:33.254]: Preloading 12 script files in scripts/prefabs/autogen/npc took 2.0000000000024 ms [00:00:33.288]: Preloading 45 script files in scripts/content/quests took 226.0 ms [00:00:33.289]: Preloading 2 script files in scripts/content/localizations took 0.0 ms [00:00:33.389]: Preloading 262 script files in scripts/prefabs/autogen/stategraph took 45.000000000002 ms [00:00:33.390]: [StateGraphRegistry] 57 bits required to represent state tags [00:00:33.496]: Preloading 504 script files in scripts/prefabs/autogen/cosmetic took 70.0 ms [00:00:33.565]: Preloading 29 script files in scripts/prefabs/autogen/cine took 9.0000000000003 ms [00:00:33.720]: Preloading 410 script files in scripts/prefabs/autogen/particles took 133.0 ms [00:00:33.853]: Preloading 142 script files in scripts/prefabs/autogen/world took 52.0 ms [00:00:33.874]: Preloading 88 script files in scripts/prefabs/autogen/animtag took 16.999999999996 ms [00:00:34.088]: running main.lua [00:00:34.089]: Lua version: 504 [00:00:34.093]: [SaveLoad] town/town has a save predicate. [00:00:34.103]: [Settings] TODO: ApplyFunction for language.last_detected [00:00:34.103]: [Settings] TODO: ApplyFunction for gameplay.animation_speed [00:00:34.103]: [Settings] TODO: ApplyFunction for graphics.resolution [00:00:34.104]: [Settings] TODO: ApplyFunction for gameplay.dialog_speed [00:00:34.104]: [Loc] SwapLanguage: Changing from locale [en] to [en]. [00:00:34.106]: [Settings] TODO: ApplyFunction for graphics.cursor [00:00:34.112]: [Audio] Setting output device to '' (id=-1) [00:00:34.113]: [Settings] TODO: ApplyFunction for other.metrics [00:00:34.113]: [Settings] TODO: ApplyFunction for graphics.lod [00:00:34.280]: SETTINGS: [graphics] window_width = 1920 window_height = 1080 window_y = 23 window_x = 0 fullscreen_y = 0 fullscreen_x = 0 fullscreen_width = 1920 fullscreen_height = 1017 max_yres = 2160 fullscreen = 1 anim_optimization_level = 2 [00:00:34.314]: [Audio] Setting output device to '' (id=-1) [00:00:34.316]: Load gamesettings, result = true [00:00:34.325]: [SaveLoad] Loading: /cheats... [00:00:34.326]: [SaveLoad] Failed to load: /cheats [00:00:34.326]: [SaveLoad] Loading: /active_players... [00:00:34.326]: [SaveLoad] Failed to load: /active_players [00:00:34.326]: [SaveLoad] Loading: /character_slot_1... [00:00:34.327]: [SaveLoad] Failed to load: /character_slot_1 [00:00:34.327]: [SaveLoad] Loading: /character_slot_2... [00:00:34.327]: [SaveLoad] Failed to load: /character_slot_2 [00:00:34.328]: [SaveLoad] Loading: /character_slot_3... [00:00:34.328]: [SaveLoad] Failed to load: /character_slot_3 [00:00:34.328]: [SaveLoad] Loading: /character_slot_0... [00:00:34.329]: [SaveLoad] Failed to load: /character_slot_0 [00:00:34.329]: [SaveLoad] Loading: /permanent... [00:00:34.329]: [SaveLoad] Successfully loaded: /permanent [00:00:34.329]: [SaveLoad] Loading: /friends... [00:00:34.330]: [SaveLoad] Failed to load: /friends [00:00:34.330]: [SaveLoad] Loading: /progress... [00:00:34.330]: [SaveLoad] Failed to load: /progress [00:00:34.330]: [SaveLoad] Loading: /town/town... [00:00:34.331]: [SaveLoad] Failed to load: /town/town [00:00:34.331]: [SaveLoad] Loading: /dungeon_temp/dungeon... [00:00:34.331]: [SaveLoad] Failed to load: /dungeon_temp/dungeon [00:00:34.331]: No po files: defaulting to english string table. [00:00:34.335]: GameContent:InitLanguage en [00:00:34.341]: LOADING LUA SUCCESS [00:00:34.341]: Texture file not set, use full image [00:00:34.342]: Texture file not set, use full image [00:00:34.342]: Texture file not set, use full image [00:00:34.342]: Texture file not set, use full image [00:00:34.343]: [FrontEnd] SetCursor pointer [00:00:34.343]: [FrontEnd] FrontEnd initialized [00:00:34.350]: [SaveLoad] [Loading frontend assets] [00:00:34.351]: ServerPreferences could not load server_preferences [00:00:34.351]: [SaveLoad] [Loading profile and save index] [00:00:34.352]: [Audio] volumes 10 10 10 [00:00:34.353]: [Settings] graphics.bloom=true, graphics.rimlighting=true [00:00:34.353]: [Settings] gameplay.vibration=true [00:00:34.353]: [Boot] OnFilesLoaded() [00:00:34.353]: [Boot] OnUpdatePurchaseStateComplete [00:00:34.354]: [Networking] Simulation Sequence Number: 0 [00:00:34.379]: FE assets already loaded [00:00:34.395]: Preloading 101 script files in scripts/prefabs/autogen/drops took 12.999999999998 ms [00:00:34.492]: Preloading 680 script files in scripts/prefabs/autogen/fx took 94.000000000001 ms [00:00:34.590]: [SaveLoad] Deleting: /active_players... [00:00:34.592]: [SaveLoad] File not found: /active_players [00:00:34.601]: [FrontEnd] PushScreen MainScreen [00:00:34.602]: [SaveLoad] Loaded global_version 1 and expected version 1. [00:00:34.602]: [SaveLoad] [Loading platformpostload] [00:00:34.607]: Check for write access: TRUE [00:00:34.608]: Check for read access: TRUE [00:00:34.608]: Available disk space for save files: 288252 MB [00:00:34.608]: cSimulation::Reset() returning [00:00:34.637]: Setting Video Mode Borderless. [00:00:36.143]: StartGame called with inputIDs: [00:00:36.145]: InputID: 1 [00:00:36.146]: Network Version: 585356 63EE1D6C 38C427DC 326B2752 0052B91521BCCE42 [00:00:36.146]: [Networking] Starting network... [00:00:36.151]: [Networking] ... Waiting for network to initialize [00:00:36.193]: [Networking] ... Network initialized in 0.05 seconds [00:00:36.193]: [Networking] Starting network... complete [00:00:36.194]: [Boot] TransitionLevel need_reset= [00:00:36.209]: [Audio] PopEntireAudioParameterStack [00:00:36.226]: Collecting garbage... [00:00:36.268]: lua_gc took 0.04 seconds [00:00:36.279]: ~cSoundLuaProxy() [00:00:36.280]: ~InventoryLuaProxy() [00:00:36.280]: ~NetworkLuaProxy() [00:00:36.280]: ~SimLuaProxy() [00:00:36.280]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:36.324]: lua_close took 0.06 seconds [00:00:36.334]: ReleaseAll [00:00:36.335]: ReleaseAll Finished [00:00:36.335]: cGame::StartPlaying [00:00:36.349]: LOADING LUA [00:00:36.350]: DoLuaFile scripts/main.lua [00:00:36.350]: DoLuaFile loading buffer scripts/main.lua [00:00:36.351]: [FMOD] Error: The requested event, parameter, bus or vca could not be found. (default) [00:00:36.464]: Failed to find icon: icon_equipment_basic_head [00:00:36.465]: Failed to find icon: icon_equipment_basic_body [00:00:36.465]: Failed to find icon: icon_equipment_basic_waist [00:00:36.466]: Failed to find icon: icon_equipment_cabbageroll_head [00:00:36.466]: Failed to find icon: icon_equipment_cabbageroll_body [00:00:36.466]: Failed to find icon: icon_equipment_cabbageroll_waist [00:00:36.466]: Failed to find icon: icon_equipment_blarmadillo_head [00:00:36.466]: Failed to find icon: icon_equipment_blarmadillo_body [00:00:36.467]: Failed to find icon: icon_equipment_blarmadillo_waist [00:00:36.467]: Failed to find icon: icon_equipment_battoad_head [00:00:36.467]: Failed to find icon: icon_equipment_battoad_body [00:00:36.467]: Failed to find icon: icon_equipment_battoad_waist [00:00:36.467]: Failed to find icon: icon_equipment_windmon_head [00:00:36.467]: Failed to find icon: icon_equipment_windmon_body [00:00:36.468]: Failed to find icon: icon_equipment_windmon_waist [00:00:36.468]: Failed to find icon: icon_equipment_gnarlic_head [00:00:36.468]: Failed to find icon: icon_equipment_gnarlic_body [00:00:36.468]: Failed to find icon: icon_equipment_gnarlic_waist [00:00:36.468]: Failed to find icon: icon_equipment_zucco_head [00:00:36.468]: Failed to find icon: icon_equipment_zucco_body [00:00:36.469]: Failed to find icon: icon_equipment_zucco_waist [00:00:36.469]: Failed to find icon: icon_equipment_gourdo_head [00:00:36.469]: Failed to find icon: icon_equipment_gourdo_body [00:00:36.469]: Failed to find icon: icon_equipment_gourdo_waist [00:00:36.469]: Failed to find icon: icon_equipment_yammo_head [00:00:36.469]: Failed to find icon: icon_equipment_yammo_body [00:00:36.470]: Failed to find icon: icon_equipment_yammo_waist [00:00:36.470]: Failed to find icon: icon_equipment_megatreemon_head [00:00:36.470]: Failed to find icon: icon_equipment_megatreemon_body [00:00:36.470]: Failed to find icon: icon_equipment_megatreemon_waist [00:00:36.470]: Failed to find icon: icon_equipment_owlitzer_head [00:00:36.470]: Failed to find icon: icon_equipment_owlitzer_body [00:00:36.471]: Failed to find icon: icon_equipment_owlitzer_waist [00:00:36.471]: Failed to find icon: icon_equipment_mothball_head [00:00:36.471]: Failed to find icon: icon_equipment_mothball_body [00:00:36.471]: Failed to find icon: icon_equipment_mothball_waist [00:00:36.471]: Failed to find icon: icon_equipment_eyev_head [00:00:36.471]: Failed to find icon: icon_equipment_eyev_body [00:00:36.472]: Failed to find icon: icon_equipment_eyev_waist [00:00:36.472]: Failed to find icon: icon_equipment_bulbug_head [00:00:36.472]: Failed to find icon: icon_equipment_bulbug_body [00:00:36.472]: Failed to find icon: icon_equipment_bulbug_waist [00:00:36.472]: Failed to find icon: icon_equipment_groak_head [00:00:36.472]: Failed to find icon: icon_equipment_groak_body [00:00:36.473]: Failed to find icon: icon_equipment_groak_waist [00:00:36.473]: Failed to find icon: icon_equipment_floracrane_head [00:00:36.473]: Failed to find icon: icon_equipment_floracrane_body [00:00:36.473]: Failed to find icon: icon_equipment_floracrane_waist [00:00:36.473]: Failed to find icon: icon_equipment_bandicoot_head [00:00:36.473]: Failed to find icon: icon_equipment_bandicoot_body [00:00:36.473]: Failed to find icon: icon_equipment_bandicoot_waist [00:00:36.474]: Failed to find icon: icon_equipment_damage_bonus_cabbageroll [00:00:36.475]: Failed to find icon: icon_equipment_megatreemon [00:00:36.475]: Failed to find icon: icon_equipment_owlitzer [00:00:36.476]: Failed to find icon: icon_equipment_bandicoot [00:00:36.476]: Failed to find icon: icon_equipment_thatcher [00:00:36.572]: Preloading 519 script files in scripts/prefabs/autogen/prop took 85.999999999999 ms [00:00:36.588]: Preloading 5 script files in scripts/prefabs/autogen/scenegen took 15.000000000001 ms [00:00:36.621]: Preloading 12 script files in scripts/prefabs/autogen/npc took 2.0000000000024 ms [00:00:36.655]: Preloading 45 script files in scripts/content/quests took 231.0 ms [00:00:36.656]: Preloading 2 script files in scripts/content/localizations took 0.99999999999767 ms [00:00:36.758]: Preloading 262 script files in scripts/prefabs/autogen/stategraph took 46.000000000006 ms [00:00:36.760]: [StateGraphRegistry] 57 bits required to represent state tags [00:00:36.867]: Preloading 504 script files