[00:00:00]: System Memory: Memory Load: 15% Available Physical Memory: 55080m/65484m Available Page File: 179433m/193484m Available Virtual Memory: 134213452m/134217727m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 33m Working Set Size: 33m Quota Peak Page Pool Usage: 255k Quota Page Pool Usage: 253k Quota Peak Non Paged Pool Usage:18k Quota Non Paged Pool Usage: 18k Page File Usage: 6m Peak Page File Usage: 6m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 542788 [00:00:00]: Current time: Tue Feb 21 14:16:58 2023 [00:00:00]: Don't Starve Together: 542788 WIN32_STEAM [00:00:00]: Build Date: 1794 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:00]: Steam AppBuildID: 10542796 [00:00:00]: ....Done [00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/252912028/ [00:00:00]: Fixing DPI [00:00:00]: ...Done [00:00:00]: THREAD - started 'GAClient' (61084) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: Texture Streaming: ENABLED [00:00:00]: Texture Streaming: DISABLED [00:00:00]: Threaded Renderer: ENABLED [00:00:00]: ProfileIndex:0.43 [00:00:00]: THREAD - started 'SimUpdateThread' (69172) [00:00:00]: THREAD - started 'RenderThread' (61424) [00:00:00]: [Connect] PendingConnection::Reset(true) [00:00:00]: Platform: 1 [00:00:00]: Network tick rate: U=15(2), D=0 [00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall. [00:00:00]: WindowsFirewall - Application already authorized [00:00:00]: THREAD - started 'StreamInput' (22860) [00:00:00]: loaded ping_cache [00:00:00]: Offline user ID: OU_76561198213177756 [00:00:00]: Cached userid loaded: [00:00:00]: SteamID: 76561198213177756 [00:00:00]: THREAD - started 'AsynTextureLoadthread' (62588) [00:00:00]: THREAD - started 'AsynTextureLoadthread' (53772) [00:00:00]: HardwareStats: OS name Microsoft Windows 11 Pro version 10.0.22000 platformSpecific SP 0.0 architecture 64-bit CPU clockSpeed 3401 name AMD Ryzen 9 5950X 16-Core Processor manufacturer AuthenticAMD numCores 16 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX RAM megsOfRam 65536 GPU megsOfRam 4095 videoModeDescription 3840 x 2160 x 4294967296 colors name NVIDIA GeForce RTX 3080 driverVersion 31.0.15.2824 driverDate 20230115000000.000000-000 refreshRate 59 [00:00:00]: cGame::InitializeOnMainThread [00:00:00]: WindowManager::Initialize [00:00:00]: CreateWindow: Requesting 3840,2019 - 5/6/5 - -1/-1/-1 - 0 [00:00:00]: CreateEGLContext: 12 configs found [00:00:00]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:00]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:00]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:00]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:00]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:00]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:00]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:00]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:00]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:00]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:00]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:00]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:00]: RestoreWindowPosition [00:00:00]: Saved Client Pos (0 x 45) [00:00:00]: Adjusted Window Pos (-13 x -13) [00:00:00]: EnsureWindowOnScreen [00:00:00]: All good. [00:00:01]: GLInfo [00:00:01]: ~~~~~~ [00:00:01]: GL_VENDOR: Google Inc. [00:00:01]: GL_RENDERER: ANGLE (NVIDIA GeForce RTX 3080) [00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:01]: THREAD - started 'WindowsInputManager' (63056) [00:00:01]: OpenGL extensions (19, 19): [00:00:01]: GL_ANGLE_depth_texture [00:00:01]: GL_ANGLE_framebuffer_blit [00:00:01]: GL_ANGLE_framebuffer_multisample [00:00:01]: GL_ANGLE_instanced_arrays [00:00:01]: GL_ANGLE_pack_reverse_row_order [00:00:01]: GL_ANGLE_texture_compression_dxt3 [00:00:01]: GL_ANGLE_texture_compression_dxt5 [00:00:01]: