[01:11:29]: [string "scripts/prefabs/torch.lua"]:85: attempt to perform arithmetic on local 'value' (a nil value) LUA ERROR stack traceback: scripts/prefabs/torch.lua:85 in (upvalue) removeskillbrightness (Lua) <81-89> inst = 142314 - torch(LIMBO) (valid:true) value = nil i = 1 fx = 142330 - torchfire (valid:true) scripts/prefabs/torch.lua:130 in (upvalue) removetorchskilleffects (Lua) <128-132> inst = 142314 - torch(LIMBO) (valid:true) brightnessvalue = nil scripts/prefabs/torch.lua:341 in (upvalue) RemoveThrower (Lua) <339-344> inst = 142314 - torch(LIMBO) (valid:true) scripts/prefabs/torch.lua:351 in (field) onputininventoryfn (Lua) <350-363> inst = 142314 - torch(LIMBO) (valid:true) owner = 141292 - wilson (valid:true) scripts/components/inventoryitem.lua:198 in (method) OnPutInInventory (Lua) <188-207> self = isnew = true nobounce = false canbepickedupalive = false pushlandedevents = true onpickupfn = function - scripts/prefabs/torch.lua:346 sinks = false is_landed = false trappable = true inst = 142314 - torch(LIMBO) (valid:true) keepondeath = false droprandomdir = false _ = table: 30CA6180 onputininventoryfn = function - scripts/prefabs/torch.lua:350 owner = 141292 - wilson (valid:true) scripts/components/inventory.lua:1076 in (method) Equip (Lua) <991-1093> self = opencontainerproxies = table: 2C8CBB80 ignoreoverflow = false silentfull = false inst = 141292 - wilson (valid:true) equipslots = table: 2C8CBB08 dropondeath = false isopen = true isexternallyinsulated = table: 2C8CBB58 ignorefull = false ignoresound = false opencontainers = table: 2C8CBF18 isvisible = true itemslots = table: 2C8CBE28 _ = table: 2C8CBD60 item = 142314 - torch(LIMBO) (valid:true) old_to_active = nil no_animation = nil eslot = hands olditem = nil leftovers = nil scripts/actions.lua:658 in (upvalue) old_PICKUP (Lua) <607-671> act = Pick up 142314 - torch(LIMBO) (valid:false) equip = nil act = Pick up 142314 - torch(LIMBO) (valid:false) scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:false) = action = table: 0ADDD668 doer = 141292 - wilson (valid:true) onfail = table: 30752820 doerownsobject = false rotation = 0 onsuccess = table: 30752B68 options = table: 307528E8 target = 142314 - torch(LIMBO) (valid:true) scripts/entityscript.lua:1463 in (method) PerformBufferedAction (Lua) <1450-1474> self (valid:true) = _PostActivateHandshakeState_Client = 0 EnableLoadingProtection = function - scripts/prefabs/player_common.lua:985 inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:247 SetCameraDistance = function - scripts/prefabs/player_common.lua:1406 CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:805 skeleton_prefab = skeleton_player player_classified = 141293 - player_classified (valid:true) playercolour = table: 319A58F8 MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:816 IsOverheating = function - scripts/prefabs/player_common.lua:217 IsActing = function - scripts/prefabs/player_common_extensions.lua:857 Light = Light (07C4C348) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:1026 pendingtasks = table: 2FCE20F0 ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1545 ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1398 sg = sg="wilson", state="doshortaction", time=0.20, tags = "doing," IsHUDVisible = function - scripts/prefabs/player_common.lua:1376 ApplyScale = function - scripts/prefabs/player_common.lua:1483 Set [01:11:29]: [string "scripts/prefabs/torch.lua"]:85: attempt to perform arithmetic on local 'value' (a nil value) LUA ERROR stack traceback: scripts/prefabs/torch.lua:85 in (upvalue) removeskillbrightness (Lua) <81-89> scripts/prefabs/torch.lua:130 in (upvalue) removetorchskilleffects (Lua) <128-132> scripts/prefabs/torch.lua:341 in (upvalue) RemoveThrower (Lua) <339-344> scripts/prefabs/torch.lua:351 in (field) onputininventoryfn (Lua) <350-363> scripts/components/inventoryitem.lua:198 in (method) OnPutInInventory (Lua) <188-207> scripts/components/inventory.lua:1076 in (method) Equip (Lua) <991-1093> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1463 in (method) PerformBufferedAction (Lua) <1450-1474> scripts/stategraphs/SGwilson.lua:5609 in (field) fn (Lua) <5602-5611> scripts/stategraph.lua:641 in (method) UpdateState (Lua) <609-653> scripts/stategraph.lua:679 in (method) Update (Lua) <672-698> scripts/stategraph.lua:128 in (method) Update (Lua) <109-146> scripts/update.lua:285 in () ? (Lua) <221-295>