in scripts/prefabs/autogen/cosmetic took 71.999999999996 ms [00:00:36.940]: Preloading 29 script files in scripts/prefabs/autogen/cine took 9.0000000000003 ms [00:00:37.102]: Preloading 410 script files in scripts/prefabs/autogen/particles took 139.0 ms [00:00:37.239]: Preloading 142 script files in scripts/prefabs/autogen/world took 52.999999999997 ms [00:00:37.260]: Preloading 88 script files in scripts/prefabs/autogen/animtag took 18.000000000001 ms [00:00:37.480]: running main.lua [00:00:37.481]: Lua version: 504 [00:00:37.485]: [SaveLoad] town/town has a save predicate. [00:00:37.495]: [Settings] TODO: ApplyFunction for language.last_detected [00:00:37.495]: [Settings] TODO: ApplyFunction for gameplay.dialog_speed [00:00:37.495]: [Settings] TODO: ApplyFunction for graphics.cursor [00:00:37.499]: [Audio] Setting output device to '' (id=-1) [00:00:37.501]: [Settings] TODO: ApplyFunction for graphics.lod [00:00:37.501]: [Settings] TODO: ApplyFunction for graphics.resolution [00:00:37.654]: SETTINGS: [graphics] window_width = 1920 window_height = 1080 window_y = 23 window_x = 0 fullscreen_y = 0 fullscreen_x = 0 fullscreen_width = 1920 fullscreen_height = 1017 max_yres = 2160 fullscreen = 1 anim_optimization_level = 2 [00:00:37.655]: [Loc] SwapLanguage: Changing from locale [en] to [en]. [00:00:37.658]: [Settings] TODO: ApplyFunction for gameplay.animation_speed [00:00:37.659]: [Settings] TODO: ApplyFunction for other.metrics [00:00:37.669]: [Audio] Setting output device to '' (id=-1) [00:00:37.671]: Load gamesettings, result = true [00:00:37.677]: [SaveLoad] Loading: /cheats... [00:00:37.678]: [SaveLoad] Failed to load: /cheats [00:00:37.678]: [SaveLoad] Loading: /active_players... [00:00:37.678]: [SaveLoad] Failed to load: /active_players [00:00:37.678]: [SaveLoad] Loading: /character_slot_1... [00:00:37.678]: [SaveLoad] Failed to load: /character_slot_1 [00:00:37.679]: [SaveLoad] Loading: /character_slot_2... [00:00:37.679]: [SaveLoad] Failed to load: /character_slot_2 [00:00:37.679]: [SaveLoad] Loading: /character_slot_3... [00:00:37.679]: [SaveLoad] Failed to load: /character_slot_3 [00:00:37.680]: [SaveLoad] Loading: /character_slot_0... [00:00:37.680]: [SaveLoad] Failed to load: /character_slot_0 [00:00:37.680]: [SaveLoad] Loading: /permanent... [00:00:37.680]: [SaveLoad] Successfully loaded: /permanent [00:00:37.681]: [SaveLoad] Loading: /friends... [00:00:37.681]: [SaveLoad] Failed to load: /friends [00:00:37.681]: [SaveLoad] Loading: /progress... [00:00:37.681]: [SaveLoad] Failed to load: /progress [00:00:37.681]: [SaveLoad] Loading: /town/town... [00:00:37.682]: [SaveLoad] Failed to load: /town/town [00:00:37.682]: [SaveLoad] Loading: /dungeon_temp/dungeon... [00:00:37.682]: [SaveLoad] Failed to load: /dungeon_temp/dungeon [00:00:37.682]: No po files: defaulting to english string table. [00:00:37.685]: GameContent:InitLanguage en [00:00:37.689]: LOADING LUA SUCCESS [00:00:37.690]: Texture file not set, use full image [00:00:37.690]: Texture file not set, use full image [00:00:37.690]: Texture file not set, use full image [00:00:37.690]: Texture file not set, use full image [00:00:37.691]: [FrontEnd] SetCursor pointer [00:00:37.691]: [FrontEnd] FrontEnd initialized [00:00:37.699]: [SaveLoad] [Loading frontend assets] [00:00:37.699]: ServerPreferences could not load server_preferences [00:00:37.700]: [SaveLoad] [Loading profile and save index] [00:00:37.701]: [Audio] volumes 10 10 10 [00:00:37.701]: [Settings] graphics.bloom=true, graphics.rimlighting=true [00:00:37.701]: [Settings] gameplay.vibration=true [00:00:37.702]: [Boot] OnFilesLoaded() [00:00:37.702]: [Boot] OnUpdatePurchaseStateComplete [00:00:37.702]: [Networking] Simulation Sequence Number: 1 [00:00:37.702]: [WorldGen] Loading room: /town/rooms/room01... [00:00:37.703]: [WorldGen] No savedata, loading fresh room: /town/rooms/room01 [00:00:37.703]: [WorldGen] Generating new town room [1:town_plots_base]. [00:00:37.703]: BeginRoom called [00:00:37.727]: Unload FE [00:00:37.728]: Unload FE done [00:00:37.748]: Preloading 101 script files in scripts/prefabs/autogen/drops took 14.000000000003 ms [00:00:37.848]: Preloading 680 script files in scripts/prefabs/autogen/fx took 96.000000000004 ms [00:00:37.961]: LOAD PLAYER_PREFABS [00:00:39.507]: Could not preload undefined prefab (fx_portal) [00:00:39.621]: Could not preload undefined prefab () [00:00:39.633]: Could not preload undefined prefab () [00:00:39.633]: Could not preload undefined prefab () [00:00:39.633]: Could not preload undefined prefab () [00:00:39.633]: Could not preload undefined prefab () [00:00:39.657]: Could not preload undefined prefab () [00:00:39.668]: Could not preload undefined prefab (pump_and_dump_proc_burst_OLD) [00:00:39.693]: Could not preload undefined prefab () [00:00:39.693]: Could not preload undefined prefab () [00:00:39.755]: Could not preload undefined prefab (hits_electric_ground) [00:00:39.755]: Could not preload undefined prefab (hits_electric_ground) [00:00:39.755]: Could not preload undefined prefab (fx_charged_chain_reaction) [00:00:39.755]: Could not preload undefined prefab (fx_player_projectile_magic) [00:00:39.833]: Could not preload undefined prefab (GRP_fx_cleaver) [00:00:39.833]: Could not preload undefined prefab (GRP_fx_cleaver_basic) [00:00:39.833]: Could not preload undefined prefab (GRP_fx_shotput) [00:00:39.844]: Could not preload undefined prefab (GRP_impacts) [00:00:39.844]: Could not preload undefined prefab (fx_polearm_heavy_atk) [00:00:39.844]: Could not preload undefined prefab (fx_polearm_atk2) [00:00:39.844]: Could not preload undefined prefab (fx_polearm_roll_atk) [00:00:39.845]: Could not preload undefined prefab (fx_polearm_roll_atk_back) [00:00:39.845]: Could not preload undefined prefab (fx_polearm_multithrust_atk) [00:00:39.845]: Could not preload undefined prefab (fx_polearm_roll_rev_atk) [00:00:39.845]: Could not preload undefined prefab (fx_polearm_atk3) [00:00:39.845]: Could not preload undefined prefab (fx_polearm_atk) [00:00:39.845]: Could not preload undefined prefab (fx_hammer_smash_air) [00:00:39.845]: Could not preload undefined prefab (fx_hammer_atk2) [00:00:39.845]: Could not preload undefined prefab (fx_hammer_big_atk1) [00:00:39.845]: Could not preload undefined prefab (fx_hammer_big_atk1_back) [00:00:39.846]: Could not preload undefined prefab (fx_hammer_atk3) [00:00:39.846]: Could not preload undefined prefab (fx_hammer_spin_air) [00:00:39.846]: Could not preload undefined prefab (fx_hammer_reverse_atk) [00:00:39.846]: Could not preload undefined prefab (fx_hammer_fade_atk_front) [00:00:39.846]: Could not preload undefined prefab (fx_hammer_fade_atk_back) [00:00:39.846]: Could not preload undefined prefab (fx_hammer_atk1) [00:00:39.854]: Could not preload undefined prefab (fx_shotput_h_atk) [00:00:39.854]: Could not preload undefined prefab (fx_shotput_h_atk2) [00:00:39.854]: Could not preload undefined prefab (fx_shotput_h_atk3) [00:00:39.855]: Could not preload undefined prefab (fx_shotput_tackle) [00:00:39.855]: Could not preload undefined prefab (fx_shotput_roll_fade_h_atk) [00:00:39.855]: Could not preload undefined prefab (fx_shotput_atk1) [00:00:39.855]: Could not preload undefined prefab (fx_shotput_atk1_b) [00:00:39.855]: Could not preload undefined prefab (fx_shotput_focus_atk1) [00:00:39.855]: Could not preload undefined prefab (fx_shotput_focus_atk2) [00:00:39.862]: LOAD PLAYER_PREFABS done [00:00:39.862]: LOAD BE [00:00:39.936]: Could not preload undefined prefab (world_network) [00:00:40.027]: Could not preload undefined prefab (stategraph_autogen) [00:00:40.285]: Could not preload undefined prefab (chemist_1_placer) [00:00:40.306]: Could not preload undefined prefab (forge_placer) [00:00:40.338]: Could not preload undefined prefab (refinery_1_placer) [00:00:40.352]: Could not preload undefined prefab (armorer_1_placer) [00:00:40.363]: Could not preload undefined prefab (forge_1_placer) [00:00:40.427]: Could not preload undefined prefab (dojo_1_placer) [00:00:40.792]: Could not preload undefined prefab (stone_lamp) [00:00:40.824]: Could not preload undefined prefab (outdoor_seating) [00:00:40.827]: Could not preload undefined prefab (bench_megatreemon) [00:00:41.075]: LOAD BE done [00:00:41.075]: [WorldMap] Generating new town map. [00:00:41.076]: [Warning: Cannot remap from tile group 'town' to 'town'.] nil [00:00:41.084]: [Cliffs] Validating edges [00:00:41.092]: [Cliffs] Connecting edges [00:00:41.374]: [Cliffs] Validating edges [00:00:41.383]: Simplifying collision edges [00:00:41.398]: [World] Prop RNG Random Seed: 3246043401 [00:00:41.399]: [Audio] ***///***ambientaudio.lua: Stopping boss music. [00:00:41.399]: [Audio] ***///***ambientaudio.lua: No room music to play. [00:00:41.399]: [Audio] ***///***ambientaudio.lua: Stopping any existing room music. [00:00:41.400]: [Audio] ***///***ambientaudio.lua: No room music detected for this room. [00:00:41.400]: [Audio] ***///***ambientaudio.lua: Starting ambient music: Music/mus_Town_LP [00:00:41.400]: [Random] PowerDropManager Random Seed: 522386314 (offset: 0) [00:00:41.401]: [Random] CraftingDropManager Random Seed: 2500027880 [00:00:41.401]: [Random] KonjurRewardManager Random Seed: 160687373 [00:00:41.401]: Resetting input history [00:00:41.401]: Resetting input history [00:00:41.401]: Resetting input history [00:00:41.402]: Resetting input history [00:00:41.402]: PropManager:SpawnStaticProps town_plots_base_propdata [00:00:41.447]: WARNING: flower_violet_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.448]: WARNING: flower_violet_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.448]: WARNING: flower_violet_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.449]: WARNING: flower_violet_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.449]: WARNING: flower_violet_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.450]: WARNING: flower_violet_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.454]: WARNING: player_base_1 DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.459]: WARNING: scout_tent_1 DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.459]: Warning: inst.AnimState is null but it has highlightchildren! scout_tent_1 [00:00:41.460]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.460]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.461]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.461]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.462]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.462]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.463]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.463]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.463]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.464]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.464]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.465]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.465]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.465]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.466]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.466]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.467]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.467]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.467]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.468]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.468]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.469]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.469]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.469]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.470]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.470]: WARNING: shrub_town DOES NOT HAVE A PLACEABLE PROP ITEM! [00:00:41.571]: ------------------- AscensionManager:GetSelectedAscension(brundle) [nil] [00:00:41.573]: Confirming that loading is complete... [00:00:41.573]: Skipping waiting for other players, as everybody is ready [00:00:41.573]: OnAllPlayersReady called [00:00:41.578]: [Cliffs] Validating edges [00:00:41.586]: Simplifying collision edges [00:00:41.597]: [Random] SpawnCoordinator Random Seed: 2147659777 [00:00:41.604]: Preloading 3 script files in scripts/prefabs/autogen/mappath took 0.99999999999767 ms [00:00:41.625]: [FrontEnd] PushScreen HUD [00:00:41.626]: [Networking] dungeon: StartRoom SpawnLocalPlayers [00:00:41.626]: [SaveLoad] [Loading platformpostload] [00:00:41.632]: Check for write access: TRUE [00:00:41.632]: Check for read access: TRUE [00:00:41.632]: Available disk space for save files: 288252 MB [00:00:41.637]: cSimulation::Reset() returning [00:00:41.638]: ReAtlasing - Textures registered [00:00:41.730]: ReAtlasing - numLayersBC7 93, totDataSize: 520096176 [00:00:41.832]: ReAtlasing - numLayersBC3 18, totDataSize: 100663776 [00:00:41.842]: ReAtlasing - RemapAnims [00:00:41.865]: Anims Collated(1) - total size: 7952352 (7.58 MB) [00:00:41.868]: ReAtlasing - RemapAnims done [00:00:42.240]: Atlasing done - took 0.601619 [00:00:42.630]: Setting Video Mode Borderless. [00:00:42.635]: [Networking] SpawnLocalPlayers Deferred Task [00:00:42.635]: SpawnLocalPlayers [00:00:42.640]: [Player] Inventory didn't have a valid weapon tag (nil). Not setting stategraph. [00:00:42.641]: OnSetOwner for lakhnish_monster playerID=0 [00:00:42.677]: [FrontEnd] PushScreen CharacterSelectionScreen [00:00:42.678]: [Player] TrySpawnIntoWorld: SpawnAtEntrance [00:00:42.678]: Spawning Local Player From Sim. PlayerID=0 [00:00:42.687]: [Player] Registered gamepad 1 to player 0 [00:00:42.687]: [Spawn] Encounter complete [00:00:42.692]: [Cliffs] Validating edges [00:00:42.700]: Simplifying collision edges [00:00:42.723]: OnPlayerEntered for guid 1643 [00:00:42.726]: [PotionWidget] Updated potion widget for player 1643 - lakhnish_monster P1 [00:00:46.376]: [SaveLoad] Saving: /active_players... [00:00:46.493]: [SaveLoad] Successfully saved: /active_players [00:00:46.493]: [SaveLoad] SAVING PlayerProfile [00:00:46.500]: [FrontEnd] PopScreen CharacterSelectionScreen [00:00:46.507]: Texture file not set, use full image [00:00:46.507]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:46.507]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:46.508]: Texture file not set, use full image [00:00:46.508]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:46.508]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:46.509]: Texture file not set, use full image [00:00:46.509]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:46.509]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:46.512]: Texture file not set, use full image [00:00:46.512]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:46.512]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:46.513]: Texture file not set, use full image [00:00:46.513]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:46.513]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:46.513]: Texture file not set, use full image [00:00:46.514]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:46.514]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:46.516]: [FrontEnd] PushScreen CharacterScreen [00:00:46.517]: Texture file not set, use full image [00:00:46.517]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:46.517]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:46.528]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:46.528]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:46.876]: Texture file not set, use full image [00:00:46.877]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:46.877]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:46.889]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:46.889]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:50.043]: LOSING FOCUS [00:00:50.226]: LOSING FOCUS [00:00:50.393]: LOSING FOCUS [00:00:50.560]: LOSING FOCUS [00:00:50.776]: LOSING FOCUS [00:00:51.594]: Texture file not set, use full image [00:00:51.595]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:51.595]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:51.606]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:51.606]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:51.627]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:51.627]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:52.444]: Texture file not set, use full image [00:00:52.445]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:52.445]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:52.455]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:52.456]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:52.476]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:52.476]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:53.044]: Texture file not set, use full image [00:00:53.044]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:53.044]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:53.055]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:53.055]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:53.076]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:53.077]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:55.195]: Texture file not set, use full image [00:00:55.197]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:55.197]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:56.345]: Texture file not set, use full image [00:00:56.345]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:56.345]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:56.356]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:56.356]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:56.378]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:56.378]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:57.029]: Texture file not set, use full image [00:00:57.030]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:57.030]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:58.695]: Texture file not set, use full image [00:00:58.696]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:58.697]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:58.707]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:58.708]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:58.742]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:58.743]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:59.628]: Texture file not set, use full image [00:00:59.630]: Looking for default texture '' from atlas 'images/ui_dst.xml'. [00:00:59.630]: Error Looking for default texture in from atlas 'images/ui_dst.xml'. [00:00:59.642]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:59.643]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:59.663]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:00:59.663]: [CharacterCreator] Invalid ORNAMENT_COLOR color id: ornament_color_1 [00:01:01.993]: Texture file not set, use full image [00:01:01.995]: [FrontEnd] PushScreen PopupDialogScreen [00:01:01.999]: [SaveLoad] Saving: /character_slot_0... [00:01:02.114]: [SaveLoad] Successfully saved: /character_slot_0 [00:01:02.116]: [FrontEnd] PopScreen PopupDialogScreen [00:01:02.117]: [Quest] Objective twn_chat_scout.resident: state INACTIVE -> ACTIVE [00:01:02.117]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_cook: state INACTIVE -> ACTIVE [00:01:02.117]: [Quest] Objective twn_friendly_chats.twn_friendlychat: state INACTIVE -> ACTIVE [00:01:02.117]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_dojo: state INACTIVE -> ACTIVE [00:01:02.118]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_blacksmith: state INACTIVE -> ACTIVE [00:01:02.118]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_cook: state INACTIVE -> ACTIVE [00:01:02.118]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_blacksmith: state INACTIVE -> ACTIVE [00:01:02.118]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_apothecary: state INACTIVE -> ACTIVE [00:01:02.118]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_researcher: state INACTIVE -> ACTIVE [00:01:02.119]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_apothecary: state INACTIVE -> ACTIVE [00:01:02.119]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_dojo: state INACTIVE -> ACTIVE [00:01:02.119]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_researcher: state INACTIVE -> ACTIVE [00:01:02.119]: [Quest] Objective twn_meeting_dojo.talk_in_town: state INACTIVE -> ACTIVE [00:01:02.120]: [Quest] Objective intro_meeting_armorsmith.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:02.120]: [Quest] Objective intro_meeting_armorsmith.meet_in_town: state INACTIVE -> ACTIVE [00:01:02.120]: [Quest] Objective intro_meeting_cook.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:02.120]: [Quest] Objective intro_meeting_cook.meet_in_town: state INACTIVE -> ACTIVE [00:01:02.120]: [Quest] Objective intro_meeting_blacksmith.