GL_ANGLE_texture_usage [00:00:01]: GL_ANGLE_translated_shader_source [00:00:01]: GL_EXT_read_format_bgra [00:00:01]: GL_EXT_robustness [00:00:01]: GL_EXT_texture_compression_dxt1 [00:00:01]: GL_EXT_texture_format_BGRA8888 [00:00:01]: GL_EXT_texture_storage [00:00:01]: GL_OES_get_program_binary [00:00:01]: GL_OES_packed_depth_stencil [00:00:01]: GL_OES_rgb8_rgba8 [00:00:01]: GL_OES_standard_derivatives [00:00:01]: GL_OES_texture_npot [00:00:01]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:01]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:01]: GL_MAX_VARYING_VECTORS = 10 [00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:01]: 4 compressed texture formats [00:00:01]: texture format 0x83f0 [00:00:01]: texture format 0x83f1 [00:00:01]: texture format 0x83f2 [00:00:01]: texture format 0x83f3 [00:00:01]: Renderer initialize: Okay [00:00:01]: AnimManager initialize: Okay [00:00:01]: Buffers initialize: Okay [00:00:01]: cDontStarveGame::DoGameSpecificInitialize() [00:00:01]: GameSpecific initialize: Okay [00:00:01]: cGame::StartPlaying [00:00:01]: AppVersion::GetArchitecture() x64 [00:00:01]: LOADING LUA [00:00:01]: DoLuaFile scripts/main.lua [00:00:01]: DoLuaFile loading buffer scripts/main.lua [00:00:01]: taskgrouplist: default Together [00:00:01]: taskgrouplist: classic Classic [00:00:01]: taskgrouplist: cave_default Underground [00:00:01]: taskgrouplist: lavaarena_taskset The Forge [00:00:01]: taskgrouplist: quagmire_taskset The Gorge [00:00:01]: Running main.lua [00:00:01]: loaded modindex [00:00:01]: ModIndex: Beginning normal load sequence. [00:00:02]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:03]: LOADING LUA SUCCESS [00:00:03]: PlayerDeaths loaded morgue 981 [00:00:03]: PlayerHistory loaded player_history (v2) len:450 [00:00:03]: ServerPreferences loaded server_preferences 2 [00:00:03]: ConsoleScreenSettings loaded consolescreen 709 [00:00:03]: bloom_enabled true [00:00:03]: EnableShadeRenderer: true [00:00:03]: loaded shardsaveindex [00:00:03]: OnFilesLoaded() [00:00:03]: OnUpdatePurchaseStateComplete [00:00:03]: Klump load on boot started. [00:00:03]: Klump files loaded: 0 [00:00:05]: Load FE [00:00:05]: Load FE: done [00:00:05]: THREAD - started 'FilesExistAsyncThread' (65256) [00:00:05]: FilesExistAsyncThread started (21934 files)... [00:00:05]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/252912028/client_save/blocklist.txt (Failure) [00:00:05]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/252912028/client_save/adminlist.txt (Failure) [00:00:05]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/252912028/client_save/whitelist.txt (Failure) [00:00:05]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?game=dst&platform=STEAM&locale=US&lang=english&version=542788 [00:00:05]: Check for write access: TRUE [00:00:05]: Check for read access: TRUE [00:00:05]: Available disk space for save files: 65802 MB [00:00:05]: ModIndex: Load sequence finished successfully. [00:00:05]: Reset() returning [00:00:05]: FMOD detected a new audio device and set audio to the current default device. [00:00:05]: Do AutoLogin [00:00:05]: [Steam] Auth Session Ticket requested... [00:00:05]: [Steam] Got Auth Session Ticket [00:00:06]: [MOTD] Done Loading. [00:00:06]: [200] Account Communication Success (3) [00:00:06]: Logging in as KU_bs74e4rP [00:00:07]: There is no active event to get the status of. [00:00:07]: ... FilesExistAsyncThread complete [00:00:07]: could not load pending_keyvalues_prod [00:00:08]: loaded inventory_cache_prod [00:00:08]: using inventory state token from cached file [00:00:08]: saved APP:Klei//DoNotStarveTogether/252912028/client_save/inventory_cache_prod [00:00:08]: saved APP:Klei//DoNotStarveTogether/252912028/client_save/inventory_cache_prod_sig [00:00:09]: [Workshop] ItemQuery got this many results: 0, matching: 0 [00:00:09]: [Workshop] ModQuery