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:02.121]: [Quest] Objective intro_meeting_blacksmith.meet_in_town: state INACTIVE -> ACTIVE [00:01:02.121]: [Quest] Objective dgn_mystery.bomb_game: state INACTIVE -> ACTIVE [00:01:02.121]: [Quest] Objective dgn_mystery.dodge_game: state INACTIVE -> ACTIVE [00:01:02.121]: [Quest] Objective dgn_mystery.hit_streak: state INACTIVE -> ACTIVE [00:01:02.121]: [Quest] Objective dgn_mystery.chat_only: state INACTIVE -> ACTIVE [00:01:02.122]: [Quest] Objective dgn_mystery.upgrade_random_power: state INACTIVE -> ACTIVE [00:01:02.122]: [Quest] Objective dgn_mystery.dps_check: state INACTIVE -> ACTIVE [00:01:02.122]: [Quest] Objective dgn_mystery.potion_refill: state INACTIVE -> ACTIVE [00:01:02.122]: [Quest] Objective dgn_mystery.event_prototype: state INACTIVE -> ACTIVE [00:01:02.122]: [Quest] Objective dgn_mystery.free_power_legendary: state INACTIVE -> ACTIVE [00:01:02.122]: [Quest] Objective dgn_mystery.done: state INACTIVE -> ACTIVE [00:01:02.123]: [Quest] Objective dgn_mystery.mini_cabbage_swarm: state INACTIVE -> ACTIVE [00:01:02.123]: [Quest] Objective dgn_mystery.free_power_epic: state INACTIVE -> ACTIVE [00:01:02.123]: [Quest] Objective dgn_mystery.coin_flip_max_health_or_damage: state INACTIVE -> ACTIVE [00:01:02.123]: [Quest] Objective dgn_firstmeeting_powerupgrade.first_meeting: state INACTIVE -> ACTIVE [00:01:02.124]: [Quest] Objective dgn_shop_powerupgrade.done: state INACTIVE -> ACTIVE [00:01:02.124]: [Quest] Objective dgn_shop_powerupgrade.shop: state INACTIVE -> ACTIVE [00:01:02.124]: [Quest] Objective dgn_shop_powerupgrade.chat_only: state INACTIVE -> ACTIVE [00:01:02.125]: [Quest] Objective dgn_firstmeeting_potion.first_meeting: state INACTIVE -> ACTIVE [00:01:02.125]: [Quest] Objective dgn_shop_potion.done: state INACTIVE -> ACTIVE [00:01:02.125]: [Quest] Objective dgn_shop_potion.no_space: state INACTIVE -> ACTIVE [00:01:02.125]: [Quest] Objective dgn_shop_potion.shop: state INACTIVE -> ACTIVE [00:01:02.125]: [Quest] Objective dgn_shop_potion.no_resources: state INACTIVE -> ACTIVE [00:01:02.126]: [Quest] Objective dgn_firstmeeting_armorsmith.first_meeting: state INACTIVE -> ACTIVE [00:01:02.126]: [Quest] Objective dgn_shop_armorsmith.shop: state INACTIVE -> ACTIVE [00:01:02.129]: [Quest] Objective main_intro_sequence.intro_slideshow: state INACTIVE -> ACTIVE [00:01:02.131]: Missing registered font: FROMNUM [00:01:02.131]: Texture file not set, use full image [00:01:02.131]: Texture file not set, use full image [00:01:02.132]: Texture file not set, use full image [00:01:02.135]: [Audio] ***///***ambientaudio.lua: Stopping ambient music. [00:01:02.136]: [FrontEnd] PushScreen SlideshowScreen [00:01:02.254]: MoviePlayer:PlayMovie: movies/scene_01.ogv false [00:01:02.319]: [FrontEnd] PopScreen CharacterScreen [00:01:04.001]: MoviePlayer:PlayMovie: movies/scene_02.ogv false [00:01:07.917]: MoviePlayer:PlayMovie: movies/scene_03.ogv false [00:01:08.981]: MoviePlayer:PlayMovie: movies/scene_04.ogv false [00:01:10.366]: MoviePlayer:PlayMovie: movies/scene_05.ogv false [00:01:11.396]: MoviePlayer:PlayMovie: movies/scene_06.ogv false [00:01:12.179]: MoviePlayer:PlayMovie: movies/scene_07.ogv false [00:01:13.540]: MoviePlayer:PlayMovie: movies/scene_08.ogv false [00:01:14.683]: MoviePlayer:PlayMovie: movies/scene_09.ogv false [00:01:15.611]: MoviePlayer:PlayMovie: movies/scene_10.ogv false [00:01:17.181]: [FrontEnd] PopScreen [00:01:17.182]: [Audio] ***///***ambientaudio.lua: Stopping boss music. [00:01:17.182]: [Audio] ***///***ambientaudio.lua: No room music to play. [00:01:17.182]: [Audio] ***///***ambientaudio.lua: Stopping any existing room music. [00:01:17.182]: [Audio] ***///***ambientaudio.lua: No room music detected for this room. [00:01:17.183]: [Audio] ***///***ambientaudio.lua: Starting ambient music: Music/mus_Town_LP [00:01:17.215]: [Quest] Objective main_intro_sequence.intro_slideshow: state ACTIVE -> COMPLETED [00:01:17.216]: [Quest] Objective dgn_tips_scout.give_tip: state INACTIVE -> ACTIVE [00:01:17.217]: [Quest] Objective main_defeat_megatreemon.quest_intro: state INACTIVE -> ACTIVE [00:01:17.217]: ------------------- AscensionManager:StoreSelectedAscension(treemon_forest, 0) [00:01:17.217]: [PotionWidget] Updated potion widget for player 1643 - lakhnish_monster P1 [00:01:17.218]: [Metrics] Begin metrics session [00:01:17.218]: [WorldGen] Clearing rooms: /dungeon_temp/rooms/*... [00:01:17.218]: [WorldGen] Successfully cleared rooms: /dungeon_temp/rooms/* [00:01:17.219]: [WorldMap] Generating map using horizontal main path in location 'treemon_forest'. Mother Seed 1701936455 [00:01:17.219]: [WorldMap] Generating using alternate mapgen id=1 name=treemon_forest_tutorial1 [00:01:17.220]: [MysteryManager] Resetting Loot Chances... [00:01:17.220]: [MysteryManager] BEFORE: [00:01:17.220]: (empty) [00:01:17.220]: [MysteryManager] AFTER: [00:01:17.221]: (empty) [00:01:17.221]: [MysteryManager] -- [00:01:17.222]: [MysteryManager] No data to save. [00:01:17.222]: [SaveLoad] Skipping save: /active_players [00:01:17.223]: [SaveLoad] Saving: /character_slot_0... [00:01:17.229]: [SaveLoad] Successfully saved: /character_slot_0 [00:01:17.229]: [SaveLoad] Saving: /cheats... [00:01:17.344]: [SaveLoad] Successfully saved: /cheats [00:01:17.346]: [SaveLoad] Skipping save: /permanent [00:01:17.346]: [SaveLoad] Saving: /friends... [00:01:17.461]: [SaveLoad] Successfully saved: /friends [00:01:17.463]: [SaveLoad] Saving: /progress... [00:01:17.578]: [SaveLoad] Successfully saved: /progress [00:01:17.580]: [SaveLoad] Calling save predicate for town/town... [00:01:17.580]: [SaveLoad] Checking - is host: true, in game: true [00:01:17.580]: [SaveLoad] Saving: /town/town... [00:01:17.696]: [SaveLoad] Successfully saved: /town/town [00:01:17.698]: [SaveLoad] Saving: /dungeon_temp/dungeon... [00:01:17.812]: [SaveLoad] Successfully saved: /dungeon_temp/dungeon [00:01:17.814]: [WorldMap] StartRun Host loading room: startingforest_start_n room_id=1 room_seed=645451701 [00:01:17.814]: [Networking] Starting network... [00:01:17.815]: [Networking] ... Waiting for network to initialize [00:01:17.821]: [Networking] ... Network initialized in 0.02 seconds [00:01:17.821]: [Networking] Starting network... complete [00:01:17.822]: [Boot] TransitionLevel need_reset= [00:01:17.833]: [Audio] PopEntireAudioParameterStack [00:01:17.841]: Collecting garbage... [00:01:17.890]: lua_gc took 0.05 seconds [00:01:17.905]: ~cSoundLuaProxy() [00:01:17.905]: ~InventoryLuaProxy() [00:01:17.906]: ~NetworkLuaProxy() [00:01:17.906]: ~SimLuaProxy() [00:01:17.906]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:01:17.959]: lua_close took 0.07 seconds [00:01:17.970]: ReleaseAll [00:01:17.970]: ReleaseAll Finished [00:01:17.970]: cGame::StartPlaying [00:01:17.984]: LOADING LUA [00:01:17.984]: DoLuaFile scripts/main.lua [00:01:17.984]: DoLuaFile loading buffer scripts/main.lua [00:01:17.985]: [FMOD] Error: The requested event, parameter, bus or vca could not be found. (default) [00:01:18.097]: Failed to find icon: icon_equipment_basic_head [00:01:18.098]: Failed to find icon: icon_equipment_basic_body [00:01:18.098]: Failed to find icon: icon_equipment_basic_waist [00:01:18.098]: Failed to find icon: icon_equipment_cabbageroll_head [00:01:18.099]: Failed to find icon: icon_equipment_cabbageroll_body [00:01:18.099]: Failed to find icon: icon_equipment_cabbageroll_waist [00:01:18.099]: Failed to find icon: icon_equipment_blarmadillo_head [00:01:18.099]: Failed to find icon: icon_equipment_blarmadillo_body [00:01:18.099]: Failed to find icon: icon_equipment_blarmadillo_waist [00:01:18.099]: Failed to find icon: icon_equipment_battoad_head [00:01:18.100]: Failed to find icon: icon_equipment_battoad_body [00:01:18.100]: Failed to find icon: icon_equipment_battoad_waist [00:01:18.100]: Failed to find icon: icon_equipment_windmon_head [00:01:18.100]: Failed to find icon: icon_equipment_windmon_body [00:01:18.100]: Failed to find icon: icon_equipment_windmon_waist [00:01:18.100]: Failed to find icon: icon_equipment_gnarlic_head [00:01:18.101]: Failed to find icon: icon_equipment_gnarlic_body [00:01:18.101]: Failed to find icon: icon_equipment_gnarlic_waist [00:01:18.101]: Failed to find icon: icon_equipment_zucco_head [00:01:18.101]: Failed to find icon: icon_equipment_zucco_body [00:01:18.101]: Failed to find icon: icon_equipment_zucco_waist [00:01:18.101]: Failed to find icon: icon_equipment_gourdo_head [00:01:18.102]: Failed to find icon: icon_equipment_gourdo_body [00:01:18.102]: Failed to find icon: icon_equipment_gourdo_waist [00:01:18.102]: Failed to find icon: icon_equipment_yammo_head [00:01:18.102]: Failed to find icon: icon_equipment_yammo_body [00:01:18.102]: Failed to find icon: icon_equipment_yammo_waist [00:01:18.102]: Failed to find icon: icon_equipment_megatreemon_head [00:01:18.102]: Failed to find icon: icon_equipment_megatreemon_body [00:01:18.103]: Failed to find icon: icon_equipment_megatreemon_waist [00:01:18.103]: Failed to find icon: icon_equipment_owlitzer_head [00:01:18.103]: Failed to find icon: icon_equipment_owlitzer_body [00:01:18.103]: Failed to find icon: icon_equipment_owlitzer_waist [00:01:18.103]: Failed to find icon: icon_equipment_mothball_head [00:01:18.103]: Failed to find icon: icon_equipment_mothball_body [00:01:18.104]: Failed to find icon: icon_equipment_mothball_waist [00:01:18.104]: Failed to find icon: icon_equipment_eyev_head [00:01:18.104]: Failed to find icon: icon_equipment_eyev_body [00:01:18.104]: Failed to find icon: icon_equipment_eyev_waist [00:01:18.104]: Failed to find icon: icon_equipment_bulbug_head [00:01:18.104]: Failed to find icon: icon_equipment_bulbug_body [00:01:18.105]: Failed to find icon: icon_equipment_bulbug_waist [00:01:18.105]: Failed to find icon: icon_equipment_groak_head [00:01:18.105]: Failed to find icon: icon_equipment_groak_body [00:01:18.105]: Failed to find icon: icon_equipment_groak_waist [00:01:18.105]: Failed to find icon: icon_equipment_floracrane_head [00:01:18.105]: Failed to find icon: icon_equipment_floracrane_body [00:01:18.106]: Failed to find icon: icon_equipment_floracrane_waist [00:01:18.106]: Failed to find icon: icon_equipment_bandicoot_head [00:01:18.106]: Failed to find icon: icon_equipment_bandicoot_body [00:01:18.106]: Failed to find icon: icon_equipment_bandicoot_waist [00:01:18.106]: Failed to find icon: icon_equipment_damage_bonus_cabbageroll [00:01:18.108]: Failed to find icon: icon_equipment_megatreemon [00:01:18.108]: Failed to find icon: icon_equipment_owlitzer [00:01:18.108]: Failed to find icon: icon_equipment_bandicoot [00:01:18.108]: Failed to find icon: icon_equipment_thatcher [00:01:18.203]: Preloading 519 script files in scripts/prefabs/autogen/prop took 85.000000000008 ms [00:01:18.219]: Preloading 5 script files in scripts/prefabs/autogen/scenegen took 13.999999999996 ms [00:01:18.252]: Preloading 12 script files in scripts/prefabs/autogen/npc took 2.0000000000095 ms [00:01:18.288]: Preloading 45 script files in scripts/content/quests took 230.0 ms [00:01:18.289]: Preloading 2 script files in scripts/content/localizations took 0.99999999999056 ms [00:01:18.391]: Preloading 262 script files in scripts/prefabs/autogen/stategraph took 44.999999999987 ms [00:01:18.392]: [StateGraphRegistry] 57 bits required to represent state tags [00:01:18.501]: Preloading 504 script files in scripts/prefabs/autogen/cosmetic took 72.999999999993 ms [00:01:18.571]: Preloading 29 script files in scripts/prefabs/autogen/cine took 9.0000000000003 ms [00:01:18.731]: Preloading 410 script files in scripts/prefabs/autogen/particles took 137.0 ms [00:01:18.866]: Preloading 142 script files in scripts/prefabs/autogen/world took 51.000000000002 ms [00:01:18.887]: Preloading 88 script files in scripts/prefabs/autogen/animtag took 17.00000000001 ms [00:01:19.106]: running main.lua [00:01:19.106]: Lua version: 504 [00:01:19.110]: [SaveLoad] town/town has a save predicate. [00:01:19.120]: [Settings] TODO: ApplyFunction for graphics.lod [00:01:19.121]: [Settings] TODO: ApplyFunction for graphics.resolution [00:01:19.121]: [Settings] TODO: ApplyFunction for graphics.cursor [00:01:19.121]: [Settings] TODO: ApplyFunction for gameplay.animation_speed [00:01:19.121]: [Settings] TODO: ApplyFunction for gameplay.dialog_speed [00:01:19.126]: [Audio] Setting output device to '' (id=-1) [00:01:19.127]: [Settings] TODO: ApplyFunction for language.last_detected [00:01:19.127]: [Settings] TODO: ApplyFunction for other.metrics [00:01:19.284]: SETTINGS: [graphics] window_width = 1920 window_height = 1080 window_y = 23 window_x = 0 fullscreen_y = 0 fullscreen_x = 0 fullscreen_width = 1920 fullscreen_height = 1017 max_yres = 2160 fullscreen = 1 anim_optimization_level = 2 [00:01:19.284]: [Loc] SwapLanguage: Changing from locale [en] to [en]. [00:01:19.298]: [Audio] Setting output device to '' (id=-1) [00:01:19.299]: Load gamesettings, result = true [00:01:19.306]: [SaveLoad] Loading: /cheats... [00:01:19.306]: [SaveLoad] Successfully loaded: /cheats [00:01:19.307]: [SaveLoad] Loading: /active_players... [00:01:19.307]: [SaveLoad] Successfully loaded: /active_players [00:01:19.307]: [SaveLoad] Loading: /character_slot_1... [00:01:19.308]: [SaveLoad] Failed to load: /character_slot_1 [00:01:19.308]: [SaveLoad] Loading: /character_slot_2... [00:01:19.308]: [SaveLoad] Failed to load: /character_slot_2 [00:01:19.308]: [SaveLoad] Loading: /character_slot_3... [00:01:19.308]: [SaveLoad] Failed to load: /character_slot_3 [00:01:19.309]: [SaveLoad] Loading: /character_slot_0... [00:01:19.310]: [SaveLoad] Successfully loaded: /character_slot_0 [00:01:19.310]: [SaveLoad] Loading: /permanent... [00:01:19.310]: [SaveLoad] Successfully loaded: /permanent [00:01:19.310]: [SaveLoad] Loading: /friends... [00:01:19.311]: [SaveLoad] Successfully loaded: /friends [00:01:19.311]: [SaveLoad] Loading: /progress... [00:01:19.311]: [SaveLoad] Successfully loaded: /progress [00:01:19.311]: [SaveLoad] Loading: /town/town... [00:01:19.312]: [SaveLoad] Successfully loaded: /town/town [00:01:19.312]: [SaveLoad] Loading: /dungeon_temp/dungeon... [00:01:19.313]: [SaveLoad] Successfully loaded: /dungeon_temp/dungeon [00:01:19.313]: No po files: defaulting to english string table. [00:01:19.315]: GameContent:InitLanguage en [00:01:19.320]: LOADING LUA SUCCESS [00:01:19.320]: Texture file not set, use full image [00:01:19.320]: Texture file not set, use full image [00:01:19.321]: Texture file not set, use full image [00:01:19.321]: Texture file not set, use full image [00:01:19.321]: [FrontEnd] SetCursor pointer [00:01:19.322]: [FrontEnd] FrontEnd initialized [00:01:19.329]: [SaveLoad] [Loading frontend assets] [00:01:19.329]: ServerPreferences could not load server_preferences [00:01:19.330]: [SaveLoad] [Loading profile and save index] [00:01:19.331]: [Audio] volumes 10 10 10 [00:01:19.331]: [Settings] graphics.bloom=true, graphics.rimlighting=true [00:01:19.331]: [Settings] gameplay.vibration=true [00:01:19.332]: [Boot] OnFilesLoaded() [00:01:19.332]: [Boot] OnUpdatePurchaseStateComplete [00:01:19.332]: [Networking] Simulation Sequence Number: 2 [00:01:19.332]: [WorldGen] Loading room: /dungeon_temp/rooms/room01... [00:01:19.332]: [WorldGen] No savedata, loading fresh room: /dungeon_temp/rooms/room01 [00:01:19.333]: [WorldGen] Generating new dungeon room [1:startingforest_start_n]. [00:01:19.333]: BeginRoom called [00:01:19.359]: Back end state has changed. Unloading unused prefabs, loading required prefabs. [00:01:19.359]: Unload BE [00:01:19.360]: Could not unload undefined prefab (world_network) [00:01:19.360]: Could not unload undefined prefab (stategraph_autogen) [00:01:19.362]: Could not unload undefined prefab (forge_placer) [00:01:19.366]: Could not unload undefined prefab (refinery_1_placer) [00:01:19.367]: Could not unload undefined prefab (dojo_1_placer) [00:01:19.367]: Could not unload undefined prefab (chemist_1_placer) [00:01:19.368]: Could not unload undefined prefab (forge_1_placer) [00:01:19.368]: Could not unload undefined prefab (armorer_1_placer) [00:01:19.369]: Could not unload undefined prefab (stone_lamp) [00:01:19.370]: Could not unload undefined prefab (outdoor_seating) [00:01:19.370]: Could not unload undefined prefab (bench_megatreemon) [00:01:19.371]: Unload BE done [00:01:19.388]: Preloading 101 script files in scripts/prefabs/autogen/drops took 13.999999999996 ms [00:01:19.490]: Preloading 680 script files in scripts/prefabs/autogen/fx took 96.999999999994 ms [00:01:19.590]: LOAD BE [00:01:19.673]: Could not preload undefined prefab (world_network) [00:01:19.743]: Could not preload undefined prefab (stategraph_autogen) [00:01:19.818]: Could not preload undefined prefab (chemist_1_placer) [00:01:19.837]: Could not preload undefined prefab (forge_placer) [00:01:19.847]: Could not preload undefined prefab (refinery_1_placer) [00:01:19.858]: Could not preload undefined prefab (armorer_1_placer) [00:01:19.867]: Could not preload undefined prefab (forge_1_placer) [00:01:19.880]: Could not preload undefined prefab (dojo_1_placer) [00:01:20.132]: Could not preload undefined prefab (world_network) [00:01:20.132]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.230]: Could not preload undefined prefab (world_network) [00:01:20.231]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.348]: Could not preload undefined prefab (GRP_impacts) [00:01:20.422]: Could not preload undefined prefab (GRP_impacts) [00:01:20.431]: Could not preload undefined prefab (GRP_impacts) [00:01:20.454]: Could not preload undefined prefab (world_network) [00:01:20.454]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.456]: Could not preload undefined prefab (world_network) [00:01:20.457]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.459]: Could not preload undefined prefab (world_network) [00:01:20.459]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.470]: Could not preload undefined prefab (world_network) [00:01:20.470]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.487]: Could not preload undefined prefab (world_network) [00:01:20.487]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.541]: Could not preload undefined prefab (world_network) [00:01:20.542]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.542]: Could not preload undefined prefab (world_network) [00:01:20.542]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.542]: Could not preload undefined prefab (world_network) [00:01:20.542]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.543]: Could not preload undefined prefab (world_network) [00:01:20.543]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.543]: Could not preload undefined prefab (world_network) [00:01:20.543]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.543]: Could not preload undefined prefab (world_network) [00:01:20.543]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.550]: Could not preload undefined prefab (world_network) [00:01:20.551]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.560]: Could not preload undefined prefab (world_network) [00:01:20.561]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.587]: Could not preload undefined prefab (world_network) [00:01:20.587]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.587]: Could not preload undefined prefab (world_network) [00:01:20.588]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.588]: Could not preload undefined prefab (world_network) [00:01:20.588]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.588]: Could not preload undefined prefab (world_network) [00:01:20.588]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.588]: Could not preload undefined prefab (world_network) [00:01:20.589]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.589]: Could not preload undefined prefab (world_network) [00:01:20.589]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.589]: Could not preload undefined prefab (world_network) [00:01:20.589]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.591]: Could not preload undefined prefab (world_network) [00:01:20.591]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.591]: Could not preload undefined prefab (world_network) [00:01:20.591]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.592]: Could not preload undefined prefab (world_network) [00:01:20.592]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.595]: Could not preload undefined prefab (world_network) [00:01:20.595]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.690]: Could not preload undefined prefab (fx_death_thatcher) [00:01:20.728]: Could not preload undefined prefab (world_network) [00:01:20.729]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.729]: Could not preload undefined prefab (world_network) [00:01:20.729]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.729]: Could not preload undefined prefab (world_network) [00:01:20.729]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.729]: Could not preload undefined prefab (world_network) [00:01:20.729]: Could not preload undefined prefab (stategraph_autogen) [00:01:20.931]: Could not preload undefined prefab (GRP_impacts) [00:01:20.943]: Could not preload