got 0 results [00:00:09]: [Workshop] ItemQuery finished all queries, moving to download phase [00:00:09]: [Workshop] ItemQuery finished downloading everything [00:00:28]: Getting top mod details... [00:00:28]: Frontend-Unloading mod 'all'. [00:00:29]: GOT top mod details...50 [00:00:29]: [Workshop] ItemQuery got this many results: 0, matching: 0 [00:00:29]: [Workshop] ModQuery got 0 results [00:00:29]: [Workshop] ItemQuery finished all queries, moving to download phase [00:00:29]: [Workshop] ItemQuery finished downloading everything [00:00:29]: [Workshop] ItemQuery got this many results: 0, matching: 0 [00:00:29]: [Workshop] ModQuery got 0 results [00:00:29]: [Workshop] ItemQuery finished all queries, moving to download phase [00:00:29]: [Workshop] ItemQuery finished downloading everything [00:00:29]: [IPC] Signal 'DST_Master_Starting' created #0000000000000CD0 [00:00:29]: [IPC] Clearing pending signals #0000000000000CD0... [00:00:29]: [IPC] Registering handler for signal #0000000000000CD0 [00:00:29]: [IPC] Handle #0000000000000CD0 added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Master_WorldGen' created #0000000000000A9C [00:00:29]: [IPC] Clearing pending signals #0000000000000A9C... [00:00:29]: [IPC] Registering handler for signal #0000000000000A9C [00:00:29]: [IPC] Handle #0000000000000A9C added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Master_Ready' created #0000000000000C84 [00:00:29]: [IPC] Clearing pending signals #0000000000000C84... [00:00:29]: [IPC] Registering handler for signal #0000000000000C84 [00:00:29]: [IPC] Handle #0000000000000C84 added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Master_ErrPort' created #0000000000000CAC [00:00:29]: [IPC] Clearing pending signals #0000000000000CAC... [00:00:29]: [IPC] Registering handler for signal #0000000000000CAC [00:00:29]: [IPC] Handle #0000000000000CAC added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Master_ErrStartup' created #0000000000000CB0 [00:00:29]: [IPC] Clearing pending signals #0000000000000CB0... [00:00:29]: [IPC] Registering handler for signal #0000000000000CB0 [00:00:29]: [IPC] Handle #0000000000000CB0 added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Master_Kill' created #0000000000000CB4 [00:00:29]: [IPC] Clearing pending signals #0000000000000CB4... [00:00:29]: [IPC] Signal 'DST_Master_ShutdownNoSave' created #0000000000000CB8 [00:00:29]: [IPC] Clearing pending signals #0000000000000CB8... [00:00:29]: [IPC] Signal 'DST_Secondary_Starting' created #0000000000000CE4 [00:00:29]: [IPC] Clearing pending signals #0000000000000CE4... [00:00:29]: [IPC] Registering handler for signal #0000000000000CE4 [00:00:29]: [IPC] Handle #0000000000000CE4 added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Secondary_WorldGen' created #0000000000000CE0 [00:00:29]: [IPC] Clearing pending signals #0000000000000CE0... [00:00:29]: [IPC] Registering handler for signal #0000000000000CE0 [00:00:29]: [IPC] Handle #0000000000000CE0 added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Secondary_Ready' created #0000000000000CBC [00:00:29]: [IPC] Clearing pending signals #0000000000000CBC... [00:00:29]: [IPC] Registering handler for signal #0000000000000CBC [00:00:29]: [IPC] Handle #0000000000000CBC added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Secondary_ErrPort' created #0000000000000D00 [00:00:29]: [IPC] Clearing pending signals #0000000000000D00... [00:00:29]: [IPC] Registering handler for signal #0000000000000D00 [00:00:29]: [IPC] Handle #0000000000000D00 added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Secondary_ErrStartup' created #0000000000000D04 [00:00:29]: [IPC] Clearing pending signals #0000000000000D04... [00:00:29]: [IPC] Registering handler for signal #0000000000000D04 [00:00:29]: [IPC] Handle #0000000000000D04 added to the Eventhandles [00:00:29]: [IPC] Signal 'DST_Secondary_Kill' created #0000000000000D08 [00:00:29]: [IPC] Clearing pending signals #0000000000000D08... [00:00:29]: [IPC] Signal 'DST_Secondary_ShutdownNoSave' created #0000000000000D0C [00:00:29]: [IPC] Clearing pending signals #0000000000000D0C... [00:00:34]: [IPC] Received DST_Secondary Starting signal ! [00:00:34]: [IPC] Received DST_Master Starting signal ! [00:00:45]: [IPC] Received DST_Master Ready signal ! [00:00:49]: [IPC] Received DST_Secondary Ready signal ! [00:00:49]: [Connect] Init client connection to 127.0.0.1|10999 [00:00:49]: [Connect] PendingConnection::Reset(true) [00:00:49]: [Workshop] CancelDownloads for all pending downloads [00:00:49]: [Connect] InternalInitClient <363484872836905290> [00:00:49]: [Shard] Starting shard mode as player [00:00:49]: [Connect] No server listing found for [00:00:49]: [Connect] Sending ping(s)... [00:00:49]: [Connect] DirectConnect Ping 127.0.0.1|10999 [00:00:49]: [Connect] Ping response from 127.0.0.1|10999 [00:00:49]: [Connect] Joining server from ping response... [00:00:49]: Friends are currently playing in 1 games(s)! [00:00:49]: You belong to 12 clan(s)! [00:00:49]: [Connect] Got join server response from lua [00:00:49]: [Workshop] ItemQuery got this many results: 0, matching: 0 [00:00:49]: [Workshop] ModQuery got 0 results [00:00:49]: [Workshop] ItemQuery finished all queries, moving to download phase [00:00:49]: [Workshop] ItemQuery finished downloading everything [00:00:49]: [200] Account Communication Success (13) [00:00:49]: [Connect] PendingConnectionDoConnect to 127.0.0.1|10999 [00:00:49]: [Connect] DirectConnect to 127.0.0.1|10999 [00:00:49]: Connection accepted to 127.0.0.1|10999 <4432156531553833849> [00:00:49]: Network external address discovered: 127.0.0.1|52683 [00:00:49]: SendClientHandShakePacket to <4432156531553833849> [00:00:49]: DeserializeHandShakeServerListing [00:00:49]: Network tick rate: U=10(3), D=15 [00:00:49]: Platform: 1 [00:00:49]: Version: 542788 [00:00:49]: [Steam] Game Connection initiated [00:00:49]: SendClientInventoryHandShakePacket to <4432156531553833849> [00:00:50]: [Workshop] ItemQuery got this many results: 0, matching: 0 [00:00:50]: [Workshop] ModQuery got 0 results [00:00:50]: [Workshop] ItemQuery finished all queries, moving to download phase [00:00:50]: [Workshop] ItemQuery finished downloading everything [00:00:51]: Begin Session: 1F153D7EC4F96612 [00:00:51]: Done Downloading Client Object Data [00:00:51]: DownloadMods and temp disable [00:00:51]: Downloading [0] From: server_temp [00:00:51]: 0 (40%) 1/1 server_temp/server_save 114000b / 279987b [00:00:51]: 0 (81%) 1/1 server_temp/server_save 228000b / 279987b [00:00:51]: [Workshop] ItemQuery got this many results: 0, matching: 0 [00:00:51]: [Workshop] ModQuery got 0 results [00:00:51]: [Workshop] ItemQuery finished all queries, moving to download phase [00:00:51]: [Workshop] ItemQuery finished downloading everything [00:00:51]: 0 (100%) 1/1 server_temp/server_save 279987b / 279987b [00:00:51]: Download complete[0] Files: 1 Size: 279987 [00:00:51]: Collecting garbage... [00:00:51]: lua_gc took 0.07 seconds [00:00:51]: ~ShardLuaProxy() [00:00:51]: ~cEventLeaderboardProxy() [00:00:51]: ~ItemServerLuaProxy() [00:00:51]: ~InventoryLuaProxy() [00:00:51]: ~NetworkLuaProxy() [00:00:51]: ~SimLuaProxy() [00:00:51]: Cancelling LuaQueryCallback handle [5] [00:00:51]: [Workshop] CancelDownloads for all pending downloads [00:00:51]: lua_close took 0.06 seconds [00:00:51]: ReleaseAll [00:00:51]: ReleaseAll Finished [00:00:51]: cGame::StartPlaying [00:00:51]: AppVersion::GetArchitecture() x64 [00:00:51]: LOADING LUA [00:00:51]: DoLuaFile scripts/main.lua [00:00:51]: DoLuaFile loading buffer scripts/main.lua [00:00:51]: taskgrouplist: default Together [00:00:51]: taskgrouplist: classic Classic [00:00:51]: taskgrouplist: cave_default Underground [00:00:51]: taskgrouplist: lavaarena_taskset The Forge [00:00:51]: taskgrouplist: quagmire_taskset The Gorge [00:00:51]: Running main.lua [00:00:51]: loaded modindex [00:00:51]: ModIndex: Beginning normal load sequence. [00:00:52]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:52]: LOADING LUA SUCCESS [00:00:52]: PlayerDeaths loaded morgue 981 [00:00:52]: PlayerHistory loaded player_history (v2) len:450 [00:00:52]: ServerPreferences loaded server_preferences 2 [00:00:52]: ConsoleScreenSettings loaded consolescreen 709 [00:00:52]: bloom_enabled true [00:00:52]: EnableShadeRenderer: true [00:00:52]: OnFilesLoaded() [00:00:52]: OnUpdatePurchaseStateComplete [00:00:52]: Loading world: client_temp/server_save [00:00:52]: Save file is at version 5.13 [00:00:52]: Klump load on boot started. [00:00:52]: Klump files loaded: 0 [00:00:52]: Unload FE [00:00:52]: Unload FE done [00:00:53]: LOAD BE [00:00:59]: LOAD BE: done [00:00:59]: Overriding World Event to: none [00:00:59]: OVERRIDE: setting healthpenalty to always [00:00:59]: OVERRIDE: setting lessdamagetaken to none [00:00:59]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml ) [00:00:59]: Loading 19 new character(s) [00:01:00]: Total 19 character(s) loaded [00:01:00]: World generated on build 542788 with save version: 5.13, using seed: [00:01:00]: OVERRIDE: setting ghostenabled to always [00:01:00]: OVERRIDE: setting basicresource_regrowth to none [00:01:00]: OVERRIDE: setting portalresurection to none [00:01:00]: OVERRIDE: setting spawnmode to fixed [00:01:00]: OVERRIDE: setting ghostsanitydrain to always [00:01:00]: Reconstructing topology [00:01:00]: ...Sorting points [00:01:00]: ...Sorting edges [00:01:00]: ...Connecting nodes [00:01:00]: ...Validating connections [00:01:00]: ...Housekeeping [00:01:00]: ...Done! [00:01:00]: Check for write access: TRUE [00:01:00]: Check for read access: TRUE [00:01:00]: Available disk space for save files: 65802 MB [00:01:00]: ModIndex: Load sequence finished successfully. [00:01:00]: Reset() returning [00:01:04]: Attempting to send resume request [00:01:07]: ReceiveResumeNotification [00:01:07]: Movement prediction enabled [00:01:07]: Deserializing tile data (425 x 425) [00:01:07]: Serializing user: session/1F153D7EC4F96612/A7KNC72A0JAP/0000000001 [00:02:35]: [IPC] Sending signal... #0000000000000CB4 [00:02:37]: [IPC] Unregistering handler for signal #0000000000000CD0 [00:02:37]: [IPC] Unregistering handler for signal #0000000000000A9C [00:02:37]: [IPC] Unregistering handler for signal #0000000000000C84 [00:02:37]: [IPC] Unregistering handler for signal #0000000000000CAC [00:02:37]: [IPC] Unregistering handler for signal #0000000000000CB0 [00:02:37]: [IPC] Sending signal... #0000000000000D08 [00:02:38]: [IPC] Unregistering handler for signal #0000000000000CE4 [00:02:38]: [IPC] Unregistering handler for signal #0000000000000CE0 [00:02:38]: [IPC] Unregistering handler for signal #0000000000000CBC [00:02:38]: [IPC] Unregistering handler for signal #0000000000000D00 [00:02:38]: [IPC] Unregistering handler for signal #0000000000000D04 [00:02:38]: [Steam] Game Connection terminated (2130706433|10999) [00:02:38]: [Shard] Stopping shard mode [00:02:38]: [Workshop] CancelDownloads for all pending downloads [00:02:38]: Collecting garbage... [00:02:38]: lua_gc took 0.06 seconds [00:02:38]: ~ShardLuaProxy() [00:02:38]: ~cEventLeaderboardProxy() [00:02:38]: ~ItemServerLuaProxy() [00:02:38]: ~InventoryLuaProxy() [00:02:38]: ~NetworkLuaProxy() [00:02:38]: ~SimLuaProxy() [00:02:38]: [Workshop] CancelDownloads for all pending downloads [00:02:38]: lua_close took 0.05 seconds [00:02:38]: [Workshop] CancelDownloads for all pending downloads [00:02:38]: [Steam] Auth ticket cancelled [00:02:38]: CurlRequestManager::ClientThread::Main() complete [00:02:38]: HttpClient2 discarded 0 callbacks. [00:02:38]: Shutting down