undefined prefab (GRP_impacts) [00:01:20.969]: Could not preload undefined prefab (GRP_impacts) [00:01:21.056]: Could not preload undefined prefab (GRP_impacts) [00:01:21.097]: Could not preload undefined prefab (GRP_impacts) [00:01:21.103]: Could not preload undefined prefab (GRP_impacts) [00:01:21.104]: LOAD BE done [00:01:21.105]: [MysteryManager] No data to load. [00:01:21.105]: [WorldMap] LoadMapData: Creating RNG with room seed 645451701 [00:01:21.106]: ------------------- AscensionManager:OnLoad(data) [00:01:21.106]: ------------------- AscensionManager:GetSelectedAscension(treemon_forest) [0] [00:01:21.106]: Already visited 1 [00:01:21.109]: [Warning: Cannot remap from tile group 'startingforest' to 'startingforest'.] nil [00:01:21.112]: [Cliffs] Validating edges [00:01:21.113]: [Cliffs] Connecting edges [00:01:21.199]: [World] Prop RNG Random Seed: 645451701 [00:01:21.199]: [Audio] ***///***ambientaudio.lua: Stopping boss music. [00:01:21.199]: [Audio] ***///***ambientaudio.lua: No room music to play. [00:01:21.199]: [Audio] ***///***ambientaudio.lua: Stopping any existing room music. [00:01:21.200]: [Audio] ***///***ambientaudio.lua: No room music detected for this room. [00:01:21.200]: [Audio] ***///***ambientaudio.lua: Starting ambient music: Music/Dungeons/StartingForest/mus_StartingForest_LP [00:01:21.200]: [Random] PowerDropManager Random Seed: 2994991441 (offset: 0) [00:01:21.200]: [Random] CraftingDropManager Random Seed: 1370488204 [00:01:21.200]: [Random] KonjurRewardManager Random Seed: 1693707496 [00:01:21.201]: Starting new run. Motherseed = 0 [00:01:21.201]: Resetting input history [00:01:21.201]: Resetting input history [00:01:21.201]: Resetting input history [00:01:21.201]: Resetting input history [00:01:21.202]: PropManager:SpawnStaticProps startingforest_start_n_propdata [00:01:21.202]: [SceneGen] SceneGen BuildScene Random Seed: 7044220117508234066 [00:01:21.604]: [Spawn] '43 - room_portal' SPAWNS: 'gate_indicator' [00:01:21.606]: Could not find anim [FROMNUM] in bank [gate_indicator] [00:01:21.607]: [Spawn] '43 - room_portal' SPAWNS: 'forest_gate_root_n' [00:01:21.610]: ------------------- AscensionManager:GetSelectedAscension(treemon_forest) [0] [00:01:21.610]: Confirming that loading is complete... [00:01:21.610]: Skipping waiting for other players, as everybody is ready [00:01:21.610]: OnAllPlayersReady called [00:01:21.614]: [Random] SpawnCoordinator Random Seed: 1586839159 [00:01:21.620]: Preloading 3 script files in scripts/prefabs/autogen/mappath took 1.0000000000048 ms [00:01:21.643]: [FrontEnd] PushScreen HUD [00:01:21.643]: [Networking] dungeon: StartRoom SpawnLocalPlayers [00:01:21.643]: [SaveLoad] [Loading platformpostload] [00:01:21.649]: Check for write access: TRUE [00:01:21.649]: Check for read access: TRUE [00:01:21.649]: Available disk space for save files: 288251 MB [00:01:21.653]: cSimulation::Reset() returning [00:01:21.654]: ReAtlasing - Textures registered [00:01:21.770]: ReAtlasing - numLayersBC7 117, totDataSize: 654314544 [00:01:21.936]: ReAtlasing - numLayersBC3 14, totDataSize: 78294048 [00:01:21.945]: ReAtlasing - RemapAnims [00:01:21.974]: Anims Collated(2) - total size: 10363776 (9.88 MB) [00:01:21.977]: ReAtlasing - RemapAnims done [00:01:22.456]: Atlasing done - took 0.801670 [00:01:22.905]: Setting Video Mode Borderless. [00:01:22.910]: [Networking] SpawnLocalPlayers Deferred Task [00:01:22.910]: SpawnLocalPlayers [00:01:22.915]: [Player] Inventory didn't have a valid weapon tag (nil). Not setting stategraph. [00:01:22.917]: OnSetOwner for lakhnish_monster playerID=0 [00:01:22.918]: [SaveLoad] Skipping save: /active_players [00:01:22.918]: [SaveLoad] SAVING PlayerProfile [00:01:22.954]: [Random] LootRoller id 0 Random Seeds: 645451701 1879515255 [00:01:22.955]: [Quest] Objective twn_chat_scout.resident: state INACTIVE -> ACTIVE [00:01:22.955]: [Quest] Objective twn_friendly_chats.twn_friendlychat: state INACTIVE -> ACTIVE [00:01:22.955]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_dojo: state INACTIVE -> ACTIVE [00:01:22.955]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_cook: state INACTIVE -> ACTIVE [00:01:22.955]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_dojo: state INACTIVE -> ACTIVE [00:01:22.956]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_apothecary: state INACTIVE -> ACTIVE [00:01:22.956]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_researcher: state INACTIVE -> ACTIVE [00:01:22.956]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_blacksmith: state INACTIVE -> ACTIVE [00:01:22.956]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_blacksmith: state INACTIVE -> ACTIVE [00:01:22.956]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_apothecary: state INACTIVE -> ACTIVE [00:01:22.956]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_researcher: state INACTIVE -> ACTIVE [00:01:22.956]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_cook: state INACTIVE -> ACTIVE [00:01:22.957]: [Quest] Objective twn_meeting_dojo.talk_in_town: state INACTIVE -> ACTIVE [00:01:22.957]: [Quest] Objective intro_meeting_armorsmith.meet_in_town: state INACTIVE -> ACTIVE [00:01:22.957]: [Quest] Objective intro_meeting_armorsmith.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:22.957]: [Quest] Objective intro_meeting_cook.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:22.957]: [Quest] Objective intro_meeting_cook.meet_in_town: state INACTIVE -> ACTIVE [00:01:22.958]: [Quest] Objective intro_meeting_blacksmith.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:22.958]: [Quest] Objective intro_meeting_blacksmith.meet_in_town: state INACTIVE -> ACTIVE [00:01:22.958]: [Quest] Objective dgn_mystery.dodge_game: state INACTIVE -> ACTIVE [00:01:22.958]: [Quest] Objective dgn_mystery.dps_check: state INACTIVE -> ACTIVE [00:01:22.958]: [Quest] Objective dgn_mystery.potion_refill: state INACTIVE -> ACTIVE [00:01:22.959]: [Quest] Objective dgn_mystery.mini_cabbage_swarm: state INACTIVE -> ACTIVE [00:01:22.959]: [Quest] Objective dgn_mystery.hit_streak: state INACTIVE -> ACTIVE [00:01:22.959]: [Quest] Objective dgn_mystery.free_power_legendary: state INACTIVE -> ACTIVE [00:01:22.959]: [Quest] Objective dgn_mystery.event_prototype: state INACTIVE -> ACTIVE [00:01:22.959]: [Quest] Objective dgn_mystery.done: state INACTIVE -> ACTIVE [00:01:22.959]: [Quest] Objective dgn_mystery.coin_flip_max_health_or_damage: state INACTIVE -> ACTIVE [00:01:22.960]: [Quest] Objective dgn_mystery.free_power_epic: state INACTIVE -> ACTIVE [00:01:22.960]: [Quest] Objective dgn_mystery.chat_only: state INACTIVE -> ACTIVE [00:01:22.960]: [Quest] Objective dgn_mystery.upgrade_random_power: state INACTIVE -> ACTIVE [00:01:22.960]: [Quest] Objective dgn_mystery.bomb_game: state INACTIVE -> ACTIVE [00:01:22.960]: [Quest] Objective dgn_firstmeeting_powerupgrade.first_meeting: state INACTIVE -> ACTIVE [00:01:22.961]: [Quest] Objective dgn_shop_powerupgrade.chat_only: state INACTIVE -> ACTIVE [00:01:22.961]: [Quest] Objective dgn_shop_powerupgrade.done: state INACTIVE -> ACTIVE [00:01:22.961]: [Quest] Objective dgn_shop_powerupgrade.shop: state INACTIVE -> ACTIVE [00:01:22.961]: [Quest] Objective dgn_firstmeeting_potion.first_meeting: state INACTIVE -> ACTIVE [00:01:22.961]: [Quest] Objective dgn_shop_potion.no_space: state INACTIVE -> ACTIVE [00:01:22.961]: [Quest] Objective dgn_shop_potion.no_resources: state INACTIVE -> ACTIVE [00:01:22.962]: [Quest] Objective dgn_shop_potion.done: state INACTIVE -> ACTIVE [00:01:22.962]: [Quest] Objective dgn_shop_potion.shop: state INACTIVE -> ACTIVE [00:01:22.962]: [Quest] Objective dgn_firstmeeting_armorsmith.first_meeting: state INACTIVE -> ACTIVE [00:01:22.962]: [Quest] Objective dgn_shop_armorsmith.shop: state INACTIVE -> ACTIVE [00:01:22.962]: [Quest] Objective dgn_tips_scout.give_tip: state INACTIVE -> ACTIVE [00:01:22.963]: [Quest] Loaded 15 active quests and 2 past quests. [00:01:22.963]: [Random] LootDropManager id 0 Random Seeds: 645451701 1879560712 [00:01:22.964]: [Player] TrySpawnIntoWorld: SpawnAtEntrance [00:01:22.964]: [WorldMap] Didn't find entrance for player spawn. Using room centre: nil nil [00:01:22.964]: Spawning Local Player From Sim. PlayerID=0 [00:01:22.973]: [Player] Registered gamepad 1 to player 0 [00:01:22.973]: [Spawn] Encounter complete [00:01:22.989]: OnPlayerEntered for guid 1201 [00:01:22.992]: [PotionWidget] Updated potion widget for player 1201 - lakhnish_monster P1 [00:01:22.996]: [Audio] ***///***ambientaudio.lua: Stopping ambient music. [00:01:22.996]: [Player] Disable LootVacuum! [00:01:22.996]: [UI] DungeonHud: Clearing map signpost [00:01:23.003]: [PotionWidget] Updated potion widget for player 1201 - lakhnish_monster P1 [00:01:23.010]: [FrontEnd] Warning: Fade overwriting existing Fade In (fadecb=true, delayovercb=false) [00:01:28.511]: [Conversation] ConstructPrompt 1154 - npc_scout 1201 - lakhnish_monster P1 [00:01:29.110]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:29.110]: [Interact] StartInteract(<1201 - lakhnish_monster P1>) on <1154 - npc_scout> for 'talk' [00:01:29.861]: [Interact] PerformInteract(<1201 - lakhnish_monster P1>) on <1154 - npc_scout> [00:01:29.862]: [Conversation] Start conversation 1154 - npc_scout 1201 - lakhnish_monster P1 [00:01:29.863]: [Interact] Interaction is active and needs to be stopped with ClearInteract. Ignoring focus OnLoseInteractFocus. [00:01:29.977]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:31.060]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:31.311]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:31.393]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:31.810]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:33.177]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:33.627]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:34.027]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:34.477]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:37.910]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:38.910]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:42.377]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:42.380]: [Quest] Objective main_defeat_megatreemon.quest_intro: state ACTIVE -> COMPLETED [00:01:42.384]: [Quest] Objective main_defeat_megatreemon.pre_miniboss_death_convo: state INACTIVE -> ACTIVE [00:01:42.384]: [Quest] Objective main_defeat_megatreemon.find_target_miniboss: state INACTIVE -> ACTIVE [00:01:42.385]: [Quest] Objective main_defeat_megatreemon.abandoned_run: state INACTIVE -> ACTIVE [00:01:42.385]: [Quest] Objective main_defeat_megatreemon.flitt_miniboss_tip: state INACTIVE -> ACTIVE [00:01:43.410]: [Convo] NpcPrompt:_ResumeInputAndFocus() - nothing to focus on [00:01:43.412]: [Conversation] End conversation 1154 - npc_scout 1201 - lakhnish_monster P1 [00:01:43.412]: [Conversation] DeactivatePrompt 1154 - npc_scout 1201 - lakhnish_monster P1 [00:01:43.413]: [Interact] ClearInteract(<1201 - lakhnish_monster P1>) on <1154 - npc_scout> [00:01:43.413]: [Conversation] TryDeactivatePrompt ignored (target not matching) [00:01:43.861]: [Audio] ***///***ambientaudio.lua: Stopping boss music. [00:01:43.861]: [Audio] ***///***ambientaudio.lua: No room music to play. [00:01:43.862]: [Audio] ***///***ambientaudio.lua: Stopping any existing room music. [00:01:43.862]: [Audio] ***///***ambientaudio.lua: No room music detected for this room. [00:01:43.862]: [Audio] ***///***ambientaudio.lua: Starting ambient music: Music/Dungeons/StartingForest/mus_StartingForest_LP [00:01:44.744]: Texture file not set, use full image [00:01:44.746]: Texture file not set, use full image [00:01:44.751]: [FrontEnd] PushScreen TravelScreen [00:01:47.927]: [DungeonHistoryMap] Finished traveling [00:01:47.929]: [TravelScreen] Host traveling north ... [00:01:47.929]: [Audio] ***///***ambientaudio.lua: Stopping any existing room music. [00:01:47.943]: [WorldGen] Saving room: /dungeon_temp/rooms/room01... [00:01:48.058]: [WorldGen] Successfully saved room: /dungeon_temp/rooms/room01 [00:01:48.061]: [MysteryManager] No data to save. [00:01:48.061]: [SaveLoad] Skipping save: /active_players [00:01:48.062]: [SaveLoad] Saving: /character_slot_0... [00:01:48.068]: [SaveLoad] Successfully saved: /character_slot_0 [00:01:48.068]: [SaveLoad] Skipping save: /cheats [00:01:48.068]: [SaveLoad] Skipping save: /permanent [00:01:48.068]: [SaveLoad] Skipping save: /friends [00:01:48.068]: [SaveLoad] Saving: /progress... [00:01:48.072]: [SaveLoad] Successfully saved: /progress [00:01:48.072]: [SaveLoad] Calling save predicate for town/town... [00:01:48.072]: [SaveLoad] Checking - is host: true, in game: true [00:01:48.072]: [SaveLoad] Skipping save: /town/town [00:01:48.072]: [SaveLoad] Saving: /dungeon_temp/dungeon... [00:01:48.078]: [SaveLoad] Successfully saved: /dungeon_temp/dungeon [00:01:48.078]: [WorldMap] Host loading room: startingforest_arena_sw room_id=8 room_seed=2145185638 [00:01:48.078]: [Networking] Starting network... [00:01:48.079]: [Networking] ... Waiting for network to initialize [00:01:48.086]: [Networking] ... Network initialized in 0.02 seconds [00:01:48.086]: [Networking] Starting network... complete [00:01:48.087]: [Boot] TransitionLevel need_reset= [00:01:48.094]: [Audio] PopEntireAudioParameterStack [00:01:48.098]: Collecting garbage... [00:01:48.153]: lua_gc took 0.05 seconds [00:01:48.166]: ~cSoundLuaProxy() [00:01:48.167]: ~InventoryLuaProxy() [00:01:48.167]: ~NetworkLuaProxy() [00:01:48.167]: ~SimLuaProxy() [00:01:48.167]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:01:48.217]: lua_close took 0.06 seconds [00:01:48.229]: ReleaseAll [00:01:48.229]: ReleaseAll Finished [00:01:48.229]: cGame::StartPlaying [00:01:48.241]: LOADING LUA [00:01:48.241]: DoLuaFile scripts/main.lua [00:01:48.241]: DoLuaFile loading buffer scripts/main.lua [00:01:48.242]: [FMOD] Error: The requested event, parameter, bus or vca could not be found. (default) [00:01:48.354]: Failed to find icon: icon_equipment_basic_head [00:01:48.356]: Failed to find icon: icon_equipment_basic_body [00:01:48.356]: Failed to find icon: icon_equipment_basic_waist [00:01:48.356]: Failed to find icon: icon_equipment_cabbageroll_head [00:01:48.356]: Failed to find icon: icon_equipment_cabbageroll_body [00:01:48.356]: Failed to find icon: icon_equipment_cabbageroll_waist [00:01:48.356]: Failed to find icon: icon_equipment_blarmadillo_head [00:01:48.357]: Failed to find icon: icon_equipment_blarmadillo_body [00:01:48.357]: Failed to find icon: icon_equipment_blarmadillo_waist [00:01:48.357]: Failed to find icon: icon_equipment_battoad_head [00:01:48.357]: Failed to find icon: icon_equipment_battoad_body [00:01:48.357]: Failed to find icon: icon_equipment_battoad_waist [00:01:48.357]: Failed to find icon: icon_equipment_windmon_head [00:01:48.358]: Failed to find icon: icon_equipment_windmon_body [00:01:48.358]: Failed to find icon: icon_equipment_windmon_waist [00:01:48.358]: Failed to find icon: icon_equipment_gnarlic_head [00:01:48.358]: Failed to find icon: icon_equipment_gnarlic_body [00:01:48.358]: Failed to find icon: icon_equipment_gnarlic_waist [00:01:48.358]: Failed to find icon: icon_equipment_zucco_head [00:01:48.359]: Failed to find icon: icon_equipment_zucco_body [00:01:48.359]: Failed to find icon: icon_equipment_zucco_waist [00:01:48.359]: Failed to find icon: icon_equipment_gourdo_head [00:01:48.360]: Failed to find icon: icon_equipment_gourdo_body [00:01:48.360]: Failed to find icon: icon_equipment_gourdo_waist [00:01:48.360]: Failed to find icon: icon_equipment_yammo_head [00:01:48.361]: Failed to find icon: icon_equipment_yammo_body [00:01:48.361]: Failed to find icon: icon_equipment_yammo_waist [00:01:48.361]: Failed to find icon: icon_equipment_megatreemon_head [00:01:48.361]: Failed to find icon: icon_equipment_megatreemon_body [00:01:48.361]: Failed to find icon: icon_equipment_megatreemon_waist [00:01:48.362]: Failed to find icon: icon_equipment_owlitzer_head [00:01:48.362]: Failed to find icon: icon_equipment_owlitzer_body [00:01:48.362]: Failed to find icon: icon_equipment_owlitzer_waist [00:01:48.362]: Failed to find icon: icon_equipment_mothball_head [00:01:48.362]: Failed to find icon: icon_equipment_mothball_body [00:01:48.362]: Failed to find icon: icon_equipment_mothball_waist [00:01:48.363]: Failed to find icon: icon_equipment_eyev_head [00:01:48.363]: Failed to find icon: icon_equipment_eyev_body [00:01:48.363]: Failed to find icon: icon_equipment_eyev_waist [00:01:48.363]: Failed to find icon: icon_equipment_bulbug_head [00:01:48.363]: Failed to find icon: icon_equipment_bulbug_body [00:01:48.363]: Failed to find icon: icon_equipment_bulbug_waist [00:01:48.364]: Failed to find icon: icon_equipment_groak_head [00:01:48.364]: Failed to find icon: icon_equipment_groak_body [00:01:48.364]: Failed to find icon: icon_equipment_groak_waist [00:01:48.364]: Failed to find icon: icon_equipment_floracrane_head [00:01:48.364]: Failed to find icon: icon_equipment_floracrane_body [00:01:48.364]: Failed to find icon: icon_equipment_floracrane_waist [00:01:48.364]: Failed to find icon: icon_equipment_bandicoot_head [00:01:48.365]: Failed to find icon: icon_equipment_bandicoot_body [00:01:48.365]: Failed to find icon: icon_equipment_bandicoot_waist [00:01:48.365]: Failed to find icon: icon_equipment_damage_bonus_cabbageroll [00:01:48.367]: Failed to find icon: icon_equipment_megatreemon [00:01:48.367]: Failed to find icon: icon_equipment_owlitzer [00:01:48.367]: Failed to find icon: icon_equipment_bandicoot [00:01:48.367]: Failed to find icon: icon_equipment_thatcher [00:01:48.462]: Preloading 519 script files in scripts/prefabs/autogen/prop took 85.000000000008 ms [00:01:48.478]: Preloading 5 script files in scripts/prefabs/autogen/scenegen took 13.999999999996 ms [00:01:48.511]: Preloading 12 script files in scripts/prefabs/autogen/npc took 1.0000000000048 ms [00:01:48.544]: Preloading 45 script files in scripts/content/quests took 229.0 ms [00:01:48.545]: Preloading 2 script files in scripts/content/localizations took 0.99999999999056 ms [00:01:48.647]: Preloading 262 script files in scripts/prefabs/autogen/stategraph took 44.999999999987 ms [00:01:48.648]: [StateGraphRegistry] 57 bits required to represent state tags [00:01:48.758]: Preloading 504 script files in scripts/prefabs/autogen/cosmetic took 73.999999999998 ms [00:01:48.826]: Preloading 29 script files in scripts/prefabs/autogen/cine took 9.0000000000003 ms [00:01:48.983]: Preloading 410 script files in scripts/prefabs/autogen/particles took 134.0 ms [00:01:49.118]: Preloading 142 script files in scripts/prefabs/autogen/world took 52.000000000007 ms [00:01:49.139]: Preloading 88 script files in scripts/prefabs/autogen/animtag took 18.000000000001 ms [00:01:49.359]: running main.lua [00:01:49.360]: Lua version: 504 [00:01:49.364]: [SaveLoad] town/town has a save predicate. [00:01:49.374]: [Settings] TODO: ApplyFunction for graphics.lod [00:01:49.523]: SETTINGS: [graphics] window_width = 1920 window_height = 1080 window_y = 23 window_x = 0 fullscreen_y = 0 fullscreen_x = 0 fullscreen_width = 1920 fullscreen_height = 1017 max_yres = 2160 fullscreen = 1 anim_optimization_level = 2 [00:01:49.524]: [Settings] TODO: ApplyFunction for gameplay.dialog_speed [00:01:49.524]: [Settings] TODO: ApplyFunction for graphics.cursor [00:01:49.524]: [Settings] TODO: ApplyFunction for graphics.resolution [00:01:49.525]: [Settings] TODO: ApplyFunction for language.last_detected [00:01:49.529]: [Audio] Setting output device to '' (id=-1) [00:01:49.530]: [Settings] TODO: ApplyFunction for gameplay.animation_speed [00:01:49.531]: [Settings] TODO: ApplyFunction for other.metrics [00:01:49.531]: [Loc] SwapLanguage: Changing from locale [en] to [en]. [00:01:49.544]: [Audio] Setting output device to '' (id=-1) [00:01:49.546]: Load gamesettings, result = true [00:01:49.552]: [SaveLoad] Loading: /cheats... [00:01:49.553]: [SaveLoad] Successfully loaded: /cheats [00:01:49.553]: [SaveLoad] Loading: /active_players... [00:01:49.554]: [SaveLoad] Successfully loaded: /active_players [00:01:49.554]: [SaveLoad] Loading: /character_slot_1... [00:01:49.554]: [SaveLoad] Failed to load: /character_slot_1 [00:01:49.555]: [SaveLoad] Loading: /character_slot_2... [00:01:49.555]: [SaveLoad] Failed to load: /character_slot_2 [00:01:49.555]: [SaveLoad] Loading: /character_slot_3... [00:01:49.555]: [SaveLoad] Failed to load: /character_slot_3 [00:01:49.556]: [SaveLoad] Loading: /character_slot_0... [00:01:49.557]: [SaveLoad] Successfully loaded: /character_slot_0 [00:01:49.557]: [SaveLoad] Loading: /permanent... [00:01:49.557]: [SaveLoad] Successfully loaded: /permanent [00:01:49.558]: [SaveLoad] Loading: /friends... [00:01:49.558]: [SaveLoad] Successfully loaded: /friends [00:01:49.558]: [SaveLoad] Loading: /progress... [00:01:49.558]: [SaveLoad] Successfully loaded: /progress [00:01:49.559]: [SaveLoad] Loading: /town/town... [00:01:49.559]: [SaveLoad] Successfully loaded: /town/town [00:01:49.559]: [SaveLoad] Loading: /dungeon_temp/dungeon... [00:01:49.560]: [SaveLoad] Successfully loaded: /dungeon_temp/dungeon [00:01:49.560]: No po files: defaulting to english string table. [00:01:49.563]: GameContent:InitLanguage en [00:01:49.567]: LOADING LUA SUCCESS [00:01:49.567]: Texture file not set, use full image [00:01:49.568]: Texture file not set, use full image [00:01:49.568]: Texture file not set, use full image [00:01:49.568]: Texture file not set, use full image [00:01:49.569]: [FrontEnd] SetCursor pointer [00:01:49.569]: [FrontEnd] FrontEnd initialized [00:01:49.576]: [SaveLoad] [Loading frontend assets] [00:01:49.577]: ServerPreferences could not load server_preferences [00:01:49.577]: [SaveLoad] [Loading profile and save index] [00:01:49.579]: [Audio] volumes 10 10 10 [00:01:49.579]: [Settings] graphics.bloom=true, graphics.rimlighting=true [00:01:49.579]: [Settings] gameplay.vibration=true [00:01:49.580]: [Boot] OnFilesLoaded() [00:01:49.580]: [Boot] OnUpdatePurchaseStateComplete [00:01:49.580]: [Networking] Simulation Sequence Number: 3 [00:01:49.580]: [WorldGen] Loading room: /dungeon_temp/rooms/room08... [00:01:49.581]: [WorldGen] No savedata, loading fresh room: /dungeon_temp/rooms/room08 [00:01:49.581]: [WorldGen] Generating new dungeon room [8:startingforest_arena_sw]. [00:01:49.581]: BeginRoom called [00:01:49.606]: Back end state has changed. Unloading unused prefabs, loading required prefabs. [00:01:49.607]: Unload BE [00:01:49.607]: Unload BE done [00:01:49.624]: Preloading 101 script files in scripts/prefabs/autogen/drops took 13.999999999996 ms [00:01:49.724]: Preloading 680 script files in scripts/prefabs/autogen/fx took 95.000000000013 ms [00:01:49.823]: LOAD BE [00:01:49.824]: LOAD BE done [00:01:49.825]: [MysteryManager] No data to load. [00:01:49.825]: [WorldMap] LoadMapData: Creating RNG with room seed 2145185638 [00:01:49.826]: ------------------- AscensionManager:OnLoad(data) [00:01:49.826]: ------------------- AscensionManager:GetSelectedAscension(treemon_forest) [0] [00:01:49.829]: [Warning: Cannot remap from tile group 'startingforest' to 'startingforest'.] nil [00:01:49.832]: [Cliffs] Validating edges [00:01:49.835]: [Cliffs] Connecting edges [00:01:49.968]: [World] Prop RNG Random Seed: 2145185638 [00:01:49.970]: [Audio] ***///***ambientaudio.lua: Stopping boss music. [00:01:49.970]: [Audio] ***///***ambientaudio.lua: No room music to play. [00:01:49.970]: [Audio] ***///***ambientaudio.lua: Stopping any existing room music. [00:01:49.970]: [Audio] ***///***ambientaudio.lua: No room music detected for this room. [00:01:49.970]: [Audio] ***///***ambientaudio.lua: Starting ambient music: Music/Dungeons/StartingForest/mus_StartingForest_LP [00:01:49.971]: [Random] PowerDropManager Random Seed: 3383175024 (offset: 0) [00:01:49.971]: [Random] CraftingDropManager Random Seed: 2608260314 [00:01:49.971]: [Random] KonjurRewardManager Random Seed: 2547483216 [00:01:49.972]: Resetting input history [00:01:49.972]: Resetting input history [00:01:49.972]: Resetting input history [00:01:49.972]: Resetting input history [00:01:49.972]: PropManager:SpawnStaticProps startingforest_arena_sw_propdata [00:01:49.975]: [SceneGen] SceneGen BuildScene Random Seed: 3509954909281127422 [00:01:50.596]: [Spawn] '43 - room_portal' SPAWNS: 'gate_indicator' [00:01:50.598]: Could not find anim [FROMNUM] in bank [gate_indicator] [00:01:50.598]: [Spawn] '43 - room_portal' SPAWNS: 'forest_gate_root_s' [00:01:50.601]: [Spawn] '44 - room_portal' SPAWNS: 'forest_gate_root_w' [00:01:50.609]: ------------------- AscensionManager:GetSelectedAscension(treemon_forest) [0] [00:01:50.610]: Confirming that loading is complete... [00:01:50.610]: Skipping waiting for other players, as everybody is ready [00:01:50.610]: OnAllPlayersReady called [00:01:50.611]: [Random] SpawnCoordinator Random Seed: 2453811944 [00:01:50.611]: [Spawn] Spawning forced encounter bespoke.tutorial1 [00:01:50.611]: [Spawn] Starting encounter [tutorial1] with last player count 1. [00:01:50.618]: Preloading 3 script files in scripts/prefabs/autogen/mappath took 1.0000000000048 ms [00:01:50.651]: [FrontEnd] PushScreen HUD [00:01:50.651]: [Networking] dungeon: StartRoom SpawnLocalPlayers [00:01:50.652]: [SaveLoad] [Loading platformpostload] [00:01:50.657]: Check for write access: TRUE [00:01:50.657]: Check for read access: TRUE [00:01:50.657]: Available disk space for save files: 288250 MB [00:01:50.663]: cSimulation::Reset() returning [00:01:50.691]: Setting Video Mode Borderless. [00:01:50.702]: [Networking] SpawnLocalPlayers Deferred Task [00:01:50.703]: SpawnLocalPlayers [00:01:50.706]: [Player] Inventory didn't have a valid weapon tag (nil). Not setting stategraph. [00:01:50.708]: OnSetOwner for lakhnish_monster playerID=0 [00:01:50.709]: [SaveLoad] Skipping save: /active_players [00:01:50.709]: [SaveLoad] SAVING PlayerProfile [00:01:50.736]: [Quest] Objective twn_chat_scout.resident: state INACTIVE -> ACTIVE [00:01:50.737]: [Quest] Objective twn_friendly_chats.twn_friendlychat: state INACTIVE -> ACTIVE [00:01:50.737]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_dojo: state INACTIVE -> ACTIVE [00:01:50.737]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_dojo: state INACTIVE -> ACTIVE [00:01:50.737]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_blacksmith: state INACTIVE -> ACTIVE [00:01:50.737]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_apothecary: state INACTIVE -> ACTIVE [00:01:50.738]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_blacksmith: state INACTIVE -> ACTIVE [00:01:50.738]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_researcher: state INACTIVE -> ACTIVE [00:01:50.738]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_researcher: state INACTIVE -> ACTIVE [00:01:50.738]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_cook: state INACTIVE -> ACTIVE [00:01:50.738]: [Quest] Objective twn_friendly_chats.pf_passively_recruited_cook: state INACTIVE -> ACTIVE [00:01:50.738]: [Quest] Objective twn_friendly_chats.pf_actively_recruited_apothecary: state INACTIVE -> ACTIVE [00:01:50.739]: [Quest] Objective twn_meeting_dojo.talk_in_town: state INACTIVE -> ACTIVE [00:01:50.739]: [Quest] Objective intro_meeting_armorsmith.meet_in_town: state INACTIVE -> ACTIVE [00:01:50.739]: [Quest] Objective intro_meeting_armorsmith.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:50.739]: [Quest] Objective intro_meeting_cook.meet_in_town: state INACTIVE -> ACTIVE [00:01:50.739]: [Quest] Objective intro_meeting_cook.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:50.740]: [Quest] Objective intro_meeting_blacksmith.meet_in_town: state INACTIVE -> ACTIVE [00:01:50.740]: [Quest] Objective intro_meeting_blacksmith.meet_in_dungeon: state INACTIVE -> ACTIVE [00:01:50.740]: [Quest] Objective dgn_mystery.chat_only: state INACTIVE -> ACTIVE [00:01:50.740]: [Quest] Objective dgn_mystery.coin_flip_max_health_or_damage: state INACTIVE -> ACTIVE [00:01:50.740]: [Quest] Objective dgn_mystery.done: state INACTIVE -> ACTIVE [00:01:50.740]: [Quest] Objective dgn_mystery.hit_streak: state INACTIVE -> ACTIVE [00:01:50.741]: [Quest] Objective dgn_mystery.upgrade_random_power: state INACTIVE -> ACTIVE [00:01:50.741]: [Quest] Objective dgn_mystery.free_power_epic: state INACTIVE -> ACTIVE [00:01:50.741]: [Quest] Objective dgn_mystery.dps_check: state INACTIVE -> ACTIVE [00:01:50.741]: [Quest] Objective dgn_mystery.dodge_game: state INACTIVE -> ACTIVE [00:01:50.741]: [Quest] Objective dgn_mystery.event_prototype: state INACTIVE -> ACTIVE [00:01:50.741]: [Quest] Objective dgn_mystery.mini_cabbage_swarm: state INACTIVE -> ACTIVE [00:01:50.741]: [Quest] Objective dgn_mystery.free_power_legendary: state INACTIVE -> ACTIVE [00:01:50.742]: [Quest] Objective dgn_mystery.potion_refill: state INACTIVE -> ACTIVE [00:01:50.742]: [Quest] Objective dgn_mystery.bomb_game: state INACTIVE -> ACTIVE [00:01:50.742]: [Quest] Objective dgn_firstmeeting_powerupgrade.first_meeting: state INACTIVE -> ACTIVE [00:01:50.742]: [Quest] Objective dgn_shop_powerupgrade.chat_only: state INACTIVE -> ACTIVE [00:01:50.743]: [Quest] Objective dgn_shop_powerupgrade.done: state INACTIVE -> ACTIVE [00:01:50.743]: [Quest] Objective dgn_shop_powerupgrade.shop: state INACTIVE -> ACTIVE [00:01:50.743]: [Quest] Objective dgn_firstmeeting_potion.first_meeting: state INACTIVE -> ACTIVE [00:01:50.743]: [Quest] Objective dgn_shop_potion.shop: state INACTIVE -> ACTIVE [00:01:50.743]: [Quest] Objective dgn_shop_potion.no_resources: state INACTIVE -> ACTIVE [00:01:50.744]: [Quest] Objective dgn_shop_potion.done: state INACTIVE -> ACTIVE [00:01:50.744]: [Quest] Objective dgn_shop_potion.no_space: state INACTIVE -> ACTIVE [00:01:50.744]: [Quest] Objective dgn_firstmeeting_armorsmith.first_meeting: state INACTIVE -> ACTIVE [00:01:50.744]: [Quest] Objective dgn_shop_armorsmith.shop: state INACTIVE -> ACTIVE [00:01:50.744]: [Quest] Objective dgn_tips_scout.give_tip: state INACTIVE -> ACTIVE [00:01:50.745]: [Quest] Loaded 15 active quests and 0 past quests. [00:01:50.745]: [Random] LootDropManager id 0 Random Seeds: 2145185638 1879560712 [00:01:50.745]: [Random] LootRoller id 0 Random Seeds: 2145185638 1879515255 [00:01:50.746]: [Player] TrySpawnIntoWorld: SpawnAtEntrance [00:01:50.746]: Spawning Local Player From Sim. PlayerID=0 [00:01:50.757]: [Spawn] SpawnPropDestructibles count 2 [00:01:50.758]: [Spawn] '76 - spawner_propdestructible' SPAWNS: 'destructible_wood_shorty' [00:01:50.759]: [Spawn] '77 - spawner_propdestructible' SPAWNS: 'destructible_wood_shorty' [00:01:50.767]: [StateGraphRegistry] Added data for sg_cabbageroll with 50 states (nrbits=6) [00:01:50.803]: [Player] Registered gamepad 1 to player 0 [00:01:50.825]: OnPlayerEntered for guid 2213 [00:01:50.828]: [PotionWidget] Updated potion widget for player 2213 - lakhnish_monster P1 [00:01:50.835]: [PotionWidget] Updated potion widget for player 2213 - lakhnish_monster P1 [00:01:51.548]: Texture file not set, use full image [00:01:51.557]: [FrontEnd] PushScreen PauseScreen [00:03:16.679]: SETTINGS: [graphics] window_width = 1920 window_height = 1080 window_y = 23 window_x = 0 fullscreen_y = 0 fullscreen_x = 0 fullscreen_width = 1920 fullscreen_height = 1017 max_yres = 2160 fullscreen = 1 anim_optimization_level = 2 [00:03:16.705]: [Audio] Setting output device to '' (id=-1) [00:03:16.741]: [Settings] TODO: ApplyFunction for other.metrics [00:03:16.745]: [FrontEnd] PushScreen OptionsScreen [00:03:16.772]: Setting Video Mode Borderless.